June 13, 2019 / 3 Comments

New Challenger Approaching

Y’know, I just noticed that there hasn’t been a single comment here in weeks. Not sure if that’s because more people are leaving comments over on Twitter when I link to these… or if I just haven’t been that interesting.
…let me know down in the comments.

Anyway, I’m a bit short on time—the past few weeks have been a bit crazy for me—but I still wanted to get something up here. And I realized there was a topic I hadn’t talked about in a while. Not in any detail, anyway…

One of the basic parts of storytelling is the obstacle.  It’s what stands between my characters and whatever they want. Maybe they want to save the farm, but they’re too far in debt and can’t raise the money in time.  Maybe they want the super-bedazzled mitten, but there’s a big purple guy with his own army who also wants it.  Maybe they just want to ask that cute barista if she’d like to, I don’t know, get some coffee sometime or… no, wait, that’s stupid. Auugggggh, I have to go hide for at least a year. And maybe change my name.
Anyway…
Personally, I think an obstacle’s slightly different from a conflict.  It’s just terminology, yeah, but exterior problems tend to be called obstacles, while interior ones are almost always labeled as conflicts. Captain Marvel wants to save Earth from an alien invasion (obstacle), but first she needs to come to terms with the fact that her adoptive alien race, the Kree, may have been lying to her for years about a lot of stuff (conflict).  See what I mean?

Because of this, I prefer the overall term challenge.  I find that thinking about “obstacles” tends to make me think more about physical things in the way of my heroes, like parts of an obstacle course.  And, again, while this isn’t technically wrong, it tends to lead to a lot of the same things in my writing.  This is when I get challenges with more of an episodic, low-end videogame feel to them.  My character defeats obstacle A then moves on to obstacle B, obstacle C and finishes up with D.
So here are a few thoughts about challenges, external and internal, that might be worth thinking about while I’m planning out my story—whether I’m writing a novel, short story, screenplay. or six-part epic somethingorother. I’ve mentioned them once or twice before, so if they sound familiar… good job.  You’ve been paying attention

First Thought– I must have a challenge

I’m sure we’ve all run into books or movies where people either sit around doing nothing or just meander through events with little to no effort.  If the character needs something, they either already have it in their backpack or it’s in the first box they open. If they need help, people are always  able and willing.  Any lucky break that has to happen does happen just when they need it to.  I know these examples sound silly, but it’s stunning how often I see this happen in screenplays and/or books.
There needs to be something between my characters and their goals.  If there isn’t,  they would’ve accomplished these goals already.  Look. I just got up and made myself a drink. I wanted one. I got it. Heck, if I hadn’t said anything you never would’ve known. That’s just not the stuff we see as bestselling, high-stakes drama.

Second Thought–My characters need a reason to confront said challenge.

If my characters are going to take on a challenge, they need a reason to do it. If I’ve spent the past four days walking through the desert, getting that drink is probably a life-or-death thing for me. Captain Marvel isn’t pursuing the Skrulls as a part time hobby—it’s her sworn duty as an officer of the Kree military. I need to make sure this reason is really there.  It might be clear in my head why the characters are going to undertake a challenge, but is it clear on the page?  This is doubly true for internal things, which can be a lot more subtle depending on what point of view I’m using

Third Thought—My challenge needs a reason to exist.
Like I said right at the start, I need to have some kind of challenge, but I don’t want a challenge that only exists to be a challenge.  It’s got no reason for existing in the world of my  story, no past, no future, no motivation.   It’s only there to serve as an obstacle for the protagonist to overcome.   We can probably all think of a book or movie where, for no reason at all, an obstacle just popped out of nowhere.   That kind of stuff just weakens any story.
Challenges have a purpose.  Whether they’re the driving force behind my story or minor distractions my characters need to deal with quick, they’re a kind of antagonist—something or someone working against my heroes. That oasis is the only source of water for a hundred miles in this desert, which is why the people who used to live here set so many guards to protect it. There’s also a reason the Skrulls are on Earth (they’re searching for a hidden lab) and there’s a reason they’re tough to find (they’re shapechangers). I need to think about why a challenge is in my story, and if there isn’t a real reason… maybe re-think it
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One other note. I think it’s generally better if my audience (reader or viewer) has at least some idea why this challenge exists.  They don’t need to know all the details immediately (or even accurately), but I also shouldn’t be saving them for a last-page reveal.

