So here’s an easy thing to look for. I used to do this… let’s say a fair amount in my early writing. I see it happen in other’s people’s writing—especially first big projects. And I see it happen all the time in low-budget B-movies that didn’t bother with, well, a script. It’s really common when actors start to ad-lib scenes. Enough so that I feel very comfortable saying it’s really common.

What is it? Well, wouldn’t you like to know. No, I don’t have to tell you. BECAUSE I’M IN CHARGE, THAT’S WHY! WELL THEN GO START YOUR OWN WRITING BLOG!!!

Okay, let’s just pause for a moment, all take a breath, and try this again…

NO, YOU DIE! YOU GO TO HELL AND YOU DIE!!!

Anyway…

If you spend any amount of time online, arguments almost feel like the default form of human interaction. Because let’s be honest, there are some folks out there who just want to argue. About anything. You like kittens? Of course you would. That’s exactly the kind of thing someone like you would like!

As we’ve all learned, these sort of arguments rarely go anywhere. The people starting it, well… they’re not really interested in opposing views or hearing a counter-argument. So these discussions often amount to a lot of yelling that goes nowhere. Everyone ends up more or less right where they started, position-wise. Nobody’s been convinced to hate kittens or stop carrying their AR-15 to the elementary school bus stop. So in retrospect… they’re kind of a waste of time.

When we’re writing, I think arguments are an easy form of dialogue. Lots of folks think shouting means conflict and tension and drama, so if all my characters are shouting at each other, well, my story must be filled with conflict and tension and drama. Right? Plus, wow, that just filled three pages. It must’ve been good.

So characters argue about a lot of really stupid stuff. Like, anything at anytime can set off an argument. And these irrational arguments go on and on, no matter what else is going on. There can be a kaiju stomping toward our car but the five of us will sit and argue for ten minutes about driving away vs getting out of the car and running away vs just sitting here because maybe we’re just imagining the kaiju, did you think of that?

No? Well that’s why I’M IN CHARGE!

Anyway…

I think a lot of the time when characters are arguing in a book or movie, it’s the writer trying to create a false sense of tension. Or just padding. Or both. Maybe consciously, maybe unconsciously.

Please note I said a lot of the time. Not all. This isn’t a blanket rule, and there are some fantastic examples out there of characters who have heated discussions in books and movies. Or who just, y’know, argue all the time. Because in any good story there’s going to be actual conflict and there are going to be things people have real, justified arguments about.

And, sometimes arguing can be funny. It can actually lighten the mood to see people start bickering over something really silly and irrelevant. Especially when we see the context of what they’re arguing about and where/ when they’ve decided to argue about it.

But all of these arguments have a point to them. They’re either advancing the plot somehow, or advancing the story of one (or both) of these characters. In some cases, they might even be representative of some other intense interaction…

As of late, if I find my dialogue sliding into combative arguments, I try to step back. Look at the scene and the story as a whole, not just my brilliant and snarky dialogue exchanges. What else is going on right now? What’s the actual point of this moment? Does it make sense that these people would be arguing about this? Right now? Is this really driving anything forward?

Or are my characters just arguing to make it seem like there’s some sort of conflict going on? Is it a bunch of false drama that doesn’t really make sense when you consider the characters and what’s happening to them at the moment? Am I just boosting my page count?

So if you’ve got a two and a half page argument… maybe look at it again. See if it actually makes sense. And if it’s really doing anything for the story as a whole.

BECAUSE I SAID SO, THAT’S WHY!!!

Next time… well, next week’s my birthday, so I think I’d like to put on my old white beard and blather on about some life-experience wisdom type stuff. As I have in the past.

Until then, go write.

May 18, 2023

Getting the Last Word

Not a great surprise, I’m sure, but I follow a lot of writers on social media. Other authors, screenwriters of television and movies, some game writers, some journalists, an essayist or three. I love reading their random thoughts about writing-related things. Because, as I’ve mentioned here once or thrice or dozens of times, there are always other ways to do things. New angles to approach problems from. Different ways to catch problems before they go too far or grow too big.

