October 15, 2026

Head Games

Okay, well… it’s been a while.

Again.

If you happen to subscribe to my newsletter, you know it’s been a weird, long summer that ended with me deciding to, well, go hide in the garage for a while. But I’m back and feeling, well, a little recharged. Let’s say not quite as overwhelmed by, y’know… everything

Anyway… let’s talk about writing. Haven’t done that in a while, have we?

So, just a few weeks before I went on this extended hiatus, Alex asked—

How do you go about writing characters with thought-processes considerably different to your own? Fundamental differences like Mike’s savant syndrome, for example, or ingrained stuff like Hector’s military skill. They both read as natural and believable depictions, and I’d kill for some advice on how to make something like that work.

Unless you secretly have savant syndrome and are an ex-secret military agent and are writing from the heart–in which case, props to you.

Are you even still here, Alex?

Funny, semi-relevant thing– after The Broken Room came out, I got a happy-but-puzzled email from a friend back east. She loved the book, loved the characters, but one thing she couldn’t figure out… If Hector knew how to do all these things—his skill with weapons, cars, people, tactical situations—well, didn’t that mean I knew how to do all of this? So where and/ or how had I learned all that?

As they say… let’s put a pin in this for a moment.

So, getting back to Alex’s question, the big thing here is we’re talking about characters. I’ve mentioned once or thrice before that it’s a big step for all of us when we start writing characters that don’t sound… well, just like us. We all do it when we’re starting out (yeah, all of us) because the easiest head to get inside is the one we’re already inside. So we write a lot of characters who have similar thoughts, similar views, and/ or similar experiences to us. I mean, everyone always say write what you know, yes?

It’s a big thing when we decide to start stretching out of that comfort zone, and it’s not unusual for it to bring things to a halt at first. Suddenly feeling around in someone else’s head can be… weird. A little invasive? Personally, I remember second-guessing myself a lot about writing characters who weren’t just, y‘know, me with a fresh coat of paint. Especially if these people happened to have different skin tones. Or genders. Was I just completely out of line trying to write the POV of a Black woman?

Here’s two things I did for these characters who weren’t me.

First, I did research. Lots and lots of research. Over the years I’ve researched scientists, soldiers, ballerinas, doctors, and government agents. I’ve researched high IQ people, people with missing limbs, people who run ultramarathons, and more.

A few key things…

One is that I tried whenever I could to actually talk with these folks. In person, on the phone, on video chats. Because I didn’t just want to know things, I wanted to hear how they talked about these things. People tend to respond a bit differently when they’re talking than they do when they’re writing out answers to emailed questions. You’ll also notice that professionals in most fields tend to talk casually about the things in that field.

Another is that I always tried to have follow up questions. How long did it take you to learn that? You always do this, but what would happen if you didn’t? One of my favorite questions is “but what’s the real way this happens,” because for a lot of things there’s the official way we’re all taught or trained, and then there’s how it actually gets done on the job site or out in the field. There’s the way they teach film making at film school, and there’s the way film making happens on set—they’re not the same thing. Heck, remember that part time job you had in high school or college with the silly training videos they made you watch? How to stock shelves. How to talk with customers at the register. Did anyone ever follow those to the letter?

And the last thing in this little subset… listen. Actually listen to people. Not just the things we want to hear, the specific facts we’re looking for, listen to all of it. Like I mentioned above, the way they talk. The tone of their voice. The points they’re sure to make and ones they sort of talk around.

This leads nicely into the second thing, which is empathy. I’ve talked about empathy here once or thrice before. Really simply, it’s the ability to put yourself in someone else’s head. To figure out why someone like that would do something like that. I really, truly believe this is one of the most important skill we develop as writers, and I think it’s really hard for anyone to have any sort of wide appeal if they don’t develop. I’ll always be able to find an audience of people who think just like me, but I’ll find a much bigger one if I can find people who think in different ways about different things.

The catch is, empathy isn’t something we can really teach. We each just need to sit down and figure it out. And that can be rough because sometimes, for whatever reason, we don’t want to put ourselves in that other point of view and take an honest look through those eyes. Maybe because it’s uncomfortable. Maybe it’s because it’ll make us see something uncomfortable in ourselves.

If I’ve got a character who’s radically different than me, I’ll spend a lot of time just thinking about them. What would they think of X? How would they justify Y? Would they ever Z? A lot of the time, these situations will have nothing to do with my plot– I don’t want to possibly get lazy and just give them a reaction that would be really good for the book. I mean, I want it to be good for the book, yeah, but I also want it to feel true to them, the actual character. If they’re just going to be a plot zombie I’m kind of wasting my time. On a few levels.

