If any of you happen to follow me on Twitter, you know I have a habit of watching bad B-movies on the weekend–usually while I’m geeking a bit.  While I do, I tweet out random observations about the story, dialogue, plot points, and so on. More often than not… they’re not positive ones.
            There’s usually a lot of drinking going on, too.

             A few weekends back I was watching this movie that went for the standard “group of assorted soldiers thrown into an unnatural situation” scenario.  The same one that’s been kind of become the standard since Aliens did it with the Colonial Marines.  Often copied, never duplicated, as they say.

            Maybe twenty minutes in, one of the civilians asked a grunt why they were all so dedicated to the sergeant.  And said grunt told him this two or three minute story about how, five years ago, they’d been stationed on Theta Sigma, things went belly-up one night on patrol, and Sarge was the only one who kept it together.  He got them out of that hell-zone on the death planet, and he even carried Bronsky for the last three miles.
            Then, maybe thirty five-forty minutes in, one of the civilian scientists asked the lieutenant why he was such a hard ass.  And he told her about how four years ago he’d been walking the perimeter, checking on his men, and he found some civilians in a restricted area. But he cut them some slack… and then the Lictors attacked. If he’d been hard then, if he’d sent them away as soon as he found them, those three people’d be alive today.
            And then someone sat with the Sarge for a while as he recovered from a wound (he’d been impaled right through the chest, and that put him off his feet for, y’know, almost six hours).  She asked how he could stay so positive, making jokes while the whole mission was turning to crap around them.  And he told her about how, seven years ago, he’d been on this bug hunt on Ceti Alpha Five…
            Look, you get the idea, right?  Do I really need to finish that story?
            Yeah, most movies don’t do it that many times, sure.  Still… that element’s kind of become a standard in a lot of military stories, too, hasn’t it?   The soldier/Marine/Amazon/Mooncop who gives us a flashback in dialogue to explain a strange bond, a weird character tic, or maybe even that scar she’s got that runs from her temple down past her jaw. 
            Here’s the funny thing, though. This never happens in Aliens.  Not once. Not even for a few seconds.
            Y’see, Timmy, in Aliens the story only goes forward. We don’t need to go backwards to learn interesting stuff about these characters.  We’re learning about them through how they react to things now, not how they reacted to them six years ago in Kazakhstan.
            If the only way I can make my characters interesting is by flashing back six or seven years… maybe I don’t have interesting characters.  Not now, anyway.  It’s possible they were interesting back then, but if they’re interesting now… why’s all their character development in the past?
            At the very least, I don’t have an interesting story.  If I did, wouldn’t there be  cool stuff happening now?  Stuff my characters could be reacting to and giving the reader a better sense of who they are, even as it drives the plot and story forward?
            If it’s only that recollection or flashback that’s making them cool… maybe that’s the story I should be telling.
            Anyway, just wanted to toss that out real quick.
            Thursday, our regularly scheduled post.
            Until then, go write.
June 10, 2010 / 2 Comments

Lifts and Supports

Perverts. Your minds always go there, don’t they?

By the way, I’d like to take this moment to note that this marks my 100th post on this here ranty blog. Who would’ve ever guessed I’d have this much to say about writing. Well, without it devolving into incoherent jabbering and a lot of gestures.


There’s a comic book writer/ novelist/ screenwriter by the name of Peter David. If you’re reading this and haven’t heard of him, I highly recommend hitting Borders or Amazon and grabbing one or three samples of his work. The man knows how to write characters like no one else.

In one of the early issues of his run on the comic X-Factor, David had someone make the keen observation that every super-hero group has a strong guy. The immediate joke was to explain the huge muscle-bound guy on the team (who was then inspired to adopt the codename “Strong Guy”), but there’s a larger point to be made with this.

Every superhero group has a strong guy because at some point they need a strong guy. As a writer, the reason you have a character who can bench press 90 tons is because at some point in the story there will be a Sherman Tank that needs throwing, a house-sized boulder that needs to be shifted, or a giant ninja-robot between your team and their ultimate goal. You put the strong guy on the team because you’re going to give him a chance to show off his strength.

This has been an enduring theme in literature for centuries. The mismatched team where every member eventually becomes necessary. You’ve probably heard some variation on the classic fairy tale about the six friends. A young man sets out to perform some tasks so he can win the hand of a princess. During his journeys he becomes friends with the fastest man in the world, the strongest man in the world, the hungriest man in the world, the man with the sharpest vision in the world, and so on. Oddly enough, to complete his tasks the young man needs someone who is incredibly fast, strong, hungry, etc. Charles McKeown and Terry Gilliam adapted this tale, by the way, and called it The Adventures of Baron Munchausen.

