December 12, 2024

Basic Animal Responses

Okay, let’s talk about animals for a minute, and how we respond to those animals. Just some random thoughts I’ve had that sort of coalesced over the years. Take them as you will.

It’s a pretty basic human reaction to pat a dog. If a dog walks up and bonks their head on your knee, you give them a pat on the head or a scratch behind the ears or maybe a full belly rub depending on said dog’s position at the moment. It’s something most of us do by instinct, and we usually want to do it so bad we’ll end up asking complete strangers for permission to do it. It’s almost like a reflex action. Dogs. Pets.

In fact, it’s such an ingrained thing, it’s kind of unusual when someone doesn’t want to pat the dog. Sure, there’s some folks who might refuse for health reasons, possibly emotional ones, but overall… if someone doesn’t want to pet the dog, it makes us wonder a bit, doesn’t it?

That’s why I laughed when, many years back, I saw a skit where Benny Hill described a horrific movie about a man on a blood-soaked rampage of violent revenge that bordered on torture porn, which the comedian then called “a loving tale of warmth and compassion.” When the interviewer asked him about this, Hill grinned and said, “At the end, as he’s leaving, he pats the dog on the head.”

Now remember this. Patting the dog. We’re going to come back to it later.

There’s a writing term you’ve probably heard called saving the cat. It was coined by screenwriter Blake Snyder in his book titled (wait for it) Save The Cat! No, I’m serious. There’s a lot to be said about the book, but for our purposes right now, let’s focus on that title phrase and what it means.

Saving the cat is when my protagonist does something—usually something small and simple—that assures us they’re a decent person. It’s a narrative shorthand that tells us this is someone we should be rooting for. Helping a neighbor. Feeding a stray. Giving the other half of their lunch to someone. Making a point of leaving a good tip, even if they can’t really afford it. And yes… maybe even saving a cat.

Two things about this I think are worth mentioning. First, these things don’t need to be directly linked to my plot. Personally, just me, I think it’s a little better when they’re not, or only very loosely at best. It’s not something plot-driven, it’s something character-driven. They’re just random, relatable events that show my character (or characters) in a good light.

Second, whatever this moment is, it should happen kinda early in the story. This is a logic thing. By the time we’re halfway through my story, my audience should have a pretty good handle on the protagonist. It’s kind of late for me to give them a little nudge. I’m not saying my characters can’t leave a nice tip or feed a stray at this point (you should always tip well and feed strays), but by now this is just going to be part of their established character, not something shaping how we feel about them. After all, things have different emotional weight depending on where they happen in a story. Make sense?

Now, what’s funny about this is Snyder got the term “saving the cat” from the movie Alien. At the end of the film, the crew decides to blow up their ship to kill the alien and our heroine Ripley makes a point of grabbing the ship’s cat, Jonesy, and getting him to the shuttle rather than leaving him behind. The cat is saved and screenwriting manuals are changed forever.

But the thing is… this happens in the last half hour of the movie. We’re ninety minutes into it. If somebody haven’t figured out Ripley’s the hero at this point, I don’t know if seeing her save Jonesy is going to change anything for them. So the very act saving the cat is named after… isn’t really a save the cat moment.

And all of this brings us back to patting dogs.

There’s a weird moment a lot of <cough> less well-developed stories have that usually involves an antagonist being redeemed in some way. And this redemption is often tied to them doing something… well, really minor. They went on that blood-soaked rampage and murdered hundreds of people but heeeeey, they scratched that good boy behind the ears so I guess they’re okay. All’s forgiven! It’s a weak excuse to switch a character from villain to hero for… reasons.

I call this patting the dog (from the previously-mentioned Benny Hill skit). There’s two key things that give it away. First is that it’s trying to make us change how we see a character, and that change is almost always from negative to positive. Saving the cat is trying to establish our perception of a character, but patting the dog is usually trying to reverse it. And doing so in a clumsy, unnatural way that doesn’t match up with everything else we’ve seen the character do.

