January 18, 2024

Acknowledgments

Okay, one last start-of-the-year post. I promise. I won’t ask you to think about anything else writing-related.

Well, not until next week. But that’ll be different stuff.

Last week I talked about process and diminishing returns. That maybe the way I’m doing things right now—no matter how long I’ve been doing them—might not be the best way for me to do things. Maybe just for this project, maybe… overall. Sometimes we just need to look at what we’re doing and how we’re doing it and figure out if there’s room for improvement.

The catch here, of course, if I have to be willing to improve. I have to acknowledge there’s a problem that needs to be fixed. Or at least a rough spot that could use some sanding or lubrication or something.

And like I mentioned before, that can be tough. Nobody wants to admit they’ve been doing things wrong or that they’ve possibly wasted a lot of time beating their head against a wall when the door was right over there. I mean, it even had a bright red exit light over it.

So look… here’s four things I should be willing to graciously acknowledge about my writing.

1) My first attempts at writing aren’t going to be good
When we first start writing, it’s tough to admit something we wrote isn’t good. We put in the time and the effort (okay, maybe we only put in one of those) and ended up with a solid three pages that were… mediocre, maybe. Possibly just bad.

But this isn’t anything to be bothered by or ashamed of. It’s normal. You didn’t expect to make a perfect three-layer cake the first time you tried. Didn’t think the first time you started jogging it’d be as effortless as some runners make it look. Why would writing be any different?

None of us like to be the clumsy rookie, but the fact is it’s where everyone starts. Especially in the arts. People love to tell stories about those gifted prodigies who won awards and prizes with their first attempt at something, but the truth is most of them are just that—stories. It’ s folks cherry picking (or ignoring) the facts to create a narrative that helps them push an idea. Sure, there’s a few actual gifted amateurs out there—very, very few—but the vast majority of us have to work at something to get good at it.

You noticed I said “us,” right? Lots of folks think of Ex-Heroes is my first attempt at a novel, but it wasn’t. There was the very clumsy early work Lizard Men from the Center of the Earth, a super-derivative sci-fi novel called A Piece of Eternity, a puberty-fueled fantasy novel (embarrassing on a number of levels), some Star Wars and Doctor Who fanfic, The Werewolf Detective of Newbury Street, The Trinity, The Suffering Map, about half of a novel called Mouth… and then Ex-Heroes.

And I can tell you without question that most of those sucked. In many different ways. It doesn’t mean I didn’t try to sell some of them (we’ll get to that in a minute), but I couldn’t improve as a writer until I accepted that I needed improvement.

2) My first draft isn’t going to be good
There was a point where I ‘d fret over my writing. I’d worry about individual words, each sentence, every paragraph. I’d get halfway down the page and then go back to try to rewrite the first paragraph. And then I’d get to the bottom of the page and rewrite it again. My productivity was slowed to a crawl because I kept worrying about what had happened in my story instead of what was going to happen.

It was a very freeing moment for me when I realized my first draft was pretty much always going to suck. And that’s okay. Everybody’s first draft sucks. We all have to go back and rework stuff, no matter how long we’ve been doing this. Everyone. I’ve seen some folks argue that they don’t technically do drafts, per se, but if you look close even they admit they rewrite a lot.

Once I could admit that and shrug off all those worries about word choice and sentence structure and dialogue and everything else… well, it became a lot easier for me to finish a first draft. Which meant I could do a second draft and a third draft. And then maybe even sell something.

3) My writing’s going to need editing
Okay, this seems like an obvious second half of the last admission, doesn’t it? If my first draft is bad, clearly it’s going to need some editing. Thing is, there’s a lot of folks who hear “it’s bad” and immediately move on to the next thing (I’ve got a whole school of thought about why this is, but that’s a different topic). Because my writing is perfect, so you saying it’s bad must mean there’s some inherent flaw in the plot or the characters that would mean rewriting the whole thing and who has time for that?

