July 14, 2023 / 2 Comments

While in Egypt…

Okay, so…

I’ve been fascinated with ancient Egypt since I was very little. Not sure what sparked it, but by the time I was ten I could rattle off the names of a dozen Egyptian gods and their relationship to one another. My fifth grade science fair project was a model pyramid with numerous “reconstructed” tools and a chart of heiroglyphs.

Many years back I was dating a woman and maybe a month into our relationship she mentioned she was going to Egypt in a few months. Would I want to come along? Spend a few weeks traveling Egypt with her?

I tried not to seem too desperate when I said yes.

As someone who grew up in New England, I was used to the idea of having history around you. Not just grandpa’s history or old family history, but serious history. Lots of buildings and landmarks in my hometown in Maine date back to the early 1700s, and the town’s history goes back even further.

But wow… getting to Egypt? There is HISTORY there. Thousands of years of it. I wasn’t ready for the crushing awe of it. And the scale of it. It’s one thing to read about how big some of these monuments are, to see them on television, but you honestly can’t grasp the size of them until you’re right there. Or in some cases, until you realize what you’re seeing in the distance.

I was very lucky that we had no set schedule, so we could go somewhere and just… spend the day. We traveled from Cairo down to Aswan. Stopped for several days in Luxor. I’d just stare at temple walls, statues, and sometimes tombs. One time I just sat for an hour or so on a small cliff above the Valley of Kings and watched boats on the Nile.

Anyway, another thing I saw a lot of in Egypt was folks who spent a lot of time… well, today we’d probably say “taking selfies.” They’d pose in front of this or that, stand with this guide or that guard or hey, look, a camel! And then they’d race off to find the next thing to take a picture with.

It took me a while to realize these folks weren’t really interested in seeing Egypt. They were more interested in telling people they’d been to Egypt. They wanted to show off the photos and tell stories. For them, it was more about the secondary aspects of taking the trip. The after-effects, if you were.

So, while I’m sure this is incredibly fascinating to some of you, I’m sure far more are wondering what all this has to do with writing?

When we talk about writing, I think one thing that gets skimmed over a lot is what our actual goals are. What do we want out of this? Our endgame, so to speak. And this is important because if I don’t know what my real objective is—or I’m not being honest with myself about it—it’s going to be tough to find the right path to reach it.

Like, I’m willing to bet at least one of you reading this has thought “the goal is to get published.” Okay, cool. But what does that actually mean? Do I just want to be able to say someone paid me for a story and it saw print? That’s cool. I think for some folks there’s a degree of validation that comes with getting published, and maybe that’s all they need.

Maybe I just want to tell stories. That’s all that matters. Getting these ideas and situations and conversations out of my head and down on paper (down on electromagnetic bubble? Down on flash drive?) and sharing it with the world somehow. Or not sharing it. Maybe I just write because it’s what I do and it’s therapeutic on some level. Maybe I write a ton of stuff that nobody will ever see, and I’m totally cool with that. Nothing wrong with that.

Or am I hoping to maybe make money? Nothing wrong with that, either. More than a few folks write as a sort of side job. They’ve got their full-time career and writing’s what they do on weekends or the occasional late night, selling a short story or novella or even a full book. Or maybe the goal is to make writing itself the full-time career. To make enough money stringing words together that I can pay my bills, live in semi-comfort, and don’t need to do anything else.

But maybe the money’s irrelevant, and so’s publication. What I really want is for people to recognize that I’m good at this. Very good. Masterclass good. Maybe I want the accolades and the starred reviews and the numerous awards where I get to stand in front of people who understand how talented I am.

Or look, maybe I just want to be a writer because I want to be part of the club. That group gathered at the bar at the con. Those people online making clever comments to each other. I want to be in with them, and maybe I want people to look at me the way they look at those folks. It might sound a little silly but there are clearly people who only want to be writers for this… the same way those folks only wanted to say they’d been in Egypt. The want the destination, not the journey.

(yes, this may be me talking about a current hot topic)

Y’see, Timmy, there’s a ton of different reasons I may want to write. And whichever one is my reason… that’s fantastic. But I think it’s important to be aware of why I’m doing this. Because there are a lot of paths open to writers these days, and I don’t want to spend time and energy on a path that’s taking me away from what I really want.

So be honest. With other folks and yourself. What do you want?

Next time…

Actually, before I talk about next time, I wanted to bounce something off you. How many of you use the “categories” there on the side (also sometimes called tag or labels or…)? I was thinking of paring the list down a bit to make it easier to use. None of the tags will actually go away, they just won’t be in that list anymore. I was thinking I’d snip out all the proper names—nice easy way to lose twenty or thirty lines, and it’ s probably one of the least-used ways to search for things, yes?