Now, there’s a simple corollary to this I’m sure most of you have already figured out. If there isn’t something for the strong guy to do, you shouldn’t have a strong guy on your team. You’ll notice few superhero groups include someone who can blink at amazing speed. None of the variations of the Grimm’s fairy tale feature someone who can shoe oxen better than anyone else in the world. In no version of the Ocean’s 11 films do they make a point of getting a great pastry chef on their team (although I freely admit I never saw the last one so… maybe they did). These people all may be fascinating in their own way, but they don’t really contribute anything to the particular story being told. High-speed blinking may be superhuman and somewhat interesting, but it’s also kind of useless when you’re saving the world from Galactus.

Thing is, this little observation holds for every character, not just ones in genre stories. If the character isn’t doing anything and doesn’t contribute, why are they there? As the name implies, a supporting character should be helping to hold things up. Not big things–that’s what your main characters are for–but they’re bearing the load around the perimeter and on the edges. They keep the tone balanced, give the main characters a sounding board for ideas and exposition, and help sustain the suspension of disbelief. If you’ll pardon my saying it, they’re the ones keeping it real.

A good chunk of the time, though, a supporting character get stuck into a story for the wrong reasons. Often it’s because the writer has seen a similar character in a similar story, so said writer just wedges a rough copy of that character into their own story. It doesn’t matter if this character does anything or not, there’s just this unspoken assumption they have to be there. A lot of comic-relief characters come about this way. Fledgling comedy writers stick in the goofy sidekick or wild neighbor because comedies always have a goofy sidekick or wild neighbor. Zorro, the Green Hornet, and Batman all have helpful manservants, so I should stick one into my adaptations of Doctor Fate, right?

Y’see, Timmy, much like the golden rule, just because something works in your story doesn’t mean it’s going to work in my story. This is especially true of the characters. I can’t just cram a random person into my novel or screenplay because there’s a good chance they don’t mesh with the story or the existing characters. Forcing them in means they’re unnatural, which usually means they’ve just become unbelievable characters within the scope of this story. Why would Phoebe and Dot possibly be friends when they’re complete opposites in every way? How could a bumbler like Yakko have possibly made it onto this elite squad of high-tech thieves? Why would dark ninja overlord Wakko allow someone like me (or worse, me as played by Rob Schneider) to stumble along behind him on his mission of vengeance? There has to be a reason for a supporting character to be in your story, otherwise they’re just eating up words and pages that should be spent on your main characters.

Speaking of which, a follow up problem is when main characters take a backseat to the supporting characters. We’re following Wakko for the whole manuscript, but suddenly at the end Chicken Boo dashes in and defuses the bomb, gets the girl, or lands the plane. To be terribly honest, I did this myself in the first two drafts of Ex-Heroes. It wasn’t St. George that beat the monster in the end, but a guy on the walls of the Mount named Ilya. It was still a fun, cool scene, but what I’d effectively done with it was made my hero useless. He didn’t save the day–some regular guy with a rifle did. Not impossible, but also not what this story was about.

Main characters do the main things. Supporting characters do lesser things. In the movie Aliens, Corporal Hicks survives and helps Ripley and Newt escape the hiveworld because he’s a main character. Vice versa, he’s a main character because he survives and helps Ripley and Newt escape the hiveworld. Aliens doesn’t focus on Frost or Apone or even Vasquez because they’re the lesser characters. One of the reason we can tell this is because they die early on in the story.

It sounds a bit like circular logic, I admit. However, don’t look at it from the story point of view (where it’s confusing) but from the storytelling point of view. If Hicks wasn’t the main character, why would he survive over someone else? Why would he succeed where others fail? I’m not a good storyteller if the focus of my tale isn’t about the people who survive and succeed (assuming anyone does survive this particular story).

Dan Abnett has a habit of introducing characters in his Gaunt’s Ghosts series, giving us a name and a thumbnail description, showing them in a few action scenes, and then killing them. Why? Because the Ghosts are fighting a war. They’re almost constantly wrapped up in one battle or another, and, awful as it is to say, it’s not a believable war when only the bad guys die. Abnett introduces these secondary characters–and then often shoots them in the head– to remind the reader how brutal life is on the battlefield. Even the sci-fi battlefield of the future.

Next time around, on a somewhat similar note, I’d like to prattle on about your story. The one you want to tell.

Until then, go write.