Second is that patting the dog almost always happens much later in a story. Again, logic. If I’m trying to change your thoughts on a character, you need to have existing thoughts on a the character. I have to have built them up as one thing before I can change them to something else. So patting the dog is very much a third act sort of thing.

And I’m not saying characters can’t have a big change over the course of a book. But that’s just it. When someone’s patting the dog, it isn’t over the course of a book, it’s happening all at once. It’s a switch flipping and now things are different.

Y’see, Timmy, these two ideas often get lumped together, and I hope I’ve helped you see they’re very different things. One’s a useful tool and one… I probably want to avoid.

So maybe I want to look at that little story beat from my current work in progress and see which category it’s in. Does it happen earlier or later in my book? Is it helping my readers get to know a character or trying to make them think differently about said character? And if it’s trying to make them think differently, is it doing it in a believable, natural way?

Those are some questions I’ve been asking myself lately, anyway.

Next time… I don’t know. Maybe I’ll get to squeeze in some quick thoughts about the holidays? But if not, I guess we’ll be doing the end of the year wrap up.

Until then… go write.

May 3, 2018 / 1 Comment

Dogs and Cats! Living Together!

            Pop culture reference!  From a movie I used to love and now have mixed feelings toward because of a bunch of internet trolls.
            But anyway…
            I was working on a rough outline for a book I’m hoping to write next year, and it occurred to me that I’d written a classic device into the story. About halfway through the book, my protagonist saves her cat.
            …in a really clever and freaky way, I assure you.
            You’ve heard that phrase before, yes?  Saving the cat?  I’ve talked about it here once or twice, and this little incident made me think it might be worth mentioning again.
            “Saving the cat” is a term screenwriter Blake Snyder came up with many years ago.  It’s when my character does something simple and quick early on in my story that gets everyone on their side.  The example Snyder uses is saving a cat.  My heroine sees a cat stuck in a tree, she gets the cat out of the tree.  No big deal, moving on, right?  It’s just a simple action or moment that assures my readers that this character is an overall decent human being.
            (fun fact—“saving the cat” is a reference to Ripley saving Jones in Alien. Seriously.  Look it up.)
            Remember in the first Captain America movie, when scrawny Steve Rogers stands up to Hodge out behind the movie theater, even though Hodge is twice his size?  That’s a saving the cat moment.  How about in Wesley Chu’s The Rise of Io, when the title character makes a point of sharing her food with the mangy dog that hangs around outside her apartment?  Or when poor unloved Harry Potter sympathizes with the snake in the zoo about being raised in captivity? 
            All of these are save the cat moments.  They’re small, almost inconsequential things that rarely have repercussions in the larger plot. But they affect how we view the character.
            Now, here’s two key things to remember when I’m playing around with a save the cat moment.  First, as I mentioned before, they almost always come fairly early in my story.  Second. the reader has never been against the character who’s having this moment.  Because saving the cat isn’t about changing my reader’s opinion of this person, it’s about emphasizing their opinion.  It’s a shortcut to help my reader like them more and get invested in them sooner so I can move on to bigger and better things.  The plot, for example.
            Why do I mention these key things?
            Well, there’s another device that mistakenly sometimes get lumped in with saving the cat, but it’s really the exact opposite.  It’s not even a device so much as a bad habit some people have.  It’s called patting the dog.  This is when one of my characters does a small token thing late in the story and it’s supposed to make up for the numerous awful things we’ve seen said character do up ‘til this point.
            See, patting the dog is usually third-act type stuff, because I’ve spent all my story up til now establishing this character in a certain way, that they have certain beliefs and loyalties.  And the whole point of patting the dog is to then reverse how my reader feels about this person.  If up until now, we wanted to see them dead under a bulldozer, at this point we should cheer for them.  This one small act’s supposed to cause an emotional 180 in the reader.
            Like I said, it’s pretty much the exact opposite of saving the cat.
            It’s worth noting—patting the dog is almost always applied to antagonists.  Usually as some kind of twist to turn the bad guy into some sort of anti-hero, or even a full on hero.  When Wakko murders a dozen families and their children, but then realizes killing *this* person would be wrong… that’s patting the dog.  Same with the evil cheerleader who’s made Dot’s four years of high school a living nightmare, but then decides to chip and help make posters for a bake sale.  So’s the evil villain’s loyal lieutenant who tortures and maims our hero’s friends, but then discovers he has some vague relationship with the protagonist and decides to turn on his boss of ten years.       
            Now, this isn’t to say I can’t reverse how my readers see one of my characters.  That’s one of the big goals in writing—to change how people think about things. But it’s never going to be a quick fix I can pull off with one paragraph.  It’s going to take lots of moments and a lot of work.  It’s a process that can’t be rushed.  Even if I’m doing it with a clever twist, the reader needs to look back and see that the seeds of this change stretch all through my story.
            Because you may remember the other word for when someone does a sudden change of beliefs and loyalties.  It’s called a betrayal.  And no one likes to be betrayed. 
            Even if it’s just by something they’re reading.
            Next time, I’d like to talk a bit about what’s going on in that other scene.
            Until then, go write. 
July 4, 2014 / 3 Comments