Anyway…next time I’d like to talk a little bit about the devil. Specifically, the one in the details.

Until then, go write.

December 9, 2021 / 3 Comments

Two Rights Don’t Make…

Jeeez, it’s been so long. You’ve both been very patient.

I got a question a few weeks back about using the world of my books in a game setting. Not, like, a question from Blizzard or Bethesdaor something. Just someone running a tabletop campaign who (very graciously) asked my permission to use a bunch of these elements I’ve created in the game they were playing.

And this put me in such an odd spot I didn’t respond to it for a while. The more I thought about the answer, the bigger and more sprawling (and apologetic) it became. And then there was a semi-related question that came up while I was blathering away at the Writer’s Coffeehouse for SDCC, which reminded me I’d never answered it here.

So… let’s talk about rights a little bit. This is one of those terms that doesn’t get discussed a lot. Well, not in the correct way, I think. I’ve seen a couple people get screwed over because they didn’t realize what they were giving up and/or who they were giving it up to.

Also, to be clear, I’m just going to talk about what rights are. If any of you want to talk about how much rights cost or how long they should be held, that’s a different conversation, and not quite relevant to all this. For now, just defining rights and a little bit on how they move around

The easiest way to think of rights is that they’re legal permissions. I’ve created something (for our purposes, a long story of characters and events) and I can give, sell, or rent out (so to speak) all the assorted rights to this story. You’ve probably heard of some like First North American Publishing Rights. This means the person who has those rights is (surprise) the person who gets to legally publish the story for the first time in North America. My agent likes to talk about foreign-language rights a lot—German rights, Spanish rights, Thai rights. That means who gets to tell my story in those languages. And we all love to talk about movie rights, television rights, and action figure rights.

You might’ve chuckled at that last bit, but it’s worth mentioning. The number of rights is pretty much infinite, because there’s a near-infinite number of things that can be done with my story. It can be turned into a hardcover book or a Portuguese eBook. It can be a French stage play or a Russian movie or an episodic Korean podcast with a dozen voice actors. It can be adapted into a comic book or a video game or a line of collectible stickers. It’s sort of like, well, Rule 34. If I can imagine a right, that right exists. Because I own ALL the rights to my work, no matter how bizarre or absurd they are. I still hold all the collectible blind bag phone charm rights to the Ex-Heroesseries and you’d better believe nobody’s getting those cheap.

Also, remember when I mentioned renting some of my rights up above? That’s what an option is. If someone can’t afford to buy the rights (or maybe doesn’t want to commit that much at the moment), they may option them. It means they get to act like they own the rights, but there are certain limitations and a very strict time limit.

This is one of the reasons contracts tend to be long. We want to be very specific about what rights the writer’s giving up and what the other party’s getting (and for how long). F’r example, let’s say I’m making a deal with a company for the audiobook rights to a book. If I just say they get all audio rights, there’s a strong argument that I’ve also just included podcasts and live audio streams and maybe even recordings of performances. Yeah, if someone finally decided to make that stage musical of The Eerie Adventures of the Lycanthrope Robinson Crusoe, a good lawyer could argue that those folks couldn’t release an album because this other company has allthe audio rights.

So rights get divided up and different groups get permission to do different things with my story. For example (again), right now there’s at least eight entities (probably closer to a dozen, but eight off the top of my head) who all legally have different rights to my book 14. Some have them for a few more months, some have them for years, one has them for more than a decade. And it takes my agent a bit of work to make sure there are no overlaps, or that things are very specific when there are.

Make sense so far?

This brings us back around to that original tabletop game question. Which was, if you remember, about getting permissions. Sound familiar? So this moves us into tricksy legal grounds. Because this is a discussion about gaming rights and also (looking at the original question) streaming rights. And there’s a good chance (in this specific case, a really solid chance) these rights are already tied up. Someone else has them, which means I legally cannot say “yeah, sure, go for it,” because I’m not the person who can give those permissions anymore.

And I know some of you might say “No, no, Pete, this is just a casual game between friends. We don’t need to be this serious about it.” Which I absolutely get. Seriously, I do. Believe me, I used to work stuff from books into my games all the time. But this is one of the weird downsides of our modern world. It’s fairly easy to reach me (or any other creative person you admire), but it puts us in the weird position of having to respond in writing. And we all know what it means when something’s in writing.

