November 28, 2016 / 2 Comments

Cyber Monday IV: The Von Trappening

            If you’ve been following this page for any amount of time, you know I hate pimping my own work, but we’re officially in the Christmas season now.  And in theory this is the big internet shopping day.  And the marketing people—who are seriously wonderful folks—have dropped certain hints.  Sooooooo…
            I have to ask you all to buy stuff.
            I’m so very, very sorry.  I’ll try to be quick.
            Here’s a list of my books and also a few anthologies I’ve got stories in.  Put them on your holiday wish list or get them as gifts for friends and family members. I’ll put links to most of them, but you can also scroll down through that sidebar on the right and find links to pretty much every version at every store you could ever want.
            Also, there’s still about a week to place orders with Dark Delicacies in Burbank.  You can order a book through them, leave instructions for an autograph, and I’ll swing by there to scribble in said book.  Again, do it in the next week and you should have said book in your hands in time for the holidays.
            Really, either way, just go to your local bookstore.  They’re cool and they could use the business, and then you’re not one of those conformists falling for that Cyber Monday capitalist nonsense.
            Anyway…

            Many of you are probably here because of the Ex-Heroes series.  Ex-Heroes, Ex-Patriots, Ex-Communication, Ex-Purgatory, and as of this spring Ex-Isle! All of these are available in a number of formats and a number of languages.  Also, Audible’s included the first two books in a fantastic sale today soooooo… move quick if audiobooks are your thing.
            The Fold came out in paperback this year, but I think there are still some hardcovers kicking around if you know where to look  Early on someone described it as something like a horror-suspense novel disguised as a sci-fi-mystery, and I’ve been using that ever since.  The audiobook’s narrated by the always-amazing Ray Porter.  It’s also loosely connected to another semi-popular book I wrote…
            At least a third of you have probably found your way here because of –14— my odd little Lovecraftian-sci-fi-urban-horror-mystery novel.  There’s a paperback, an ebook, and another audiobook narrated by the amazing Ray Porter (it’s part of that big Audible sale, too).  And, if things progress as planned, Team Downey’s finally shooting the pilot this spring.

            You can pick up all of The Junkie Quatrain as either an ebook or an audiobook (no paper, sorry).  It’s my attemptat a “fast zombies” tale, a series of interconnected stories I’ve sometimes described as Rashomon meets 28 Days Later.  It also features a recurring character of mine, Quilt, who keeps showing up in different stories in one way or another… 
            The Eerie Adventures of the Lycanthrope Robinson Crusoe also got a brand new edition this year, with a damned fantatic new layout. It’s the more-or-less true story of how the legendary castaway ended up on that strange island, some of the things he found there, and some of the things that found him.  I admit it’s a bit of work to read, but I still love it. 
            I also have a ton of short stories out in anthologies right now.  The big one is The X-Files: Trust No One, edited by the wonderful-in-so-many-ways Jonathan Maberry and with stories from Gini Koch, Tim Lebbon, Heather Graham, Brian Keene, and more.  My story here is “The Beast of Little Hill,” a classic Muder and Scully tale about roadside attractions and fake aliens.  Supposedly Chris Carter really enjoyed it, which is… well, cool.
            Naughty or Nice is a collection of fun, twisted holiday stories which run… well, the full gamut.  Don’t get it for your nine year old, let’s say that.  Or your less-than-open-minded mother-in-law…
            Corrupts Absolutely is a collection about superheroes gone wrong.  Mine’s a little standalone called “Bedtime Story,” about a hero called Omnes and some parents trying to explain to their little boy why the way the world is the way it is.
            You can pick up Kaiju Rising, which contains “Banner of the Bent Cross,”my WWII pulp adventure featuring the first team up of mercenary Dar Carter and history professor Ken Kraft  It also has a fantastically funny story by Peter Stenson (author of Fiend).
            There’s also “The Apocrypha of Gamma-202, ” a story about robots and religion, which appeared in Bless Your Mechanical Heart.  You’ll also get some great stories from Seanan McGuire, Ken Scholes, and Lucy Snyder.
            And thus ends my shameless Cyber Monday appeal to capitalism.  Again, so very sorry, but please tell the marketing folks you read it.  I’ll also do another list later this week with some great books I’ve read by other, much better authors.  And please don’t forget my Black Friday offer if you happen to be someone who needs it.
            Please feel free to resume your internet shopping.   Browse responsibly.  Clear your history on a regular basis. 
            No, don’t click on that—that isn’t really from PayPal.
July 17, 2016 / 2 Comments

It’s my SDCC schedule!!

