January 18, 2024

Acknowledgments

Okay, one last start-of-the-year post. I promise. I won’t ask you to think about anything else writing-related.

Well, not until next week. But that’ll be different stuff.

Last week I talked about process and diminishing returns. That maybe the way I’m doing things right now—no matter how long I’ve been doing them—might not be the best way for me to do things. Maybe just for this project, maybe… overall. Sometimes we just need to look at what we’re doing and how we’re doing it and figure out if there’s room for improvement.

The catch here, of course, if I have to be willing to improve. I have to acknowledge there’s a problem that needs to be fixed. Or at least a rough spot that could use some sanding or lubrication or something.

And like I mentioned before, that can be tough. Nobody wants to admit they’ve been doing things wrong or that they’ve possibly wasted a lot of time beating their head against a wall when the door was right over there. I mean, it even had a bright red exit light over it.

So look… here’s four things I should be willing to graciously acknowledge about my writing.

1) My first attempts at writing aren’t going to be good
When we first start writing, it’s tough to admit something we wrote isn’t good. We put in the time and the effort (okay, maybe we only put in one of those) and ended up with a solid three pages that were… mediocre, maybe. Possibly just bad.

But this isn’t anything to be bothered by or ashamed of. It’s normal. You didn’t expect to make a perfect three-layer cake the first time you tried. Didn’t think the first time you started jogging it’d be as effortless as some runners make it look. Why would writing be any different?

None of us like to be the clumsy rookie, but the fact is it’s where everyone starts. Especially in the arts. People love to tell stories about those gifted prodigies who won awards and prizes with their first attempt at something, but the truth is most of them are just that—stories. It’ s folks cherry picking (or ignoring) the facts to create a narrative that helps them push an idea. Sure, there’s a few actual gifted amateurs out there—very, very few—but the vast majority of us have to work at something to get good at it.

You noticed I said “us,” right? Lots of folks think of Ex-Heroes is my first attempt at a novel, but it wasn’t. There was the very clumsy early work Lizard Men from the Center of the Earth, a super-derivative sci-fi novel called A Piece of Eternity, a puberty-fueled fantasy novel (embarrassing on a number of levels), some Star Wars and Doctor Who fanfic, The Werewolf Detective of Newbury Street, The Trinity, The Suffering Map, about half of a novel called Mouth… and then Ex-Heroes.

And I can tell you without question that most of those sucked. In many different ways. It doesn’t mean I didn’t try to sell some of them (we’ll get to that in a minute), but I couldn’t improve as a writer until I accepted that I needed improvement.

2) My first draft isn’t going to be good
There was a point where I ‘d fret over my writing. I’d worry about individual words, each sentence, every paragraph. I’d get halfway down the page and then go back to try to rewrite the first paragraph. And then I’d get to the bottom of the page and rewrite it again. My productivity was slowed to a crawl because I kept worrying about what had happened in my story instead of what was going to happen.

It was a very freeing moment for me when I realized my first draft was pretty much always going to suck. And that’s okay. Everybody’s first draft sucks. We all have to go back and rework stuff, no matter how long we’ve been doing this. Everyone. I’ve seen some folks argue that they don’t technically do drafts, per se, but if you look close even they admit they rewrite a lot.

Once I could admit that and shrug off all those worries about word choice and sentence structure and dialogue and everything else… well, it became a lot easier for me to finish a first draft. Which meant I could do a second draft and a third draft. And then maybe even sell something.

3) My writing’s going to need editing
Okay, this seems like an obvious second half of the last admission, doesn’t it? If my first draft is bad, clearly it’s going to need some editing. Thing is, there’s a lot of folks who hear “it’s bad” and immediately move on to the next thing (I’ve got a whole school of thought about why this is, but that’s a different topic). Because my writing is perfect, so you saying it’s bad must mean there’s some inherent flaw in the plot or the characters that would mean rewriting the whole thing and who has time for that?

Look, we miss a lot of stuff on a first draft. On reflection, that character may be a bit of a stereotype. That dialogue could be a little sharper. I use that one turn of phrase a lot. I mean, seriously, it’s in every chapter.