February 15, 2009

Love Scenes Are in the Air

Well, as the weekend approached I had great plans to get a piece done on writing romances. Then I was reminded that screenwriting contest season is coming up, and I had a few critical ideas…

Ahhhh, I’m a romantic at heart. Let’s go with that.

When was the last time you read something that was going along great and suddenly, out of nowhere, two characters started kissing and professing their love for each other? Or maybe a movie where the characters suddenly make dinner plans or randomly fall into bed? It makes people roll their eyes while reading books and it makes movie audiences laugh. Nothing sinks a story faster than a pasted-on love interest.

We all love a good romance. Yeah, even the guys. Because we all love the idea that there’s someone out there who’s an absolute, 100% perfect match for us. Even more so, we love the idea that we could meet this person while disarming warheads set by mad computers, fighting zombie pirates cursed by Aztec gold, or fleeing ninjas. Because, hey… think of the stories you could tell your friends. And that’s what we all want, right? To have a better story to tell.

So, what are some of the ways you can avoid that horrible relationship trap?

Okay, first and most important thing to remember. People get together because they want to get together, not because other people think they should be together. And “other people” includes the writer. If you’ve based your whole story around the computer geek and the cheerleader hooking up at a frat party, then you need a real reason for them to get together. And no, the reason can’t be “because they need to battle the dark overlord as a couple in chapter eleven.” Nor should it be “we want the actress topless in act three.”

This leads nicely into my second point. They’re almost one and the same. You can’t have real emotions without real people. And real people, oddly enough, act in realistic ways. I’m not saying rational ways, because love is one of the most irrational things most of us will ever encounter in our lives. If your characters are real, they’re going to have needs, desires, plans, and tastes. And it’ll stand out if they’re making choices that go against all those traits. Is that backstabbing, career-minded office bitch really going to see something she likes in the guy who cleans her pool? Will a blue-blood, British noble really find himself fascinated with a toothless hillbilly girl? What the heck are a professional mercenary and a Peace Corps worker going to talk about?

Yeah, opposites attract. They even have a lot of fun together. But if we’re talking about real emotions, the opposites will tend to have a lot in common. The mean-girl cheerleader isn’t going to make a move for the scrawny honor student kid. Unless she needs a book report done.

Or maybe, unless she’s a closet sci-fi/ action fan who desperately wants to talk to someone about last night’s episode of Chuck. Could be that she’s a lot smarter than she lets on, but is scared of not being popular. Or perhaps she was the ugly duckling until her second year of puberty and used to be friends with a lot of the AV club kids.

Even then, how far and how fast they take things should be consistent. Some folks live for the moment. Others like to wait and plan. People can be confident or nervous, experienced or awkward. Some relationships are established with a wild half-hour in a hotel room, others when two people hold hands for the first time. If your characters are real, their reactions should be, too.

My third tip would be this– hard as it may be to believe, there are just times when romance isn’t appropriate. As the man likes to say, there’s a time and a place for everything. Someone could be starving, terrified, or in a blind fury fighting for their life. At moments like these, it’s not terribly realistic they’d be noticing what pretty eyes their new partner has. If you’re writing an action/ sci-fi/ horror story, is there really time for an extensive relationship? It might be better to plant the subtle seeds of one and let your audience fill in the rest, much like James Cameron did between Ripley and Hicks in Aliens.

A quick story…

Late least year a friend of mine let me read the fantasy novel he’d been working on. There was a lot of good stuff, but one part lost me just a few chapters in. The main character, in the midst of looking for his abducted son, starts getting starry-eyed and bashful around a pretty elf he’s just met.

“Wait a minute,” I told my friend. “Jayme’s son has been kidnapped, missing less than a day, and he’s taking a time out to flirt wildly with some elf he’s just met?”

This bothered me far more than the fact Jayme had grown a set of functioning butterfly wings since arriving in the fae realm. It was, as I told my friend, the point I would toss the manuscript on the big pile to my left.

The last point, as silly and motherly as it sounds, is not to confuse sex with love. There are lots of times where it might be completely acceptable for two characters to have sex. It’s fun. It’s a stress-reliever. It lets you not think about other things. Heck, it can even keep you warm.

Sex doesn’t always translate to a relationship, though, in stories any more than in the real world. If two characters fall into bed (or onto a couch, or against a wall, or into the back seat of a car), make sure you’re clear what it means for both of them. Forcing something casual into something serious will just read as forced.

So go and spread the love among your characters.

Where it’s appropriate, of course.

Next week, some criticism for you.