October 14, 2011 / 4 Comments

God is My Co-Writer

So, a few years back one of my friends read for a religious-themed screenplay contest. And, when it got to the point that he was pulling his hair out, I pitched in and read a few scripts for him (I owed him money, anyway). It exposed me to a lot of stories about God, Jesus, various members of the heavenly host, and—to be terribly honest—a lot of really bigoted, small-minded people. Not all of them, by a long shot, but enough that it’s worth mentioning, unfortunately.

Two weeks back I asked for ideas, and one fellow (stand up and wave, Matthew) suggested the idea of approaching God, or any god, in a story. How can you do it without annoying readers while still doing justice to your chosen almighty?
And then, by yet another odd coincidence, on one of my favorite message boards, a few of us were recently batting around the film The Adjustment Bureau, which, in the big picture, is about… well, guess.
First off, a few grammar and spelling points. If we’re talking about the Judeo-Christo-Islamic deity, it’s always God. Capital G. This also holds if you choose to call him the Lord. It doesn’t matter if you or your character are an atheist or agnostic or whatever—this isn’t a religious point, it’s just standard, accepted spelling. This deity is considered the definitive article and as such his (if I may be so presumptuous) name is always capitalized. It’s a proper noun. The same goes for the Bible. If you’re referring to the religious text that encompasses the old and new testament, it’s the Bible. You only use lower case when you’re speaking about a generic book of absolute fact, like if I tell you that Stephen King’s Danse Macabre is my bible.
And, really, if you’re going to write about Biblical-era tales, check out the MLA Handbook, because there are a bunch of unique grammar and spelling rules that apply to these names.

All of which leads to point two. I’m not talking specifically about God in this week’s rant, because a lot of the folks reading this are just as interested in Greek gods, Norse gods, Egyptian gods, Chinese demons, and cosmic entities from beyond time. But when it comes to stories, they all deal with a lot of the same issues.

Now, speaking of definitive articles, I’d like to start with an analogy…
In Danse Macabre, King tells a wonderful story about hearing William F. Nolan (the writer behind Logan’s Run and the legendary Trilogy of Terror films) talk at a convention. Nolan explained horror in terms of a closet at the end of the hall in a creepy, old house. Maybe the hero or heroine can hear something bumping around in there from anywhere in the house, and every now and then it thumps as whatever it is in there knocks an item off a hanger or tips a box off a shelf. As he or she gets closer, perhaps they can hear it scratching on the inside of the closet door. Endless scratching, scratching, scratching…
Finally, despite all our silent urgings, the character reaches out, turns the knob, and yanks open the door to reveal a ten-foot tall cockroach!!!
Thing is, even with the screams and the hissing and the mood music blaring, it’s kind of a relief to see that oversized bug. A ten-foot cockroach is pretty scary, no question about it, but a twenty-foot cockroach… man, I don’t know about you but that’d make me wet my pants pretty quick. It’s kind of a defense mechanism. Once I know what X is, I can imagine a scarier Y and X is reduced by comparison.
In the same way that naming the unknown horror lessens it, deities are lessened by defining them. When a writer tries to explain or show the scope of a god’s power, more often than not they’re really just establishing the god’s limits. If you tell me your god burns with the light of a hundred suns, I can say mine burns with the light of a thousand. If yours is a thousand feet tall and moves mountains, mine is ten-thousand feet tall and moves continents. The more the writer tries to show me, the easier it is for me to imagine something bigger and better (or nastier).

A great example of this is The Omen. No, the original. We shall not mention the remake here. Without giving away too much (although, why don’t you know this story already?), The Omen is about a diplomat who adopts a little boy. The boy, Damien, might be the Antichrist. I say “might” because… well, the movie actually makes you wonder. There are definitely people who think he’s the Antichrist. There sure are a lot of accidents and disturbing events that circle around the little boy. But the thing is… he never does anything. His eyes never glow, he never speaks in a deep, stentorian voice, he doesn’t shoot flames or lightning from his hands. Damien comes across as nigh-omnipotent because it seems completely effortless for him to get to anyone, anywhere—and that what makes him all the more terrifying. Because he doesn’t actively do anything, how’s anyone supposed to stop him? And what will happen when he does start being active?
Y’see, Timmy, defining something in any way automatically minimizes it, because the moment it’s been defined we can think of something bigger. Think of the little kid who yells, “infinity” and immediately gets countered with “infinity-plus-one!”
That’s why it’s always best to leave such omnipotent beings in the shadows rather than dragging them out into the light.  By their very nature, they’re vast, undefinable beings.  Thus, the moment they get any sort of definition they’re being lessened.
So, here’s a few quick thoughts for including a deity in your story.