And holy crap. Chapter nine? What was I even thinking? That’s just gone. Deleting the whole thing. Best if nobody ever sees that. It seemed like I needed it at the time but now that we’re doing this whole “admitting” thing… yeah, it should go. Doesn’t matter that I spent three days writing it. Gone. Remember to fix all those chapter numbers now…

Truth is, the editing is where we actually start to get better. It doesn’t happen by going to seminars or reading how-to books, it happens by sitting down and working on the writing until it’s better. And sometimes, yeah, it takes time and effort and multiple tries to make things work. Worse yet, no matter how much we learn, we’ll always find new mistakes to make and new things we can mess up.

Ha ha ha, you say. Well, only for so long, right? Eventually I’ll hit the point where I’ve figured it all out and writing holds no more mysteries. I will solve writing, yes?

Ehhhh, not really.

One of our goals is to come up with something new. We’re going to try these characters in that setting, this plot with those characters, maybe even some types of characters I’ve never tried writing before. And all these new combinations mean new things to learn and new mistakes to make in my early attempts. Running some quick and kind of horrying numbers, I can safely say I’ve been trying to tell stories for over forty-five years now (which is really weird when you consider I’m definitely still in my late thirties) and I really wish I had this down to a science. But the truth is I just finished a major rewrite on a book that’d already gone through four drafts. Because… well, it needed the editing.

4) My writing’s going to be rejected
Look, not everything’s going to appeal to everyone. Doesn’t mean it’s bad, it’s just that people have different tastes. They have different moods. No matter how hard we try to be fair, we like and dislike things for random reasons. Maybe it was a good story but the main character has the same name as an ex things ended really poorly with. Maybe I’d just seen one too many journal-style stories that week. Heck, maybe I had mild food poisoning at the time.

Good stuff gets rejected sometimes. It’s just a fact of life. Heck, even with the list of publishing credits I’ve got now, I’ve had short stories rejected, book proposals, comic proposals, all sorts of stuff. Rejection got less painful once I realized it wasn’t some personal attack, just a person who didn’t connect with my story at that moment for some reason.

Also probably worth admitting the ugly truth. Sometimes we also get rejected because… well, our stuff’s just not that good. Two agents asked to see The Suffering Map and both sent me a polite “sorry, not for me” letter. And they were (in retrospect) 100% right to do so. It wasn’t a great book and it had a lot of problems.

Oh, and please don’t fall into the trap of thinking something’s automatically good because it got rejected. We’ve all seen the folks who see rejection as proof their book is too good for those agents and Big Five publishers. We’re being honest here and admitting the truth, remember?

Y’see Timmy, if I can admit some of these things to myself, it can only make me a better, stronger writer. These aren’t flaws I have to wear forever like a big red letter A. Really, if I look at the above statements and my gut reaction is “Well, yeah, but this doesn’t apply to me,” it’s probably a good sign I’m not admitting some thing to myself.

So as you step fully into this new year, take a good look at your writing, and be willing to acknowledge what’s there.

Next time, I may blather on about first drafts a little more. Or tabletop games. Or maybe something else, if anyone has requests.

Until then, go write.

January 5, 2024 / 1 Comment

Let’s Start Again

Welcome to the far-flung future of… 2024!

Anyway, I often start off the year with a little post about why I do this. How the ranty blog got started. What I tend to blather on about. Sort of like that first lecture in most college classes—here’s what we’re doing for the next six months.

But let’s flip it around

Why are you here? What are you reading this for? What do you hope to get out of this?

Are you just here because you like my books and you’re looking for fun facts or advance news about upcoming projects? Nothing wrong with that. You can get a lot of that out of the more-or-less-monthly newsletter. You can sign up to get it delivered right to your inbox or just wait for it to show up here on the ranty blog at the end of the month

Are you curious about my process? Maybe you want to know how I came up with that character or some insight into why I set things up like this. Also a valid reason to be reading. It does come up here now and then, usually as an example. Hell, there’s a few dozen posts here that reference my first finished novel– The Suffering Map – and what a cautionary tale it turned out to be.

Are you thinking about writing something yourself? Maybe you’re already in the process of writing something? Heck, maybe you’ve completed something? Good on you. Whichever, maybe you’ve ended up here looking for the next step. Could be one of the very first steps. Could be one of the last ones. Maybe it’s somewhere in the middle and you need a helping hand or a little nudge or a firm kick in the butt.

Honestly, you’re the folks this is mostly for. I blather on about a few different things here, but mostly I’m just trying to make the kind of resource I wish I’d had access to back in the day. One place where I could just type in, f’r example, “structure” and find a bunch of explanations and examples. And maybe not have someone basically say “wow, you’re doing everything wrong” the whole time.