And that of course brings us to Q getting punched in the face on Deep Space Nine and Sherlock Holmes living in New York.

There’s a screenwriter named Robert Hewitt Wolfe who (odds are) worked on at least one of your favorite genre shows. A while back on Twitter he did a list of 25 things he’d learned about writing for television. It’s a really fantastic little thread and you should check it out. A bunch of it applies to storytelling in general, not just television.

One particular bit stood out to me. Wolfe mentions giving the good lines to your main characters, not the dayplayers—what you’d probably think of as the guest stars. The folks who are just there on set for a day or two of this particular episode. He also adds on that your main characters should definitely be the ones getting the last line before the show cuts to commercial. Which all makes sense, if you think about it.

But I think this applies in a greater sense, too. My main characters should be the ones doing things. They should get the funny lines, yeah, but they should also be the ones taking the risks. They should be the ones solving deadly puzzles and and capturing the scorpions and working up their courage to ask out Dinah from accounting. Nobody watches a show (or picks up a book) thinking “wow, I hope that cashier is a lot smarter than our protagonist, because there’s no way Yakko’s getting out of this on his own…”

This really sums up what was wrong with so many of the B movies I used to watch during Saturday geekery. They didn’t know who they were supposed to be focused on. They’d give the cool lines, the big fight, the horrifying death, or the dramatic sacrifice to… well, anyone except one of the main characters.

And that means all these things are immediately diminished because they’re not happening to people we care about. I mean, sure, on a basic human level we care that the mutant landshark just chomped Hiker #3 into bloody chunks but honestly… did it get any reaction from you? Maybe a chuckle? Definitely not any concern or horror. Hiker #3 was pretty much just there to die. I mean, if they’d killed Phoebe… holy crap, can you imagine?

Maybe even more to the point, if my supporting characters are the ones being clever, being brave, and getting things done… what are my main characters doing? Are they just standing there being less interesting? Less active? Hell, they’re not even pushing the plot along by dying. If the landshark killed Phoebe, we’d be screwed right now. But Hiker #3? My main characters don’t even know he exists. He’s somewhere on the other side of the forest, barely on the fringes of our story. His death is irrelevant.

And, yeah, sure, maybe it’s an ensemble piece. Maybe I’m writing a huge epic with twenty main characters. My WIP, the thing I’ve been calling GJD, has over half a dozen characters in it I’d consider protagonists. But even then… I’ve got my heroes and I’ve got everyone else. In any given scene, it should be one of said heroes doing things, noticing things, reasoning things out.

It’s not exactly uncommon in my rough drafts to have a scene or a chapter end in a way that just doesn’t feel quite right. Maybe the beat’s there, but it’s just not landing the way I want it to. And more often than not, when I step back and look at it, I realize the problem’s usually that the beat’s landing with the wrong person. I’ve let someone else—someone we’re not invested in—make the big reveal or get in that cool last line.

So as you’re going through your manuscript, take a look at who’s talking. Who’s doing stuff. Who’s drawing the reader’s attention with their dialogue and their actions. Because it should be main characters. Not always, sure, but the majority of the time… yeah. And if it’s not them, maybe I need to reconsider who’s talking. Or who my hero is.

And that’s my last word on this topic.

Next time… be ready for an argument.

Until then, go write.

May 4, 2023 / 1 Comment

We Don’t Talk About Bruno

Okay, now back into it for real.

I haven’t done one of these in a while, so forgive me if I’m a little rambly to start.

There’s a dialogue issue that I’ve seen pop up in books and movies and comics, and it was something I’ve never been able to pin down. It was one of those things where I could tell the story was kind of losing its way, but I couldn’t figure out why. Definitely wouldn’t be able to explain it. What was the common thread? Why did the dialogue go from good (or at least adequate, in some cases) to eye-rolling?