Let me give you a few quick examples, using the examples Alex asked me about.

When I was figuring out Mike from The Fold, I knew from the start I wanted him to be someone with a high IQ, but his defining thing became his memory. By all accounts, actual, comic-book level photographic memory doesn’t exist. Or at least, nobody’s been able to prove it exists. But I started wondering about what it would be like for someone if it did.

The big moment was at one point I was playing with the idea of ants as a sort of self-built mental structure. One group of ants carries thoughts, the other carries memories. But then, as I played with this, I had the thunderbolt realization that if Mike every toyed with this idea, he’d never be able to get it out of his head. And that’s when I realized true photographic memory would almost be a curse. It wasn’t about being able to remember everything– it was about never being able to forget anything. Never having anything slip your mind, nothing dulling with the passage of time.

Needless to say, this gave me a huge insight into how Mike would view and interact with the world. It also meant that, as the author, I wouldn’t be able to use a lot of common narrative devices like “it looked familiar” or “he couldn’t place it” or those sorts of things. Essentially, if Mike had ever been exposed to a visual, a concept, a sound, anything—it was right there, in perfect clarity. So this shaped his point of view even more.

As for Hector in The Broken Room… I knew from the very start that Hector was going to be a former secret agent who was living below the radar. Heck, he’s living below the radar in what he views as a hostile country. So he’s always watching everything and trying to stay one step ahead of everyone around him—knowing how they’ll react and how he can take advantage of that.

So really, this is just empathy dialed up to eleven. In order for Hector to believably manipulate this hotel clerk, I need to have the clerk act and react to things in a way that makes sense and will be believable for readers. But I also need to have Hector believably predict that. The less “baseline” their reaction is, the less likely it is my readers would accept him predicting it. Make sense?

Plus… okay, here’s the trick that gets completely overlooked when it’s done well. I’m the one writing this. I can tailor her reactions to his plans and make sure it all works out for maximum effect. So by being able to put myself in both characters’ heads, I can make these scenes even stronger and make Hector seem even more competent. Enough so that I had people who worked the desk in hotels writing to me to say “that absolutely would’ve worked on me” and a friend who’s known me for over thirty years wondering “but how do you know how to do this…?”

That’s it. That’s the whole secret to getting into the heads characters who are really different from me, the writer. Research. Empathy. Mostly empathy.

Next time…

Crap, it’s been a while. I should probably mention that God’s Junk Drawer is out in paperback in just a little less than three weeks. You could preorder a copy now. If you get the newsletter, you know there’s a way you could preorder a signed copy. Ho ho ho.

Next time, nothing’s happened in a while, so I’m going to talk about action. Unless one of you has some pressing topic you’d like me to address? I promise, I’ll get to it much quicker than I got to Alex’s.

Sorry Alex.

Until then… go write.

July 19, 2026

SDCC 2026

Oh, hi there.

Yeah, the ranty writing blog is waaaay overdue. Very sorry, seriously. If you’ve been getting the newsletter, you know I’ve been juggling a bunch of stuff and, alas, this is the easiest thing to push down the list.

If all goes well, I should be back to posting semi-regularly after San Diego Comic Con and catching up on the questions and suggestions folks have given me. heck, I may even get the FAQ updated. I know, I know, let’s not get crazy…

Anyway, speaking of SDCC…

I’m going to be attending again this year and wanted to get my schedule out there for anyone who may want it. I’ve got a lot of stuff on Thursday and… well, that’s it, programming -wise. I’ll probably be wandering around the floor on Friday and I miiiight sneak down on Saturday just for two or three panels I want to see. Maybe have lunch or dinner or a drink with someone.

So, on Thursday…

2:15–4:15 I’ll be part of the Writer’s Coffeehouse in room Marina D over in the Marriott. It’s for writers of absolutely any and all levels, seasoned pros or just barely getting started. You can come and ask questions about anything writing related. Outlines, dialogue, genre, twists, anything. Or you can ask publishing questions—agents, contracts, editors, whatever. Anything goes, and the panel will try to give you the best answer we can..

5:00- 6:30 I’m up under the Sail for two back-to-back signings connected to two different things. Essentially for the first half of it I’ll be at AA06, and for the second half I’ll be at AA04. And Mysterious Galaxy will be there selling books. Or you can bring your own copies. I’ll scribble in either.

7:00-8:00 I’m part of a panel called When The Void Screams Back in room 6DE, about that sharp edge where horror and sci-fi overlap.

