August 8, 2019 / 1 Comment

And They All Lived Happily Ever After

Finally got this finished.
Endings are funny things, yeah? In a weird sort of way, we don’t get them much in real life anymore. We demand sequels to everything. Moving away doesn’t mean what it used to, not with Facetime or Twitter or any other messaging devices. Heck even death has been softened a bit, with social media accounts getting memorialized and lingering long after we’re gone.

And sometimes, people just throw on an ending because they can’t think of anything else.

The ending can make or break my story.  It’s the rich, perfectly sweet dessert after a feast of savory words.  I can have the absolute best filet mignon in the world paired with an exquisite wine, but if we end the meal with a pie made from rotten apples… well, that’s the part we’re all going to remember.  A so-so story with a really fun ending usually gets favorable reviews.  A strong manuscript that spirals downward at the end, more often than not, doesn’t go anywhere except into that big pile on the left.

Now, some folks are content to say “well, that sucked” and leave it at that.  But as storytellers we need to know why something doesn’t work.  Bad endings don’t always have the same root problem.  Sometimes the writer had a phenomenal way to start a character arc, but wasn’t sure how to wrap it up.   Or maybe they have a really cool idea for a story, but don’t know where to go with it past that initial idea.  Sometimes an ending just doesn’t work with the rest of the story.

And some endings almost never work, no matter what the rest of the story is. Endings like…

Nothing Changes
Let’s start with the basics.  My characters are supposed to have an arc.  Arcs end at different points than they began at.  If my last ten pages show the characters in the same place as the first ten, doing the same things, with the same people, and they’re not any wiser for what they just went through…  well, that wasn’t much of an experience, was it?  For them and probably not for my readers.  I’m not saying my characters need to have some gigantic emotional breakthrough or spiritual growth, but somethinghas to be notably different or this was all just wasted time. 

One type of story that does this a lot is the “slice of life” tale.  You know the one, just two or three average days in the life of two or three average people.  It’s hard to say this kind of thing is wrong in a general sense. Most of our lives don’t change radically on any given day.  I’ve spent most of today here at my desk writing, just like I did yesterday and probably like I’ll be doing tomorrow.  So it’d be a realistic ending if a story about me ended with me back here working at my desk. 

The question I need to ask myself is… why would anyone want to read about that? I know I sure wouldn’t. I already go through a slice of life every day where nothing changes.

The Heroes Don’t Do Anything

Every now and then, often enough that it’s worth adding to this list, I come across a weird story where the hero or heroes don’t save the day. Not that they lose they just… they aren’t the ones who bring the victory. Somebody else saves the day, hits the target, makes the big sacrifice, or what have you. Imagine we’ve been watching Harry Potter for seven books and then Seamus Finnegan leaps in to fling that curse back at Voldemort and kill him dead. Which, y’know, yay Seamus and wooo! Voldemort’s dead, but at the same time… why’ve we been following Harry for the last two thousand or so pages?

When I get to the end of my story, what’s my character actually doing? I mean, sure, pointing and shouting and worrying are all things you can do, but are they actually doing anything that’s directly affecting this outcome? Or is someone else doing it?  And if it’s someone else… have we been following the wrong person?


Everybody Dies and the Antagonist Wins
One of the biggest problems with ending things up this way is it gives my reader a sense the story was pointless.  They’ve just invested a few hours (or perhaps days) into this tale only to see it come to an unpleasant ending.  This can be especially frustrating if the reader comes to realize the character never even had a chance at succeeding.  It’s even more frustrating if my characters made a bunch of stupid decisions somewhere along the way. I mean, it’s bad enough when we have to watch the fifth person in a row decide to go check out the old Murderama Amusement Park where all those kids got killed last summer, but when that’s the point I decide to end the story on…? 
My protagonist doesn’t need to come through unscarred, mind you.  Heck, I can even get away with killing my lead.  But they need to succeed on some level.
The Left Fielder
This is the ending that comes out of nowhere. The quarterback finally gets his act together, aces his exams, convinces the cute girl from drama club that he really loves her, gets voted prom king but turns it down… and then gets hit by a bus on the last day of school. Our heroine stops international terrorists working with alien invaders, but in the end her girlfriend accidentally drinks the tainted Soylent and is devoured by necrotic nanites anyway. Or, as I experienced many years back, a friggin’ hilarious ninety minute sketch comedy show ends with a bleak monologue about racial inequality and prejudice.
No, seriously.  I worked on a stage play back in the ‘90s that actually did this. The director and producer rewrote the end to give it “meaning” and couldn’t figure out why nobody liked it.

In my experience, the vast majority of writers who use this kind of ending are trying to achieve art. It’s me attempting to show how this story flawlessly mimics a random and sometimes meaningless real world by having a random and meaningless ending.  It doesn’t relate to anything that happened because… it’s real.  And tragic.  And artistic.