Which is why some writers often don’t answer or give a very definitive nowhen someone asks about things like this. It puts us in a potentially bad position. There’s a lot of deals and contracts out there, lots of rights changing hands, and me (or someone else) putting something in writing that contradicts any of that long contract could be a real headache for me. Or for you. Or maybe for that new deal my agent’s been trying to put together that was going to cover my mortgage this spring. Somebody stumbles across that Twitch channel or YouTube video and suddenly, hey, why are these people saying they’ve got permission to do this? I thought these rights were available?

Which is why a lot of folks—including me—tend to be a bit cold when people message us about this stuff. Because there’s business stuff going on that we might not be able to talk about, but we legally need to respect.

And two quick notes—first, don’t take this to mean you can do whatever you want with someone else’s material as long as you don’t ask. Not what I’m saying here and you know it, so don’t try to use that as justification—to someone else or to yourself.

Second—the simple truth is almost every writer I know loves to hear they inspired people this way. That people want to play in their worlds, literally or figuratively. They’d want you to have that fun. Just because you can’t say anything in writing doesn’t mean you can’t tell them in person (as we creep closer to having public events again).

And that’s some quick facts and thoughts about rights.

Oh, shameless plus in case you missed it. Yesterday we had a cover reveal for my new book, The Broken Room. Out everywhere in just a little over two months, and I’d really appreciate it if you stopped by your friendly local bookstore and pre-ordered a copy. They’d appreciate it too.

Next time… well, there was another question I got at the Coffeehouse that I’d like to answer a little better than I did there.

Until then, go write.

Seriously, the holidays are coming up and you know you’re probably not getting any writing done then. So write now.

September 2, 2021 / 2 Comments

FAQ XVI – The Sweet Sixteenening

In the before times I tried to update the frequently asked questions every six months or so. Last year kinda blew that habit out of the water. A lot of this year, too. With all the disruption to, y’know, everything. Some things slowed to a crawl. Others came to a grinding halt.

And that meant I had a lot less news to share and/or questions to update.

Folks are finally getting used to this new normal, though, and enough things are getting back in motion that I figured it was finally worth updating this.

So here’s fresh answers to some of the most common questions I get. So now when people ask me those questions (again!)—or when their teacher says “Hey, hunt down an author on social media and ask them a bunch of questions”—I can just point you at this document, most likely pinned near the top of my social media pages and this blog (look, there it is in the right-hand-column). Which means the answers are all right here.

Or in the books. There’s lots of answers in the books. Really.

1) When are we going to see something new?
Next up for me is going to be The Broken Room, coming out in early March 2022—about six months from now! We technically have an exact date, but I want to hold off sharing that just in case things go wonky sometime between now and then. As a lot of things are right now. I wrote The Broken Room over lockdown last year and it’s a bit different for me. After a couple phone calls and discussions, my agent pitched it to publishers as “Jack Reacher meets Stranger Things.” And it turns out, hey, that sounded interesting to some folks.

After that—possibly before depending on how a few things go—I’m going to (finally) put out my short story collection as an ebook. Yeah, just an ebook, sorry. Dead Men Can’t Complain + Other Stories has been an audio collection for a while, but it really needs to get out more. And (if I can pull this off) there may be some cool bonuses for this version.

And, after some strategizing, my agent and I are talking about two more ideas you might like and he may be talking to certain folks about over the holidays…

2) Why did you do all these “Audible exclusives” for the past few years ?
First off, I only did two. Well, okay, four, since they offered to release some previously-published, out-of-print stuff nobody else was interested in anymore—The Eerie Adventures of the Lycanthrope RobinsonCrusoe and a bunch of short stories we combined into Dead Men Can’t Complain, but those two weren’t even exclusives.

Second, there’s a solid argument to be made that the majority of my fan base is audiobook listeners. Audible knows this, too, so when they heard about Dead Moon and Terminus they made me an extremelygenerous offer for exclusive rights, meaning both of them would be audiobook only for the first six months they were out. Then I’d be free to do what I want with them.

Yeah, I know it made some of you grind your teeth. Sorry if you weren’t an audiobook listener (for whatever reason) and it left you out of the loop for a bit. My agent and I talked a lot about the pros and cons of doing of those deals. In the end, I really wanted to tell those stories and that was the overall best way to do it. Again, I’m sorry if it put you in a bad spot.

3) Do you make more money if I buy your books in a certain format?
This sounds like an easy question, I know, but there’s a bunch of conditionals to any answer I give. A huge chunk of each and every book contract is just all the different terms and conditions for when and if and how people get paid. Lots of “ifs” and “excepts” and “unlesses.”

