December 15, 2017

Family Tree

            Ugh.  Completely missed last week.  So very sorry.  I was trying to get a pile of outlines done. 
            Yeah, I know.  Me doing outlines. The world really has turned upside down.
            So, a few weeks back and I asked about possible topics and I got one request that seemed… well, it could be very relevant.  I’ll know in a couple hours, but I won’t say anything.
            Most of us are related to someone.  It’s really rare for someone to have no relations. So rare that it’s usually a major issue—for someone to have no parents or grandparents, no siblings or cousins. It’s almost off-putting, isn’t it?
            Likewise, most of our characters are going to be related to someone. Because our characters are realistic, relatable people.  And again, if we’re introduced to a character with no family at all… it usually says something about them, doesn’t it?
            Over the past ten or fifteen years, maybe, it’s become a big thing to have notable relations. Everybody is someone’s daughter, the brother of that guy, or the second-cousin of her mother-in-law.  Historical figures, mythological figures, other fictional characters.  How often have we seen a character who’s descended from this line or heir to that empire?
            Now, there are some plusses to me doing this sort of thing.  The quickest one is that it’s an easy connection to previous stories and can save me some worldbuilding.  Just by telling you my next book is about King Arthur’s secret daughter, I’ve established a timeframe, the general world, some potential history,
            Plus—it can be a bit of fan service—which isn’t always a bad thing.  If you’re a comic book fan, you may be familiar with the Huntress.  In a simpler time, the Huntress was living proof that Batman and Catwoman hooked up (something we now just kind of take for granted).  So her parentage was very important to her character.
            Which is kind of the big point with this sort of thing.  If I’m going to bring up these relations… well, there should be a reason for it.  If I decide to bring up Wakko’s uncle and tell you he was the guy who invented lasers, yeah, it’s neat, but so what?  Likewise, if my peasant Dot is secretly the illegitimate daughter of the king, this better be a story about bloodlines and inheritance.  Because if it isn’t… well, why does it matter that she’s the illegitimate daughter? Why did I waste precious time and word count telling you this?
            I’m stressing this because there’s also a bit of a trap with this device, and I think the trap is what people tend to think of when they gripe about this sort of thing.
            Y’see, Timmy, sometimes this relationship to another person is all the character development someone gets.  Characters get defined by their relationships to other characters rather than by actual, active traits of their own.  Or the relationship’s a stopping point—once we know this, we don’t really need to know anything else.  They cease developing at that point because… hey, look who his mom is.  What else could you possibly need to know about him?
            I’ve seen this happen a lot.  If I had to guess, I’d say at least a third of the time when I’ve seen a big “relative reveal,” that’s pretty much it for character development.
            And I’d guess another, somewhat overlapping third of the time, the relation’s completely irrelevant to the story.
            That overlap’s a bad place to be.
            Just sayin’.
            So don’t be scared of giving your characters a family.  Even ancestors, if it comes to that.  Just make sure there’s a reason for it in the story you’re telling.
            Next time…
            Okay, I still feel bad about missing last week, so I’m going to try to make next week a twofer.  Tune in Tuesday and we’ll talk about getting feedback from your (former) friends and how to avoid being disowned when you give it.
            Until then… go write.
August 31, 2017

