Superheroes have been insanely hot in Hollywood for the past few years. There were a lot of good and notable movies and television shows before, but I think we can all agree Marvel Studios really created the current climate with the success of Iron Man, theAvengers, and the many movies before and after. Christopher Nolan just stoked that fire with his Batman trilogy.
Category: zombies
April 30, 2015 / 2 Comments
Chasing the Boom
November 7, 2014 / 2 Comments
Take It From The Top…
Musical reference. If you were ever in band class, you already have an idea what I’m talking about.
Here’s a quick tip I wanted to toss out for a common problem…
I think most of us have some project—a novel, a screenplay, a short story—that we really loved at one point, but had to put down. Maybe it was because of work. Family stuff could’ve cropped up. Perhaps circumstances forced us to move on to other things. It happens.
Then we go back to it. Not just to dabble with it over a weekend, but to pick up things where we left off. And—no surprise—it’s tough to make things work the way they did before the break.
If you’ve been reading this little pile of rants for a while, you may remember me referencing a novel I started about zombies on the Moon. I began work on it back in late 2009, but put it aside after a few months because my publisher at the time wanted me to try a mash-up novel. When I tried to go back to the zombie idea, he’d just bought another “zombies in space” novel and warned me he probably wouldn’t want another one (I ended up writing a book about a creepy apartment building instead). I even tried to go back to Dead Moon again two years ago, and… well, it was a struggle. I couldn’t remember how the characters sounded in my head, or where some of the plot points were leading. I banged my head against it for about three months and then, well, circumstances required I move on again.
My lovely lady recently had a similar problem. She tried to finish a first person manuscript that was about 4/5 done, but she hadn’t touched it in about a decade and it was very, very voice-heavy with a very tricky plot. That last 20% took her months.
And I made the same mistake again, even after my attempts to get back to the Moon. One of my most recent books began as a different novel back in 2007. It was set aside twice (much like Dead Moon), and I’d kind of given up on it. But then I realized I could salvage a lot of the plot and characters and use them as kind of a spin-off-side-quelto that creepy-apartment story. Which sounded great on a bunch of levels.
Except what really happened was that I tried to pick up right where I left off. I fumbled with it for a long time before I realized I needed to forget X and start writing Y. And I was 2/3 through Y before it hit me that the whole thing was really just clinging to X again. I pulled it apart (now with a deadline creeping close) and finally got Z put together.
Which my editor looked at and immediately caught a bunch of Y stuff.
Y’see, Timmy, if we’re doing things right, we all keep growing as writers. We gain experience (some good, some bad). We learn new things. We swear never to do certain things ever again.
And because of this, we stumble when we try to go back. It’s kind of like bumping into an old ex and pretending nothing’s changed when… well, a lot has changed. There’s skewed memories, things we know that we don’t want to talk about, and experiences that make casual conversations kind of awkward. Because we’ve grown and moved on. There can still be something there, sure, but it’ll never be what it was back then.
Final anecdote. A month or two back I was offered a spot in a high-profile anthology. My first thought for a story that fit was actually an unproduced script I’d written for a television show back in 2001. But this was a themed anthology—my story had to fit this theme and these characters.
So I read through the old script twice to get the story and the beats back in my head. Then I put it aside. Didn’t look at it again. I wrote my first draft in a week (about 12,000 words) and had three more drafts done in the next two and a half weeks. The editor loved it.
So, here’s my tip.
If I’m going to go back to a half-done project that I haven’t done anything with for a significant amount of time, I might be better off just starting from scratch. Don’t try to save or salvage or repurpose. Just start over. This way I’m not fighting with present vs. past experience or voices or plotlines. I’m just writing
Sometimes it’s faster to start over on a project than to pick it up after a long time away from it.
Next time, I’m going to introduce a reader request about characters.
Until then, go write.
August 1, 2014
So Very Tired…
When this idea gets mixed with death, it creates a pattern you’ve probably seen before in stories. We’ll get introduced to a random person, be told a bunch of character stuff about them, and then, eight or nine pages later… they’ll die. Usually their death will be connected to the larger threat, if not the larger story. Giant ants, Ebola, vampires, terrorists–whatever the actual protagonists are dealing with, these poor folks will stumble across it and be wiped out. In some books, this can happen four or five times. Introduce a character, kill ‘em. Introduce a character, kill ‘em. Introduce a character, kill ‘em. Introduce a character… well, you get the point.December 12, 2013
Voodoo Zombie vs Biochem Zombie
Personally, as I’ve mentioned before, I’m a big fan of this. I think any story that stays too much in one vein tends to get dry pretty quick. There’s almost always some humor in every situation, even incredibly dark ones. It’s not uncommon for men and women to have inappropriate thoughts at really inopportune times (or to act on them). Hey, I grew up on Doctor Who, so in my mind it makes perfect sense for religion-obsessed barbarian tribes to be descended from intergalactic survey teams or for aliens to be controlling the Loch Ness Monster.The problem with writing a story like this (book or screenplay) is my audience has nothing to connect with as they’re overwhelmed with all these unfamiliar elements. The people are different. The setting is different. Motivations are different. I may have created the most amazing post-apocalyptic matriarchal feudal society run by a supercomputer (and its secret android army) that’s ever been seen, but my readers need to be able to understand those characters and that society and relate to it right now while it’s on the page in front of them.
I’ve mentioned once or thrice that believable characters make for believable stories, and that’s especially true here in the genres. Seriously, pick a popular genre story and I’ll bet the main character has a very humble, relatable origin. Dan Torrance is a nursing home orderly before he’s forced to confront the True Knot. Katniss Everdeen is just trying to put food on the table when she’s forced to fight for her life in an arena. John Anderson (a.k.a. Neo) was a cubicle drone who was dragged into a war between humanity and sentient machines. Dana, Marty, Jules, and their friends were regular college students before they decided to spend their vacation at that old cabin in the woods. Hell, even in Pacific Rim, one of the most over-the-top movies of the year, our hero Raleigh is working a construction job when we catch up to him in the present, still shaking off the death of his brother.If a reader believes in my characters, they’ll believe what’s happening to my characters. It has to do with willing suspension of disbelief—I can’t believe in the big elements of a story if I don’t believe in the basic building blocks of it. Once I’m invested in Wakko’s life, then I’ll be more willing to go with it when he finds a lost civilization under the bowling alley or when he finds out the crab people have been running his life since he was born.
The other way is, well, for me to just get rid of all that excess information. Cut it. I can delete anything that isn’t actually necessary to the story. This can be tough, because genre stuff tends to involve a lot of new spins on pretty mundane things. Special pistols, close combat weapons, energy sources, transportation, zombie origins… all that stuff I mentioned up above.