Besides suffering from all the same issues as the “everybody dies” ending, the left fielder just isn’t that special anymore.  It’s become one of the most common conclusions in indie films and “literature.”  So besides making my audience roll their eyes so hard they sprain something, they’re probably going to see this “unexpected” ending coming for the simple reason that it’s just, well, expected at this point.
There’s nothing wrong or pedestrian about putting an upbeat ending on a story.  As I’ve mentioned before, nobody got hit by a train at the end of Slumdog Millionaire and it’s somehow still a good film.
The Y’see Timmy
This one’s a little odd.  I use this phrase here a lot, and it’s kinda an homage to the movie I found it in–Speechless (written by Robert King). This ending gets its name from the old Lassie TV show.  Little Timmy encounters some problems, works his way out of them with Lassie’s help, and at the end Mom sits him down and explains what happened and why.  “Y’see, Timmy, sometimes people get hurt or scared and it just festers down inside of them…”  Timmy and the audience learn a little something about life and we all go home as better people.

The problem is, in clumsy hands the Y’see Timmy quickly becomes “brutally beating the audience with my message.”  That’s why it’s on this list.  A great example is Ayn Rand’s Atlas Shrugged, where the 98 page monologue (no, seriously) at the end of the book recaps every single one of the subtle lessons that were shown in the first 800 pages, but all dialed up to eleven-point-six.  And if you know what I’m talking about,  I’m betting you probably ended up skimming and/or blotting out most of that monologue.  Just like everyone else did.  Except Paul Ryan.

…And They Write a Book About It
I think I’ve mentioned once or thrice before that this is pretty much the worst ending you can have for a screenplay.  It isn’t much better in a book. This almost always feels like it’s tacked on ending to assure the reader that our hero didn’t just survive this story—they benefitedfrom it.  Immensely.  Yeah, you’d think clearing my name of murder charges, getting the girl, and killing Thanos would be enough for most folks to consider it a good week, but noooooooo… apparently I need acclaim and wealth and celebrity, too.
I think writers tend to fall back on this ending for one of three reasons (sometimes more than one of them). One is that it falls into that “write what you know” tip we’ve all heard for years and years. I know writing, so I’ll write about writing.  Twois that, because of one, this feels like a natural thing to happen, so it adds an element of reality to my characters and story.  And three

Okay, I think three’s a sort of wish-fulfillment-validation thing, to be honest.  Work with me here. My character writes a book about how she used to be a international assassin and it becomes a New York Times bestseller, right? So, logically, my book about someone writing a book about how she used to be an international assassin should alsobecome a New York Times bestseller.  Right?

It Was All a Dream

Probably the worst offender of all of these.  All too often the amazing tale of adventure ends with one of my heroes waking up on the couch or in a hospital bed.  None of the story my audience has just invested their time and attention in actually happened. Not even within the world of the story. We all just put ourselves into a story about a person who was putting themselves into a story. The end.

As I mentioned up above with Everyone Dies, this just tells the reader they made an investment for no reason.  How often have you read or seen a movie like this and immediately been able to pick out the moment things veer off into a dream?  My partner and I often watch shows or movies and find ourselves quickly declaring “Dream sequence!”

To Be Continued…
No, I lied. This is the worst offender. Hands down.

We all want to write great, sprawling epics.  Okay, maybe not all of us, but I’m sure a lot of folks here do. We want to write that massive series that spreads across at least six books and gets us an HBO deal. Starz at the least. But it just doesn’t happen this way.

There’s an ugly lie that races through writing groups and threads—the idea that publishers only want to buy series. First, that’s just not true. I know dozens and dozens of writers who’ve sold one-off books (myself included). Second… editors and publishers very rarely want a series. What they want is a book with series potential. A book that—if the preorders are good and word of mouth is great—I can easily write a sequel to. And another sequel. And maybe a fourth.  Or even a fifth.

More to the point, as a beginning writer I need to convince agents and editors that I know what I’m doing. That I’m able to bring things to a satisfying close.  So if my conclusion is “maybe I’ll end this in the next book”… well, that’s not going to score me points with anyone. Especially readers if that second book isn’t already a guaranteed thing.


So, there’s some endings that I may want to think twice about before falling back on them.  Again, I’d never say it’s impossible to do one of these and make it work.  But I am saying…I’d think twice before tackling one of them.

Next time… well, heck. we’ve been talking about the end. Whaddya say we just kill a few people?

Until then… go write.

November 20, 2018

Top Ten Rules for Writers

            Two posts a week is becoming a  kinda regular thing here, isn’t it…?
            So, hey, you may have seen that a certain set of writing “rules” was passed around Twitter recently.  Not so much rules, in this case, as a collection of trolling and rejected fortune cookie messages.  People made fun of it.  I was one of them.

            But a few people also put up serious, much more useful lists.  Things to help with being a writer and with the writing itself.  And I thought, hey, I’m not going to be posting on Thursday because of Thanksgiving (I’ve got a turkey to cook and classic movies to watch)… maybe I could do a top ten list, too!
            Because I always make sure to jump on every trend a good week after it’s dead.

