July 10, 2014 / 3 Comments

Reverse Engineering

            A quick tip for this week.
            When I was still a scrabbling writer looking for my first real success, I was sure there was some sort of trick to writing.  That it wasn’t about putting in years of work and getting experience, it was just about finding the right topic or the right genre.   I wrote lots of stories that focused on all the wrong things, because I was convinced it wasn’t how I wrote, it was what I wrote about.
            Needless to say, this wasn’t true.
            It wasn’t just me, though.  Lots of writers think this at some point in their learning curve.  They think success is some wave that all those other people are riding.  They figured out what was going to be hot this year and jumped on that wave.  Young adult stories.  Werewolf stories.  Space opera stories.  Western stories.  All I need to do is aim my story at the next wave and then I’ll be successful, too.
            Again… this isn’t true.
            A while back I saw Joss Whedon’s fun and super-low budget Much Ado About Nothing.  Some of the actors were there and did a little Q & A afterwards.  Someone asked Alexis Deinsof about the wisdom of deciding to do a slightly-updated Shakespeare play as a movie.  He smiled and said “You can’t start at ‘success’ and work backward to ‘What should I write about?’
            When a story finds a home with an editor or a producer or a reader, it’s not because of trickery.  It’s because that writer knew how to tell a story and that story appealed to said reader or editor at that particular time.  That’s all.  So copying a theme or a genre from something successful isn’t going to help me.  Rushing to copy the current “hot thing” isn’t going to help me. 
            The only thing I can do to improve my odds at success is be the best writer possible.
            Next time, because it’s always good to have your website noticed by lots of people in the NSA, let’s talk about nuclear weapons and blowing up cities.  We can watch the hit counter go crazy together.
            Until then, go write.
June 8, 2012 / 2 Comments

Crystal Clear Tone

            The title will become clear further into the rant.  Hopefully.