Then I will go home and have drinks with my beloved and our houseguest.

Friday you may stumble across me on the floor, attending certain panels, lurking at certain booths. If you happen to see me, please say hi. I may drop random notes on Bluesky, if you follow me there, like a painfully inept Carmen Sandiego (“I heard he’s going to be at the Blackstone booth at 11:00 for ten or fifteen minutes or so.”)


That’s where I’ll be. Hopefully I’ll see you there. And if not, I’ll see you back here next time.

April 10, 2026 / 1 Comment

Twistin’ the Night Away

A few weeks back on Bluesky I got a very nice compliment about how my books very frequently—actually, the word was inevitably—take a sharp turn. That got me thinking about twists in general. And then I glanced at that list I mentioned a few weeks back and… twists bumped up a few.

Before I dive in deep, though, I thought it might be good to define a few terms up front, just to cut down on any possible confusion as we move along.

A reveal is when the characters or the reader get a new piece of information. I refer you back to the often-quoted-here Damon Knight rule of thumb— facts my readers and characters don’t know are information, facts they already know are noise. Some reveals are key and dramatic. Others are not.

A mystery is when the main character and the readers are aware that information has been hidden from them and are searching for that unknown fact. Really simply, a mystery is when someone in my story has a question and is trying to find the answer.

Real quick aside—please don’t confuse mystery the story element with mystery the genre. All mystery stories are about mysteries, but not every mystery is in a mystery story. Make sense? I know, giving them the same name is confusing. Not sure who we can blame for that

Anyway, that brings us to a twist. A twist is when information is revealed that my characters and the audience didn’t know was being kept from them. Unlike a mystery, they don’t even suspect those facts are out there. When a twist appears, it comes from out of nowhere and changes a lot of perceptions for the characters and the audience.

So let’s talk about what makes a good twist. Or at least, what I think makes a good twist. Your MFA professor may have different ideas. And just for fun, I’ll mention a few ways they can go wrong.

I think a good twist always has four distinct elements…

First, as I just mentioned, my readers and my characters don’t expect a twist is coming. By it’s very nature, it’s a surprise that hits when we least expect it, often in a way we don’t expect it.

Keep in mind, if I tell you there’s a big secret about our hero’s best friend… well, I’ve just told you her best friend has a big secret. If I tell you you’ll never guess who they run into in Argentina, I’ve just told you they’re going to run into someone unexpected in Argentina. It’s a lot harder to be surprised by something we’re expecting, so it’s hard for any twist to land well when my readers are already on the lookout for it.

This is one of the reasons I rant about spoilers a lot. If I’ve structured my story so that this reveal has a certain dramatic weight, knowing the reveal ahead of time means that’s just gone from information to noise (there’s Damon Knight again). In my dramatic structure, it’s just gone from a high point to almost a flat line.

Second, the information a twist reveals has to be something my readers and characters didn’t already know but they need to know. Revealing that the murder victim is dead is kind of a given. Showing you Billy has a pet cat isn’t much of a reveal because, well, we’ve been talking about the cat since chapter four. It’s a fact that doesn’t carry any weight at all. Telling you Billy’s cat is a seven hundred year old immortal Wichianmat from the Empire of Ayutthaya —well, that’s something you didn’t know.

It’s worth noting I need to be revealing information the audience doesn’t know, but it has to be information they could know. It can’t break the characters or the world I’ve established. It needs to fit within that context. If I’ve been talking on and off about the ancient secrets of the Ayutthan Empire for twenty chapters now, cool. If this is a modern-day romance between rival hockey players that’s never referenced anything farther back than February… Empire of What?

A good rule of thumb is that whatever information I’m revealing in my twist is something my readers should be able to guess—even if it might mean a lot of guesses. If I have sixteen characters/ potential suspects in my murder mystery, it shouldn’t take forty-two guesses to name the murderer. If the big surprise is that Phoebe is Wakko’s niece, the readers should probably know who Wakko is. And why it would be shocking that he has a niece.

Third, the information revealed in a twist has to change how my readers and characters see previous events in the story. This is the moment when our view of things get twisted (ha ha ha now I get it) and we realize we’ve been looking at a lot of characters and elements the wrong way. And again, seeing them the right way should give my readers a bit of a thrill as everything realigns and fall into place in new ways.

That said, this new information can’t actually contradict previous events or any of the information my readers have been given up until now. Worth noting—this is when a lot of twists go wrong. I can’t reveal Billy’s dog is immortal when it’s been a cat for the past 200 pages. Also, this is still a hockey romance, but Billy was always a baseball superstar. And a federal marshal. Who’s here in New Orleans hunting immortal cats.