And then, as so often happens in nature, a pterodactyl brought a bundle of enlightenment to my doorstep.

Two months ago I was watching this Saturday geekery movie about a group of women who were getting out of the city for what was supposed to be a bachelorette weekend and had instead turned into a “that cheating bastard didn’t deserve you” weekend. A lot of initial, awkward conversations about was it him, was it me, why didn’t I see it sooner, usually cut off by none of that, let’s drink, look, that park ranger’s checking you out. And then, y’know, pterodactyls attacked. As they do. So now this weekend in the mountains is a battle for survival.

Except…

Every time the women ended up somewhere—in a car, in a cabin, hiding behind a boulder, whatever—the conversation would drift back to was it him, was it me, why didn’t I see it sooner. Long conversations about that relationship, and relationships in general and that cheating bastard. And not, y’know, the pterodactyls stomping across the roof or gathered outside the cave or tearing apart the park ranger on the front lawn. Seriously, this happened again and again and again. Not the park ranger, the conversation thing.

It was then that enlightenment struck.

But first, one quick-but-related segue, since it’s been a while…

An idea I’ve brought up here several times is plot vs story. Plot is external. It’s what’s going on outside my characters. Story is internal. It’s all the things inside my characters that they’re dealing with.

It’s also worth noting that plot is active while story tends to be reactive. Plot is things happening, story is how my characters deal with those things and are shaped by them. My characters respond to events based on who they are, but the outcomes affect how they respond to future events. A fancier term for this is a character arc.

So the story advances the plot while the plot advances the story. When it’s done right it’s a beautiful, symbiotic relationship between the two elements, each one lifting the other to new heights. As all the links in these past few paragraphs imply, it’s something I’ve talked about a few times.

Also—one last bit—you may have heard something like this before but your college literary professor insisted “story” actually refers to the driving narrative of the protagonist as seen through the lens of something. Cool. Whatever. If you want to call these two concepts yin and yang or fabula and sjuzhet or Mirabel and Bruno, that’s all great. Whatever works for you. Don’t get hung up on what we’re calling it and ignore the idea behind it.

Okay, got all that? Cool. Let’s get back to the pterodactyls.

So in the situations I described above, there are clear, active plot events going on, but the characters are using this time to talk about our heroine’s story. Yeah, the park ranger’s being torn apart outside but what if this means I’ll never get married? I mean, so many of my relationships go bad like this. They always have, ever since high school.

And if that made you smile a little bit, the funny part is I’m not exaggerating. That’s exactly how it happened in the movie. That was the actual topic of discussion during that specific event.

Now, granted, it’s an extreme example. And I understand why this particular group of filmmakers did it. To be honest, I’ve seen them do it a lot on a few different projects. They’ve created a plot they can’t actually put on film, for whatever reason, so they’re trying to fill space with all these random deep, emotional, and completely unbelievable conversations.

But I think that’s not why this gear-shift feels so inherently fake. I mean, people talk about weird things at weird times. We laugh at odd moments. We finally remember the thing and blurt it out at a perhaps inappropriate time. There’s nothing wrong with doing it now and then. Although I’m sure the park ranger would appreciate maybe being a little more the center of attention during this difficult time for him.

So here’s my new rule of thumb for you. Not a law, not an ironclad thing that applies to every single situation. But I think it’s a good rule of thumb to keep in mind when characters start giving monologues.

Talking about plot feels honest. Talking about story feels contrived.

It makes sense when characters talk about plot. We accept it. Of course they’ll be talking about the things going on around them, the events that will have an affect on them or other people. This is believable dialogue.

On the flipside, when characters talk about story–when they’re talking more about what’s going on inside them than what’s going on around them–it often feels wrong.. Bringing up all that internal stuff, forcing it out into the world, it tends to feel… well, forced. Unnatural. Especially when none of it relates to current events.