I just thought I’d put this here on the off chance anyone wanted it.  Also gives me a centralized location to send folks.
Wednesday night I’m going to be at Comikaze—LibertyStation. It’s a preview night fundraiser for the Kevin Workman Foundation, from 6-9:00PM with drinks, cosplay, and a few familiar folks hanging out. Jonathan Maberry will be there, too, along with V.E. Victoria Schwab, Jason M. Hough, Peter Orullian, Scott Sigler, Greg Van Eekhout, and posibly a few others. This is off-campus and open to everyone—no passes, no reservations, nothing.  Buy books there, bring books, get autographs, hang out, support a good cause.
Thursday I’m wandering the con. If you can find me, you may claim your three wishes.
Friday I think I’m going to do what I’ve done in years past.  I’m going to hang out at Geek & Sundry (aka Petco Park) and have lunch.  There may be other creative-type folks with me.  Please feel free to stop by and chat. I’ll probably be there… let’s say roughly noon-thirty to two.  Maybe a little earlier or later on either end.  Geek & Sundry is another off-campus event thing where you don’t need a ComicCon pass or anything like that to attend.  Just walk in. 
Saturday from noon to one I’m doing a signing at the Crown booth (1515) in Random House alley. They’ll have the paperback version of THE FOLD there, but Mysterious Galaxy (over in booth 1119) has told me they’ll have some other things of mine.  And you can bring anything else you like, of course.
Saturday evening at 6:00 I’m on a panel about worldbuilding and storytelling. That’s in room 23AB.

There may be another signing on Saturday, but I may not know until last minute.

Sunday I may be there for a bit, but there’s a chance I’ll head out early.  If the three wishes have not been claimed by this point, this’ll be your last chance.
Actually, one other thing… Would it bother anyone if I did something like this now and then?  The blog would still be 95% writing advice, but maybe once a month there’d be a post about something else. Still probably related to writing, but in a bit more of a fringe way.  A little bit if self promotion like this, but also some random thoughts on publishing, reviews, Amazon, and other stuff that will probably get me into trouble further down the line?

Let me know.

Hope to see you in San Diego!

May 6, 2016

The Challenge Round!