Or maybe… you’re here looking for the secret word? The word that makes writing a novel easy? The word that gets you an agent and a publishing contract and your first hardcover? That word is mellonballer!! Seriously! Drop it into an opening paragraph, a cover letter, a casual DM with an editor and behold! Champagne will fall from the heavens. Doors will open. Velvet ropes will part.

No, of course they won’t. I think (I hope?) all of us here know there’s no secret word that makes some part of this easier. No magic phrase. No trick. A very large percentage of getting to do this as a career (if that’s what you want) is just doing the work. Not finding a clever way to get around doing the work.

So if that’s what you’re here for… sorry.

Anyway… I guess that tells you a little bit about what I’m doing here after all. Drop a comment down below, say hi, and let me know why you’re here.

And since we’re talking about the start of the year, next time I’d like to talk to you about your resolutions.

Until then, go write.

June 17, 2021 / 1 Comment

Experience Points

I’ve mentioned experience once or thrice over the past few posts, and I figured it might not be a bad thing to blather on about. It’s one of those things we all talk about and acknowledge, but also all like to believe we’ve got enough and don’t need any more. Mostly because… well, how much is enough? How do you even measure experience? Are there real-world units of experience?

Anyway, let me toss out a few things we can all think about. Like this story you may remember. It’s funny and I’ve told it before.

As it says over on the About page, I’ve got really old New England roots. I mostly grew up in Maine, but I spent my high school years down in Plymouth, Massachusetts. Yes, with the Rock and the Mayflower and all that. One of the big tourist attractions there is Plimoth Plantation, a sort of ongoing LARP museum/interactive show of the original colony in the year 1627. Likewise, all the actors there are playing specific, actual historical figures from that year. You can walk in, talk to the different “residents,” and they’ll answer questions about what they’re doing at the moment or “current events.” Sometimes, depending, they’ll also ask about your odd and extremely improper clothing (young lady, are you showing your shoulders?!? In public?!?)

(weird fun fact—if you’ve ever seen that late ‘80s movie Warlock, the whole “Boston Colony” sequence they show at the beginning with the little town is actually Plimoth Plantation)

Anyway… a friend of mine from high school worked at the Plantation. They assigned her an age-appropriate historical role, and part of that role was getting married at the end of the summer to another character, Experience Mitchell (ahhh, Puritan names). The thing was, my friend kinda had a behind-the-scenes thing for another Pilgrim. So on the big day, she told me one of her co-workers gave her a “wedding gift” in the changing room, a t-shirt that said…

            Experience is what you get when you don’t get what you want.

It was a clever pun, yeah, but the phrase stuck with me because… well, it’s true.  If you talk to anyone who’s considered experienced, it’s because they failed or screwed up. Probably a lot.

Now—somewhat back on track—in one of the Sandman books, I remember someone (I think it was Eve?) told Matthew the Raven that everyone has at least three great stories in them. This is true, but I think there’s also an unspoken corollary there which is just as important. And it gets ignored a lot.

Yes, we all have at least three great stories in us, but we also have all have lots and lots of bad stories in us. Dozens of them. Maybe even hundreds. We have awful characters, contrived plots, cringe-worthy dialogue, and some incomprehensible structure. We’re not even going to talk about those horrible twists or the very awkward sex scene.

Yes, I’m saying we. I’ve written sooooooo much bad stuff none of you are ever going to see. My third grade attempt at a novel, Lizard Men From the Center of the Earth.  My middle-school sci-fi novel.  My Boba Fett and Doctor Who fan-fiction. My junior high fantasy novel.  My high school werewolf-detective novel.  My college novel, The Trinity.  My after-college-moved-to-California novel, The Suffering Map. And mixed in there are a ton of comic scripts, short stories, screenplays, and I think even one solid attempts at a stage play. Thousands of pages.  Thousands of hours of work.

And pretty much across the board, all that work sucks.

It sucks on different levels, for different reasons, but don’t doubt that most of it sucks hard. I spent weeks and months and years in one case writing stuff that should never again see the light of day. I’ve got no problem admitting it. In fact, being able to admit it let me move from being a random dabbler to a serious writer. I spent about twenty years digging through all those bad stories and found the good ones underneath.  Maybe even one or two great ones.