Fourth Thought—My challenge needs to be daunting.
Not only am I weak from dehydration and facing ten armed guards around the oasis, the actual spring itself is booby-trapped. Someone centuries ago built all sorts of pressure plates around the thing and I’m not exactly in the best condition right now to be tip-toeing and balancing through this spike-launching mine field. Plus, if Captain Marvel can’t find the Skrull agents on Earth, they could establish a foothold here, rebuild their strength, and endanger peace throughout much of the galaxy.

This may be a weird way to look at it, but challenges are things we needto deal with, but we don’t want to deal with. My characters don’t want to deal with this because they don’t even want to be in this situation. I think we can all agree things would be a lot easier if that challenge wasn’t even there.

But it is there, so… goddammit…

Fifth Thought—My challenge can’t be impossible.

Okay, we all write fiction. But even within a fictional world there are things that just can’t happen. Normal people can’t punch out gods or outsmart supercomputers. And if all those guards around the oasis have motion sensors, night vision goggles, and shoot to kill orders, there’s very little I’m going to get—holy crap there’s fifty guards? I thought there were only ten. And when did they all get machine guns?

If you’ve ever watched a horror movie where the killer is merciless,unstoppable, and inescapable… well, that gets pretty dull after the second or third kill, doesn’t it?  One of the reasons Jason Voorhees was scary is that he never ran.  He just sort of… marched? Lumbered?  It always felt like somebody could get away from Jason if they could just go a littlefaster. If it feels like there’s no chance, it’s not interesting. We already know the outcome.

There are two  other issues with the impossible challenge.  One is if I make my challenge out to be completely impossible and my hero pulls it off anyway, there’s a good chance it’s going to knock my audience out of the story. I’ve just shattered the rules of what’s possible in my story. That usually means it’s “throwing the book across the room” time.

The second issue is when I have challenges that seem impossible to my characters, but have painfully obvious solutions to my readers.  We just don’t like these characters, by nature of their stupidity, and that’s not going to win me any points.

Sixth Thought—Holy crap there are a lot of these
This was supposed to be a quick rehash of an old topic, but I keep finding things I want to add to this. I’ve got editing to do, dammit!

Seventh Thought—My challenge should be unexpected.
This isn’t a hill-I-will-die-on rule… but I’d be willing to fight on that hill for a little while. Once I admit that I need a challenge, it’s kinda the next logical step.

If my heroes are so prepared, so trained and equipped that they’re completely ready for this challenge… well, there isn’t really a challenge, is there? If they’ve covered all the angles, researched every possibility, how can they lose? And if they can’t lose… well, that’s kinda boring, isn’t it? We know the outcome again.

A standard part of so many stories—including Captain Marvel— is when something changes or goes wrong.  The one thing we didn’t prepare for happens. We learned something new that completely flips our goals and  understanding of the situation.  One way or another, the plan’s shattered into a million pieces. I beat the guards and made it past the booby traps and WHAT? There are albino crocodiles in the oasis? Wait, are these guys actually poachers?

But think about it—when this happens in a story, it’s almost always the moment we love. It’s when my characters get to look good and show how smart or clever or tough they really are.

Eighth and Last Thought–I need to resolve my challenge
Once I’ve set up a challenge, it needs to be resolved somehow. I can’t crouch on a sand dune outside the oasis for five chapters studying the guards and their patrol patterns, then just wander off back into the desert. It leaves a lot of dangling threads and unanswered questions. Who were all those guys? How did they get here? Why did I give up when I desperately needed water?? How did I wander away if I was weak from dehydration? Why did the author spend five chapters on this if I was just going to wander away…?