            Back from Texas Frightmare, where a fantastic time was had by all.  Well, maybe not all, but everyone I talked to seemed to be having a good time.  If one of those folks happened to be you, thanks for stopping by…
            Also worth mentioning—this is post #350 here on the ranty blog.  I’m kind of amazed I’ve managed to come up with this many posts. Even more amazed that so many folks keep reading it.
            So thank you all very, very much.
            But on to today’s (hopefully) helpful rant…
            A basic element of storytelling is the obstacle.  It’s what stands between my characters and whatever it is they want.  In The Fold, solving a puzzle for his oldest friend is what stands between Mike and getting back to his normal life.  A lot of time and a whole lot of space stands between astronaut Mark Watney and getting home to Earth.  The monstrous Zoom stands between the Flashand keeping his home city safe, but so does the potential risk of regaining the “speed force” that makes him the fastest man alive.
            Although, seriously… is it just me, or for “the fastest man alive” does Barry run intoa lot of people who are faster than him?
            Folks may have different thoughts on this, but—personally—I think an obstacle is slightly different from a conflict.  It’s just terminology, but I’ve noticed that exterior problems tend to be called obstacles a lot of the time, while interior ones are almost always labeled as conflicts.  In that example above Barry has to defend the city and his friends from Zoom (obstacle) but also has to weigh the risk of setting off the particle accelerator again to regain his powers (conflict).  Make sense?
            Now, while in strict literary terms either of these can be correct, I prefer to use the term challenge.  I’ve found that thinking about “obstacles” tends to guide the mind toward physical impediments, like parts of an obstacle course.  While this isn’t technically wrong, it does seem to result in a lot of the same things.  This is when you get challenges that have an episodic feel to them.  Character A defeats obstacle B, then moves on to obstacle C, and finishes up with D.
            Anyway, I’ve gone over it in the past, but I thought it might be useful to go over some tips about challenges.  Some of them you might not have considered before, and a few of them… well, one or two it’s kind of sad that I feel it’s necessary to bring them up.
            For example…
I have to have one.
            Yeah, this sounds basic, I know, but it’s surprising how often I see stories where people either sit around doing nothing or just stroll through events with no worries or effort.  They’re geared up for whatever they might run into, from werewolves to biological warfare.  Anything they don’t have just appears.  Anyone they meet is willing to help.  Any lucky break that has to happen does so at the perfect moment.  I know this sounds silly to most of you, but it’s honestly stunning how often this happens in amateur books and screenplays.  Heck, it’s bothersome how often it happens in professional writing.
            There needs to be something between my characters and their goals, because if there isn’t, they would’ve accomplished these goals already.  If I want a LEGO set, I  can walk up the street to Toys R Us and get one– that’s it.  Not exactly bestseller material, no matter how much pretty language I use.  On the other hand, if I want the Transforming Interlock-Cube Tactical Operating Chestplate that MIT designed for a black-ops branch of the NSA… well, getting that’s probably going to involve getting past fences, computer-locked doors, armed guards, a laser security net, pressure-sensitive floors, a badass female ninja, and that’s before we find out Theodore’s a traitor and he betrays us all (knew we shouldn’t’ve trusted that guy…)
            That’sa story.
My characters need a reason to confront it.
            If my characters are going to take on a challenge, they need a reason to do it.  A real reason.  Watney isn’t alone on Mars growing potatoes as part of a psychology experiment—this is his only real chance at survival.  When things start to go bad at the Albuquerque Door project, Mike doesn’t stick around because he can’t get an Uber to the airport—he stays because the lives of his new friends are at risk.  If Zoom isn’t stopped, he’ll kill thousands of people just to amuse himself.
            Make sure this reason is really there.  It may be obvious in my head why the characters are going to undertake a challenge, but is it that clear on paper?  This is especially true for more internal challenges, where my readers need to see why Mike is so hesitant to use his gifts and why it’s a big deal when he finally embraces them.
I need a reason for it to exist.
            A combination of the first two points.  Nothing’s worse than a challenge that has no reason for existing in the world of the story.  No past, no future, no motivation—it’s just there to be something for the protagonist to overcome.  We can probably all think of a book or movie where an obstacle just popped out of nowhere for no reason at all.  That kind of stuff just weakens any story. 
            Challenges have a purpose.  They’re characters in their own right, or maybe obstacles other characters have set in my protagonist’s way.  There’s a reason Zoom exists (he was caught in Earth-2’s particle accelerator explosion), and there’s a reason he’s going after the Flash (he needs to absorb speed force to keep himself alive). He didn’t pop through a breach and start tormenting the Flash and company for no reason.  I need to think about why a given challenge is in my story, and if there isn’t a real reason… maybe I should stop for a few minutes and re-think it.
            I’ll add one other note here.  It’s generally better if the audience (reader or viewer) has at least some idea why said challenge exists.  They don’t need to know immediately, but I also shouldn’t save it for the last ten pages… or never reveal it at all and just vaguely hint at it.  “Oh, that demon that’s been hunting us since sundown… it’s probably after me. We’re psychically bonded.  Probably should’ve mentioned that sooner.”
It has to be daunting.
            It’s bad enough Zoom is about ten times faster that the Flash on a good day, but now Barry’s lost his powers altogether.  He can barely sprint across a parking lot.  Voodoo practitioner Kincaid Strange has to risk her career, her freedom, her life, and maybe even her immortal soul to figure out who raised an impossible zombie in her city.  If the Avengers don’t stop Ultron, it’s going to cause an extinction-level event and wipe out all life on Earth.  This is something I mentioned a few weeks ago—the stakes.
            Characters should never want to deal with a challenge, because let’s be honest– we’d all love it if more things were just handed to us.  Again, getting LEGO vs. getting the TICTOC.  A challenge needs to be something that gives the character (and the audience) pause, or else it isn’t really a challenge.  Tony Stark has built a suit of armor that can take on armies, and an even bigger suit of armor that goes over that one, but he still feels his bladder tremble when he realizes he just got the Hulk angry.
It can’t be impossible.
            There’s nothing worse than being on the wrong side of a sure thing.  Nobody reading this wants to get in a fist fight with Dwayne “The Rock” Johnson because we all know it’d be no contest.  None of us want to be given the responsibility of stopping a runaway asteroid or even just a runaway bus, because I’m willing to bet for all of us here (myself included) those would be things we just couldn’t deal with.
            If you’ve ever watched any sporting event, you’ve probably noticed they’re more or less evenly matched.  The Red Sox don’t play against little league.  NFL teams don’t face off against pee-wee football teams.  The most boring stories tend to be the ones where the heroes have no chance whatsoever of meeting the challenge.  Torture porn or Ju-On horror are great examples of this.  They’re great for a bit of squeamishness or a few jumps, but we can’t get invested when we already know the outcome.  I recently recalled someone theorizing that zombies are so popular because zombies are the monsters we can beat. Werewolves, vampires, demons, kaiju—if these attack, we’re just screwed.  They’re too far past us.  But I’m willing to bet everyone reading this has something within ten feet of them that they could take out a zombie with.
            As long as it’s just one zombie.  Maybe two or three…
            The other risk to be careful of here is if the challenge is completely impossible and my hero pulls it off anyway, it can look unbelievable and knock my reader out of the story.
            Actually, one last thing.  The challenge can’t seem impossible to the character, but have a painfully obvious solution to the reader.  My readers have to identify with my characters, and this kind of thing makes my characters unlikable by nature of their stupidity. That’s not going to win anybody points.
It should be unexpected.
            This isn’t an absolute rule, but it’s something I still lean heavily toward. 
            If there’s a challenge and my characters know about it, then that challenge immediately loses some of its strength.  If they have time to plan or prepare or equip themselves, the challenge shrinks accordingly.
            Consider this—every heist movie involves an enormous challenge—usually getting past security to break into a vault or museum.  There are many chapters or scenes of preparation.  Then, almost without exception, in the middle of pulling the job, something happens that the heroes aren’t prepared to deal with.  A new set of guards, new security equipment, or just that bastard Theodore betraying us and setting off the alarms in the elevator shaft.   This is where the story gets exciting.  If my heroes are so trained  and ready for anything that the job goes off without a single hitch, then there really wasn’t a challenge, was there?
            A bonus of the unexpected challenge is that it often gives my characters a chance to look better.  When they beat the unexpected challenge through sheer skill or cleverness, it makes them all the more likeable.  Because my readers are going to identify with them, and most readers like identifying with skillful, clever people
I need to resolve it. 
            Once I’ve set up a challenge, the readers need to see it resolved somehow.  We can’t set Zoom loose on Earth-2 and then just forget about him.  Once Mike realizes what’s going on with the Albuquerque Door, he doesn’t wash his hands and walk away.  I can’t have my hero pining over their lost love for the first third of my story and then never, ever address those feelings again.  Believe me, readers will remember these things.  Once I present a challenge to the audience it can’t be forgotten or ignored.  As Chekhov once said, if we see a phaser on the bridge in act one, we need to see it fire in act three.
            So make sure the challenges in your writing really are challenging, for the characters and for your audience.
            Next week—I’ve been going over a lot of general story stuff for a while, so I thought I’d take a few minutes to go over some things aimed more at the big screen.
            Until then… go write.
December 31, 2015 / 3 Comments

