August 2, 2019 / 1 Comment

Killer Sex Robots and Other Stories

I’m having a really crap day, but fortunately for you, this was already pretty much done. And maybe blabbing on about writing will make me feel better about stuff.  Probably not, but what the hell…

I’d like to babble on about another one of those “this is so self-evident why are we wasting time on it” ideas that… well, seems to come up a lot. 

As writers, we get cursed with ideas. Tons and tons of them. Books, comics, movies, epic television franchises, soooo many ideas. And, naturally, we want to use as many of them as we can. Cause they’re all friggin’ fantastic, right?

But, as I’ve mentioned here once or thrice before, that’s not always a good thing, no matter how fantastic my ideas are.  More isn’t always better. Sometimes stories get cluttered with ideas. I want to create a certain kind of character, use this cool idea I saw in a Gizmodo article, explore a few different themes, develop this awesome backstory I came up with, and then wait until you see all the stuff in chapter two!

We’ve all done this. Be honest. If I think I haven’t done this, it probably means I don’t realize I’m doing it right now in my current work.

Now, to be clear, there’s nothing wrong with having a lot of stuff in a story.  My book Dead Moon touches on zombie horror, body horror, sci-fi, action, mystery, and comedy. There’s a lot of talk about sex. There’s some politics. There’s some questions about self-worth and finding your place in the world (or the solar system).

But if you asked me… I’d tell you it’s about zombies on the moon.  Horror and sci-fi.

Let me give you a less personal example. I watched this geekery movie recently that was… okay, let’s just say it was about AI (or was it?  Maybe cloning? I’ll never tell). Anyway, there was a lot in it about the ethics of creating an intelligence solely for a specific purpose (is this slavery??). There was also stuff about the morality of assassination. Plus a lot of assassination-related action scenes. Then questions were brought up about the possible ethical issues when the scientist starts having sex with this thing she created. More so when it turns out the body said scientist made for this AI is the spitting image of her dead husband. Plus there’s a heist element as they plan to rob the CEO of the company. And some torture porn. Arguably some parenting, nature-vs.-nurture aspects, corruption of the innocent bits, too.

Now, all of these could be cool things to bring up in a movie. Hell, any one of them is probably a story in and of itself.  There’s a lot of fascinating character moments that can happen with almost any of these.

But again… what is this story about?

’Cause this AI movie made it about everything. The filmmakers gave every one of these elements equal weight. It was the ethical AI-assassination morality-action-sex issues-heist-torture porn-corruption movie we’ve all been waiting for. Just search for that category on Netflix.

(it’s not on Netflix—the category or the movie)

Is something just a conceit for the story?  Cool.  But to be clear… what’s my story then?  If I’m using clones to tell a long-distance love story, that’s cool.  Super clever. One of you should take that and run with it. But if that’s the case, I probably shouldn’t spend half the book talking about the science behind the cloning.  Likewise, if I’m writing a taut thriller about cloning assassins… maybe there shouldn’t be 250 pages of clone-love in there.

Subplots? Great.  Parallel plots?  Fantastic. Twiststhat subvert the plot? SOOO COOL! But what is this book about? What’s the dominant idea here? What aspect of the story are we spending the most time with?

Here’s a way to think of it.  There’s a Hollywood term you may have heard—the elevator pitch. It basically means I should be able to explain my story in one or two sentences, the length of an elevator ride. It comes from the awful idea that I should leap at people when I find myself alone in elevators with them. Because who doesn’t respond positively to that?

Anyway, if I got a chance to elevator-pitch the AI story above, how many of these things do I mention and explain? How many would I leave out? When I’ve only got thirty seconds to tell my story, what parts of it do I not bother telling?  It’s not going to be 100% accurate, sure, but it’s a safe bet my elevator pitch is going to make me really focus on the key things in my story.

And if I can’t focus on them… well, that’s probably telling me something.

Y’see, Timmy, it shouldn’t be that hard to explain what my story’s about.  It can have lots of elements—and hopefully it does—but there should be an overriding idea I can point to and sum up in a few lines.  “It’s about an android assassin who starts to question the morality of his existence, especially when he learns more about his creation.”

Which, alas, is not what that movie was about.

Next time, let’s talk about winding things up.

Until then, go write.

July 25, 2019

Standard Shots

San Diego Comic-Con was absolutely fantastic this year, in so many ways. It was wonderful meeting some of you in person, and maybe some of you are reading this now because you met me there in person. And if that’s the case… well, I’ll try not to disappoint you

All that said, I wanted to blather on for a few minutes about how you shoot movies.