            Shamefully, some pandering, too.  My new novel, 14, just came out.  It’s there on the sidebar.  Ebook only, at the moment, but this time next week that link should take you to the paperback version.
            As some of you know, I used to write for a fairly popular screenwriting magazine.  It let me talk to lots of professionals about their job, and it also let me see a lot of movies for free.  A lot of movies, sometimes weeks or even months before they came out.  To be honest, the last movie my lovely lady and I paid to see was V for Vendetta.  Before that was probably Batman Begins, which we saw twice—once with our friend Max and once just the two of us.
            But that really doesn’t have anything to do with this week’s topic.
            Or does it?
            Anyway, one day I was in the office and the editor, Amy, asked me about a film she knew I’d seen a few weeks earlier.  One of the other journalists had suggested the idea of doing a big piece on horror-comedies for the September-October issue, and the movie I’d seen (let’s call it Gorefest) was one of the ones that had come up as a potential subject.  Amy wanted to know if I thought Gorefest would fit the article.
            I didn’t think so.  The filmmakers were telling a horror story, and they knew that too many jokes and cheap laughs would shift the tone of the film and knock it into a different category.  Gorefest was a horror movie, and it had several moments of comedy in it, like a lot of modern horror films.  But it wasn’t a horror comedy.  They never crossed that line.
            The other journalist insisted it was, though, and used it anyway.  In the final article, the screenwriter of Gorefestopenly said it wasn’t a horror comedy.  And Amy gave me a little grin the next time I was in the office.
            This is an example of someone being a bit tone deaf.  You’ve probably heard this term applied to both music and writing.  In music, it’s when I don’t realize that a group of notes or chords clashes with another group.  And that’s pretty much what it means in writing, too.  When something doesn’t work in my story, tonally, it means something’s clashing or overpowering something it shouldn’t, to the point that it stands out.  In this particular case, the journalist was projecting emphasis onto those comedy bits that wasn’t there in the script—he was deaf to the actual tone of the film.
            I interviewed Kevin Smith a few years back for one of his movies (Zach and Miri Make a Porno).  One question I asked was about working with Seth Rogen.  After all, Smith notoriously hates ad-libs and Rogen is famous for constantly riffing on lines, coming up with new ideas and variations for almost every take.
            He was quick to correct me, though.  His reputation for hating ad-libs came from his first few films, when he realized he and his cast were too inexperienced to be making big deviations from the script.  So back then, he was very strict about sticking to the page.  And while he’s loosened up a bit, he still favors the script over random interpretations on set.  “So often you’ll get an actor who just starts saying stuff that’s very funny to the crew or me or the other actors, but it’s not germane to the discussion,” he told me.  “It’ll be great on a friggin’ blooper reel, but I can’t fit this into the scene.”
            And, yes, I did clean up Kevin Smith’s quote a bit for those of you reading this at work.  Feel free to swap in the words you think he used.  You’ll be right.
            Just because something’s good in and of itself doesn’t mean something is good in the bigger scheme of things.  I can throw a great slapstick comedy scene into my Somalian pirates script, and it may be some of the greatest slapstick ever written.   But it’s going to stick out like a sore thumb amidst the gunfire, brutal killings, and mounting tension.  I could write some stuff right now that could make most of you reading this cringe or get grossed out.  It’s not really that hard. 
            The thing is, what would be the point of doing it right now?  You’re reading this to learn about writing, not to get nauseous.  It might be some fantastically disgusting imagery, but it just wouldn’t fit here any more than… well, a random discussion about the last couple of movies I paid to see.
            I see this kind of stuff all the time.  Random gore for the sake of gore.  Long monologues in an action film.  Comical sidekicks wedged in for no reason except to be the comical sidekick.  Romance that’s shoehorned in just so there’s a reason for a female character.
            Another quick story, one I’ve mentioned here before.  A friend gave me a horror script to look at a few years back.  It was a basic “cabin in the woods” setup with a clever idea behind it.  My friend knew that sex sells, and he told me before I read it that he’d added a nude scene.  It actually turned out to be a hardcore lesbian sex scene.  Three pages of boobs, some bondage, toys, and insertions.  It was so graphic, in fact, there was nothing to call it except pornographic.  And that’s a major shift in tone right in the middle of a fairly creepy horror story.
            This is one of the harder criticisms to give.  For a lot of people—especially inexperienced people—it’s also one of the harder ones to receive.  It’s very hard for some folks to grasp that something can be good and still not be right
            If I had to guess, I’d probably say part of the reason people have trouble with this concept comes from that reverse-engineering idea I mentioned a few weeks back.  Element X works well in story Y, therefore it stands to reason element X will work in story Z.  There’s also probably a bit of special snowflake mentality—the idea that doing something good should somehow automatically translate to success.  And, for some writers, there’s probably an empathy issue in there as well.
            Y’see, Timmy, tone is about my story as a whole.  Not this particular funny joke or that one creepy description or that strongly-implied (or blatantly shown) sex scene.  Tone is how my entire story feels overall and how it’s going to be viewed.  That’s not to say I can’t have comedy or romance or action in my story.  It’s these little moments of flavor and color that make a story really sing.  The trick is to know how much comedy and how much romance will work in a given story—and maybe accepting that the answer is “none.”  Because things that break the tone generally break the flow, too.
            And if you can’t tell you’re breaking the flow… well, don’t worry.  Your readers will let you know one way or the other.
            Next time, I’d like to talk to you about a wonderful lesson we can all learn from an old Benny Hill skit.
            Until then, go write.
May 18, 2012 / 2 Comments

Textbook Storytelling

            Sorry this is a bit late.  Apartment-and-cat-sitting and I’m losing  a lot of time driving back and forth.