Writing all those stories was my experience. I had to get them out. Whenever you hear about an overnight success or an amazing “first” novel, odds are that writer’s got a really long string of awful work behind them. Sure, there’s always a chance they really are an overnight success—sometimes those great stories are right on the surface, the way a prospector might kick over a rock and find a gold nugget just sitting there. But for the most part, becoming a good writer means a lot of, well, not getting what you want. Doing the work and then doing… more work.

Y’see, Timmy, there’s an all-too-common belief that just finishing something means it’s good. I mean, I made it all the way through to the end on my first try. That’s a lot of writing. That novel must be worth publishing and being read, right?

But the truth is, the vast majority of first novels are awful. And that’s okay. The second ones are pretty bad, too. Ex-Heroes was my first published novel, yeah , but it was my seventh-and-a-half attempt at writing one. And, as I hinted above, I’m really glad it was the first one people saw.

Because that junior high fantasy novel… jeeeeez, less said about that one the better. So embarrassing. On so many levels.

Sometimes we pour our hearts into something, spend weeks or months or even years on it, and we still don’t get us what we want. But at least we get some experience. If we admit we need it.

Next time, I think I want to talk about what was happening a few days before this.

Until then… go write.

April 8, 2021 / 2 Comments

…In The Trunk

A few weeks back (over on Twitter) I tossed out a general question to any writer who wanted to answer—“Do you have a trunk novel that you wouldn’trelease right now?” And I wasn’t really surprised to see a fair number of folks respond affirmatively. One or two were almost enthusiastically affirmative. In fact, only one person said no, and even their no was couched in the acknowledgement said novel would need to be rewritten.

And, okay, maybe I’m skipping ahead a bit. Does everyone here know what a trunk novel is? Let’s start there.

Really short version, a trunk novel is a finished (or maybe close-to-finished) novel that I’ve decided to put aside for a while. Usually a long while. It gets its name from ye olden times, when authors had to write everything on crushed papyrus. And if you had something that didn’t work out (for one reason or another) you either had to throw out that physical copy or, y’know, put it away somewhere so it wasn’t taking up desk space. Like, say, in a trunk. Because everyone had steamer trunks back then.

Nowadays we don’t have the space problem (yay, electromagnetic memory bubbles), but a lot of us still end up with stuff we can’t find homes for right now. And that’s what I wanted to talk about. Why things get put away and what happens when we pick them back up.

Right off the bat, there’s nothing wrong with needing to put something aside. It doesn’t mean I’ve failed or wasted time. If anything, I think it can be kind of mature and healthy when someone sets things aside. From a writer-ly point of view, it means I’ve realized this isn’t going to work, for one reason or another. Maybe I’ve admitted I don’t have the skill yet to make this particular story work the way I want it to. Perhaps I’ve determined the market’s not good for my story right now. Hell, it could be that I’ve realized the story just doesn’t work. It seemed clever at first but now that I’ve cleaned it up and expanded it… yeah, that is a massive, gaping hole there in the middle of it. Like, highway-swallowing-sinkhole massive.

So, yeah. Absolutely nothing wrong with taking something I spent a lot of time on and just wrapping it up in a blanket to sleep while I move on to other things.

Because after a point there are choices to be made. I can just keep plugging away at this again and again and again until I get it right. Or I can keep hunting for a market to take it, until I’ve been hunting so long I can circle around to those first submissions again and say “well, how about now?”  But this is a tricky balance. Because there is a point that I’m spending so much time on this thing—trying to make it perfect, trying to get it sold—that I haven’t done anything else. And the months and years I spend doing that are months and years I could’ve spent writing something new. That’s a tipping point we all need to find for ourselves, when “not giving up” becomes “putting off doing anything else.” It’s the polar opposite of the shiny new idea.

And, yeah… I’m speaking from experience here. A lot of you have heard of my trunk novel, The Suffering Map. I worked on it on and off for years. Maybe three years of solid work altogether, spread out across almost four times that. I rewrote it again and again. I showed it to agents and editors. I rewrote it some more. And finally I realized, like I just said, that I’d been working on this thing for over a decade. I was in my thirties and I’d been working on it pretty much since I got out of college.

So after my latest round of rejections, I put it away and called it good. And went on to start writing a book about a government teleportation projectwhich, oddly enough, I set aside when I got a really good opening from a publisher to deliver a zombies vs. superheroes book.

Which means putting The Suffering Map aside and moving on was a really good decision on my part.

But let’s look at the second half of this. What about picking it up again? I mean, trunking a novel isn’t like shooting it into a black hole. Or being like Robert Louis Stevenson and burning a whole manuscript because he felt it was just way too disturbing for the current market (no, seriously, he did). We can pull it back out, rework it, and maybe find a home for it.