For example… format matters, sure, but so does whereyou bought the book. And when. And how many people bought it before you. And if it was on sale. And who actually had the sale (publisher or distributor).  And all of this changes in every contract.  What’s true for, say, Paradox Bound isn’t true for Terminus. In some situations. Usually.

TL;DR—just buy the format you like. It’ll all work out fine.

4) So still no paper version of Terminus orDead Moon?
No, sorry. There’s a couple of different reasons for it involving different business and PR things. If you’re really interested, I went over all of it about a year or so back. There’s still a chance both books may still become available if there’s a big demand for them (feel free to tell Crown Publishing you want to read them in print and would buy half a dozen copies), but for the moment these (and a few of my other older books) are only going to be ebook and audio. Sorry.

5) When are we going to see a movie/ TV series/ graphic novel/ video game of your books?

Well, first off, I hope you understand I have pretty much zero influence on Netflix making a Threshold series or Disney+ doing aLycanthrope Robinson Crusoe movie. When we see a TV series or film adaptation, it means the filmmakers went to the writer, not the other way around. Think about it. If the writers just had to say “hey, make this into a movie,” wouldn’t most books be adapted by now? Everybody’d be doing it.

That said… yes, there’s a potentially big thing going on right now. But like so many Hollywood things, it’s moving along at its own pace and hasn’t quite hit the point where I feel good talking about it yet in anything more than vague terms like this. Once there’s something solid to tell you, I’ll tell you.

Really, you’ll probably hear me shrieking from wherever you are on Earth.

6) Well, is there anything we can do to help?
Buying books is always the best step. Talking about them is a close second. Hollywoodlikes to see big sales numbers and interest. Producers/ directors/ actors all hear about this stuff the same way you do—online reviews, bestseller lists, and social media. If #ParadoxBound started trending on Twitter tomorrow, there’d probably be a film in pre-production by the end of the year. Really.

So talk about books you like (anyone’s books, not just mine). Mention them to friends, write reviews (always good), tag online streaming channels if you want to talk about how this or that should be a movie. Word of mouth is the best (and easiest) thing to do.

7) I thought you don’t like people talking about your books. Now I’m confused.
I’m always thrilled and amazed people talk about anything I wrote. Seriously. I think most writers are. What I can’t stand, personally, are people who blurt out spoilers that ruin these stories for other people. It’s why I avoid those questions in interviews, ignore them on Twitter, and why—where I can—I delete (or block) posts that reveal things from a book.

And not just my stories! You shouldn’t mess up other stories, either. Movies, TV—I’m just saying, if you enjoyed it spoiler-free, why not try to give other people a chance to enjoy it the same way? Especially these days when release dates/airdates aren’t the ironclad things they used to be. Even if you didn’t enjoy it, they might.

8) Do you have any plans to attend ########-Con?
I’ve been doing a lot of virtual stuff, but I’m hoping the world will be in a place where I can get back out there next spring and say “Hi” to folks. Really, I’d love to do a lot of stuff in February-through-May to help promote The Broken Room. So if you want to see me at your local con, let them know. Email them, tweet them, post on their Instagram account. Reach out, vote, and let your voice be heard.

Also, generally this is a sooner-is-better type thing. If you’ve got a convention near you that plans to go ahead in February, there’s a good chance they’re putting together a guest list now. So don’t wait—let them know right now that you want K. Arsenault Rivera there!

And me. Let them know you want to see me. Y’know… if you do.

9) Could you explain the whole “Threshold” series?
Threshold is the umbrella label for the shared “cosmic horror” universe I unknowingly began a little over nine years ago with 14. It refers both to doorways and also things reaching a critical point–common themes in many of the stories. There are some books that form a more linear story, a “series” if you will, and some that stand alone. Which. in all fairness, makes things a bit awkward sometimes. I know the marketing folks sometimes pushed Thresholdas a pure, straightforward series even though I’ve said many, many times that it’s just a shared universe. I know at times this gave some readers false expectations for some books, and I apologize if that was you.

10) Is Ex-Isle the last Ex book?
Yeah, Ex-Tension is on the back burner for the foreseeable future.  Sorry.

The truth is, every series has a limited life. Book one always sells best, not as many people show up for book two, even less show up for book three, and so on. Not a lot of folks leap in on book five, y’know? Something may happen to give the first book a boost (and all the other books after it) but they’re always going to be on a near-constant downward slope heading for that big red line where things aren’t profitable. None of the Ex-Heroes books ever lost money (thank you all for that), but when the publisher looked ahead to book six… well, hitting said line was pretty much unavoidable.