Virtual Reality

            So, recovery is going nicely, for those who care.  My brain’s been working a lot better. I can actually eat food again (only went seventeen days without). It’s all sorts of fun.
            Also, today’s the last day to sign up for a free galley copy of Paradox Bound. Head over to the PRH website and do that.  Only takes a minute.
            Anyway, I haven’t prattled on about characters in a while, so I figure we’re due…
            I may have mentioned once or twice before that characters are key to a successful story.  Non-stop action with flat stereotypes can be diverting in a film for a little while, but in a book (and in a good movie) characters are my bedrock.  If a reader doesn’t have someone they like, someone they can relate to, a story can be dead in the water by page five.
            One of the best ways to deal with this is reality. Let’s be honest, we love characters who feel real, even when they’re Jedi or Hufflepuffs or Inhumans or Amazons. Their dialogue, their reactions, their approach to things.  The goal is to make our characters—and our stories—seem as real as possible.
            Now, there are some common ways we all try to do this when they’re starting out.  I say “try” because all three are based off a simple misunderstanding of why certain aspects of characters work.  Let’s go over what they are, the problems with each one, and how you can work around it.
            The first method is for me to describe these characters in amazing detail.  I’ll introduce you to Wakko and tell you his hair color, eye color, height, and weight.  Then I’ll give you descriptions of his hairstyle, body type, the shape of his face, all his tattoos (even the ones we can’t see).  There’s a list of his measurements and shoe size.  In the next few sentences we get the name of his aftershave, the personal grooming tools he uses, and the make of his watch (yeah, he still wears a watch).  I describe Wakko in such exacting detail there’s no way you can picture him any way except how I envisioned him. And once that picture’s firmly in mind, they’ll seem as real as anyone else you know.
            The second way is for me to give pages and pages of backstory on the character.  I’ll scribble out lengthy flashbacks to Wakko’s first day of high school, his first job, his first fight, the first time he was dumped.  Maybe he’ll randomly start talking to friends, family, or complete strangers about the last time he went to the gym, the last time he had sex (that cute woman from the bar, whatshername with the hair…), the day he finally started working at ConHugeCo International, or the day he realized all he really wanted was to tell stories through interpretive dance.  Heck, sometimes these revelations won’t even be a flashback or dialogue–they’ll just be straight text in the narrative.
            The third way people try to do this is the least common.  But it happens enough I feel the need to mention it…
            Real people have quirks.  We sometimes speak in odd ways, do nonsensical things, and go against our best interests.  We have blind spots.  Sometimes we even up and die in awful, unexpected ways (statistically, most people do at least once in their life).  It’s the way we’re wired.  We’ve all seen people do things like this.  We’ve all been the people doing these things. 
            The logic here is if the writer has the characters act illogically, they’re acting more real.  If Wakko’s a bundle of weird and quirky behaviors, then he has to be believable.  It’s almost like I’m  daring my readers—“Real people do this, so how can you  say Wakko doesn’t seem real when he’s doing it?”
            Heck, if Wakko randomly gets hit by a car in the last few pages, that’s so much like life it almost counts as art, doesn’t it…?
            Now…
            Let’s talk about why these methods usually don’t work.
            The  problem with the first method, using tons of details to describe my character, is that it breaks the flow of my story.  The story and plot come to a screeching halt while I have this big infodump.  I mean, if you look back up there, I bet you started skimming just while reading the list of potential descriptions of Wakko, didn’t you?  If a list of general examples can’t hold people’s attention, what’s going to happen when it’s a list of specifics two or three times as long?
            The other catch to this method is something I’ve mentioned before.  A lot of the time, readers form their own mental images of what a character looks like.  For example, if you look over the past few paragraphs you’ll see I haven’t actually described Wakko at all, but—even if you don’t get the reference—at this point you’ve probably got some mental image of him when I use his name, don’t you? 
            If you know what this character looks like with nodescription, then isn’t two pages of description… kinda excessive?
            In a similar vein—when we’re talking about the second method–I can add in a dozen pages of personal trivia and anecdotes and it’s still not going to make a character seem real.  More likely, the story’s going to suffer from the same expositional infodump I mentioned above, and it’s going to come to a crashing halt again.  The problem is relevance.  While there’s no question these past events shaped Wakko’s life and the person he is today, my readers are going to wonder what do they have to do with this story.  No matter how good a particular element might be, if it doesn’t relate to the tale I’m telling it’s just noise.
            The problem with the third method, quirkiness and randomness, is that fiction’s held to a much higher standard than real life.  People do illogical, unbelievable things all the time in real life… but life isn’t scripted.  When I pick up a book, I know there’s a writer behind it.  There shouldn’t be any real randomness, because every word on the page was deliberately chosen.  And that means any apparent randomness has to be serving an actual purpose in the story.  Because if it’s not, well… why is it there?
            So, with all that being said… is there any way to make these three methods work? I mean, yeah, there’s always an exception to everything, but are these methods overall useless or what?
            The big trick to all of these, as I mentioned above, is relevance.  Like adjectives or adverbs, if character elements aren’t serving a purpose they shouldn’t be there.  Strip away all the noise and clutter and just give the reader what they need.
            For example…
            Let me tell you a quick little story…
            Wakko lives in a one room, roach-infested apartment, always buys groceries at the 99 Cent store, and almost all of his wardrobe is meticulously chosen from the racks of the Salvation Army.  He always has the latest iPhone, though, and an immaculate beard.
            And I’ve just told you a lot about him, haven’t I?  More than just the words on the page, too.  You’ve got a sense of who Wakko is and where his priorities are.  Maybe even a mental image of him.  All in just three lines.
            See, I don’t need a lot of details, just the rightdetails.  Did I need to tell you about Wakko’s thigh tattoo or how tall he is for that little character sketch to work?  I just need to pick the right details to create the image and imply the person I wanted you to see.
            Even the randomness issue is easy to deal with when you look at it in this light.  It’s okay for seemingly random things to happen in my story.  Key word—seemingly.  At the end of the day, I’m god in this world, and these events are happening for a reason which benefits my story. 
            My new book, Paradox Bound, recently got a review from Publishers Weekly (a starred review, he said with glee), and one of the thing they specifically mentioned was how great it was that so many seemingly early, minor things I’d added for flavor came around to be important plot points.  They all seem like random details and events at first, but each one ends up driving the plot and character development in a certain way and in a specific direction. 
            That’s the kind of “randomness” we want in our stories—the kind that serves our purpose as writers.  In the same way, we don’t want our characters to be “real,” but to make them virtually real.
            So make your characters real.  But really make them real
            Next time… well, I’ve chosen something interesting (and a bit frustrating) for next time
            Until then, go write.
March 17, 2016 / 5 Comments