Last Year’s Resolution

            One last post squeezed in before I head out to play games and drink with friends.  Hopefully you’ve got some wonderful plans for closing out the year as well.  But first…
            Let’s talk about what we got done this year.
            My big goal for this year, like it has been for two or three years now, was to get two novels done.  It’s a goal I keep stretching for and always fall short.  I’m not sure if I can reach it or not, but I keep trying.
            How’d I do?
            Well, a good chunk of this year was taken up by Ex-Isle.  I struggled with this one a lot, for a few reasons, and a good chunk of that was my own fault.  I’d done a fair amount of work on it last year and then even more this year.  My editor looked at what I handed in and… well, he knew I could do better.  So I went back, hacked, slashed, and came up with a much nicer, cleaner book.  It’s the longest Ex book to date, word-count wise.  Tweaks and layouts on this carried us right into October, and I ended up adding a new chapter at… well, not the eleventh hour, but pretty close to 10:30.
            You’ll get to see if that was all worth it in just five weeks…
            When The Fold came out in June I did a bunch of promo stuff for it, including interviews and a half dozen or so original articles for a few different sites.
            For the past few months I’ve been working on my new project which is, as yet, untitled.  I’ve mentioned it here a few times, and I’m sure you’ll be hearing more about it next year.  I’m about 2/3 in at this point, and if all goes well I’m hoping my beta readers will be seeing it in late February or so.
            I also polished up a short-short story for the Naughty or Nice holiday anthology.  It was an idea I’d had a while back and getting invited to the anthology was just the kick in the pants I needed to make it worthwhile.  Plus, it’s for charity, so you score actual karma points when you buy a copy.
            Counting this one, I’ve done 42 posts for the ranty blog here, plus another 34 for the geeky hobby-based blog I keep up elsewhere.
            That’s what I wrote this year.
            What did you get done?
            To be honest… I’m a little upset with myself.  I was really ashamed of that first Ex-Isle draft my editor saw.  I’d also really hoped to have the new project out to beta readers by now, so I’m a solid two months behind where I’d planned to be.  I would’ve felt justified, at that point, in saying I had two novels finished.
            Yeah, maybe this sounds a little shallow to some of you.  I mean, I get to make my own schedule, write for a living, and here I am complaining about how much more I wanted to do.  Sounds pretty damned good as is, doesn’t it?
            Thing is, as we’ve discussed here many times before, good enough is never enough.  Good enough will never get a career going, and it won’t keep one going.  We have to be willing to push ourselves to be better, and to keep pushing ourselves.  We all need to set new, higher goals.
            One could even call them resolutions, if they were so inclined.
            With that in mind… what do you want to do next year?
            I hope you all have a peaceful and safe New Year.  Don’t drink and drive, be good to people, and kiss someone you love at midnight.
            We’ll talk again in 2016.
            Until then… go party responsibly.
            And then come home and write.

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