            If you’ve been on the internet lately, especially to any writing-related sites, you’ve probably noticed a lot of what I like to think of as film-school mentality.  It applies to books just as much as movies, but I think it’s a mindset that really began with the spec script boom of the late eighties and early nineties.  The people who display this mentality toss around a lot guru-istic terms and can give you long, exacting lists of why your story doesn’t work, and they make it sound like they really know what they’re talking about.
            Now, I’ve talked a few times (although none recently) about criticism.  A good critic of my work is someone who’s going to be honest about what works and what doesn’t.  Someone who just says “this sucks” isn’t helping me in the slightest. They’re also going to be able to explain why those elements do or don’t work.  But not all of these reasons are going to hold, because sometimes they’re based on a faulty premise.
            Which brings us to reverse-engineering.
            Reverse engineering is when you study how a piece of technology is built, work backwards to its initial phases, then work forward in creating your own. 
            For example, let’s say a UFO crashed in New Mexico back in the ‘50s.  My crack team studies its propulsion system, figures out it works off some kind of magnetic drive, and then eventually figures out how to build their own magnetic drives for monorails and Mk VII Space Shuttles (shhhh, no one’s supposed to know about those).  That’s reverse engineering.
            It can also be something mundane.  I can buy a toy like Grimlock the Dinobot, take him apart, and isolate all the individual components.  Then I just recast those parts, reassemble them, and look at that—I’m making transforming robot dinosaurs that look and work just like the one I studied.
            Now you’ll notice I used two different machines in my examples.  One’s alien-level tech and the other’s a fairly complicated toy, but they’re both mechanical.  There’s a reason for that.  Reverse-engineering is a very mechanical process.  It relies very heavily on the fact that these processes work the same in each direction.  A to B to C, C to B to A, and then A back to B back to C.  I can’t take Grimlock apart, put the components back together again, and somehow end up with a Barbie doll.
            However…
            This isn’t true of stories.  Stories are much more organic.   They depend on a high degree of empathy between the writer and the reader. The elements of a story can go together many different ways, with many different results.  Sometimes, a story just works and no one can tell you why.
            Y’see, Timmy, unlike Grimlock, there’s lots of ways the individual elements of a story can go back together again.  Grimlock’s parts will make a robot dinosaur every time you assemble them, but story elements are fluid and mutable.  They can interact in different ways.  That’s why I can combine a lot of the same characters, plot points, and themes to get a series of radically different stories.  The Forgotten DoorE.T.  Escape to Witch MountainStarmanBrother From Another Planet.  They’re all the same pile of story elements, but these are all very, very different stories.
            Think of it this way… let’s fall back on cooking as a parallel (as I have once or thrice before).  I want to reverse-engineer some waffles.  So if I break the waffles down I’ll find flour, sugar, milk, eggs, and some heat binding them together.  Maybe some chocolate chips, too.  But those ingredients could combine to make more than just waffles.  I could take those same ingredients and make pancakes.  Or muffins.  Or cookies.
            More to the point, these ingredients can also make lukewarm gruel.  Something watery and maybe even a bit slimy that will make you gag.  Just because they went together one way and worked, or even three ways, doesn’t mean we can make a hard fast rule that says all good things to eat have flour, sugar, and eggs in them.  Or that anything with flour, sugar, and eggs in it is good to eat.
            This is why I’m against most gurus and how-to writing books.  You can’t come up with solid rules for how to write a story by reversing the way you analyze them. Using story A to critique story B may work in a classroom, but it won’t work when I try to write a story.  Because we’re all writing different stories and we’re all writing them in our own way for our own chosen audience.  Just because a set of rules can be applied to a novel like To Kill A Mockingbird doesn’t mean a book like Carrie or A Princess of Mars is wrong for not following them.
            I’m sure most of us know someone (or several someones) who’s written a novel, screenplay, or maybe even just a short story that follows all the rules and tips from some guru or how-to writing book.  And these stories tend to be… well, kind of blah.  They’re acceptable stories, they’re just kind of mechanical.  And that’s because these stories weren’t written, they were manufactured.
            Writing just doesn’t work that way.  Analyzing stories does, but analyzing is not the same as writing.  Just because I know how to do one doesn’t mean I know how to do the other. 
            This is why I’m always a little leery when people begin to dissect and critique a story using terms like “turning points” and “redemptive moments” and “inciting incidents,” usually while giving hard page counts for when all these things musthappen in a story.  These are all guru terms that try to pin down very vague, general things that change from story to story.  The more specific those terms are, the less accurate and useful they tend to be, and when people insist on following these inaccurate rules to the letter… well, nothing good comes of it.
            Now, I’m not saying there’s nothing to be learned from studying stories or films.  That’d just be silly.  But I need to understand the difference between  a set of  general guidelines and a hard-fast formula.  I’m sorry to sound repetitive, but there is no formula for writing a good story.  None.
            Bruce Joel Rubin, the Oscar-winning screenwriter of Ghost (and also Deadly Friend) made the keen observation a while back that we experience stories through our gut.  That’s where every good story hits us, on one level or another.  Stories that go through our heads never work, because the minute we start analyzing we’re no longer immersed in the story.
            This works going both ways.  When I write a story, it needs to come from my gut.  It’s not meticulous or precise, it’s raw and emotional and often more organic than logical.  This is why stories that get written to a made-up formula—stories that come out of someone’s head—end up feeling like… well, the product of a formula.
            Next time… well, next time I want to talk about something I couldn’t care less about.
            Until then, put down the how-to books and go write.
April 26, 2012 / 3 Comments