Let’s really consider this, though. Because we can’t just leap back into something from five or ten years ago (or more) and expect it to work just like it did then. For a couple of reasons.

F’r example… hopefully we’ve grown as writers. I think most of us realize the stuff we did when we were fifteen might not hold up as well as the stuff we did at twenty-five or thirty-five. I’m not the person I was then, and I hope you’ve matured too. As a person and as a writer. We’ve (hopefully) grown our vocabularies a bit, learned some new structure tricks, maybe gotten a bit better with subtlety and nuance. We may realize, wow, that whole thing I did there was a bit pretentious, wasn’t it? And maybe that other bit was…

Okay, look, we can just cut all of that bit. Nobody’ll ever even know it was there. Plausible deniability. It’ll be fine.

But the world’s also going to change. Yeah, even in just a couple of years. I mean, go back just five years—April 2016. Obama was still the USPresident. There were two people vying for the Democratic ticket, but three fighting for the GOP nod. The majority of people went around without masks. Technology was different. Entertainment was different (we were all still waiting to see this latest Spider-Man in Captain America: Civil War, due out that summer). Society was different. Hell, 2020 was a horrible year in so many ways, but it also opened a lot of eyes to the injustice and social issues millions of people deal with on a daily basis.

And that’s all stuff that should be reflected in my writing.

F’r example… let’s look at The Suffering Map again.

As I’ve mentioned here once or thrice, I can look back at the things I did with this book and see flaws that weren’t apparent to me then. Problems with the dialogue, the structure, and some of the characterizations. There’s a lot of stuff in there I’m very proud of, but there’s also a lot of stuff that makes me very glad nobody outside of a small circle ever saw it. And I absolutely understand why the agents who liked my pitch and read some of it ultimately rejected it.

One of the big issues with it, which I’ve mentioned before, is that I had the wrong character as my protagonist. In retrospect, I stuck with Rob for eight drafts because Rob was, well, the most like me. The easiest to write. And I might not have consciously realized it, but I knew I didn’t have the skill at that point (or the confidence) to write a female character who didn’t feel kinda like… well, kind of a cliché.  A bunch of clichés, honestly. So it was easier then to make Sondra a supporting character, even though I realize now her arc is way more interesting than Rob’s. If I ever decided to pick it up again, no question I’d rewrite the whole thing to make her the protagonist.

Plus, let’s look at the world between when I started writing The Suffering Map and now. Answering machines were still a thing then. Same with Walkmans. Cell phones have become much more common than they were then, and they’ve become smartphones. All this means major changes for four or five chapters in the book (plus fallout from those changes), and even some structural changes because smartphones have completely changed how we interact with each other and the world. I mean, I had a scene where Rob gets a call at work, and two others where he uses a Thomas Guide. Anyone remember those?

Politically/socially we were in the height of the Clintonyears. Roaring economy. Big business being taxed. Budget deficits shrinking. Small businesses are a large part of the book, and they couldn’t really be presented now the way they were then (although one side hustle aspect of Rob’s life would seem more believable).  No 9/11 yet, either, and that really showed in a lot of places. And there’s at least one chapter that’d play out really differently because of this.

Here’s another thing. In early drafts of The Suffering Map, Sondra was a woman who’d worked in adult films, and as a dancer in later revisions. It was a “young and needed the money” thing. But truth be told, the sex industry has changed quite a bit in the past twenty-five years, and so has many folks’ views of it. It’s still rarely seen as a great thing, but it doesn’t have quite the massive stigma it used to. Which makes it worth mentioning—when you add in the cell phone/internet issue—if I did want to keep something like this hidden, it’s a lot harder these days. Also, a lot of these jobs doesn’t pay as well as they used to (that damned internet again).

So this is a whole character element that would need major revision—if I even decided to keep it and not just have her be an Uber driver or something.

Any of this make sense? I know I’m babbling a bit because this is kind of a big, sprawling thing and I’m trying to cover a lot of it and give some examples.

The two big things to remember are this. There’s nothing wrong with setting something aside, for whatever reason I decide to do it, because I can always pick it back up again. I just need to remember the world is going to change. And if I’ve been doing things correctly. Hopefully I’ve changed too.

Hopefully.

Next time, I want to talk to you about a very important saxophonist.

Until then, go write.

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