11) Have you considered a Kickstarter or a GoFundme?
Yeah, sorry, the answer’s still no. I love these books and had tons of fun writing them. I’m still amazed there are so many fans who love them so much. But the math is pretty simple—if enough people were willing to pay for another book, the publisher would be willing to put out another book. And all the numbers say that’s just not the case.

Yeah, I know some of you might be willing to pay twice as much to see one more book, but I think we can all agree there’s at least as many people (probably more) who wouldn’t pay anything. And that’s the math again—it just doesn’t work out for this.

Another point to consider. I’ve usually got a good sense of what I’m working on for at least the next year, sometimes even longer. If I do a crowdfunded project, I have to schedule my time under the assumption it’s going to succeed, which means telling my publishers any other projects need to be put off and scheduled accordingly. And that leaves a six or seven month hole in my schedule when the Kickstarter flops. Which—again—all the math says is what’ll happen.

So again, no. Sorry.

12) Will you read my story and tell me what you think?
Short answer… no

Long answer… look, if I said yes to even a third of the requests I got, I’d be spending most of my time reading and doing critiques instead of writing. I don’t mean to sound mercenary, but… writing is how I pay my mortgage. And buy food and booze. And I really like food and booze. And my house. So when someone asks me to read stuff, they’re asking me to give up a few hours of work. Would you want to give up a few hours of work? Plus, I do have this ranty writing blog sitting right, y’know, here with over a decade of advice and tips.

Also, sad truth is some folks are not too bright and lawsuit-crazy, and they ruin it for everyone else. Somebody shows me a piece of bland, generic fanfic, then a few years from now they sue me for stealing their ideas. Yeah, I know how stupid that sounds, but I’ve actually been subpoenaed and deposed for lawsuits with less behind them than that. It’s why I’m verrrryleery when I get a long message along the lines of “You know what you should really do next with the people from 14…”  Heck, some writers respond with cease & desist orders when they get sent stuff like this.  

So the long answer also boils down to “no.” And if you send stuff without asking, I’ll delete it unread, just like spam mail. And probably block you.

13) What’s up with your Facebook page?
Ahhhhh, Facebook. Where we’re the product and the target audience. Just like Soylent Green.

Sad fact is, Facebook made it pretty much pointless for me to have a fan page there.  They altered their algorithms over the years so my posts went from 70-85% engagement to barely scraping 10-15% most of the time. All to make me pay to reach people who were already following me. Which I won’t do for a few reasons, a big one being folks pretty solidly showed years ago that paying for views on Facebook actually decreases your reach. Seriously.

Sure–it’s their site, they can run it however they like. And yeah they absolutely deserve to make money off it. I’m a progressive, but I still believe in (regulated) capitalism. But part of capitalism is you have to make something I want. I don’t have to use your product.

Plus there’s all of Facebook’s side ventures. Collecting countless amounts of personal data. Deliberately spreading misinformation. Malicious social engineering. If you think I’m exaggerating, look up articles about how Facebook shaped perceptions or spread propaganda in Myanmaror Sri Lanka. Or, y’know, the USA. And these aren’t fringe articles—they’re from major news sites.

So, yeah,  I deleted my Facebook account almost two years ago (long overdue). There’s still a fan page there, but it’s just sort of a zombie page (zing) with no administrator.

14) What about Twitter or Instagram?
I’m @PeterClines on both.  Fair warning–as I mentioned above, I’m progressive and I’m a bit more political on Twitter. Most Saturdays I also drink and live-tweet bad B-movies while building little toy soldiers so…  look, don’t say you didn’t know what you were getting into.

Instagram is probably the geekier of  my social medias.  How is that possible, you ask?  Well, there’s lots of toys and LEGO and model robots. And cats. Can’t have an Instagram account without cats. Sometimes there are overlaps in these things.

Yeah, I know Instagram’s also owned by Facebook, but (for the moment) they’re not being quite so reprehensible and algorithm-manipulative on Instagram. So (also for the moment) I’ll still be there.

 

And I think that should answer about 83% of your questions, yes…?

Just when I thought I was done with making movies, they dragged me back in…

And by they, I mean me. I came up with this all on my own. I think it might be kind of fun.

In a perfect world where people listened to experts instead of YouTube videos forwarded by drunk Uncle Carl, we’d all be fully vaxxed, there’d be herd immunity, and we’d be gearing up for preview night at San Diego Comic-Con tomorrow. Fantastic, right? Alas, this is not that perfect world and SDCC is online again this year.