Look, we miss a lot of stuff on a first draft. On reflection, that character may be a bit of a stereotype. That dialogue could be a little sharper. I use that one turn of phrase a lot. I mean, seriously, it’s in every chapter.

And holy crap. Chapter nine? What was I even thinking? That’s just gone. Deleting the whole thing. Best if nobody ever sees that. It seemed like I needed it at the time but now that we’re doing this whole “admitting” thing… yeah, it should go. Doesn’t matter that I spent three days writing it. Gone. Remember to fix all those chapter numbers now…

Truth is, the editing is where we actually start to get better. It doesn’t happen by going to seminars or reading how-to books, it happens by sitting down and working on the writing until it’s better. And sometimes, yeah, it takes time and effort and multiple tries to make things work. Worse yet, no matter how much we learn, we’ll always find new mistakes to make and new things we can mess up.

Ha ha ha, you say. Well, only for so long, right? Eventually I’ll hit the point where I’ve figured it all out and writing holds no more mysteries. I will solve writing, yes?

Ehhhh, not really.

One of our goals is to come up with something new. We’re going to try these characters in that setting, this plot with those characters, maybe even some types of characters I’ve never tried writing before. And all these new combinations mean new things to learn and new mistakes to make in my early attempts. Running some quick and kind of horrying numbers, I can safely say I’ve been trying to tell stories for over forty-five years now (which is really weird when you consider I’m definitely still in my late thirties) and I really wish I had this down to a science. But the truth is I just finished a major rewrite on a book that’d already gone through four drafts. Because… well, it needed the editing.

4) My writing’s going to be rejected
Look, not everything’s going to appeal to everyone. Doesn’t mean it’s bad, it’s just that people have different tastes. They have different moods. No matter how hard we try to be fair, we like and dislike things for random reasons. Maybe it was a good story but the main character has the same name as an ex things ended really poorly with. Maybe I’d just seen one too many journal-style stories that week. Heck, maybe I had mild food poisoning at the time.

Good stuff gets rejected sometimes. It’s just a fact of life. Heck, even with the list of publishing credits I’ve got now, I’ve had short stories rejected, book proposals, comic proposals, all sorts of stuff. Rejection got less painful once I realized it wasn’t some personal attack, just a person who didn’t connect with my story at that moment for some reason.

Also probably worth admitting the ugly truth. Sometimes we also get rejected because… well, our stuff’s just not that good. Two agents asked to see The Suffering Map and both sent me a polite “sorry, not for me” letter. And they were (in retrospect) 100% right to do so. It wasn’t a great book and it had a lot of problems.

Oh, and please don’t fall into the trap of thinking something’s automatically good because it got rejected. We’ve all seen the folks who see rejection as proof their book is too good for those agents and Big Five publishers. We’re being honest here and admitting the truth, remember?

Y’see Timmy, if I can admit some of these things to myself, it can only make me a better, stronger writer. These aren’t flaws I have to wear forever like a big red letter A. Really, if I look at the above statements and my gut reaction is “Well, yeah, but this doesn’t apply to me,” it’s probably a good sign I’m not admitting some thing to myself.

So as you step fully into this new year, take a good look at your writing, and be willing to acknowledge what’s there.

Next time, I may blather on about first drafts a little more. Or tabletop games. Or maybe something else, if anyone has requests.

Until then, go write.

June 17, 2021 / 1 Comment

Experience Points

I’ve mentioned experience once or thrice over the past few posts, and I figured it might not be a bad thing to blather on about. It’s one of those things we all talk about and acknowledge, but also all like to believe we’ve got enough and don’t need any more. Mostly because… well, how much is enough? How do you even measure experience? Are there real-world units of experience?

Anyway, let me toss out a few things we can all think about. Like this story you may remember. It’s funny and I’ve told it before.

