June 27, 2024

Hail Flash!

So, I’d like you to cast your mind back a few weeks to when I told you what we’d talk about next time. Which, by odd coincidence, was casting you mind back a few weeks to thhink about what I told you then…

Yeah, I’m running late, but it turns out it works thematically so… yay.

I thought it might be cool to talk about flashbacks for a minute or six. I’ve mentioned them half a dozen times over the past few years—usually relating to story structure, but I haven’t really talked about how to do them in a couple years. Maybe ten years? Wow I remember it as if it were only yesterday…

Anyway, for our purposes, when I’m saying flashback it can cover a few things. It can be an element within the story like a recalled memory, or something more physical like a letter or journal entry. Sometimes, like in my Ex-Heroes series, it’s part of the way the narrative has been structured. All I need to remember is that whatever form my flashback takes, it just needs to follow a few rules-of-thumb if it’s going to work.

<insert usual disclaimer of yes it’s always possible to find a way, exceptions do not disprove the rule, etc, etc>

Now, first rule of thumb is I can use a flashback anywhere in the story, but this switch in the narrative structure can’t affect the dramatic structure. If I’m going to drop linear point E between points R and S in my narrative, it still has to keep the story moving forward. It needs to keep building tension and/or pushing the character arc. If it doesn’t do either of those things… what was the point to this flashback?

A lot of writers use flashbacks as infodumps. The flashbacks are seen as a chance to show how Wakko met Phoebe, how Phoebe became a ninja, why Wakko hates snakes, and so on. The mistaken belief is that if I do this in a flashback, I’m not affecting the pacing or tension of the present storyline because these events aren’t happening now—they’re happening in the past.

When I do this, I’m confusing linear structure with narrative structure. A flashback has to keep moving the story forward. It doesn’t matter where the events fall in the linear structure of the story, but wherever I’m using them they have to fit into the narrative structure I’ve established.

I mentioned the Ex-Heroes books and, in all fairness, I did this with the first one. I dropped a flashback dead in the middle of the big climactic end battle and brought things to a grinding halt. Full-tilt, non-stop action to no-tilt, standing-in-place dialogue chapter in one page. Which meant (once it was pointed out to me) weighing if I needed this flashback or not, and if I did… where should it be instead? Where would it actually fit?

Now, the second rule of thumb is just the reverse of the first one. It’s when I confuse the narrative structure with the linear one. This is similar to a problem I’ve mentioned once or thrice before, understanding when something happens for the first time in my story. When I do this with flashbacks, instead of messing up the tension or the pacing. I mess up the internal logic of the story. It also happens sometimes with poorly set-up twists or reveals.

F’r example let’s say I’m telling a werewolf story, and on page 100 my protagonist has no idea who the werewolf is. Then, on page 200, I flash back two weeks to something that happened “off camera” earlier. Here I reveal that she learned the identity of the werewolf because of a clue she spotted in the old family Bible.

And yeah, in a quick, don’t-think-about-it-too-much way, this makes sense. On page 100 she doesn’t know, but by page 200 she does. Except… it’s new information for the reader on page 200, yeah, it’s not new to my heroine. She’s known all along, right? Pg 200 happened before page 100 once we look at this in linear order. Which makes her actions, motivations, and even some of her dialogue for the last hundred pages… probably don’t make a lot of sense.

The simplest way to test this is to take my narrative apart and put it back together in linear order. When I read it now… are people doing or saying things that don’t make sense? Does that twist land really flat? Are they acting strange for no reason? If my flashback doesn’t work once it’s in linear order… something probably needs work.

Now there’s one last thing I need to watch for, and that’s my third rule of thumb. This one had a bit of venn diagram overlap with the last two, but I think it’s pretty its own thing. It’s also a common problem in prequel stories which, if you think about it, are just big flashbacks.

By its nature a flashback is giving my readers a glimpse into the past. This also means, though, that they’ve effectively seen the future. They know, to a large extent, how things are going to play out. So trying to create a lot of drama and tension within my flashback can end up feeling… well, a little silly. Did forty-year-old Phoebe get eaten by a shark when she was fifteen?!? Hopefully we’ll find out in her next flashback…

I think some writers feel like they’re adding to the tension or suspense when they do this with flashbacks. Thing is… there really isn’t any tension in this cliffhanger, is there? Because y’see, Timmy, the moment the reader pauses, even for an instant (like, say, at this chapter break), they’ll remember forty-year-old Phoebe’s back here in the main narrative of the story and pretty solidly un-shark-eaten. No missing limbs. No major scars. Not even any nibbles that we’ve seen or heard her mention. So the attempt to build tension here just feels, well, artificial. It’s me trying to create tension in a situation where there clearly isn’t any.