The Road to Redemption

            I went back and forth over the title for this week’s little rant.  It felt too easy to go this way.  Hopefully you’ll find it in your hearts to forgive me.
            I wanted to take a few moments to talk about redemption tales.  Someone asked about this a while back—a long ways back, I believe—and I thought it could make an interesting post.  Redemption is tough to qualify, though, and it took me a while to put my thoughts into some form that, well, anyone else would comprehend.
            That happens to me a lot.
            Which brings us to today.
            One key thing I’ll be bringing up a lot for this is empathy.  A good redemption story relies heavily on me knowing how my readers will respond to various incidents and actions.  If I don’t have a good idea how something will go over, it’ll be easy for either end of my redemption tale to seem pointless, confusing, melodramatic… or all of the above.
            A redemption tale can either be the main thrust of my whole story or it can just be part of a single character’s arc.  Either way my story has to hit a couple of points.  Not in the sense of “introduce the motivating incident by page 17,” but more in a general “let’s talk about the story and the characters” way.  If I don’t have these points in mind, there’s a good chance that my “redemption” story is going to earn some rolling eyes and a hearty laugh or three.
            So… with all that in mind.
1—Does my character need to be redeemed?
            This is one of those “obvious” things that far too many folks mess up.  If I’m going to tell a redemption story about Yakko, he needs to do something that requires redemption.  This is step one, and it’s kind of bothersome how often I see people who miss this point. 
            I’ve seen more than a few folks who try to structure big redemption moments around characters who haven’t done anything wrong.  It’s really great that Yakko wants to sacrifice himself to make up for his past sins, but if he doesn’t have any past sins… well..  That’s not redemption, it’s just a pointless sacrifice.  Yakko needs to have something in his past (or do something early in my story) for which he needs some form of honest redemption.  For most of this post, I’m going to call that the key event.
            That “past” aspect is important, but I’ll get to it in a few minutes…
            This is my first big empathy moment as a writer.  If I can’t predict what actions (or lack of actions) my audience will see as redemption-worthy, this story can get silly pretty quick.  Yakko should not be going on a ten year penitent crusade around the world to make up for feeding his cat tuna instead of chicken.  If he’s really guilt-ridden about that nickel he picked up off the sidewalk when he was six… again, I’d better be writing a comedy.
            What was Yakko’s key event?  Did he sneak a peek at his roommate in the shower?  Write a bad check?  Get someone fired?  Rape or murder someone?  Maybe lots of someones…?
            That brings us to…
2Can they be redeemed?
            Somewhat related to the first point.  There are certain acts that are unforgivable.  That’s true in any society, past, present, or future.  Sometimes people do things that are beyond redemption.  It’s really tough to imagine anything a serial child rapist could do to make up for what they’ve done in the past.
            Yeah, I’m sure some of you are thinking “they could die,” but that’s not redemption, is it? That’s vengeance, and that’s not what we’re talking about.  And I’m going to talk about death in a little bit.
            So when I’m writing Yakko’s redemption tale, I need to really think about what he’s done.  Again, some of this is going to be an empathy issue.  Will my readers think his key event is a redeemable act? 
3Do they want to be redeemed?
            Again, this may sound obvious, but I can’t force redemption on someone.  That’s not how it works.  Yakko needs to want it.
            And maybe he doesn’t.  Maybe Yakko doesn’t feel like he did anything wrong.  Perhaps he paid his fine or wrote his apology letter or served his time and considers the matter closed.  Or maybe he knows it was wrong and just doesn’t care.  Some people are like that.  If Yakko’s one of them, it’s going to be tough for me to write a redemption story about him.
4Why haven’t they done it before?