Don’t—The simplest thing to do. Is a personal appearance really required for this story to work? The members of Congress have a big effect on my life, but I’ve never seen a single one of them in person. Heck, the only messages I’ve gotten from them have been spam emails and robocalls. But it doesn’t mean they aren’t there influencing aspects of my existence, and it doesn’t mean I wouldn’t be impressed if one of their aides gave me a call to chat about something. Which leads nicely to…

Minions—Gods of any type are impossible to fight, so including them on either side of the story equation really unbalances things. But I believe someone could beat cultists or demons or maybe even an angel. These are the beings my characters should be encountering. Remember, you can almost never get to the CEO because there’s a wall of flunkies, advisors, junior execs, and bodyguards in the way.

Silence is Golden—They used this one way back in It’s A Wonderful Life, when Clarence the angel would have one-sided conversations with the sky. Neil Gaiman did it in both The Sandman and the wonderful Good Omens (with Terry Prachett). Kevin Smith did it in Dogma. Mere mortals can’t hear the voice of God and expect to survive, so the Lord speaks through a number of mediums… or not at all. Keep in mind, to pull this off—especially the one sided conversation—your dialogue needs to be sharp and you can’t fall back on clumsy devices like repeating everything the silent person says just to make it clear what your god hates.

Comedy—People are a lot more willing to accept divine intervention (of one kind or another) if it has a comedy element. If I had to guess, I’d say it’s because when the writer’s not taking the matter seriously, it’s hard for people to have serious complaints. That’s why George Burns and Christopher Moore get away with mocking the man upstairs and The Last Temptation of Christ gets months of picketing. But this tone has to spread through your whole story. You can’t have your deity be the only source of comedy, because then you’re mocking him or her in the bad way.

Minimal Miracles—D’you ever hear the old saying about being so tough you don’t need to fight to prove it? More to the point, have you ever watched a movie where the bad-ass hero just fights and fights and fights and fights and fights? It gets boring, no matter how often he wins. Your omnipotent beings shouldn’t be expressing their power just to prove they can, because that power will start to get boring and take all the challenge out of the story one way or another. If everybody who dies gets brought back to life, what are people even fighting for?
Simply put… gods are the ultimate “less is more” when it comes to writing. The more a god—or demon, or cosmic entity—gets defined, the easier it is to name god-plus-one.
Next week… well, I’m going to miss next week. I’m one of the guests at ZomBCon up in Seattle. But when I come back, I’m sure I’ll have all sorts of scary and horrific things to talk about.
Until then, go write.
October 7, 2011 / 1 Comment

This Should Be Obvious…

I’m a bit under the gun right now, so I don’t have time to rant on and on like I normally do. But I wanted to toss out something for this week.

The late Michael Crichton has a book called Travels which is more or less an autobiography of his early life. How he entered (and eventually left) medical school, selling his first few novels, and getting involved in the great, grinding machine of Hollywood. It’s a bit dry at points, but there’s some pretty interesting stuff in there. Including a fun story about how he once almost killed Sean Connery with a speeding train. Also how he and his girlfriend were molested by an elephant while camping in Africa.

If those last two sentences don’t make you want to buy that book, you have no real business being here.

For our purposes today, though, the important thing is a piece of writing advice young Michael got from his dad. If you want to know the full story behind it, again, grab the book. I’ll give you the short form.

Be very careful when you use the word obvious or its adverbial kissing cousin, obviously. It’s one of those words that should always get a second look in fiction, nonfiction, email, random message board posts, and so on.

If something isn’t obvious, it sounds arrogant to say it is. Think of all those times you’ve asked someone a question and they’ve answered you with “Isn’t it obvious?” If it was obvious we wouldn’t’ve asked the question (actual or implied). What the speaker or narrator is saying is, effectively, “I know I’m way smarter than you idiots and want to gloat about it.” So, if this is the situation, don’t use the word obvious, because the character or narrator in question is going to look like a jerk.