As it says over on the About page, I’ve got really old New England roots. I mostly grew up in Maine, but I spent my high school years down in Plymouth, Massachusetts. Yes, with the Rock and the Mayflower and all that. One of the big tourist attractions there is Plimoth Plantation, a sort of ongoing LARP museum/interactive show of the original colony in the year 1627. Likewise, all the actors there are playing specific, actual historical figures from that year. You can walk in, talk to the different “residents,” and they’ll answer questions about what they’re doing at the moment or “current events.” Sometimes, depending, they’ll also ask about your odd and extremely improper clothing (young lady, are you showing your shoulders?!? In public?!?)

(weird fun fact—if you’ve ever seen that late ‘80s movie Warlock, the whole “Boston Colony” sequence they show at the beginning with the little town is actually Plimoth Plantation)

Anyway… a friend of mine from high school worked at the Plantation. They assigned her an age-appropriate historical role, and part of that role was getting married at the end of the summer to another character, Experience Mitchell (ahhh, Puritan names). The thing was, my friend kinda had a behind-the-scenes thing for another Pilgrim. So on the big day, she told me one of her co-workers gave her a “wedding gift” in the changing room, a t-shirt that said…

            Experience is what you get when you don’t get what you want.

It was a clever pun, yeah, but the phrase stuck with me because… well, it’s true.  If you talk to anyone who’s considered experienced, it’s because they failed or screwed up. Probably a lot.

Now—somewhat back on track—in one of the Sandman books, I remember someone (I think it was Eve?) told Matthew the Raven that everyone has at least three great stories in them. This is true, but I think there’s also an unspoken corollary there which is just as important. And it gets ignored a lot.

Yes, we all have at least three great stories in us, but we also have all have lots and lots of bad stories in us. Dozens of them. Maybe even hundreds. We have awful characters, contrived plots, cringe-worthy dialogue, and some incomprehensible structure. We’re not even going to talk about those horrible twists or the very awkward sex scene.

Yes, I’m saying we. I’ve written sooooooo much bad stuff none of you are ever going to see. My third grade attempt at a novel, Lizard Men From the Center of the Earth.  My middle-school sci-fi novel.  My Boba Fett and Doctor Who fan-fiction. My junior high fantasy novel.  My high school werewolf-detective novel.  My college novel, The Trinity.  My after-college-moved-to-California novel, The Suffering Map. And mixed in there are a ton of comic scripts, short stories, screenplays, and I think even one solid attempts at a stage play. Thousands of pages.  Thousands of hours of work.

And pretty much across the board, all that work sucks.

It sucks on different levels, for different reasons, but don’t doubt that most of it sucks hard. I spent weeks and months and years in one case writing stuff that should never again see the light of day. I’ve got no problem admitting it. In fact, being able to admit it let me move from being a random dabbler to a serious writer. I spent about twenty years digging through all those bad stories and found the good ones underneath.  Maybe even one or two great ones.

Writing all those stories was my experience. I had to get them out. Whenever you hear about an overnight success or an amazing “first” novel, odds are that writer’s got a really long string of awful work behind them. Sure, there’s always a chance they really are an overnight success—sometimes those great stories are right on the surface, the way a prospector might kick over a rock and find a gold nugget just sitting there. But for the most part, becoming a good writer means a lot of, well, not getting what you want. Doing the work and then doing… more work.

Y’see, Timmy, there’s an all-too-common belief that just finishing something means it’s good. I mean, I made it all the way through to the end on my first try. That’s a lot of writing. That novel must be worth publishing and being read, right?

But the truth is, the vast majority of first novels are awful. And that’s okay. The second ones are pretty bad, too. Ex-Heroes was my first published novel, yeah , but it was my seventh-and-a-half attempt at writing one. And, as I hinted above, I’m really glad it was the first one people saw.

Because that junior high fantasy novel… jeeeeez, less said about that one the better. So embarrassing. On so many levels.