NOW… before anyone rushes angrily to the comments to correct me, toss out an example, and point out how awesome it is when characters talk about their feelings, I’d like to point out two things. One is what I just said a minute ago. This is a rule of thumb. It’s a guideline. All writing advice is iffy at best, and I’m openly telling you this one’s a little more iffy than most.

Second is that, in most our favorite books and movies, when characters are talking about their inner feelings and conflicts, they’re using that wonderful tool we call subtext. Chris isn’t talking about their feelings, ha ha ha, no. They’re talking about the carwash, and how great it’s going to be when the mortgage is paid off and we can all, y’know, work on other things. And if Sam wants to stick around to help run the carwash, I mean, yeah, sure, that’d be, yeah, great. Cool.

Want a solid example? In Spider-Man: Homecoming, when Tony Stark tells Peter Parker to hand over his suit, is Peter actually worried about losing the suit? I mean, he still has his old, homemade one. And the web fluid and the shooters, those are his own design. As we see later, he can still fight crime, just like he did before Stark came knocking. So losing the suit can’t really be that big a deal, right?

Except we all understand this scene isn’t actually about the suit. It’s about Peter being terrified his future is suddenly slipping away from him. He’s a poor, nerdy kid from Queens who had a shot at the big leagues, at having Tony’s approval, of being part of Stark Industries and part of the Avengers, at finally being—in his mind—someone who matters. And suddenly it’s all being taken away.

But Peter doesn’t talk about being scared. He talks about the suit. And how he’ll be nothing without it.

So if I’ve got a character about to deliver a heartfelt monologue about their inner feelings and desires and conflicts… maybe I should pause and look at it again. Yeah, there’s a chance it’s perfect as is. This is one of those cases when someone can flat-out say exactly what they’re feeling with no subtext and it sounds fantastic

But maybe—especially if I’m doing this two or three or four times—it’d be better if a lot of it was implied rather than explicitly said. Maybe I could bring it out it with some plot-relevant subtext. Or maybe I could show it with their actions and decisions. Story advancing the plot and all that.

Because it just makes people uncomfortable when we talk about that stuff.

Next time, unless anyone has some other suggestions, I thought I’d blather on a bit about that other type of structure.

Until then… go write.

(wow, haven’t said that in a while)

March 4, 2022 / 2 Comments

Those Are All Made-Up Words!

I wanted to jump back to something I mentioned a few weeks ago. Creating my own words for stories. Yes, all words are made-up– don’t be the clopos in the room, okay? I recently got a new laptop and as I was bringing everything over I stumbled across a very old blog post about using made-up words. It had a few nice rules of thumb for separating good uses from bad uses, and I thought it might be worth revisiting them.

So let’s dive right in.

First off, let’s talk about names. Proper names for people, places or things. This may sound kind of simple, but I’ve seen it go wrong enough that I think it’s a good place to start off.

When we’re worldbuilding an alien or fantasy world, or sometimes one in the distant past or future, there’s an urge to hand out a lot of different names. For characters, towns, deities, what have you. On the surface, there’s nothing really wrong with this, but I should think a bit about how I’m going to introduce these names. Especially if I’m going to do it in dialogue or a first person POV.

Let me give you a few quick, example sentences.

    “Tim, it’s good to see you.”
    “We’re going to try for another child, if Phoebe’s willing.”
    “Sarah, what are you doing here?”

Pretty straight-forward, yes? No confusion about what any of these sentences mean. Heck, the second one even slips in some personal information about the speaker. But watch what happens when I switch the names like this?

    “Jesus, it’s good to see you”
    “We’re going to try for another child, if God’s willing.”
    “Christ, what are you doing here?”

See? Now these these sentences are conveying different information. They’ve shifted to expletives and figures of speech. But we only know that because we recognize this second set of names. Because watch what happens when we don’t have reference for any of these names…

    “Tokar, what are you doing here?”
    “We’re going to try for another child, if Ostriax is willing.”
    “Grothnixian, it’s good to see you.”