I’m not doing any panels this time around. Really the only big things I’ve got planned are maybe building one of my larger, long-overdue LEGO sets (you can vote here) and doing one of my big, more public Saturday geekeries (more on that next time). You know, where I live tweet a movie and talk about all the things it’s doing right (or wrong).

For the past few years, I’ve also tended to mark this viewing party with a movie-related blog post. Usually an updated version of my Top Ten B-Movie mistakes list. But this year I decided I wanted to do something a little more positive and maybe even a bit instructional.

So this week we’re going to talk about about how to make a better B-movie. As in, if you and your friends were thinking of shooting a movie together, here’s a big pile of tips and hints. Today’s going to be about writing it, with advice based off my experience as a writer, screenwriter, and entertainment journalist. Then in our regularly scheduled Thursday post, I’ll offer some advice about filming said B-movie. That’s going to be based off my experience working on a few dozen B-movies and TV shows(some of which you’ve actually heard of), and also… yeah, my attempts to shoot a few low budget things with my friends. Which, y’know, you haven’t heard of.

Fun, right? Mildly interesting, maybe? I know a lot of you have no real interest in screenwriting, but I think some of the overall storytelling ideas here might still be kind of useful for you. They have been for me, anyway, in the long run.

So… let’s talk about writing a low-budget, fantastic B-movie.

First off, let’s be very clear on one thing. We’re talking about writing a very specific kind of script, and it’s kind of the reverse of what I talked about a few times in the past. This isn’t going to be a screenplay to enter contests with or submit to agents. It’s going to be a very solid script so you and your friends can make a good, cheap movie. It needs to follow some of the rules, but overall, this is just for you.

Second thing is all of this is written assuming this is a group effort right from the start. We’re writing it, but we already know our girlfriend’s directing, our friend’s going to star in it… or heck, maybe all of these people are the same person. Maybe I’m a writer-director-producer-actor. If that’s not spreading myself too thin… fantastic. Either way, this is the kind of stuff it’s good to know from the moment I start typing.

So…

1) Know What I’ve Got to Work With
If I’ve got a bunch of friends with Ren Faire costumes and armor, maybe I should consider something historical or fantasy. If I have open access to an office building, I should think about setting something in an office. The guy next door has an entire space station set in a warehouse he owns? Holy crap, you live next door to Roger Corman. Why are you listening to me—go talk to him!

Basically, I want to play to my strengths. If I’ve got a bunch of assets, I need to figure out the best way to use those assets. This can be a chance for some great creativity. We’ve got medieval costumes, one decent alien costume, and three or four really nice sci-fi props? Sounds like a spaceship crashed in the woods outside Camelot. Holy crap, was Excalibur really a power sword this whole time?

Also keep in mind—just because I’ve got  something doesn’t mean I have to use it. I don’t want to cram a dozen random elements into my movie just because I can. The goal here is to tell a cohesive story, not to fit in every plot point I think of. Phoebe may have a fantastic pirate costume from that theme wedding, but maaaaaybe the story just doesn’t need a pirate. I know it’s hard to believe that, but it’s true. Simplicity can be my friend sometimes.

2) Don’t Write What We Can’t Shoot
One of the unspoken truths about screenwriting is it often comes with a list of requirements. Maybe they’re budget things, actor things, studio things, who knows. If we’re making a B-movie, we’re probably going to have a lot of requirements. My scripts are going to be a lot stronger if I start with these limitations in mind, rather than forcing the director to deal with them when they eventually pop up on set.

If we know we don’t have a lot of special effects to fall back on, let’s not write scenes that depend on special effects. If we know none of our friends want to show a lot of skin, I shouldn’t put in a lot of shower scenes and torn shirts. If I live in New Hampshire, maybe setting half the movie outside in a rain forest isn’t the best idea.

Really, this is the flipside of my first point. Know what I’ve got to work with, but also be clear on what I’m not going to have. It’ll make the whole process easier in the long run.

3) Beware of Expensive Scenes
One of the first things people tell you about screenwriting is not to worry about budget. But, we have to worry about budget. We’re making a B-movie and doing a lot of it by calling in favors and debts. We don’t have money to burn on this thing. So if we can eliminate some essentially expensive scenes up front, that’s going to be a win for us.