Unless, of course, the character saying so is supposed to be a jerk.

On the flipside, if something really is obvious, then you still don’t need the word. Things that are obvious are… well, obvious. The sky is blue. Sugar is sweet. Ninjas are cool. Expensive things cost money. Oxford is a good school. Nazis are bad. Colonel Hans Landa is very bad. Car crashes hurt, especially if you’re outside the car. All these things are, in fact, obvious to everyone, so it’s just wasted words for a writer to tell us so.

Try it. Use the “Find” feature to look for obvious or obviously in your latest manuscript and see how often you really need it.

Except for that one guy from Pod Six. He needs it. He’s a jerk.

Next time, by request and also by a series of conversations, let’s have a little talk about God and other gods.

Until then, go write.

September 29, 2011 / 2 Comments

Muah-Ha-Hah

Evil villain laugh.

Hey, guess what I wanted to ramble on about this week?
No, not the new Ex-Patriots button the sidebar… (how’s that for subtle?)
Villains! The bad guy (or gal). That character with the evil scheme that is pure genius in its simplicity.
First off, I want to make sure we’re all clear on something. There’s a difference between a villain and an antagonist (scary literary terms!).
While your villain is almost always your antagonist, they aren’t always. The first thing that pops to mind is the “lurking in the background” type villain who we know is there, but who never actually does anything. For example, the Emperor is definitely still one of the villains in Star Wars (the first movie had no subtitle, sorry George), but he’s hardly the antagonist. Likewise, it’s actually kind of common to have an antagonist who isn’t a villain. Two examples would be the Fugitive or the oft-maligned Lilo & Stitch. In both of these cases the antagonists are policemen who are 100% on the side of law and order.
I wanted to make that distinction because in this little rant I am going to be talking about villains. Antagonists are easy. In fact, too many people wuss out and have antagonists instead of villains, because creating a good villain is a lot harder than it looks.
Now, I’m going to start by bringing up a touchy subject. I hope everyone here realizes I’m doing it for instructive purposes and not to start any sort of debate. I apologize now if anyone gets offended, but… well, if discussing some of these things morally offends you, a career as a writer might not be for you.
Anyway…
I once read a screenplay about a morally conflicted woman who worked in an abortion clinic. She had very mixed feelings about her job and tried (somewhat) to see both sides of the argument. The screenwriter of this piece was pushing a message, though, and that message was pro-life/anti-abortion.
So… problem. It’s tough to do moral issues on screen in and of themselves. We need to see an actual conflict. An A vs. B situation. Our heroine is on the side of life, and thus is sane and rational and good, so where’s the conflict? What’s she going to struggle against?
The homicidal clinic staff.
That’s right, I said homicidal. As in… maniacs.
Every doctor twirled their mustache and laughed gleefully at the thought of getting to perform an abortion. They had pools going to see who could do the most in one day. When the main character convinces one patient to leave, the doctor actually snaps his fingers and says, “Ah, well… maybe next time.” The rest of the staff would blatantly lie to patients and trick them into signing “binding contracts” that forced them to go through with procedures.
Now, a lot of you who read this collection of rants know that I have a habit of being a bit verbose and pushing things. But the sad thing is, right now I’m not. I’m actually understating things a bit. The staff at this medical clinic was a bunch of ridiculously over-the-top caricatures of evil that made the staff at Auschwitz look like canonized saints.
This is a common problem in message scripts. Whether the message is pro-life, pro-environment, pro-religion, or pro-science, the writers often have trouble putting themselves in the other side’s shoes. If a writer zealously believes in any cause, to the point that nothing could sway their beliefs, it’s going to very difficult for them to empathize with anyone who has opposing views. How could you possibly have opposing views, after all? It’s SO CLEAR that I am right!
This is a problem, because empathy, as I’ve mentioned before, is what makes a good writer. You can always spot it when you’re reading a story by someone with little or no empathy for how other people feel and react. Being able to put yourself in different viewpoints is the key to great characters.
And guess what? Villains are characters. If handled correctly, they’re fantastic characters. Mess them up and… well, they’ll probably end up twirling their mustaches and saying, “Muah-ha-hah” a lot.