Sometimes we pour our hearts into something, spend weeks or months or even years on it, and we still don’t get us what we want. But at least we get some experience. If we admit we need it.

Next time, I think I want to talk about what was happening a few days before this.

Until then… go write.

November 29, 2018 / 3 Comments

Next Time, Gadget! Next Time!!

            Wow, November’s almost over.  Where’s this month gone?  Hell, where’s this year gone?  Can you believe Black Panther only came out a little over eight months ago?  Seriously.
            Anyway…
            The end of November also means we’re closing in on the end of NaNoWriMo.  About, what, a day and a half left?  Maybe a little less, depending on when you read this?  I hope it’s going well for you.  I’m sure you kicked ass, but I hope you realize that.  Whatever you got done this month is an achievement.  So many people talk about writing, but you went out and did it.
            How much did you get done?  Thirty thousand words?  Forty five?  Sixty?  Are you one of those inhuman folks who closed in on ninety thousand words (an average of 3000 words a day—I know lots of pros who’d envy that kind of stamina).
            Which brings me to one of the best things you’ll get out of this.
            Let’s say you ended up with 45,000 words.  An average of 1500 a day.  Not a novel, but it’s halfway there, easy.  It’s a good solid novella as is, and there are some markets opening up for that sort of thing.

            But here’s the thing…

            If I did this once, I can do it again.  Those 45,000 words are inarguable proof that I’ve got the ability to produce words at a good rate.  At a professional rate!  Which means I could do it again in December and boom look at that! A ninety thousand word manuscript, if I keep going on the same thing.  That’s a novel.  Any publisher on Earth would call that a novel.
            Are they 90,000 perfect words?  Ehhhh… probably not.  But it’s a very solid first draft.  And if you produced a first draft, it means you’ve got it in you to do a second and third draft.  You can’t deny it.  The proof is right there.
            Even better—you can do it again!  Maybe in March and April.  Keep up that same rate and there’s another 90,000 word first draft.  Hell, maybe next time you’ll be just a little faster.  Now that new manuscript’s 100,000 words long.  One.  Hundred.  Thousand.  Words. 
            And we both know you can do it, because you just did it now during NaNoWriMo.  And you can do it again.  And again.  And again..
            A bunch of times here I’ve mentioned my early attempts at writing novels.  The Werewolf Detective of Newbury Street.  The Trinity.  Even the wonderfully goofy, very early-oeuvre masterpiece Lizard Men from the Center of the Earth.  One thing they had in common was that I didn’t finish any of them.
            Another thing they had in common is that nobody bought them.  Nobody was really interested in them.  Because they were incomplete.  I didn’t have the stamina—or the confidence—to finish them.

            The Suffering Map is the first thing I finished.  It’s the first thing I wrote that made it to second and third and fourth drafts.  It’s also—no coincidence—the first thing of mine that got any interest from agents and editors.

            Did they buy it?  No, of course not.  It’s still awful.  I mean, let’s be honest–it was my first finished book.  There was so much clumsiness in it, on so many levels.
            But I finished it.  So I knew I could finish another one.  A better one.
            And I did.  I wrote my next book in almost a third the time.  Or a tenth, depending on how you want to look at things.  And that book sold.
            Being able to produce words is a huge accomplishment.  Having the discipline to keep doing it is fantastic.  And if you’ve managed to do ninety, fifty, or even just ten thousand words this month, you’ve proven you can do this on a regular basis.
            So, congratulations.  You just won NaNoWriMo in one of the most important ways you can.
            Next time, I thought I’d bounce a couple character ideas off you.
            Until then… go write!
October 18, 2018 / 3 Comments

Chalk Outlines

Oh, hey, it’s Thursday again.

A few weeks back I asked for possible topic ideas and somebody mentioned outlines.  It’s a good topic, and a good time for it since I’m early into a new book.