Soooooo…. now what are these sentences saying? We can’t really parse them without a frame of reference for those names. Is Ostariax the speaker’s wife, husband, or chosen deity? Heck, Tokar and Grothnixian might not even be names at all. Maybe they’re swears I made up and they’re just capitalized because they start the sentence. I mean, it’s clear to me, the writer, so I guess if you don’t understand it in context the problem’s just you…

The problem here is that when a reader stumbles across this, their brain’s going to make a decision and stick with it. It’s going to say Grothnaxian is a proper name, Ostariax is a god, and Tokar is one of those words you might use with your close friends, but not in polite company. You definitely wouldn’t use it on the internet where it might come back to haunt you years from now.

And when, fifteen or twenty pages later, my reader realizes Ostariax is actually someone’s sister… It’s going to break the flow. Like, shatter it. My reader’s going to stop and re-read those last ten pages to see how many things they misunderstood, or if some things make more sense now. And they’re going to double check Tokar to make sure they aren’t misunderstanding that name, too. Heck, odds are pretty good they’re going to be cautious moving forward, because I’ve shown I can’t really be trusted to be clear about this. All the names are suspect now.

As I said above, I need to be very careful about how I first introduce these.

Also, as a quick aside, something to consider for distant past/future names. Truth is, they’re probably not going to be that different. I mean, how many Biblical names are still in common use today? Matthew, John, Mary, Joseph, Luke, Thomas (and let’s not forget Peter). Odds are you even run into some of the Old Testament ones on a regular basis—David, Abigail, Joshua, Leah– heck, Adam and Eve. Regardless of your religious beliefs, it’s clear these names have been around historically for thousands of years. It’s not hard to believe a lot of our present names will go that far into the future. I mean, does anyone even think twice about it when names from today show up in the hundreds-of-years-from-now world of Star Trek? Christopher, Michael, James, Will, Beverly, Ben, Miles, Katherine, Tom, Harry…

You get my point. Do I really need to create “ancient” or “futuristic” names? Probably not.

As for making up words for regular things—calling eyeglasses optykwear or motorcycles bipulsors or a breastplate torsarmor—maybe I should stop for a moment and consider why I’m renaming them. Am I doing it because it actually matters to the story or plot somehow? Or is this a cheap, quick attempt at worldbuilding? Just hitting something with a coat of literary paint to try to make it look shiny and new?

Here’s one of those easy rules-of-thumb I mentioned up top. Try to sum up your whole story in about two pages. You don’t actually need to write it all out, but try to at least have the whole thing organized in your head so you could jot it down or explain all of it to me in under five minutes. This is the long-ish elevator pitch.

Got it?

Okay, if at any point find myself simplifying some of my terms for this summary—just talking about my character’s glasses or her motorcycle or the breastplate that saves her life—then this is the term I should probably be using in my story. Why force the reader to remember an awkward name for something common? Let’s just call a sword a sword and be done with it. We’ve got better things for our readers to spend their time on, right?

Y’see, Timmy, I don’t want to overcomplicate my story with details that are just going to slow it down and drive readers away. If I don’t need to make up a name or a term… then why would I? It’s better just to keep it simple and let them enjoy the read without me getting in the way.

Speaking of getting in the way, this is the point where I awkwardly insert a reminder that my latest book just came out this week. The Broken Room is an action/thriller/sci-fi/horror story with a lot of heart. No, really. One blurb called it “a cosmic horror John Wick” which I was kind of fond of. You can pick it up at your friendly local bookstore, and probably in any format you could want. Fair warning—it does sound like there may have been some supply chain issues this week, so try to be patient with folk if they can’t put something in your hands right this second.

On which note, I did a signing with Mysterious Galaxy last night and scribbled in their extra copies. You could give them a call and they could ship you one. And this Saturday, for you LA-area folks, I’m going to be at Dark Delicacies in Burbank, scribbling in even more books. If you’d like one personalized, please swing by. Or give them a call ahead of time.

And speaking of time… next time, I’d like to talk about framing things.

Until then, go write.

 

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