Thing is, there are certain scenes that are very easy to write and look cheap at first glance, but the truth is they’re very expensive to get on film. I’m going to name a couple and explain why…

Crowds—big groups of people on film are expensive for three reasons. One is that a responsible filmmaker’s going to give them food and drinks, especially if you’re not paying them (so at least buying lots of pizza and soda, plus enough plates, cups, ice, napkins, trash bags). Two is that you’ll probably need extra help getting them all to do what they need to do. Three is paperwork—if someone’s on film, they need to sign release forms for us using their image, even if we’re not paying them (especially if we’re not paying them). Essentially, crowds burn up a lot of our resources really fast.

Food—let’s say I’m going to have someone take a bite out of a hot dog in this scene. That’s all. They grab a hot dog at a backyard barbecue, have one bite while they’re talking, put it down. So that’s one hot dog for the master shot, and one for the reverse master (because they’ll need an unbitten dog to take a bite out of). One for each angle of the overs. One for the coverage. So at the bare minimum, we just went through five hot dogs. And that’s assuming we got everything in one take. This one-bite shot can add up to three or four packs of hot dogs and buns really fast. And again—this is just one person having one bite. And we’re not even considering someone’s going to have to keep cooking them, so we’re going to need a working grill, fuel for the grill… seriously, just cut the food scenes.

Kids and Animals—if we have kids and animals as possible assets to use for our movie, that’s fantastic. But it’s a safe assumption that every scene with kids and animals are going to take twice as long to shoot. That’s the big reason they’re expensive, especially on this level. They use up time we could be using for other things.

Getting dirty—throughout the course of a story, somebody could get smeared with dirt or blood, maybe get a sleeve torn, get their hair mussed up, something like that. Maybe they just fall in the pool. Heck, maybe they’re just putting mustard on that hot dog. If I see a change like this happen on screen—let’s say Phoebe gets mud thrown on her shirt—then we need multiple shirts for every single take of this (again, I refer to the hot dog). Plus, it’s another time expense as the actress playing Phoebe has to go get changed, maybe clean mud off herself, fix her hair back to how it was. Again, looks simple on the page, but it adds up really quick when you talk about production. I’ve been on shows where they’ve bought four or five matching shirts for gags like this, and it still didn’t end up being enough.

Night shots—it’s hard to tell sometimes, but exterior night shots in movies and television often use a lot of lights. Dozens. Yes, even some found footage stuff. There’s a real art to making well-lit darkness. That means good night shots require someone who knows what they’re doing and the equipment they need to at least do it passably well. If I have to have a night shot… could it maybe happen in a well-lit parking lot?

Okay, this one got really long, but you get the general idea. I could probably come up with five or six more examples. Thing is at this level, I need to think about how stuff will actually be shot and what that could involve.

Moving on…

4) Know What I’m Writing
Once we’ve juggled all these assets and limitations with our own goals and desires, we should have a pretty clear idea of what kind of movie we want to make. Yeah, it’s a B-movie, but is it a supernatural thriller? Urban fantasy? Holiday romance? Period sci-fi? I should keep this in mind as I’m writing. If it’s a horror movie, why are we spending twenty pages on this whole dating/romance scene?

Also, who is this for? Who’s our audience? Are we looking to make something family- friendly or a little more for the 18-35 range? All these decisions should help shape some scenes a bit.

5) Know Who My Hero Is
I’m mentioning this because it’s always the #1 problem when I’m watching my Saturday geekery B-movies. Like I was just saying about the genre, when we’re hammering out this story together, we need to figure out who our main character is. Is it him? Is it her? Are those three our mini-ensemble? This is storytelling 101—who should my audience be paying attention to? Who should they be rooting for?

Once we know who they are, we need to make sure they’re a good character. And, weird as it may sound, Wakko being our main character means they should be, y’know, the main character in the movie. There should be more pages about them than about Yakko. Or Phoebe who’s willing to wear that tiny bikini on film. The hero is the person we should be spending the most time with. They should be the one driving the plot forward.

6) Be Cautious of Camp
This is a tough one. At this budget level, it’s really tempting to just wink at the camera and make a joke out of how silly that costume is or that we’ve go three people standing under a paper-and-sharpie banner that says “WOODSTOCK.” Trying to hang a lantern on it can seem like an easy way to get around a lot of stuff.

Thing is, this type of comedy wears thin really fast. One of the secrets of camp is that the best examples of it never give the audience that little nudge-nudge, wink-wink. They play themselves completely straight. Too much obvious camp makes it look like we’re not taking this seriously, at which point… why should the audience take us seriously as filmmakers?

If we’re not making a comedy, resist the urge to lean into comedy. Especially as an excuse.  We want to embrace our strengths, not mock our weaknesses.