To paraphrase Chekov, if we see a phaser on the bridge in act one, we need to see it on overload in act three. And then either disarm it or watch it take out the Enterprise. Because if I just leave it there buzzing and getting hotter, readers are going to ask what happened. They remember this stuff.

And they will judge me on it.

Those are my way-too-many thoughts on challenges. Maybe take some time and look at the challenges your own characters are facing. Are there any? Are they challenging enough? Does your character have a desire to avoid them and a need to face them?

Next time, speaking of challenges, I’m going to do something I’ve tried really hard to avoid here for years. I’m going to go negative.

Until then… go write.

May 9, 2019

Expletive Deleted

A few weeks back, a superhero movie kinda came and went in the world. No, not that one. That one’s still doing fine.  The other one, that came out two weeks before it. I admit, I didn’t see the other one. I’m not against reboots or remakes, but it felt like all this had going for it was… it was R-rated.  So the protagonist could swear.  And the filmmakers could show more gore.  And maybe a butt or a boob or something.  Again, didn’t see it.
Thing is “profanity” isn’t really much of a selling point once we’re past… what, ten years old? Blood and gore usually just draws attention to it vanishing between scenes. Seeing a naked butt on screen lost a lot of its appeal once the internet became a thing. I guess you could make an argument for whose butt it is, but even that’s only going to get you so far…

We’ve all known for a while now that this sort of stuff doesn’t make a good movie.  It doesn’t automatically mean my movie is bad, but if these are the only elements I’m pushing to say my movie is good… well, I can’t be surprised if I don’t do well at the box office.  As A. Lee Martinez noted a few weeks back, ”I never trust a story that wants to impress me with its gore and vulgarity. I have enjoyed many a story with gore and vulgarity, but never one that was sold to me that way.”

I think this is true of most storytelling. There isn’t much we’d consider taboo in stories anymore.  And there’s an audience for almost everything.  There are sub-genres and sub-sub-genres and when you go deep enough pretty much anything goes.
Because of this, though, I think sometimes writers get caught up in the idea of just showing everything.  All the gore and sex and violence they can manage, all written out in long, elaborate detail.  I mean, it fills up the page and, hey, check it out.  Bet you’ve never pictured someone getting split in half that way before, have you?

We need to understand, though, that these excessive and explicit moments are very rarely part of the story or plot—they’re just descriptions.  If Bob dies, it rarely matters if it took me one sentence or seven pages to kill him.  In the end, Bob is dead and it kinda boils down to how much of this actually advanced the plot, and how much of it my readers could just skip over with a yawn.

And yeah, sure, sometimes there’s a point to it.  There’s a narrative reason I need two pages of gore or three pages of sex or a character who drops f-bombs in every sentence they speak or think.  Nobody would say otherwise (nobody you should listen to, anyway).  But this is a lot like adverbs, adjectives, or exclamation points.  The more I use them, the weaker they get.  They start to clutter up the page.  So I want to be a little conservative with them.

Here, lemme give you a very non-conservative example….

My friend Autumn Christian wrote a wonderful book called Girl Like A Bomb. The main character (and narrator), Bev, discovers she’s got an unusual superpower. When she has sex with people, they get… better. They clean up. They get focused. They become the best, self-actualized version of themselves.
Now, you might guess sex is a big part of this book, and you’d be right (consider that your warning if you decide to pick it up). The first few times Bev has sex—like any teenager—it’s a wild ride and it’s very explicit. It’s an all-new experience for her, she likes it, and she is, as they say, DTF.

But after those first few encounters—and one much more violent one (consider that your other warning)—Bev becomes all-too-aware of the effect her gift is having on her partners. It’s still fun, but it’s also a responsibility, and this shows in her narration.  Less than halfway through the book, her various encounters becomes a quick sentence or less, sometimes coming across as more of an annoying obligation or burden.  Because while the story involves sex, it’s not really about sex—it’s about what Bev can do with her superpower. So that’s what Christian focuses on.

