April 11, 2019
POV
That doesn’t mean we, as professional and aspiring writers, shouldn’t care about getting it right. I mean, most people can’t tell you the difference between an alligator and a crocodile. Doesn’t mean the difference isn’t there. And if I want to be taken seriously as a herpetologist—especially in the overall herpetology industry and community—I should probably learn what that difference is. And what using them means for my story.
That makes me think of another point that’s probably worth mentioning. In a first person story I’m getting access to all the narrator’s thoughts. I know what they know, realize what they realize, and so on. I mention it because this means I have to be very careful with any sort of reveal or twist. About how I structure a lot of stuff in my story, really. If I’m going to bring readers inside my character’s head, my character can’t suddenly decide notto think about something just because it makes things more dramatic. Sure, if you ask me a question I can give you a vague answer out loud, but I guarantee you that in my head I’m thinking of the exact, precise answer. When I see a giant crocodile in a clown suit, I don’t think “but then I saw something far beyond my wildest nightmares, which I will detail after the chapter break.” I just think “oh holy $@#% crocodile clown!! RUN!!”
Down side is that I’ve dragged the reader into the story and made them part of it. I’m taking control of them, which means I’ve robbed my protagonist of their agency. You’re going to do these things and feel like this and react like this. If you’ve ever played D&D (or any RPG) where the dungeon master just takes control of the whole game, it’s a lot like that.
The downside to third person omniscient is… well, I’m showing everything to my readers. And one of the major aspects of storytelling is concealing things from them. Deciding exactly when this gets revealed, that gets seen, this gets realized. If I’m inherently showing everything, then it’s going to be clear—maybe awkwardly clear—when I’m deciding not to show something. It’s like trying to do a striptease when you’re already naked. It can still be fun and sexy, but it’s also going to be painfully apparent what your hands are blocking.
Whoa, whoa, WHOA! The wrong point of view, you say. How can there be a wrongpoint of view? Sure, it may change the story a bit one way or another, but how can the point of view be wrong? It’s just an arbitrary decision I make about how I’m going to tell my story, right?
Okay, so we’ll just never peek inside Wakko’s head. Of course, any mystery fan is going to wonder why we’re seeing inside everyone’s head except his, and they’re probably going to assume (pretty quickly) it’s because he’s the killer. And they’ll be right. In which case my mystery has faceplanted pretty early on.
Of course, I could just decide to see inside Wakko’s head from the start, but now this isn’t a mystery. If we know he’s the killer from the start, this is more of a thriller. And it’s a tricky one, because now the investigators searching for Dot’s killer (yeah, sorry, he went after Dot) are going to be playing catch-up with the readers for the whole book. We’ve know it’s Wakko since chapter one, after all.
Think of it this way. Whatever POV I choose, it’s kinda like looking through a pair of binoculars. I can see this. But if I suddenly whip the binoculars over to look at that… well, it takes a couple of minutes. I need to find that, focus on it. And if I didn’t know that shift was coming—or that it even happened—imagine how disorienting it would be. What am I looking at now? Am I seeing it from a different angle? Is this even the same pair of binoculars? I need to make it clear to my readers this shift has happened. If they abruptly start seeing things from new angles or hearing new pronouns, they’re going to go back to figure out when things changed. Which means they’re not moving forward with the story anymore.
And that’s never a good thing.
Until then, go write.
April 4, 2019
Shadow Agency
This week—requests are granted! Also, as you may have noticed, the majority of responses I got in comments/ tweets/ DMs/ etc were in favor of the new layout, so I’m going to stick with it for now.
A few weeks back someone asked about characters. How do I get a sense of who they are. How do I make sure when they do something it’s what they’d do instead of just what the plot (and by extension—I ) want them to do?
Okay, these are two related-but-different questions. Let’s look at each of them on their own, then figure out that relationship-overlap. Which I think is what we’re aiming for with this request.
Also, because there’s a lot to unpack here, expect a lot of links to previous posts. I don’t want to bury you in too much rehashed stuff. You’re here for exciting hot takes on the art of writing, yes?
First off, how do I get a sense of who my characters are as individuals? What makes them unique? What makes them stand out?
One thing would be their general backstory and personal preferences. If I’ve got a character—especially one of my main characters or important supporting ones—I should know a lot about them. And I’m talking about me, the author. For almost all of my characters, there are things I know about them that never make it into the books. Maybe it’s about their relationship with their parents, their worst class in school, or their favorite bands. It can be games they play, people they’ve slept with, or their first car. A lot of this sounds like weird stuff, yeah, but all of this says a little something about who someone is, which means it’s going to affect how they react to the world around them.
There’s also their voice. The way people phrase things and the words they choose. Their background will have an effect on how they act, and it’s also going to effect how they talk. This is one of the easiest ways to make characters distinct on the page (or in an audiobook).
Also, I could think about how people react to this character. Do folks wince at the sound of Dot’s voice? Do they instinctively lean away from Wakko? Do they lean toward Phoebe? And are people right to react this way, or is it because they know something else that we don’t?
All of this should give me a really good sense of who my character is. Again—I probably won’t use all of it. I may never see Yakko stumbling through a date or listening to music or reminiscing about his old VW Bug. But these are all the little elements that help move a character from a basic stereotype and into actual, memorable person-hood.
Okay, the second part of all this is about these characters making decisions.