So, to recap, my three three rules-of thumb for flashbacks.

1) My flashback needs to work within the narrative structure.

2) My flashback needs to work within the linear structure.

3) My flashback can’t create tension that’s undermined by the present.

Also, as I’ve been doing for years, I’m going to suggest some homework for you. Go watch the first Resident Evil movie. Yeah, the one with Milla Jovovich. Seriously. It’s action-horror fun but it’s also got some of the best flashbacks I’ve ever seen. Each one nudges either the plot or Alice’s personal story forward a little bit more, they all fit together flawlessly (as the movie even shows you), and rather than get undermined by the “current” narrative these flashbacks actually rack up the tension in it. Honestly, it’s well worth a watch and you can probably find it for free on Netflix or Tubi or something.

You only have to watch the first one. I mean if you want to watch them all, I happen to think they’re kind of fun. No, they don’t follow the games but it’s a pretty solid sci-fi/ horror series in its own right, especially when you consider almost every movie is clearly done as “okay, this is the last one…”

Anyway, next time, I’m going to revisit my simple four step plan for success.

Until then, go write.

Okay, we’re in the middle of a big discussion/ lecture/ infodump about story structure. To be more exact, the different types of story structure, because there are a bunch of them and they all serve a different purpose. That’s what I blathered on about last week. Well, that and linear structure. So if you skipped last week, you might want to jump back (look, a handy link) and read that first. Or maybe re-read it as sort of a refresher before we dive into this week’s little rant.

Now I want to talk about narrative structure. As I mentioned last time, these things have a few different names, depending on who’s talking or teaching, so maybe your stuffy literature professor called this syuzhet or something like that. But for now (and because it’s what I’ve done in the past) I’m going to call this narrative structure.

Remember how I said linear structure is how the characters experience the story? The narrative structure is how I, the author, decide to tell the story. It’s the order and style and viewpoint I choose for how things are going to unfold. It’s me saying I want to start with a prologue or ten minutes before the finale and then jump back to the beginning. Or that every third or fourth chapter will be a flashback. Or that I’m going to tell the whole thing from the point of view of the sidekick instead of the superhero. Or maybe, somehow, all of these things in one story. All of these are narrative decisions.

Actually, that’s a good before-we-go-any-further thing. My story might use a point of view or a device (say, a journal or epistolary form) that gives the appearance of “telling” the story. For our purposes here, though, if I talk about the narration I’m talking about me, the writer, and the choices I make. Watsonian vs Doylistic, remember? Because that first-person narrator or journal scribbler doesn’t say or do anything I don’t want them to. No I don’t care what that one other writer says about the characters having a life of their own and telling the writer what they want. I’m in charge. I’m God in the world of the story.

So, now that we’ve got our weekly blasphemy out of the way…

In a good number of stories we encounter, the linear structure and narrative structure are identical. They’re linear stories. Things start with Phoebe on Monday, follows her to Tuesday, and conclude on Wednesday. Simple, straightforward, very common. These books may shift point of view or format, but the narrative pretty much just goes forward hour by hour, day by day. My book, Dead Moon, fits in this category. It’s got a bunch of twists and reveals, but the narrative is pretty much a straight line from the beginning to the end. No flashbacks or frames or anything.

I’m not going to talk about this type of narrative too much because… well, I already did. If my narrative matches my linear structure, any narrative issues I might have are also going to be linear ones. And we talked about those last week (here’s another handy link in case you missed the last one).

Our focus right now is going to be stories where the narrative doesn’t follow the linear structure of the story. Sometimes the story has flashbacks or a frame, where it’s mostly linear with a few small divergences. Others might split the story between multiple timeframes, with one thread taking place in the present and one in, say, the 1950s. Or maybe the story’s broken up into lots sections and the reader needs to keep track of how they all line up—these are called non-linear stories, or you may have heard it as non-linear storytelling. It was the hip new thing for a while there. My book, The Broken Room, has a large flashback section where Natalie talks about her past, and it’s worth noting that her extended flashback/ retelling is all linear within its own subset of the book (she’s very precise about that sort of thing).