And this holds for everything.  If I push any story element up to ten for my whole book—sex, action, violence, gore, cool lines—it’s going to get boring fast.  Sure, there’s a small percentage of readers that’ll be thrilled, but it’s reeeeeeeeeeeeeally tough to find any sort of wide appeal that way.

Plus… in a way, all this extensive description is me feeding everything to my reader.  I’m telling them everything instead of showing them everything.  And, yeah, I know that sounds weird but…

Okay, look… I’m going to let you in on a secret.  This is one of the six Great Secrets of storytelling that you can only learn from a crow after they eat 169 peanuts in a row from your hand.  It’s the first and easiest of the secrets to learn, but I’m just going to give it to you for free…

You’ve probably heard people talk about showing vs. telling all the time, but we rarely bring up the obvious.  We haveto tell.  That’s all we can do. I’m typing words for you to read, telling you what the characters see, hear, feel, smell, think, whatever. On the surface, telling is pretty much it for us as writers.

When we talk about showing, we’re talking about making images appear in the reader’s mind. And the longer it takes for those images to form, the less effective they are at creating some kind of emotional response. So, to speed things up, we want the reader to do some of the work for us. We want them to tell them just enough—just the right things—and have them fill in the blanks.  They supply the horror or the excitement or the disgust so it’s instantly summoned to their mind, rather than waiting for me to spell it all out. It’s the difference between me telling you a joke that you immediately get and me having to explain the joke to you (“Because, y’see, the last guy was hiding in the refrigerator, so when they threw it over the railing he ended up…”).

That’s what showing is.

See, when I wrote out that little bit of dialogue, you got that.  Even if you didn’t recognize the joke, you understood the situation of having to spell out the punchline for somebody.  You filled in everything around that sentence fragment.

Truth is, the big majority of readers like doing this. They enjoy it when we trust them enough to understand things. When we don’t spell everything out for them.  In graphic detail.  Billy Wilder used to say you could let the audience add 2 + 2 now and then and they’d love you for it. Heck, I’ve got a whole loosely-scientific theory about how this kind of writing sets off the pleasure centers of our brain.  No seriously.

So y’see Timmy, I don’t need to wipe every single one of these excessive, over-described bits from my manuscript.  But, like adverbs, if I’ve got a bunch on every page… ehh, I might want to stop to reconsider some of my choices.

Next time, I’ve got a few more ideas to bounce off you.

Until then, go write.
April 4, 2019

Shadow Agency

This week—requests are granted!
Also, as you may have noticed, the majority of responses I got in comments/ tweets/ DMs/ etc were in favor of the new layout, so I’m going to stick with it for now.

A few weeks back someone asked about characters.  How do I get a sense of who they are.  How do I make sure when they do something it’s what they’d do instead of just what the plot (and by extension—I ) want them to do?
Okay, these are two related-but-different questions.  Let’s look at each of them on their own, then figure out that relationship-overlap.  Which I think is what we’re aiming for with this request.

Also, because there’s a lot to unpack here, expect a lot of links to previous posts.  I don’t want to bury you in too much rehashed stuff.  You’re here for exciting hot takes on the art of writing, yes?
First off, how do I get a sense of who my characters are as individuals?  What makes them unique?  What makes them stand out?
One thing would be their general backstory and personal preferences.  If I’ve got a character—especially one of my main characters or important supporting ones—I should know a lot about them.  And I’m talking about me, the author.  For almost all of my characters, there are things I know about them that never make it into the books.  Maybe it’s about their relationship with their parents, their worst class in school, or their favorite bands.  It can be games they play, people they’ve slept with, or their first car.  A lot of this sounds like weird stuff, yeah, but all of this says a little something about who someone is, which means it’s going to affect how they react to the world around them.
There’s also their voice.  The way people phrase things and the words they choose.  Their background will have an effect on how they act, and it’s also going to effect how they talk. This is one of the easiest ways to make characters distinct on the page (or in an audiobook).
Also, I could think about how people react to this character.  Do folks wince at the sound of Dot’s voice?  Do they instinctively lean away from Wakko?  Do they lean toward Phoebe?  And are people right to react this way, or is it because they know something else that we don’t?