Fair warning up front.  This whole post is very much going to follow the golden rule.  Outlining is an intensely personal process, and it changes from author to author and even from project to project.  Figuring out what works best for me (or you) might take four or five or twenty attempts.

Hey, nobody said this was going to be quick and easy.

Nobody who knew what they were talking about, anyway…

Outlines are tricky things.  Depending on who you ask, they’re the most important part of the process or a complete waste of time.  They just need to be a few rough lines of notes or pages and pages of meticulously planned out beats.  They can make things incredibly restrictive or let me spit out pages without a moment of hesitation. 

As I mentioned above, I think outlines are incredibly personal.  I’ve talked once or thrice before about how everyone has their own method when it comes to storytelling.  Maybe outlines are part of that method.  Maybe they’re not.

A good analogy—one that’s going to come up a lot here—is travel plans.  There are lots of different ways to travel.  Some of them might make perfect sense to you.  Some of them might be terrifying.  Again, it’s all about what works for you.

So let me blab about how outlines fit into my method a bit.

Or how they’ve fit over time.

First, there’s a pair of terms you may have heard before—plotters and pantsers. It’s (supposedly) the two big groups writers can get divided into.  Plotters are the folks who plan everything out in advance.  Pantsers make it up as they go along—by the seat of their pants.  Get it?  Hahaa, funny stuff. 

This is pretty simplistic, though, and I’ve had a couple discussions with other writers about the problems with such basic classifications.

I started out as a pantser.  I’d sit down at the keyboard and just type and type and type.  New characters, plot points, subplots… the book just went where it went, y’know.  This was how a lizard man from the center of the Earth ended up finding a crystal cave and wielding Excalibur.  Yes, that Excalibur.

Granted, I hadn’t even hit puberty yet.  But even after I did, most of my attempts at writing were usually just me coming up with one clever idea, starting at a point that I knew would take me straight to that idea, and filling in the rest as I went along.

And there’s nothing really wrong with that method.  It’s kinda like grabbing that special someone, throwing some clothes in a bag, and just going.  Pick a direction and drive.  Choose a flight at the airport.  Just go and see where you end up.

I still remember when I made the next big leap in my sophomore year of college.  A lunch conversation with a woman I was dating sparked an idea for a story about an immortal wandering the world.  Which sparked the story of another immortal.  Which implied a third.  And suddenly I realized this would be the beginning of a really cool book.

A week or so later, in the midst of writing all this down, it struck me that I had no idea what this book would actually be about.  I knew the characters, had cool origin stories for them, but past that… 

So, for the first time, I sat down and figured out—in advance—more or less how this story was going to end.  I came up with a pretty solid idea what actions the heroes and villains would be taking on the final page.  Who was going to win.  Who was going to lose.  Even a clever denouement.  And I knew it was a denouement because I’d just learned that term a few weeks earlier.

This is the slightly more planned trip, if we want to keep using that analogy.  Also in college, one of my best friends and I talked about driving cross-country after graduation.  We knew we wanted to end in California, but past that…  The rough plan was just grab clothes, maybe cameras, and go west.  Probably in her car, which was much more suited to a roadtrip than mine.  We knew eventually we’d hit California and the Pacific and who knows what along the way.

We never ended up going.

Anyway… time passes.

My next big outlining leap was kind of a bookkeeping thing.  I tended to scribble out five or six key plot points, but kept most of the story in my head.  Even with big, novel-sized projects.  When I decided I really wanted to start taking this seriously, one thing I started doing was writing everything down.  Every plot point, every idea, every snippet of action or page of dialogue.  When I finally sat down to write, I’d already have five or six pages of jumbled… stuff.  I might spend an afternoon putting it into a rough order and then—done.  Outline.

If we want to stick with our road trip analogy, this is when we know we’re taking the southern route across the USon our way to Los Angeles.  We’re also going to be stopping in Gracelandand Roswell.  A pretty good idea of direction with a few markers along the way.