Because they’re characters, that means the bad guys can’t be illogical or fall back on madness as an excuse to explain their behavior. They need to have a real motivation for their actions. The best villains don’t scream and shriek and wave straight razors around. No, the best ones calmly and coldly ransom the life of everyone on your homeworld for a single piece of information…. and then blow up your homeworld anyway. And they do this because—in their minds—they have a perfectly logical reason for doing it. And because they’re complete bastards.
Y’see, Timmy, a real villain is a person. You might not agree with them. You might not like them. But you should be able to make sense of why they do what they do.
In the movie Inglorius Basterds, Hans Landa is an absolutely terrifying Nazi officer. He isn’t scary because he shouts or has people killed. What makes him such an effective villain is that he’s completely rational. He makes a calm, solid case for why it makes perfect sense to hate Jews and want to kill them. And then he tops off this little exercise in logic by showing that he’s far smarter than anyone else present (including the audience) and has been guiding the conversation since the moment he entered the room. And that’s when we realize just how evil Landa is.
On the flipside, consider Tank Evans, the over-muscled penguin from the movie Surf’s Up. No, it’s actually fun, you should watch it. One of the problems the writers and actor Diedrich Bader struggled with was trying to make the villainous surfer believable and relatable. Their inspiration came when Bader’s son pointed out that Tank wasn’t the bad guy, he just loved all his trophies. Not only did it cement the character, but it gave them an all new scene (you’ll know it when you see it).
So, here’s my helpful hint for you. If a writer cannot put themselves in the villian’s place at all, don’t try to write them. If it’s completely impossible to empathize with what this character is thinking or to get a grasp on their line of reasoning—and to do it in a way that lets them remain believable—then this character shouldn’t be in the story.
That’s true of any character. So it should true for the villain, too, right?
Next time… y’know, I’m coming off a few intensive drafts and my brain’s a bit fried. Is there anything in particular someone would like addressed? I got a few calls last time I asked. Anything new pop to mind? If not, next week might just be me falling back on something obvious.
Until then, go write.
September 22, 2011 / 3 Comments

Do You Read Sutter Cane?

And if you get that title reference, you know the answer really determines what kind of person you are.

A character sketch is one of those things that comes up a lot in the storytelling world. Novelists and screenwriters talk about them, but in a variety of ways. Sometimes very indy films are even called “character sketches.” So it’s understandable the term could cause confusion, especially when some folks talk about them as vital, necessary things for a writer to have without really explaining what they are.

In a visual-artistic sense, a sketch usually isn’t a finished work. It’s when you use a few quick lines and textures to suggest an image rather than forming a complete image. It’s inherently incomplete, but implies something more than itself.

In a similar sense, a character sketch shouldn’t be an exhaustive list that covers every possible detail. It’s supposed to give you, the writer, a sense of the character you can refer back to as a guideline. It’s notes about how they talk, how they move, what they like, and what they hate.

Like a fair number of the things I pontificate about here on the ranty blog, a character sketch is going to be something that’s unique to each author. Probably to each character, as well. Some characters may need pages of exhaustive notes. Others may only need a line or two. And with a few, you may never need to write a single note because they’re perfectly in your mind.

In the book I’m working on right now, I sketched out a short paragraph about each character. Most of them got two or three lines, and a few of them got five or six. For the most part, though, I let character elements develop as I went, growing off those initial impressions. I didn’t know Xela was a nudist or Clive was a recovering alcoholic, so neither of these fairly defining traits are in their simple character sketches.

However, there are a number of surprises and reveals in this story. The characters end up reacting to a lot of things. By the third draft, it was clear I needed to know just how everybody would react. Debbie and Clive were pretty clean-cut. Nate, Veek, and Roger, on the other hand, would definitely swear. But how would they swear? After all, profanity’s just as much a part of someone’s speech patterns as whether or not they say pop or soda. So I do know precisely how everyone swears.

Now, on the flipside, I got to talk to filmmaker Stephan Elliot a while back about his film adaptation of Easy Virtue. When I asked about how he developed the character of Furber the butler, Elliot laughed and said one word—“Hate.” That’s it. That was the entire character sketch. Furber completely, openly loathes his employers, and his contempt is clear every moment he’s forced to be on screen with them.