All Purpose

            I’m sorry this is a bit late.  Well, four  weeks late.  That’s not a bit, that’s crazy-late.  I’m in the final weeks for this manuscript and I’m really trying to make it fantastic.  That’s pretty much been my main focus the past month or so, for what I hope are obvious reasons.
            Hey, speaking of which…
            One of the most common things that makes a character unbelievable is when they have no purpose for their actions.  We’ve all seen it.  The guy who decides to pick a fight over something petty in the middle of a crisis.  The person in charge who continues to ignore someone with key information.  The spouse who’s just a jerk.  The ninja who attacks for no reason.
            Nothing knocks a reader out of a story faster than people just randomly doing stuff.  There’s a simple reason for this.  In the real world, when people do things for no reason, they’re usually considered to be insane.  Not an interesting insane, either, but the “lame motivational excuse” insane.  If I run into a  burning house to save a baby or a dog, I’m going to be considered a hero whether I make it out or not.  If I run into the flaming house just because it’s there, I’m going to be considered an idiot.

           People need a reason to do things.  Real reasons.  Reasons that jibe with their background and their personality and with basic rules of behavior.  That’s why you’ve heard of people motivating horses with a carrot on a stick but not with a t-bone steak on a stick—horses like veggies, not meat.  In Raiders of the Lost Ark, it’s completely understandable that Belloq wants to open the Ark before taking it to Germany, and believable that the Nazi officers would feel uncomfortable about performing a “Jewish ceremony.”  This fits with Belloq’s smarmy background and it makes sense—historically, even—that the officers would be a bit by disturbed by what needs to be done to open the Ark.