The Nine Alcatraz Events

            Pop culture reference.  Sort of.  More of a portmanteau, really.

            Anyway, please bear with me.  This one’s a bit long, but I think it’s worth it.  And there are extra pictures.
            Some of you may remember a little show called LOST that aired a few years ago (yeah, we’re just a couple weeks away from years–plural).  I’ve mentioned it here a couple times because it completely redefined the one hour drama for television, and it also offered many brilliant lessons about executing mysteries and twists in a story.  It inspired thousands of writers, in film and in prose.
            It’s only natural that networks would want to duplicate the success of LOST.  Television is a business—it’s their job to be as successful as possible.  If X works, it’s only natural to try more X.
            Of course, it’s not quite that easy when we’re talking about storytelling.  Sometimes a story works, sometimes it doesn’t. The smallest tweak in structure, tone, or character can flip something from phenomenal to average or even trite.
            After watching another one of these would-be successors to the throne tread water for a few weeks, I though it might be time to address what a lot of these storytellers are doing wrong.  Not that any of them will ever see this or listen to me if they did.  But there’s something here that all of us should keep in mind, no matter which format our tale of eerie puzzles and mysterious strangers happen to be written in.
            So here are three shows that were all an attempt to cash in on the mystery/genre success of LOST
            The Ninefollowed the lives of the survivors of an extended bank hostage crisis.  When the police stormed the building after fifty-two hours, these eight hostages and one captor were the only ones still alive.  And despite having a huge impact on their lives, plus the lives of their family and friends, all of them are remarkably close-mouthed about what happened during those almost-three days.  Husbands, wives, and others are left wondering why these nine people are so changed, and why the only people they seem to be able to relate to anymore are each other.
            The Event was about three parallel plotlines.  One was the story of a resourceful young man whose fiancé is kidnapped while they’re on a cruise and his ongoing attempts to find her.  One covered a newly-elected President who’s learned the US government has been holding extraterrestrials in an Alaskan prison for the past fifty years and has decided to open negotiations and release them.  The last thread is about the aliens themselves and the long-term secret plan they’ve been trying to carry out, even while imprisoned.

            Last but not least, we’ve got Alcatraz, which just finished airing a few weeks ago.  And I feel pretty confident when I say it finished airing, but I still might be proved wrong there.  It focused on San Francisco police detective Rebecca Madsen who gets pulled onto a special government task force.  It seems all the stories about America’s greatest prison being shut down fifty years ago aren’t exactly true.  All the prisoners weren’t transferred, they vanished.  And now they’re reappearing, one by one… and some of them seem to have missions.