One of the worst examples of this is when we’ve been seeing over a character’s shoulder for a few hundred pages and they just, y’know, never happened to think about how they’re the serial killer the whole team’s been hunting. Or that Wakko knew Dot was the killer since chapter four but just didn’t mention it or act on it until the last twenty pages. For reasons.

Fourth and last, a twist needs time to build up strength. It’s really tough to have a good twist in the first five pages of a novel. As I mentioned above, a twist needs to alter our view of past events, which means… there have to be past events. So they tend to happen in the back half of the story.

I think a large part of this is that bit I just mentioned above about everything realigning. The power of a good twist comes from how many things it forces us to re-examine, so more time means more things. Some folks try to have their big twist in chapter two and it usually falls flat. Instead of seeing a dozen things in a new light we’re seeing… two? Maybe one? And sometimes, yeah… none

And that’s that.

Again, these are my own requirements, not something (to the best of my knowledge) taught in any courses or books. And as always, there’s always going to be a few exceptions, sure. But I’ve found these four elements tend to be pretty solid.

Y’see, Timmy, when a twist lands right, your readers will absolutely love you for it. They’ll re-read the whole book just to see how you slipped it past them. You can’t have slipped this past me! Holy crap you did!!!

But if I mess up a twist… at best it’ll leave readers with this gnawing, something-doesn’t-sit-right feeling. Or they’ll go back through the book and pick it apart. And at worst… they’ll just shake their heads, put my book aside, and forget about it.

And that’s definitely not the reaction I want a twist to get.

Next time… well, okay, next time is probably going to be in two weeks because I’ve got a handful of final tweaks to do on The Off Season. But when next time shows up, unless someone mentions something cooler, I’m probably going to talk about that one thing you were supposed to do.

Until then, go write.

April 5, 2026 / 2 Comments

I QUIT! Who’s Coming With Me?!?

Okay, I know I said I was going to talk about twists, but then… something came up.

Last weekend was WonderCon, and once again a few very talented folks (and me) came together to do the Writers Coffeehouse. If you’ve never been, it’s essentially a bunch of professional writers who are just there to answer your questions. That’s it. Anything goes—writing, publishing, feedback, publicity, editing, contracts, managing this whole hobby/ part-time job/ career/ whatever it is to you. You ask, we answer. Sometimes with a joke or two and the occasional segue.

Anyway, one question we were asked ended up getting, well, a strong emotional reaction from someone in the audience. Not angry. Quite the opposite. No, not happy, either. And I wanted to revisit it because I think the answers we gave out got kind of muddled by a few misinterpretations of the question.

So, all that said… when should we give up on a project? What are the signs or benchmarks something needs to hit for us to say this is as done as it’s going to get? When is it time to drag those first 60K words to the recycle bin and start something new?

To be honest, I don’t know.

Great talk, everyone! Glad you keep checking in on the ranty writing blog. So informative, I know.

I don’t know because this is something absolutely nobody can decide but you. If anyone tries to tell you that you should quit, feel free to ignore them. Tell them I said to ignore them, then go back to ignoring them. I don’t care who they are. Your writing instructor, your significant other, your family member, some professional with a pile of credits, that loudmouth guy online with no credits. I don’t care who they are. Seriously, nobody decides this but you.

Got it?

Okay then. With that in mind… let’s talk about a few reasons I might be thinking about giving up on this short story or screenplay or novel or long form epic poem. I think it usually comes down to four things. Each of these is kind of an umbrella, and it won’t surprise you that there can be overlap.

First is that I’m stuck. Could be a character thing, a particular interaction, or maybe a description. Maybe I just don’t know how to get from point L to point M, even though I had it all outlined. It just doesn’t work for some reason. Or maybe I didn’t have an outline and I’ve got no idea what happens next. Maybe I’ve been stuck for a while now. Possibly a long while.

Second, closely related to being stuck, is that I’ve been polishing this thing forever. Maybe I can always see something else that needs tweaking. Maybe I show it to other people and they always see something that needs tweaking. Writing means rewriting, and I’ve rewritten this whole thing five or seven or eleven times.

Third is that… well, I’m bored with it. Maybe it’s because I’ve been stuck and beating my head against it for ages. Maybe it just doesn’t excite me anymore. I wrote all the cool bits and what’s left is kind of boring. Nobody wants to write something dull and this thing has become dull.