Again, perfectly acceptable method.   Fine way to do things.  The first four books I sold (sold for actual money) were all written that way.  My book -14- had a little over eight pages of notes, and that included two and a half pages of character sketches. 

It was right around this time that I ended up with Crown Publishing (a division of Random House) and became a writer with a contract.  I mean, I’d had contracts before, but this was the first time the contract came first.  Everything I’d done up until this point had essentially been on spec, me writing the book at whatever pace I wanted and then hammering out a deal afterwards. 

What I was really dealing with now was a schedule.  A timetable of when things had to be done.  This wasn’t just about me anymore.  People had given me large advances based on the idea I could stick to these schedules.

My first contract with Crown was rough.  Exciting, but rough.  I ignored a lot because holy crap I was a Random House author now!!! 

My second contract…

I’ve got to be honest, the second one was brutal.  I’m still kinda aching from it.  Aching in that “Maybe I shouldn’t’ve asked Conor McGregor if he wanted to step outside” way.  It was about two years of near-constant stress trying to get through three books, start to finish.

And to be very clear—it wasn’t about them.  Despite what you may hear on some sites, the folks at Crown weren’t evil taskmasters or uncaring overlords or anything like that.  Hell, my editor gave me extra time whenever I even hinted at needing it.  he wanted the best book they could get.  Of course, extra time on book one meant I was getting into book two later, so I’d have less time for that…  But still, that was all me.  He was fantastic and accommodating pretty much every time an issue came up.  Everyone there was.  So don’t even think of using this as evidence of how “mean and demanding” traditional publishers can be.  It was absolutely, 100% nothing of the sort.

No, all that stress was on me.  My ambling, feeling-things-out-as-I-go method of writing was fine when I could go at my own pace.  But now I was on a schedule.  Those spaces in the outline where I still needed to figure things out had to be a lot smaller, because I just didn’t have time for them.

So—with some gentle prodding from my agent—I started doing larger outlines.  Now I actually figured out the majority of the story points and plot beats and character arcs in advance.  All the twists.  I had to have an ending—an entire ending—mapped out.

If we want to fall back on travel plans, this is when you’re going past “plans” and into more of an itinerary.  Things are mapped out hour-to-hour now.  Most notably, when you’re done traveling.  I just had that trip to Texas last weekend and honestly… having a full itinerary set up for me was kind of comforting.  Of course, my mom tried doing a family trip like this for us when I was twelve and it was… well, a bit less than fun.

My first couple outlines like this were just shy of twenty pages.  And really, that’s nothing.  The book I’m working on right now has a forty-two page outline.  I’ve got the next book about 2/3 plotted and it’s already close to thirty.

Want to hear impressive?  Back when I was doing a lot of screenwriting interviews, I talked with  Tony Gilroy about his script for Duplicity.  He had, by his guess, a sixty page outline.  For what would eventually be a120-130 page screenplay.  He had the whole thing nailed down.

And to be clear, this took time.  Lots of time.  It flexes different mental muscles to be examining the story in a much more clinical way.  And twice I had to junk half my work and start again.  A week or so of work—gone.

I spent about three months last year working on a handful of outlines (one of which I may never do anything with, after all that hammering and rewriting)

To be honest… I’m still not entirely sure I could say outlining saves time.  It may cut four or five weeks off the writing time, but if I spent four or five weeks working on the outline… well, it all just balances out, doesn’t it?

I guess we’ll have to revisit this six or seven months from now.

Again, please don’t take this as me saying you have to use this last method if you want to be a successful writer.  There are no such guarantees and  it’s all going to vary from person to person.  Like I just said, I’m still not 100% sure it’s going to help mebe  successful.  You may try a few of these versions before you figure out which one works for you.  Or you may find a different one altogether.

So think about the path you want to take.

Next time… I’d like to talk about why this is all happening.  To be more exact, why it’s all happening right now.

Until then, go write.

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