            Okay, in order to explain this point, I want to toss out what I think is a fairly firm rule of thumb…  Feel free to agree or disagree down below.
            In a good redemption story, a notable amount of time needs to pass between the key event and the redemption for that event. 
            Y’see, Timmy, in my opinion one of the main elements of redemption (from a story point of view) is guilt over the key event.   If I don’t feel guilt, then why would I want redemption (see above)?  And if I’m taking care of things immediately after the key event, this isn’t so much redemption as it is… well, cleaning up.  Yakko may feel horrible about having to do this clean up, but does he really feel guilty?  If I hit someone with my car, it’s the difference between calling 911 and sitting with them until the ambulance comes… or switching my headlights off and speeding away.  I may feel bad in both situations, but they’re two very different situations.
            That being said…  Why didn’t Yakko stop immediately? What made him run from his key event?  What’s kept him from admitting it or doing anything about it until now?  Denial?  Fear? 
            Which brings us to a two-part point…
5AWhy are they doing it now?
            If I accept that Yakko has tried to disavow or hide that key event for weeks or months or years… why is he looking for redemption now?  What’s changed for him as a character that he’s decided to acknowledge this and make amends somehow?
            This is another big empathy moment because this is a big decision for any character, and it goes against what they’ve done up until this point.  If this isn’t a believable change of heart, my whole story’s going to fall apart.
5BWhy are they doing it now?
            From a story structure point ofview, why is this happening now?  Odds are Yakko’s going to start looking for redemption in this story, because I write about active characters who actually do things.  So, as an author, why have I included this?
            Am I just looking to round out Yakko a bit as a person?  Is this the main plot of my whole novel?  Either way, this decision and the repercussions from it need to fit into the structure of my story and into Yakko’s arc as a character.
            Last but not least…
6Does it balance the scales?
            At the end of the day, every redemption story comes down to this.  Does what Yakko did now make up for what he did then?  Does he believe it does?  Do other character think things are even now?  Even more importantly, are my readers going to think this is a fair trade off, or is it going to come across a little thin or forced?
            It’s worth mentioning death.  All too often writers try to use death as the ultimate balancing agent.  It’s seen as the automatic “redemption now” act.  Sure, Yakko raped, killed, and pillaged his way across three continents, leaving thousands physically or emotionally scarred in his wake, but in the end he died saving those two campers from a grizzly bear.  And that makes it all okay, right?
            No, of course not.  In fact, if not handled just right, death can come across as a “he got off easy” situation, cowardice, or even a cop-out on my part.  I don’t have to deal with all these complex emotions and repercussions if Yakko takes a trio of bullets in the chest, but I can still be praised for my artistic handling of the situation.
            That’s the idea, anyway.
            On a related note, a redemption story where the character doesn’t redeem themselves in the end is just… well, kind of pointless.  It may have been very pretty from a vocabulary-metaphor-symbolism point of view, but it isn’t a redemption story.  Or much of any story, to be honest.  I may feel it’s beautifully tragic and ironic, but I think most readers are going to find themselves wondering why they just wasted the past few hours following a guy who doesn’t accomplish anything…
            And there you have it.  A few questions I need to ask myself if I’m trying to do a redemption story.  And if I don’t have some positive answers for most of them, well, maybe I need to look again at how I’ve set up my story.  Or my character. 
            Because there’s a good chance they’re not on the road to redemption.
            Next time I’d like to work backwards a little bit.

            Until then, go write.

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