Fourth and finally is that maybe I’ve become a little embarrassed by it. Ashamed, even. No, not because I forgot there were racy parts when I asked my mom to read it. Okay, maybe that. But maybe because I showed it to someone and they didn’t think it was that great. Maybe they told me it sucked. Hell, maybe I asked for feedback and they just ghosted me. I mean, how bad is this manuscript? I thought it was pretty good, but I guess it’s really awful and I’ve been wasting my time…

So that’s four reasons I think most people consider giving up on a project. Let’s talk about each of them and why maaaaayyyybbeeee they don’t really matter. Or maybe they do, in this case. Again, I can’t decide this for you.

First, we all get stuck sometimes. All of us. Yeah, even pros. Yes, me too. It’s really rare that I can’t write anything, but I have absolutely hit times when I just can’t make this sound right or that bit just doesn’t work, no matter what I do. And sometimes it takes a while to figure it out. One thing that helped me a lot was realizing this usually happened with my first drafts and first drafts just… well, they don’t matter. They can be gloriously messy, error-filled, unfinished things with gaping holes in them. Hell, the first draft I just finished up has so many holes in it, if it was a shirt I couldn’t wear it in public. But it doesn’t matter. A first draft is that shirt you only ever wear around your home because, y’know, it doesn’t matter.

If you get stuck in a first draft… skip it. Seriously. Just leave a note to yourself in all caps or brackets or whatever and just deal with it in the next draft. That’s what the second draft is for. Looking at stuff again when you’ve had some time. You’ll have a better grasp of the characters, the plot, and the whole story, and the things that you were beating your head against before will suddenly seem a lot easier to deal with.

Speaking from a lot of experience on that one.

Second, like I just said, everything needs edits and rewrites. Anyone who says otherwise is lying to you or themselves. Possibly both. We need to clean up that first draft and then go over the second draft to make sure we didn’t make new problems when we fixed the old problems. But it’s easy for this process to become a trap. Because, yeah, there’s always going to be something else to tweak, something else that could be a little stronger, a bit smoother, and crap, I’ve been doing this so long that reference is a little dated now, isn’t it? Maybe i could come up with a better one…

I tend to do five drafts of a book and then… I’m done. I put it down. At that point I know, personally, that anything I do is just going to be stalling. There will always be something else to fix. And there’s probably always going to be another chance to fix it. So don’t get trapped rewriting the same thing over and over and over again when you could be using those skills to move on to something else. Something better.

Third, yes it sucks when writing turns into work. Yeah, that first draft is filled with energy but then… well, it’s always more fun to make the mess than to clean the mess up. Plus, let’s be honest, sometimes we’ve got this other idea bouncing around in our heads and that one is really exciting.

The truth is, if I’m just doing this for fun… punt it. Move on to something you’ll enjoy more. But if I want to do this professionally—at any level—sometimes I just need to slog through it. I can’t really do anything until I’ve got a finished, polished manuscript, and sometimes that just means… I need to finish it and polish it.

Sorry.

Fourth… this one’s probably the worst because this one can hurt. And it’s really hard to ignore something that’s causing us pain. Sometimes it’s accidental. Sometimes… yeah, it a dick who thinks they’re being funny. Worse yet, they’re openly trying to hurt us. Sometimes with the assurance that “oh, it’s for your own good” and sometimes… because they just want to hurt us.

A few things to remember when this happens. Not every story is for everyone, and I can’t be surprised when someone who doesn’t like genre X has a bunch of issues with my genre X story. Some folks are really bad at vocalizing—or honestly, even identifying—what they think does and doesn’t work in a story. Taking criticism is a skill we need to learn, and alas it’s rare to learn how without taking a few bruises.

But while I’m getting bruised, I need to remember, no matter what anyone else says… this is my story. Nobody knows how it’s supposed to go better than me. Absolutely no one can write it better than me. And definitely nobody can fix it better than I can, because (again) nobody knows what it’s supposed to be better than me.

And one of the best lessons of criticism is… sometimes we can just ignore it. It can be tough, but like I said up at the top, no matter who they are, they don’t get to make the decisions.

So anyway… there’s four reasons you might want to quitting on a project. And four reasons you might want to reconsider quitting. Y’know, if you want to. And even if you do, quitting doesn’t mean deleting all your files and burning all existing copies. If you do decide to quit, you can still change your mind later.

Y’see Timmy, like I said above, nobody can decide if you should quit or not. But if you do, just make sure you’re quitting for the right reason.

Next time, for real, twists.

Until then, go write.

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