So, what is a character sketch? It’s whatever works for you. I’ve found one of the easiest ways to create one, though, is just to ask questions. Not only does this help you get various answers about someone, it also generally leads to other questions about them that develop the character more.

For example… let’s talk about Phoebe.

For the record, I have never, ever in my life met someone named Phoebe (to the best of my knowledge). That’s why it’s my fallback name for things like this (along with the Warners). If I used a name like Tammy, Stephanie, Becky, Colleen, or half a dozen others when I make these examples, I would catch sooooooooooooo much crap from someone, somewhere. It’s the writer’s curse. If I have a character with the same name as someone I know, I must be talking about them. Heaven forbid I give the character my name, because then I’m just a raging egomaniac. Or, at least, I’m finally admitting it openly.

Anyway… we were talking about Phoebe. Let’s ask a couple questions. Answer as you see fit. You don’t need to write them down, but you can if you want to .

Where did she grow up?

Does she get along with her family?

Did she go to college? Did she live at college?

Did she do any “experimenting” during her college years?

Did she finish college?

Republican or Democrat?

What does she do for a living?

What does she want to be doing for a living?

How much does she spend on her hair each month?

Does she brush and floss regularly?

Does she have any hobbies or collections?

Does she go to church? What church?

Where does she live?

Where does she want to live?

Does she have roommates?

How does she swear? Like a sailor? Like a prude?

Phoebe’s five favorite movies? Books? Bands?

How old was she when she had her first drink?

How often does she go out with friends?

Are most of her friends male or female?

Does she smoke?

Has she ever done drugs?

Does she go to the gym?

What kind of car does she drive?

What kind of car does she want to drive?

Does she have pets?

If you answered half of those questions, that’s a ton of information about Phoebe. Plus, as you’ve probably noticed, a lot of it implies other facets of her personality. Even if you don’t use all of it, it’s going to give you much better insight into how she talks and reacts to the world around her and how she might react to a different world (figurative or actual) if she were to suddenly find herself in one.

Now, let me jump back to the artistic analogy of sketches. There’s another term you’ve probably heard called negative space. It’s when you define shapes by the emptiness around them rather than by the shapes themselves. And sometimes, alas, that’s how some writers try to define their characters.

For example, have you watched any of the GOP debates? You’ll notice the one resounding theme among them—among most politicians—is who they are not. They are not Washington insiders. They are not part of those over-educated elitists trying to create socialism. They sure as hell are not President Obama. They’re nothing like him, and they’ll get angry if you dare hint otherwise.

The question is, though, who are they? They’re so busy establishing what they aren’t, they rarely talk about what they are. In the rush to tell you what doesn’t work and what they won’t do, they never get around to what does work and what they will do.

Now, I’m sure there’s a philosophical argument to be had here. Does a hole punch make 1/4” circles of paper or does it make 1/4” holes in paper? Does it make a difference which it does since both are technically correct?

Y’see, Timmy, the problem with defining by negatives is that it’s like trying to prove a negative. That kind of definition leaves too many variables for it to be clear. If I tell you the shirt I’m wearing right now isn’t red, does that really tell you anything about the color of my shirt?

Sure, say some folks—we know it isn’t red. Okay, so what is it? Is it blue? Green? Black? Tan? White? Gray? Striped? Plaid? If I tell you to picture a not-red shirt, everyone here’s going to picture something different. And if all you know about someone is that they’re not Obama… well, that narrows it down to about five billion people. You need positives to define characters—even unlikable characters and flat-out villains.

Finally, one last point I brushed against up above and I also mentioned last week. Just because you come up with stuff for a character sketch doesn’t mean you need to use it in your work. Oh, you’ll use all of it in that greater “grand tapestry” sense, but just because I came up with a background element doesn’t mean I need to use it.

Y’see, Timmy (yep, two Y’see Timmys in one post), an all-too-common mistake is when people come up with lush backstories and then feel the need to shoehorn every single line of them into their manuscript. Again, a character sketch is for the writer, not the reader. It’s good for me to know Malavika’s a third-generation Indian who graduated high school a year early and had her first sexual experience at age twenty… but none of this is really relevant to the story I’m telling now.

So I didn’t bother to put any of it in.

And neither should you.

Next week, we take care of the bad guys once and for all. Hopefully.

Until then, go write.

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