            So here’s a challenge for you—try to picture that scene reversed.  Imagine if, at that point in the film, the Nazi colonel was insistent on performing the ceremony and Belloq said “no, no, I really think we should just take it to der Fuhrer and let him deal with it…”  It wouldn’t make any sense, would it?
            In the big scheme of things, most people’s motivations tend to be simple.  If you’ve ever seen a procedural show, they often talk about the common motives for murder.  Love, money, revenge—they’re very basic ideas.  The unspoken motive for the investigators on these shows is justice, or perhaps closure.  In Raiders, Belloq is looking for glory and maybe a bit of power (I think it’s safe to say he was secretly hoping he’d get all the benefits of that “hotline to God”).  Indy wants to stop the Nazis and save the Ark for a museum.  The Nazis want to obey the orders from their commander.
            In the book I’m working on right now, a major motive for the main character is infatuation.  It’s why he takes the actions he does that kick off the story.  But not very far in, fear and survival become big motivators for him.  His actions might not always be rational, mind you, but his actions fit who he is and what he thinks he can accomplish.
            Now, sometimes the story needs people to act a certain way.  It’s been plotted out and the characters need to do this now so that can happen later.  What some writers don’t seem to get is that this need doesn’t make a character’s actions more believable or forgivable.
            The reader has to be able to relate to my character’s purpose for doing things.  While characters might have very true and proper motivations within the context of their tale, those motivations still need to be interpreted by the chosen audience.  This is especially important for stories set in different cultures (Japan, for example, or India under the caste system) or perhaps in entirely fictitious ones (Barsoom, Diagon Alley, or the grim darkness of the future).  It’s common to hit this wall when the writer knows their chosen setting too well, or maybe had to build it from the ground up.  To me, it’s completely clear and understandable why a Thark warrior would act this way—why waste time going over it, right?  To you, though… this may not be so clear.
            Let me toss out one other thought about motivations.  Up top I gave a list of situations that many of us have probably dealt with.  The random aggressive person.  The jerk spouse/boyfriend/girlfriend.  The willfully ignorant boss.   These people really exist.  Hell, I had that higher-up boss for two years at one point.
            But…
            As I’ve said here many times, reality is not a story point.  It’s not part of a character sketch, either.  Once I put that boss into a story, my readers are going to expect there’s a purpose to him being there.  That there’s an actual reason for his behavior.  And if there isn’t… that’s on me as the writer.
            Look at the characters in your story.  Follow them for a few pages.  Can you explain their actions with one or two simple words?  Are they words most people will know?  Do these words relate to the character and not my outline?
            Then you’ve probably got some very driven characters.
            I’m not sure I’ll be able to post anything next week because I’m a “special guest” at WonderCon here in Los Angeles.  And I’ll be in the last two weeks before this new book is due.
            Or maybe I’ll just stop making excuses and write something.
            Until then… well, hopefully you feel motivated to go write.
February 4, 2016 / 1 Comment

Pod Six Was Jerks!