As some of you know, I’m a big movie person. I worked in the film industry for many years  I wrote about the industry for many years. I had some lower-level success as a screenwriter. And I still watch lots and lots of movies. Some of them are even good ones.

This shot is an over.

If you watch a lot of movies, too, you may have noticed most scenes break down into a pretty standard group of shots. Masters, overs, and coverage is what they’re called. Masters are those big wide shots where we see everything and get a sense of where everybody’s standing. Overs are that shot where we’re looking at one character, but another is still prominent in the foreground, like we’re seeing over their shoulder (get it?). Coverage is the close shot, just somebody’s head and shoulders—or maybe even tighter—as they speak or react to things.

And there’s a reason these shots are so popular and common. Masters help establish the scene and the dynamics between characters. Overs help us see the connection between them.  And coverage lets us get close and feel the reactions and emotion.

How I cut these scenes together can tell me something, too. Maybe this scene is so intimate that it’s mostly coverage.  Or maybe it’s still early on and we don’t need that  tension close proximity brings yet, so there isn’t any coverage. Which shots I use and how I put them together says something about the scene. Again, it’s a film language we’ve all absorbed over the years.

Of course, there are lots of filmmakers that move past this basic framework. Perhaps their master shot involves a dolly move. Maybe we’re going to push in from the over and turn it into what’s essentially a straight coverage shot, or expand out from an over to reveal the big wide master. There’s even a special kind of shot called a oner (one– er) where we’ll see the entire scene (or scenes!) in a single, often elaborate shot. All of these are valid storytelling devices, and I’ve personally been there on set when skilled directors deviate from this basic formula to do some fantastic stuff (ask me about John Paragon’s water bottle warehouse sometime).

But…

The key thing to remember is that, again, master-over-coverage is the standard. It’s the accepted method of storytelling for filmmakers and the movie audience. This is the foundation we all work from, and our understanding of the story is built on that foundation.

So if I’m going to deviate from that baseline—and it feels super-silly to say this, but I’m betting it’ll still confuse come people—if I want to do shots that aren’t part of that baseline, they need to be better shots. They need to convey more information. They need to cut together easier and smoother than the regular ones. They need to tell the story in a way that improves on that baseline. Because why would I do shots that are worse than the baseline, right? I can’t say “well, this shot won’t really fit anywhere, but it’ll look fantastic.”

And yet… lots of directors do this. They either never learn how things cut together and shoot way more than they’ll ever need, or they’re so desperate to do something “new” that they waste time with shots that are just… well, unusable. They’re impossible to cut into the story or just plain irrelevant. If you’ve ever watched a movie and suddenly found yourself thinking “that’s a weird shot,” odds are pretty good you’re watching something where the filmmakers don’t know how to shoot or edit their film.

Anyway, why am I talking about filmmaking? Isn’t this supposed to be a writing blog?  Like, book writing?

Sure it is. But on a lot of levels, storytelling in any format faces the same challenges. What do we tell and how do we tell it?

In a way, books have their standard shots, too. Ways we’ve all come to expect the story will unfold. My readers expect Friday to follow Thursday. That characters will sound like real people. They’re going to assume my antagonists will lose and my hero will, on some level, get a win.

This isn’t to say things won’t go another way, of course. There are always exceptions, and I think it’s fair to say most great writing is built on exceptions. Some people bend the rules or break the rules or set the rules on fire with a flamethrower-armed drone and then launch those rules into a volcano.

Y’see, Timmy, the thing I need to remember is that these deviations have to be better than the norm. I don’t want to be doing things that lessen my story and make it harder for readers to get into. Sometimes, we all get so focused on the small parts, we ignore that bigger picture. I may think having a two page description of the clouds over a building is beautiful and artistic, but does it serve the book as well as a quick description that lets us get back to the story?  Having every chapter in the book told from a different point of view is unquestionably a bold choice, but does it improve anything? And, yeah, having my main character die moments before achieving the goal they’ve been striving for may be very dark and gritty and tragic… but is it a good ending?

All successful storytellers eventually learn how to sift through the material they’re working with and figure out what bits will work in a given story.  Something might be clever or cool or the hot new storytelling trend that all the cool kids are doing, but the real question I have to answer is whether or not it’s right for what I’m working on.  Because if it isn’t, if I’m just deviating from the basics for the sake of art, well…

There’s a chance my audience may not make that leap with me.

Next time, I’d like to talk about what my story’s about.

Until then… go write.

May 23, 2019 / 1 Comment

Recycling

So, I wanted to blather on about something that seems to come up now and then.  I’m guessing for at least three out of four of you, this is going to seem kinda obvious.  But for that other person… you may really need to hear this.  No matter which direction you’re approaching it from.