            Seems like a decent array of shows, yes?  Now, here’s the really interesting thing.  All three of these shows failed for exactly the same reason.  They all had the same flaw.  Perhaps even more interesting is that the one that was the most blatant example of it, The Nine, was the first to air.  The others followed and still repeated the same mistake.  And to be honest, I see this mistake crop up in prose manuscripts a lot of the time, too.
            Allow me to explain
            The core idea of The Nine—the unconnected people who share the same mysterious experience—is interesting, but here’s the catch.  The narrative wasn’t about all their friends and family trying to figure out what happened to these folks during their two-plus-day captivity.  It was about the nine survivors.  They were the characters the show focused on as they approached the world with new attitudes and unknown motivations… yet still refused to talk about all those hours inside the bank.
            The Event also had a very interesting idea, but you probably spotted the same issue just in the synopsis.  Much of the ongoing plot circles around this secret alien mission, and the aliens are a third of the show’s cast.  Of course, if the aliens discuss their plans the mystery goes away, so they always speak in vague generalities rather than, y’know, talking about anything.  
            And then there’s Alcatraz.  Our big mystery is these time-shifting prisoners.  How and why are they doing it?  Since the show’s split between present and past, though, we see what our heroine doesn’t.  It’s evident early on in the run that the Warden’s behind it all, or contributing heavily at the least.  Not only that, it’s clear Rebecca’s new boss, Hauser, knows a lot more about it than he’s letting on.  Part of the show’s “mystery” is that he isn’t telling her things she needs to know in order to do her job.
            Everyone see the common link here?
            Consider this—is it a mystery what day my brother’s birthday falls on?  Sure, almost no one reading this knows the answer.  Some of you might even be surprised to hear that I have a brother.  But does that make this a mystery
            The problem with having a story that hinges on something like this is that there really isn’t a mystery.  A real mystery depends on the characters and the audience looking for an answer.  But when a story’s falling back on withheld information, the characters and the audience know right where the answer is.  They’re just being told to sit and wait for it to be revealed.  And since the characters are supposed to mirror the audience, this means everyone’s just getting frustrated.
            This is the real problem all these shows had.  They each had a couple other problems past that—every first season show does—but this was the crucial mistake they couldn’t get past.  All three of them are just cases of characters who are deliberately withholding information from either the character or the audience.
            Yeah, that’s right.  The audience (or the readers, depending on your situation).  My lovely lady made the observation once that any time the narrative of The Event shifted to the aliens, they always spoke like they thought the room they were in was bugged.  In a way, she was right.  There was someone listening to those conversations that wasn’t supposed to be—us.  The aliens can’t talk freely because we’d hear the answers to all the “mysteries” on the show, so instead their leaders had conversations like this…

            “We’re going to have to do it.”
            “You mean…?”
            “Yes.  Just as we discussed.”
            “But what about–“
            “I’ve considered it.  I think the potential risk to our people is acceptable.”
            “All the risks?”
            “Even back at the beginning, we knew something like this might happen.  We can’t back out now because we don’t like the options that have been forced on us.”

            I know this sounds a bit silly, but… well, I’m not the one who was writing it.  You could see the same thing on The Nine, when the former hostages would either have conversations just like that with each other, or repeatedly tell their friends and loved ones they wouldn’t understand because “you weren’t there.”   And it happened on Alcatraz, too.  The Warden would constantly dodge questions or try to bury answers under pseudo-philosophic homilies.
            Let me give you an example of doing this sort of thing correctly.  One you’d heard of long before LOST.
            I’m sure most of you are familiar with Psycho, the Robert Bloch novel that was adapted into the famous Hitchcock film.  Even if you haven’t seen it (or the pointless shot-for-shot remake) you probably know the general plot, yes? 
            So… who’s the main character of Psycho?
            If you said Norman Bates, you’re wrong.  He doesn’t even show up until half an hour into the story.  The truth is, Psycho is almost an anthology of three different stories connected by the theft of a large sum of money and the motel where the supposed thief vanished.  Our main characters are—in their respective tales–the thief, the police detective, and the thief’s sister.
            Y’see, Timmy, this is why Norman’s secret is so powerful.  We’re never seeing it with him, we’re always seeing it through the other characters—the one’s the story’s actually focused on.  If Norman had been one of the main characters, the story would be required to focus a certain amount of attention on him—while at the same time trying not to let us see or learn anything about him.  Instead he’s relegated to a supporting role in the story, even though he’s the character we’re most interested in.
            The Nine, The Event, and Alcatraz (and more than a few other stories I’ve read) all tried to put the mystery front and center while also trying to keep it a secret.  They wanted us to be interested and invested in characters who didn’t want us to know anything about them. 
            And that just won’t work.
            Next time, I want to talk about my collection of zombies.  Sort of.
            Until then, go write.

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