All of this should give me a really good sense of who my character is.  Again—I probably won’t use all of it.  I may never see Yakko stumbling through a date or listening to music or reminiscing about his old VW Bug.  But these are all the little elements that help move a character from a basic stereotype and into actual, memorable person-hood.
Okay, the second part of all this is about these characters making decisions. 
There’s a term you may have heard around the interwebs called agency.  It first appeared back in the 1700s, when people were having Enlightening discussions about philosophy and sociology.  At its simplest, agency refers to free will.  Can a person make their own choices and affect the world around them?  How much does the world they exist in restrict that ability to make choices?  If I can’t travel alone, vote, or choose who to love… do I have free will, or just the appearance of free will?  Do people in prison have free will?  Free will may have gotten them there—or maybe the conditions forced on them by society did—but now they have almost no freedom to make choices at all, so…?  Is there a point where I no longer have free will?

Anyway, that’s all heavy stuff.  It’s a little different (and easier) for us when we’re talking about agency in a literary sense. Fictional entities don’t have free will because they’re… well, they don’t actually exist.  But as a writer, I need to make my readers believe these characters are real people who are having an actual affect on the world around them.  They need to do things, and these things need to matter.

If cowards are suddenly going to leap forward and be brave, there should be a clear reason.  If a cold person falls madly in love, we should understand why and how.  If someone decides to open the spooky mystery box after it’s killed half their friends… well, we should be with them on this, even if we don’t like it.

Yeah, sure, it’s possible to make inconsistent decisions or choices that move the plot forward.  We’ve all seen it happen.  The wonderful A. Lee Martinez(he of the Constance Verity books and the Save The Movies podcast) came up with plot zombie a little while ago to explain this.  It’s when characters are only acting in service of the plot, not out of any actual developed or established character traits.

           
This is, just to be clear, a bad thing.

Y’see, Timmy, my characters need to face challenges and need to respond to them.  They need to make choices—ones that are consistent with who they are.    And the results of these choices should have a real affect on how the story plays out. 

Because if they’re not… Well, then they’re not really doing anything. They’re just empty puppets.  Not even the good kind of puppets.  They’re just sock puppets that I’m using to try to convince my readers this is a real story. 

So make your characters do things.  In character.

Next time, I’d like to look at some things from a different angle.
Until then, go write.
February 13, 2019 / 1 Comment