I’m a big fan of recycling. Fan’s probably not even the right word. It just seems like a no brainer to me. Why wouldn’t you do it? Why would someone be against it? We recycle our glass and plastic. We compost a lot of our food waste and cardboard and even some old clothes. Yeah, you can compost old clothes.  Weird, I know.

We reuse and repurpose a lot of stuff, too. That comes out of, well, being poor.  Even though I’m on a much better footing these days, financially, I still try to reuse things. We never broke the habit of using those spaghetti sauce mason jars as glasses. Half our Tupperware is take-out containers. And I still look at frozen pizza boxes as potential tanks.

What’s odd, though, is a certain subset of folks who’ll mock you for doing this with your writing.

I’ve brought up many, many times the need to cut manuscripts.  We write so much stuff that gets trimmed away.  Clever bits of descriptions.  Cool dialogue.  Sometimes whole scenes, subplots, or even whole characters. When it comes time to hone and focus that first draft, all these things can fall under the editorial knife.

Now, weird as this may sound—like I said, for most of you this is going to sound bizarre, but—some people think this cut material’s gone for good. It’s been deleted. Even if some record still exists, it’s unusable now. Toxic. Radioactive. It’s somehow been tainted forever.

I think a lot of this comes from people who lean a little too heavily on the art side of writing. Oddly enough… the ones who don’t write that much.  They get a little too focused on the idea and the craft and the ART of it. I put these words together in this way for this story.  I didn’t use them like that or like that, and so pulling them out and putting them somewhere else would just be wrong.  It’s not what I first intended.  It’s not what those phrases were created to do.

If I listen to those folks too much… or maybe if I am one of those folks (it’s okay, admitting it is the first step)… I probably have a somewhat shallow view of recycled material.  Those dialogue exchanges that I cut, or that subplot or character… they’re not going to work anywhere else.  I’m not being artistically honest or something like that.  How could a character crafted for story A possibly work in story B? Dialogue that I’d intended for X just shouldn’t work coming out of Y’s mouth, especially if Y’s in a completely different book.
And if I do try it and it does work… well, that just says something about me, doesn’t it?  I probably don’t know what I’m doing. My writing must be pretty thin and generic if I can just pluck some material from here and drop it in over there.  I’m probably lazy as hell in other aspects of my life, too.

If you happen to be the one out of four who thinks this… sorry.  It just isn’t true.  In any way.  Just in case my tone wasn’t carrying through.

Of course I can repurpose material. Artists have done it throughout history.  We jot down notes for one thing and end up using them for another.  We cut from that and then repurpose it for this.  Exchanges of dialogue. Neat ways to describe something.  Maybe a whole scene of morning-after awkwardness or a supporting character who got nixed for space.

Granted, none of this is going to slide right in without a bit of work and some tweaks.  I’m probably going to have to change a few proper nouns, and possibly a few personal pronouns, too.  Maybe an adjective or three.  That’s just the nature of such things. But it’s still absolutely fine to use it.

And honestly, because it’s older stuff I didn’t use before… I may have improved since I first wrote it (hopefully I have). That was a great bit back then, but y’know, if I just did this it’d be fantastic.  Or maybe he seemed like a good character for back then, but now I realize this should all really be centered around her.

I’ve got a book coming out later this summer/early fall called Terminus(that’s probably what we’re calling it), and it’s got a discussion between two characters I’ve been trying to use for almost eight years now. Seriously. I had to cut it from another book, but it’s got some great character stuff and I’ve always wanted to use it. Terminus finally gave me a great place where it could fit. And, yeah, it needed some adjustment to fit in this story with these characters at this point in the overall story. But it’s still 80-85% the same and I think folks are going to love it when they read it.

Still not convinced? Are you one of those one out of four who’s ready to pop down to the comments and point out I’m one of those lazy hacks who barely qualifies as a real writer?

How about Ray Bradbury? Is he a lazy hack? Most of Fahrenheit 451 is recycled ideas, after all. Bradbury had already used the firemen (the book burning ones) in a bunch of different short stories.  They even show up in The Martian Chronicles.  He’d also done longer stories about book burning and corpse-burning (seriously).  The spider-like Mechanical Hound is from an old short story he’d never finished.  There it‘s a law-enforcement tool used by sheriffs and police. He lifted the entire description, almost word for word, and dropped it into 451, along with some dialogue about it. Heck, the whole book is an expanded version of his short story “The Fireman” which he expanded into a novella and then expanded again into a full book.

And he’s not alone. Lots of writers have files of material they had to cut. And they’re always trying to find that material a new home.