There’s a term you may have heard around the interwebs called agency. It first appeared back in the 1700s, when people were having Enlightening discussions about philosophy and sociology. At its simplest, agency refers to free will. Can a person make their own choices and affect the world around them? How much does the world they exist in restrict that ability to make choices? If I can’t travel alone, vote, or choose who to love… do I have free will, or just the appearance of free will? Do people in prison have free will? Free will may have gotten them there—or maybe the conditions forced on them by society did—but now they have almost no freedom to make choices at all, so…? Is there a point where I no longer have free will?
Anyway, that’s all heavy stuff. It’s a little different (and easier) for us when we’re talking about agency in a literary sense. Fictional entities don’t have free will because they’re… well, they don’t actually exist. But as a writer, I need to make my readers believe these characters are real people who are having an actual affect on the world around them. They need to do things, and these things need to matter. If cowards are suddenly going to leap forward and be brave, there should be a clear reason. If a cold person falls madly in love, we should understand why and how. If someone decides to open the spooky mystery box after it’s killed half their friends… well, we should be with them on this, even if we don’t like it.
Yeah, sure, it’s possible to make inconsistent decisions or choices that move the plot forward. We’ve all seen it happen. The wonderful A. Lee Martinez(he of the Constance Verity books and the Save The Movies podcast) came up with plot zombie a little while ago to explain this. It’s when characters are only acting in service of the plot, not out of any actual developed or established character traits.
This is, just to be clear, a bad thing. Y’see, Timmy, my characters need to face challenges and need to respond to them. They need to make choices—ones that are consistent with who they are. And the results of these choices should have a real affect on how the story plays out. Because if they’re not… Well, then they’re not really doing anything. They’re just empty puppets. Not even the good kind of puppets. They’re just sock puppets that I’m using to try to convince my readers this is a real story.
So make your characters do things. In character.
Next time, I’d like to look at some things from a different angle.
Until then, go write.
March 28, 2019
The Most Basic of Basics
Speaking of which…
Keeping in mind our limited time, I wanted to take a quirk moment to chat with you about one of the most important thing to learn in storytelling. This can easily be a make-or-break thing. I’ve heard contest directors talk about it, agents talk about it, editors talk about it. They all see it constantly and it makes all of them roll their eyes.
I’ve got to know how to spell if I want to make it as a writer.
Now I’m sure a couple folks have already rolled there own eyes and moved on to watching some cool YouTube videos. I mean, I said this was going to be about basics, but nobody thought we’d go thisbasic, right? We don’t need a grade school refresher. Besides, its the 21st century. People have spellcheckers on their phones! Technology’s made knowing how to sell pointless.Well… As I’ve talked about once or thrice before, spellcheckers are pretty much idiots. They can tell me if a word’s spelled right, but they can’t tell me if it’s the right word. It’s the classic there, their, or they’re argument.
And that’s the vocabulary half of this. Some of the greatest computers out there are pretty bad when it comes to understanding grammar, which means it’s doubtful they’re always going to know which word I’m trying to use. Which means there’s a good chance it doesn’t’ actually know if this word is spelled right or not. Did I want thereor their? Only one of them’s correct, and if I don’t know which it’s supposed to be…
F’r example, check out this list. I’ve done this sort of thing before. These are all words people used in articles on fairly popular, journalistic websites (some news, some entertainment) pared up with the word they meant to use. I’m willing to bet all those articles were spellchecked and given a good thumbs up from the computer, but the writer didn’t know the difference. Or maybe their editor. Or maybe both of them
reign and rein
And I’m sure you know what they all mean, right? You wouldn’t be laughing if you didn’t know bothof the words. If I only know one of them, well… that’s not entirely helpful, is it? Especially as a writer. Words are supposed to be my thing, the raw material of my trade, but I don’t know what they mean? Would you want surgery from a doctor who knew what some of your organs did?
Now, a common defense I see for this a lot is that I don’t need to know. Spelling’s not that important, and it’s all just an arbitrary constrict, anyway. Readers will get my meaning from context. If I meant polls and I wrote poles, when it’s actually in a sentence people will still understand what I’m trying to say
Yeah. Yeah, they will. That’s why most readers and agents and editors will excuse a mistake or two. We’re all human. We make typos. We get a little tired and bleary-eyed during that
But, y’see, Timmy, if I don’t know how to spell, if I don’t know my vocabulary, if I’m just depending on the computer too do it all for me… I’m going to make more of these mistakes. More and more, the longer my manuscript is. Dozens, maybe hundreds of them.
And, yeah, we’ll all gloss over one or two points where we just need to get it from context. Maybe even three or four. But there hits a point—and it really isn’t that high—where we start to wonder if this person really knows what they’re doing. Again, how many times do you really want to here your doctor joke “Wow, what do you think thatdoes?”
Want proof?
Well, I’ve littered half a dozen or so of these mistakes all through this little rant. You probably noticed some and chuckled. Hopefully all of them. I’m tempted to say someone might even leap down halfway through reading this to comment on the irony of my post on spelling having such blatant spelling errors. And they’d be kinda justified. Here I am, trying to say I understand the craft, that my words are worth your time, worth reading, and yet…
I’m making a lot of really blatant, basic mistakes in just three or four pages.
It’s understandable that they’d shake their head, scoff, and say “oh, no, good sir. Not you. Not today.”
To put it another way, we’d understand if I got rejected over that kind of thing.
And I don’t want to see anybody here rejected over that kind of thing.
This weekend—WonderCon!
Next time, I want to talk about what you can do. Or, really, what your characters can do.
Until then, go write.