The Talk

           I’m posting this one a bit early because… well, hopefully you’ve all got other plans for tomorrow.  I know I do.  Alita: BattleAngel is finally out.  And also some book about zombies on the moon…
            Oh, yeah, and it’s Valentine’s Day tomorrow.  With all the fun activities we associate with said holiday.  And that’s kinda what I wanted to talk to you about…
            Look, you’re getting to that certain point in your writing career.  Your voice is developing.  Your body is changing.  Your facial hair is growing out nice and thick, which is probably a big change for most of you women.
            Anyway, I figured it’s time we sat down and talk about… well…
            Writing sex scenes.
            Yeah, this is going to be a little awkward for all of us.
            Like sex itself, a lot of this is going to come down to our own personal preferences, comfort zones, and what works in a given situation.  As such, it’s going to be really tough to offer any specific advice about when and where and how these moments should happen in your book.  I’ve tossed out some general suggestions in the past if you really want them.
            What I wanted to talk about here is more of the act itself, so to speak.  Writing sex scenes is a tricky skill to master.  It’s a constant balancing act of too much and too little, exciting the reader or maybe horrifying them, and it’s ridiculously easy to make people roll their eyes (not in the good way).
            So here are three big things I think should be in mind when writing a sex scene.
            Firstis that we don’t always need to show sex happening in order for sex to have happened.  Subtlety and nuance are a huge part of sexiness—on the page and in real life.  If we know Wakko and Phoebe sneak off to the supply closet for half an hour during the office party, we can make an educated guess what they’re probably doing in there.  Especially with the appropriate context around them sneaking off and how they sound/look/act when they come back. 
            So depending on the overall tone of my story, maybe I don’t actually need to write out my sex scene—I can just let my reader fill in the blanks themselves.  And again, like so many well-done subtle things, this can end up being much, much sexier than actually showing stuff.  As an artist friend of mine once pointed out, “nudity isn’t sexy.  It’s what you don’t see that gets you turned on.”
            There is one small pitfall to doing things this way.  If I’m too subtle, people might not get what I’m implying.  Their assumptions may go much too far, not far enough, or maybe end up on that awkward balancing point where they try to figure out what just happened.  Or if anything happened.  I don’t want to knock my readers out of the story with a confusing “did they or didn’t they”—unless that was the whole point of my fade to black.
            Second, if I’m definitely going to show my sex scene, I need to remember that sex is… well, action.  I don’t mean it needs to be wildly enthusiastic, just that this is a case of actual, physical things happening.  And any sort of action can get boring fast if it’s written poorly.
            I’m a big believer that most action shouldn’t take longer to read then it would take to happen, especially when we’re in the moment.  A punch shouldn’t take three paragraphs to describe.  A car crash probably shouldn’t take two pages unless it’s some massive, seventeen-car pileup
            Likewise, if I’m telling you these two people are ripping each others clothes off, but it’s over six pages of description…  you’re probably going to start skimming.  And that’s never good.  I don’t want to slow down action—any kind of action—by stretching it out with too much description.
            And talking about describing all that action…
            Third,if we’re going to be writing things out, brings us back to personal taste.  I think the catch with explicit sex scenes is they essentially become porn.  Porn, as a friend from work once pointed out, is when we see everything.  And after a certain point, that’s pretty much exactly what we’re talking about with any written-out sex scene.
            And some people like porn, some don’t.  No judgment either way.  That’s just a simple truth.
            But there’s more to it than that.  Even the people who do like porn don’t all like the same kind of porn.  This particular act really turns me on, but you find it kind of quaint and almost routine.  That might weird me out, this might be a complete non-starter for you, and that… okay, that seriously disturbs both of us on a number of levels.  So it’s a pretty safe bet that the more explicit/niche my sex scene becomes, the less  people it’s going to appeal to.  And the more people it’s going to repulse.
            Y’see Timmy, this is where empathy is going to be really important, and also a very clear, honest sense of who my audience is.  The people who pick up a thriller aren’t expecting the same kind of sex scenes as the folks who buy romance novels, and I’m thinking neither of them are expecting five pages of hardcore, strap-on orgy action.
            And if that last sentence made you a bit squeamish… you get my point.
            So go forth and write your sexy moments.  But think about if you really need them.  And how they’re paced.  And who you’re writing them for.    
            Hey, speaking of sexy things, I’ve got a new book out tomorrow, exclusively through Audible.  Have I mentioned that recently?  Dead Moon is a fun little zombie story set… well, you can guess where.  And it’s also set in the Threshold universe, so there may be some other things in there that appeal to a few of you.  Please check it out so I can keep buying cat food and rum.
            Next time…
            Well, okay, look.  I’m in the last few weeks of finishing up another Threshold book, so I don’t have a lot of time.  Truth is, I’m probably going to take the next week or two off to focus on that.  If you want to use this time to toss out a few suggestions for thing you’d like me to rant about, that’d be fantastic (thanks in advance).
            And one way or another sometime very soon, I’ll be revisiting the whole outlining thing.
            Until then, go write.
            Happy Valentine’s Day.

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