It’s important to understand narrative structure is more than just switching around my story elements. It means I need to start actively thinking about how all these structures interact. So here’s a few things I need to keep in mind when I start playing with my narrative structure.

First off, putting things in a new narrative order doesn’t change the linear structure of my story. As I mentioned above, the week goes Monday through Friday, and this is true even if the first thing I tell you about is what happened on Thursday. Monday was still three days earlier, and the characters and events in my story have to acknowledge that. I can’t start my book with everyone on Thursday baffled who stole the painting, then roll the story back to Monday where everyone was a witnesses who saw the thief’s face.

That’s a kinda stupid, overly-simple example, yeah, but you’d be surprised how often I’ve seen this problem crop up. Sometimes in really simple ways like this. Storytellers want to switch stuff around, but then they ignore the fact that just because they told us about Thursday before Wednesday doesn’t mean Thursday happened first. Again, the story collapses when the narrative elements are put in linear order. This is a really easy problem to avoid, it just requires a little more time and work.

Yeah, weird, I know. Telling a story in a more complex way is more work. Go figure.

The second thing to keep in mind when experimenting with narrative structure is… why? Seriously, why am I breaking up my story instead of telling it in order? I mean, yeah, all that non-linear stuff was edgy and bold for a while, and a lot of folks still do it, but… what’s the point of it in my story? Why am I starting five years ago instead of today? Why do I have this flashback at that point?

As an aside, I know some people hate “why is it happening now” as a story critique, and in a Watsonian way, I kind of get that. Sometimes things happen just because they happen. That’s how life works. I think sometimes things can work this way. I think sometimes they can’t.

But remember, we’re not talking about the Watsonian view of the story, we’re talking about the Doylist one. So why did I, the author, arrange these events in this way in the story? What effects am I trying to create? How is the narrative improved by shaping it this way?

And if I can’t explain how the narrative’s improved by shaping it this way—or if it plainly isn’t improved—again, what’s the point?

The third and final issue with a complex narrative structure is a little more subjective.

Last week I mentioned that we all try to put things in linear order because it’s natural for us. It’s pretty much an automatic function of our brains. This flashback took place before that one. That’s a flash forward. This flashback’s showing us something we saw earlier, but from a different point of view. Our brains latch onto the little details (or sometimes the big headers) and sort things accordingly.

But our brains have limits. There’s only so much we can keep track of and—let’s be honest—only so much we’re willing to keep track of. if I give you four or five numbers or letters and ask you to put them in order, it’s not a big deal. G X B N. See? You did that without too much effort.

On the other hand, if I throw a deck of cards on the floor and ask you to put them all in order… well, now this is a task. Heck, first you’ve got to find all the cards. And are they all supposed to be in numerical order or should you be doing them by suits? Are aces high or low? And if this is all in order, where do we put the jokers?

Point is, there’s a point where I’ve tweaked my story so much, my audience is going to spend less time reading it and more time analyzing it. Diagramming it like some photo-and-yarn covered conspiracy board. When somebody hits the ninth flashback done in a third tense from a fifth point of view… there’s a good chance they’ll need to pause to reorganize or re-analyze things in their head. And every time they have to pause, it’s breaking the flow. It’s knocking them out of the narrative when I want them to be sinking deeper into it.

And once I break the flow, that’s when people set my book aside to go have a glass of wine and watch gardening shows. I can say whatever I want about art or attention spans or readers putting in some effort, but at the end of it people can’t get invested in my story if they can’t figure out my story. And if they’re not invested… that’s on me.

Y’see, Timmy, narrative structure can be overdone if I’m not careful. I know some of the examples above sound a little extreme, but the truth is… they’re not. I’ve seen manuscripts where writers tossed linear order out the window and jumped tenses and povs and timeframes a dozen times. And some of them did all of that in the first fifty pages. Seriously.

This is something that can be tough to spot and fix, because it’s going to depend a lot on my ability to put myself in the reader’s shoes. Since I know the whole linear story from the moment I sit down, the narrative is always going to make a lot more sense to me, but for someone just picking up my story… this might be a bit of a trainwreck.