Y’see, Timmy, yeah, writing is an art. But like every kind of art, the “how I do it” is entirely up to me. My manuscript might be pristine and pure and new. It might make Frankenstein look like somebody with a small appendectomy scar. But honestly, none of that matters. The only thing that matters is the manuscript I have at the end. Does it flow? Are the characters believable?  Is the plot interesting? Does the dialogue ring true?

Then it’s good.  And that’s all that matters.

Next time… okay, to be terribly honest, next time is the day before my birthday. One of those milestone, “we should make note of this” birthdays. What I’m saying is, I’m probably going to be drunk. Which means I’ll end up talking about Godzilla or something.

Until then… go write.

May 16, 2019 / 2 Comments

…Could Cut Diamonds

At the Writers Coffeehouse this past weekend we talked a little bit about starting a book, which is something I blabbed on about here just a few weeks back.  I thought it might be worth going over one particular aspect of both discussions.
There’s one thing any writer needs to understand if they want to be successful. It took me  a while to get it.  Really get it. 

Ideas are cheap.  Ridiculously cheap.  They’re a dime a dozen.  I’d guess on an average day I have at least a dozen random ideas for books, short stories, screenplays, or television episodes. 

Now, in my experience, beginning writers tend to hit one of two problems when it comes to ideas, and they’re really two flipsides of the same issue. 
One type of writer laments that they never have good ideas.  Yeah, I might have a couple clever thoughts, but they’re not, y’know… book-worthy.  Not like some of the stuff out there. Wanderersor  Middlegame or Black Leopard, Red Wolf or… I mean, all that stuff is so good.  On so many levels.  The ideas I come up with all feel kinda average.  They’re not worth writing about, so I don’t write. I wait for the good ideas to strike.
If I’m the second type, I have too many ideas.  I’ve barely finished writing my third screenplay this month but I’ve already got an idea for a series of epic novels.  Which leads me to a comic book series.  And a podcast.  And a collection of linked short stories. I can barely keep up with all the ideas I have.

In either case, I’m probably suffering from a misconception.  The same one, really. I think anything that goes on the page has to be pure, award-winning gold.  The difference is that the first type of writer won’t put anything down because they know it isn’t  gold, whereas the other folks are assuming it must be gold because they put it down on the page.

Make sense?

The catch, of course, is that most of the stuff that I put down isn’t going to be gold.  It’s going to be rewritten and edited down and polished.  I shouldn’t be thinking of story ideas as gold, but more like diamonds.  When I find a diamond in the wild, it’s a crusty black lump.  They’re not sparkly or faceted, and they definitely don’t look like they’re worth six or eight thousand dollars per carat.  Diamonds need to be cut and recut, measured and examined, cut again, and then polished some more.  That’s how they get ready to be placed in a setting and shown off to the world.
So that first group of writers is tossing out all those black, coarse stones because none of them look like engagement rings.  The second group‘s busy sticking the crusty lumps on gold bands and asking you to pay three months salary for them. 
Hopefully it’s easy to see why neither of these is the right approach.
What’s the trick, then? Is there a way to know which ideas are the good ones to spend time cutting and polishing?  How can I tell if it’s an idea with potential or a bad idea or maybe a good idea but just one idea too many?

Well, y’see Timmy, the ugly truth is… a lot of the time, I can’t tell.  I just need to do the work.  I might go through a hundred pages or a solid week or three of outlining and realize there’s not really anything there.  A fairly successful friend of mine spent months working on a novel.  He got almost 70,000 words into it before he realized… it just wasn’t working.  So he stopped and moved on.

Sure, yeah, he probably could’ve cheated a bit.  Tweaked a few things, maybe tossed out a deus ex machina or two, but in the end it didn’t work because it didn’t work.  No clever phrase or substituted word or literary sleight of hand was going to change that.

I know a lot of folks have trouble accepting this, even though we all understand this sort of thing happens in a lot of other jobs. Chefs come up with cool recipes they never get to use.  Engineers design things that never get built.  Hell, do you have any idea how many unproduced scripts there are floating around Hollywoodthat have Oscar-winning screenwriters behind them?  Every creative person puts out a lot of material that never gets seen by anyone.  We do a lot of work and it gets cut or replaced or just… not used.

Don’t get paralyzed wondering if your ideas are gold.  Odds are they aren’t.  But you’ll find some diamonds in the rough, and once you know how to spot them it’ll be an easier (and quicker) process to find them next time.  For now, take what you’ve got and work with that.  There’s a chance there’s a shiny diamond or two in there somewhere.  If you put the work into them.

Speaking of cutting out excess material, next week I wanted to talk to you about recycling.
Until then… go write.

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