            Pop culture reference.  Long overdue, and to bring even more shame on my household, it’s kind of a repeat.  Sorry.
            Before I dive into things, I must shamefully point out that the latest book in my Ex-Heroesseries got released this week.  The marketing folks are lovely people, but they’ll be upset if I don’t mention it.  Ex-Isle is book #5 and it’s now on sale everywhere.  Check it out.
            And now, back to this week’s rant…
            This is something I’ve been meaning to talk about again for a while now.  As I mentioned, I’m kind of in a rush this week (even more on that below), so I thought this would be a good time to add in what’s more-or-less a repeat post.  At least, it is if you’ve been here since 2008…
            That being said, let’s talk about “Darmok.”
            “Darmok” was one of the first episodes of Star Trek:The Next Generation‘s fifth season.   The Enterprisevisits an alien race, the Children of Tama, which has repeatedly brought first contact attempts to a grinding halt because the universal translator can’t make sense of their language.  The Tama language can be rendered in Federation English, yes, but the words and sentence structure make no sense.  Sensing the problem that needs to be overcome, Dathon–the Tama commander—kidnaps Captain Picard to a hostile world where the two must fight together to survive.  Through their trials together, Picard comes to realize that the Tama language is not based on ideas and concepts, but on stories and metaphors.  They wouldn’t say “I’m happy,” they’d say something like “Scrooge, on Christmas morning.”  They don’t say they’re relieved to see you, they’d say “Indy, finding Marion in the tent.”  It’s been impossible to translate the Tama language literally because the Federation doesn’t share their history and folklore.
            In a way, all of us do this every day. We reference movies, TV shows, pop culture events, and then we stack and combine them. Heck, that’s pretty much what memes are.
            We also do it on a smaller scale, though.  All of us have jokes that are only understood by our family or certain circles of friends or coworkers.  Some folks crack jokes from Playboy, others from Welcome to Night Vale.  These folks obsess over Scandal and these folks watch iZombie whenever they happen to catch it.  Some people like sports, others like science.  And all of us talk about what we know and what we like.
            I worked on a set once where people commonly asked “Where’s Waldo?”  A lot of my college friends understood when you talked about Virpi Zuckk, the third Pete, and nice shoes.  Some of my best friends and I make frequent references to Pod Six,  killing Jeff, and “the girl’s evil cheater magic.”    
            Heck, even this title is an in-joke.  It’s a reference to one of the first Adult Swim cartoons, Sealab 2021. But also, when two of my friends bought a house and decided to use their sunroom as a dedicated gaming room, we all sort of universally decided to call it Pod Six.  Because it’s where we all hang out and talk in weird references that only we’re going to understand.
            See where I’m going with this?
            A common problem I see again and again in stories is oblique references and figures of speech that the reader can’t understand.  It might make sense within the writer’s personal circle or clique, but outside readers end up scratching their heads.  Several of the writers responsible for this sort of mistake will try to justify their words in a number of ways…
            First is that my friends are real people.  Therefore, people really talk this way, and there’s nothing wrong with it.  Alas, as I’ve mentioned here many times before, “real” rarely translates to “good.”  Pointing to a few of my like-minded friends and saying “well, they got it,” isn’t going to win me points with an editor.
            Second is that I’ll argue common knowledge.  I’ll try to say this material is generally known– universally known, even– and it’s the reader who is in the feeble minority by not being aware of it.  This is probably the hardest to contradict, because if somebody honestly believes that everyone should know who the U.S. Secretary of State was in 1969, there’s not much you or I can do to convince them otherwise.  It’s much more likely, in the writer’s mind, that the readers are just uneducated simpletons who never learned the ten forms of Arabic verbs, don’t collect Magic cards, and couldn’t tell you the obvious differences between Iron Man and War Machine if their lives depended on it.
            Third, usually reserved for screenplays, is the auteur excuse.  I plan on directing this script, so it doesn’t matter if no one else can understand the writing (or if there are tons of inappropriate camera angles, staging instructions, and notes for actors).  The flaw here is that my screenplay will invariably end up getting shown to someone else.   A contest reader.  A producer.  An investor.  Someone out of that inner circle of friends who needs to look at my script and understand the writing.
            Y’see, Timmy, I can’t be writing just for my five closest friends.  Not if I want to succeed as a writer.  I’m not saying my writing has to appeal to everyone and be understood by everyone, but it can’t be so loaded with in-jokes and obscure references that nobody knows what I’m talking about.
            This is one of those inherent writer skills.  Something I just need to figure out how to do on my own, mostly by reading everything I can get your hands on.  I need to know words and phrases.  I have to know them and I have to be honestly aware of who else knows them.  Using extremely uncommon terms or words may show off my bachelor’s degree and vocabulary, but the moment a reader has to stop and think about what a word or phrase means, they’ve been taken out of my story
            And knocking people out of my story is one of the certain ways to make sure the reader puts my manuscript down and goes off to fold laundry.
            On an unrelated note… if you’re in San Diego and happen to be reading this just as it went up, I’m going to be at Mysterious Galaxy tonight (Thursday) talking and signing copies of Ex-Isle.  And on Saturday I’ll be at Dark Delicacies in Burbank doing more of the same.  Hope to see some of you there (and if not, you can call them and order books, too).
            Next time, I’d like to talk about how ignorant some of your characters are.
            Until then… go write.

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