That’s narrative structure. However I decide to tell my story, it still needs to have a linear structure. Maybe even more important, it still needs to be understandable.

Next time, I’ll try to explain how linear structure and narrative structure combine to (hopefully) form a powerful dramatic structure.

Until then… go write.

May 12, 2023 / 1 Comment

The Right Kind of Doctor

So, rather than talk about writing, I wanted to spend a few minutes talking about doctors.

I’m guessing most of us have dealt with a doctor at some point in our lives. I know I’ve dealt with a bunch. General practitioners, sure, but I also had a long bout with a nose and throat specialist that ended with… well, a lot of stuff cut out of my head. I’ve also seen doctors for a pair of knee injuries that I’ve talked about once or thrice. And another doctor for one of those, well, men-over-a-certain-age examinations. And one of those led to another specialist doctor, and another surgery, where I believe a few other specialist doctors were in attendance.

That’s not even counting dentists and orthodontists. People like to make jokes, but they’re doctors too. When I finally fought my way out of poverty, well, my mouth was a mess. I hadn’t seen a dentist in over a decade. I’d had one tooth actually crumble in my jaw. Another one cracked in half. I probably count as a cyborg with all the metal and ceramic in my head now.

Plus, I had a high school biology teacher who was very firm that we call him doctor, not mister. He had a doctorate and he wanted to be sure everyone knew it. And I mean, most of my college professors were doctors. English literature, comparative literature, astronomy, art history, anthropology, and more. Hell, I had one anthropology TA who had his doctorate, he just couldn’t get a better position, job-wise.

Oh, and my friend Mary (credited in the back of several books) is a doctor, and she puts up with so many bizarre questions from me about drugs, injuries, zombies, stuff like that

Point is, I’ve known a lot of doctors. You probably have, too. We all understand that doctor can mean a lot of different things. I don’t want an art history professor operating on my throat, and I probably have a better understanding of early American literature than my proctologist, even though he’s got a doctorate and I don’t.

And there’s nothing wrong with this. We’re not putting anyone down, we’re just acknowledging that doctor is a term that can mean a lot of very different things. The advice my dentist gives about, well, dental matters is not going to apply to art history. And vice versa.

Okay, yeah, I’m really talking about writing.

Structure is one of those things people talk about a lot, but so often it’s clear (to me, anyway) they don’t really know what they’re talking about. They’re that guy whining that their art history professor can’t treat cancer or Jill Biden isn’t really a doctor. They’ve chosen one definition for structure and they discard (or mock) anything that doesn’t meet said definition. One example I see a lot is folks railing against three act structure, but I’ve found most of them don’t seem really clear about what three act structure is. Especially in relation to other types of structure.

Structure can be confusing in writing because there are so many different types. Three act structure is a thing, yes. But so is dramatic structure. And linear structure. And narrative structure. And network TV shows and movies tend to have a four or five act structure (or even six in some cases) but that has to do less with storytelling and more with how many ad breaks said network insists on.

I think the problem some folks have is that when the idea of three act structure got more or less loosely codified, it became something they could point to. Especially people who… well, didn’t know what they were talking about. What was supposed to be guidelines suddenly became RULES. Solid, well-defined rules, which meant I could now say you were breaking the rules or following them.

The problem was, they were trying to apply the rules of three act structure on television’s five act structure. Or they’d insist narrative structure had to follow the rules for linear structure. Which, again, is like insisting Jill Biden isn’t a real doctor because she doesn’t do open heart surgery. Which would also apply to Dr. Mendelsohn, the guy at UCLA who spent several hours poking around inside my neck and skull, as mentioned earlier. He’s clearly not a real doctor.

(He is. He’s fantastic. Honestly saved my life)

Anyway… my point is, structure is a big umbrella with a lot of things under it. And if we want to get good at this, we need to understand the differences between them, but also how they work together to create a good story. I can’t just take one type of structure and say this is the only one that matters. Especially if I’m applying the basic rules of another type of structure to it.

Think of it this way (to use our doctor analogy again). Your body has a digestive system. And a nervous system. Circulatory, endocrine, skeletal, so many systems. We understand they’re all separate things that operate in different ways. The rules of one don’t apply to another.