Speaking of which…

7) Think Big
I know with everything I’ve said so far, it probably feels like our best bet is that old indie standard “three people trapped in a hotel room that looks a lot like the bedroom of my apartment.” But just because we don’t have any money doesn’t mean we can’t have big ideas. We can’t have battlemechs fighting kaiju, but that doesn’t mean we can’t have a big concept.

There are so many examples out there of high-concept, low budget movies. Saw is literally just the old bar question of “what would you do to escape this?” asked with some low level special effects. Primeris a time-travel movie where their big expense was some cardboard boxes wrapped in tinfoil. The Blair Witch Project. Monsters. Chronicle. All of these movies are really big story ideas that people figured out how to do in small, low-budget ways. We should absolutely aim as high as we can.

Okay, just a few more…

8) Format It
I’ve talked about screenplay format in the past. Technically, yes, if I’m only writing this to shoot with my friends, it doesn’t matter if I’ve got the format down or not

But… if I do have it formatted correctly, there’s a bunch of really helpful tricks I can use. Like timing my script. You may have heard that one page is about a minute of film time (according to a good friend of mine who’s a script supervisor it’s closer to 53 seconds on average, but one minute’s an easy rule of thumb). So if I’ve got this in the right format, I can immediately look and know this scene is probably going to run long, or that the whole thing is barely an hour.

Another good one. We should generally figure it’s going to take about 90 minutes to shoot one page (again—talking about a properly formatted script). Some may go faster, some slower, but in my experience 90 minutes a page is a good estimate. Which means now I can schedule a shooting day (more on that next time)

It may be a bit of a pain, but there are some serious advantages to formatting this correctly. I don’t even need special software—if someone happens to have it, cool, but I’ve written pretty much all my scripts in Word with a few formatting macros set up. Hell, my first few I just wrote ‘em and then went back through and got all the formatting right.

Yeah, fine, maybe you can come up with an all-new, far-better way to write and format screenplays. You’re not part of the Hollywoodmachine, churning out IP garbage! You can be the guy to disrupt scripts (yeah, if you’re thinking all this, I’m just naturally assuming you’re a guy). But the thing is do you want to spend the rest of the year developing your new screenplay format… or making a movie?

9) Top Screenwriting Tip—RIGHT NOW
I’ve mentioned this before so I’ll give you a link and not go into it too much here. Because this whole post is getting really long. Super short version, if it’s not on screen right now, it shouldn’t be on the page. Are we shooting backstory in this scene? No? Then there shouldn’t be any backstory on the page. No inner monologues or struggles. No character sketches. No notes to my friend (or future me) who’s directing this. What’s on the page should be what’s on the screen right now, and vice-versa. 

I know it’s tempting to put all that stuff in the script (it’s got to be somewhere, right?). But one of the reasons people growl about details like this is because it messes up all those estimates we were just talking about. Because none of this stuff actually gets filmed.

And now, my final big tip for writing a B-movie…

10) Actually Write The Script
Because this is just us and our friends making a movie, it kinda feels like we don’t need to bother with putting the whole thing down on paper. I mean, we hashed out all this stuff I’ve been talking about last night over pizza and rum, right? We know what genre this is, who our hero is. The big stuff’s done, we can work out all the fine details on set.

The truth is, a complete script just makes it much easier to tell a cohesive story. The less I plan out, the more things veer off the path. If the actors want to ad lib on set and the director wants to let them ad-lib and the ad-libs are actually useful and germane to the discussion, as someone once said… cool. But until then, I need an actual, finished script. For all those formatting reasons I mentioned above, but also so I can actually plan this out.

Plus, it’s just more professional. True story—I worked on a low-budget TV show and one episode… we didn’t get a script. Seriously. This was an actual, on-television show and they didn’t give us a script. The actors didn’t have anything to rehearse. The costumer and I got called into the line producer’s office to discuss prep and he just said “Get some military stuff.” When we tried to ask what year, what branch, dress or combat, for how many people… he actually got annoyed with us and said we’d have to “think on our feet” for the next episode.

Don’t be like this to your cast and crew. You can be more professional than that. Hell, you can actually be more professional than that professional.

And look at that. There’s ten tips for writing a better B-movie script. And a ton of links to guide you back to some other stuff I’ve said about the process.

Next time, we’re going to give this script to the director (who, granted, might also be us) and talk about a couple ways to make sure this whole filmmaking thing goes smoothly and maybe gives us something we’re willing to show people.

Until then…

Well, go write. 

Categories