But we also understand all these systems need to work together. Even on our basic, layman’s, non-doctor level we can see the places they overlap or brush up against each other. How changes to this one will affect that one.

And that’s how stories work. We’ve got several types of structure, each with their own individual rules, each working in their own way. But they rub up against one another, and this structure is going to affect that structure. Making some blanket, universal edict that covers all of them just shows I don’t really understand any of them.

And I need to understand them if I want to tell good stories.

Yeah, I’ve mentioned a lot of different types of structure. There are links to more detailed posts about almost all of them. Which also means I need to go clean up at least four or five older posts so they don’t look too chaotic when you click on those links.

Anyway, next time… I wanted to talk about getting the last word.

Until then, go write.

August 26, 2021 / 2 Comments

When I SAY You Can Know It

Despite the pandemic, there’s still been a lot of fantastic storytelling going on. Books. Movies. TV shows. Some of it’s been fun, some of it nostalgic, some of it… well, let’s be honest, some of it was greatly delayed because of said pandemic. Regardless there’s been a lot of enjoyable stuff.

BUT…

As Uncle Ben taught us, with great storytelling comes great spoilers.

As I’m sure you know, spoilers are a matter of great contention. Is it my fault or your fault if I post spoilers to something and you see them? How much time has to pass before spoilers are acceptable? Does getting them really affect my enjoyment of the story? Do spoilers even matter?

I’ve talked about (and in some cases, argued about) all these before, here and on the wider internet. But it’s that last one I wanted to blather on about today. Specifically, a certain angle some folks take with it you may have seen. It goes something like this…

”If knowing a spoiler ruins your story… maybe your story’s not that good.”

This one always makes me grind my teeth. Partly because it’s kind of an inherently smug thing to say, but also because it shows a basic misunderstanding of storytelling. Which is why it’s doubly annoying when I see it from… well, storytellers.

So let’s talk about narrative structure for a few minutes.

I’ve talked about this before at length, so I won’t do too much here (hit that link if you want a lot more). For our immediate purposes, narrative structure’s the order I’ve decided my plot points and character elements need to follow. It’s the sequence I want my audience to receive information in so they’ll get a certain dramatic effect. Simply put, narrative structure is the way I’ve chosen to tell my story.

If I want to tell my story in a straight A-to-Z fashion, that’s my narrative choice. If I want to use a bunch of flashbacks, that’s also up to me as the storyteller. Heck, if I decide to go completely nonlinear and change timeframes every other page without any apparent rhyme or reason… I mean, that’s my call. I’m the one telling the story and I (hopefully) have solid reasons for why I’m telling it in this specific way.

But whichever way I do it—assuming I do have a reason and I’m not just skipping around wildly because I thought it’d be cool—I’ve made a specific choice for my audience to get this piece of information first, this one second, this one third, and so on and so forth up to my five hundred and fortieth piece of information.

Yes, all real novels contain exactly five hundred and forty elements. No more, no less, just as Plato said in his many treatise on storytelling.

Anyway…

Now, that order’s important because my narrative structure is one of the thing that defines my story. If I put them in a different order, it’s a different story. That makes sense, right? An example I’ve used before is The Sixth Sense. If you’ve never seen it before and somehow avoided hearing about it… well, first off, seriously, good for you. Go see it right now. Go! Now! I can’t believe you’ve made it this long. And I’m about to spoil it, so please don’t keep reading.

Did you go away?

Okay, spoiler-filled explanation…

The Sixth Sense is the skin-crawling story of child psychologist named Malcolm who’s trying to treat a little boy named Cole. Cole’s haunted by ghosts that only he can see, which leaves him constantly traumatized and in shock. Malcolm helps Cole realize the ghosts are, in their own way, equally scared and asking for help. And as Cole begins to understand that his powers are a gift, not a curse, Malcolm comes to realize that he’s a ghost—that he died over a year ago in an encounter we saw at the start of the movie.

What’s great, though, is that—like I said up above—if you watch the movie a second time (or if someone spoils the twist for you), it becomes a very different story. In fact, knowing the truth about Malcolm and the other ghosts, the story becomes less scary and much more tragic. Almost goofy at points. Now it’s a story about a kid and his ghost friends solving mysteries. It’s pretty much Paranorman.

That’s the key thing here—The Sixth Sense becomes a differentstory. Not the one Shyamalan intended for us to see. Definitely not the one he narratively structured. The audience learning the truth about Malcolm is intended to be element five hundred and nine, not element one that we knew before we even sat down. Knowing the big twist changes it into a different story.

So the whole “…maybe your story’s not that good” argument doesn’t make a lot of sense, because if I see a bunch of spoilers it means I haven’t seenyour story. I saw a different story that had all the same elements, but in a different order and thus with different dramatic weights. It had a completely different narrative structure. I got Paranorman, not The Sixth Sense. Not that there’s anything wrong with Paranorman (I love it) but… it’s not the initial experience Shyamalan was trying to create for us.

Now, there’s another, related point we can make here. By their nature, spoilers tend to be some kind of reveal. It’s a piece of unknown or unexpected information. Maybe it’s a cool twist. Maybe it’s the identity of the murderer. Maybe it’s just a little cameo/ crossover beat. And sometimes, once that information’s been revealed, we realize this story didn’t have much else going for it. Once we know who the murderer is, we realize it was our own desire to know the answer carrying us through the story, not really the story itself. The story’s not flawed, it’s just… well, also not that great in any way.

Or maybe the answer just wasn’t quite worth the build up. Maybe the murderer turns out to be… well, exactly who we thought it was. Or someone we absolutely never could have considered (“Chris? Who the hell is Chris?”). Maybe the big twist happens and it… doesn’t make a lot of sense? Maybe it doesn’t change anything or doesn’t mean anything (“Chris is actually Pat’s long lost cousin? Well who the hell is Pat?”). In these cases the story beat might land with some impact in the moment, but not so much after the fact.

And, yeah, these stories have problems. I mean, a twist by its very nature should sort of retroactively rewrite large swaths of my story. If it doesn’t do that… well, that means I screwed up. If my flashback doesn’t make linear sense within my story, then I’ve done something wrong. My reveals aren’t doing what they’re supposed to do.

But problems with something flawed doesn’t mean the principle is flawed. I can’t say narrative structure doesn’t matter because a couple stories have crappy narrative structure. That’s like saying all sushi is bad because I bought sushi at a gas station once and it made me sick. Or, y’know, that Sharknado5: Global Swarming has a dumb twist that doesn’t change anything, therefore I can give away a bunch of stuff from Shang-Chi and the Legend of the Ten Rings.

I mean, maybe it’s just me, but that doesn’t seem to make a lot of sense…

Yes, a really good story will still work once you know the big reveal. That’s why there are books we like to re-read and movies we watch three or four times. The storytellers were very careful to make sure  their narrative would still work even when it was forced to switch tracks because we knew things. But that doesn’t mean they didn’t want us to see the original story they planned out.

I know in my own writing I love having a good twists and reveals. Things that’ll make people sit up and go “WhaaaaaaaaaaaaaaAAAAATTT???” or maybe even shriek a favorite curse word or two. And I try very, very hard to make sure my books hold up on a second reading, that you’ll catch the little clues and maybe even realize I left some things sitting out in plain sight for you to catch on your second or third read, so that other story is still a fun one for you.

(like page 115 of Paradox Bound, for example. I don’t think anyone’s caught that. Not many people, anyway)

But that’s not the story I want you to read first. There’s a reason I put these things on page one and not page fifty, those things on page one hundred and not on page one, and why I was slightly vague about that so it’d be right where it was supposed to be… but you wouldn’t register what it was until a second or third time through.  Because this is the effect I’m trying to create, not that.

And the awful thing about spoilers is they make sure someone can never read this story. It’s almost impossible to unlearn something, so that experience gets lost forever. They never get to read thisstory… only that one.

And that’s a shame.

Again, as I mentioned above, still many issues about spoilers past this one. But hopefully—for now, at least—we’ve put the “do they even matter” question to rest. And also the “maybe your story’s not that good” defense of them.

Also-also, that Plato thing about halfway through was a joke. Please put that to rest too. In fact, forget it, just to be safe. Wipe it from your mental hard drive.

Next time…

I’ve got to be honest, I’m juggling four different projects right now and (at the moment) none of them have inspired a ranty blog post. So next week may just be some random cartoons or something unless any of you has a pressing question you’d like me to blather on about.

Until then… go write.

Categories