            I did a whole post about it over on my MySpace page.
            Anyway, for your enjoyment and possible education—and with the Golden Rule firmly in mind—are my top ten rules for writers.
1 – Write Every Day
            Yeah, this is one that gets batted around a lot, pros and cons, all that.  I’ve talked about it at length before.  Here’s why it’s the first rule I’m going to toss out…

            If I want to do this for a living, I have to think of writing as a job.  That’s an ugly truth.  This is my job.  I do it full time.  Probably more than full time.  I’d guess at least once or twice a month I’ll have a week where I work hours close to my film crew years.
            Yeah, you may not be there yet.  I get that.  But the whole reason I got here is because I started treating my writing like something that had to happen every week.  It wasn’t a hobby, it was something that needed to get done.  Because if it didn’t need to get done… well, it usually didn’t.

2 – Read
            As I write this, I’ve just finished reading my 46th book of the year.  That’s not counting a ton of comics, research material, a bunch of gaming rule/ sourcebooks, and probably three or four Washington Post articles every day.  Like anything, writing is input-output.  I can’t get the engine to run of it doesn’t have fuel.
            No, alcohol isn’t fuel.  It’s just lubricant.  And too much lubricant eventually just makes you spin and place without accomplishing anything.
3 – Learn to Spell
            I’ve talked about this many, many, many times.  Learn words. Learn how to spell them.  Learn what they mean.  Words are the building blocks of writing.  The bare-bones foundation.  Wanting to be a writer when I can’t spell is like wanting to be a chef when I don’t know the difference between salt and sugar.
            Don’t be scared to grab a dictionary or type something into Google.  Nobody will judge you for it.  I do it all the time, even just to confirm I’m right about exactly what a word means.  Hell, I did it twice late last night as I was finishing up copyedits on a book.
4 – Exercise your mind
            I just talked about this a while ago, too.  I’m a big believer that the mind is like any other muscle group.  You can’t just do one thing with it.  Don’t be scared to experiment with other creative things.  Build a bookshelf.  Play with LEGO bricks.  Cook a meal.  Sketch something.  Paint something.  Sing something.  Hell, balance your checkbook.  Do your taxes.  Let your brain flex in different ways.
5 – Exercise your body
            Another sad truth about writing.  It generally involves sitting on your butt and well, not doing much.  From a physical point of view.
            Cool science fact.  The brain needs oxygen to work.  Oxygen comes from blood.  Blood flow increases with exercise and decreases when we… well, sit on out butts.  So exercise actually makes it easier to write.
            And I don’t mean go buy a punching bag or get a gym membership.  If you can do these things, great, but just stand up from your desk or kitchen table and move around a bit.  Go for a walk.  Play with your dogs.  Just get that blood flowing.  Khorne cares not from where the blood flows, as long as it flows!  Skulls for the skull throne!
            Wait, sorry, ignore those last bits…
6 – Learn the Rules
            I know nobody likes to hear this part but… there are rules to writing.  Like spelling (see # 3 up above). They aren’t ironclad things, but they do exist and they exist for a reason.  Rules are the common ground we interact on as authors and readers.  You know why I can’t read Chinese?  Because I don’t know the basic language rules of Chinese.  Those writers are communicating in a way I can’t understand.  And the same holds for writing in English if I don’t know the basic rules of English.
            Likewise, there are rules to storytelling.  Again, not unbreakable ones, but they’re real and. on one level or another, we’re all aware of them.  Certain universal expectations, and also some that are more tailored for different genres or styles.  I need to have a good sense of how these rules work if I want to tweak or openly subvert them.
7 – Have Fun
            I know, I know… After some of the other things I’ve said, this sounds impossible, right?
            Whatever reason I have for writing, I should be having fun with it.  Don’t listen to those weirdoes who talk about starving artists or suffering for their art or any of that nonsense.  All that approach does is make you… well, not like writing.  Why would I want to spend all my time doing something I inherently don’t like?  Believe it or not, you can be a real writer without ever once feel tortured, anguished, or misunderstood.  Like so many things in life, if writing makes me feel miserable and frustrated… maybe I’m doing it wrong.
            Again, be really cautions about listening to those “artistic” folks who insist writing has to be  a traumatic experience.  Write about stuff you love, about ideas you’re enthusiastic about.  Let writing be the high point of your day, and let that joy carry through onto the page.
           
8 – Write
            Yeah, again.  It’s important.
            At the end of the day, the only real yardstick we have for progress is making words appear on the screen (or in the legal pad or on that parchment you make yourself at that secluded cabin out in the hills).  I can attend all the conferences and seminars I want, read every instructional book or blog post with a list of rules, but if I’m not actually writing… it doesn’t really matter. 
            I was that guy for a while.  I could tell you a lot about writing, what it meant to be a writer, what I planned to write… but I never wrote anything.  I never made any headway.  And if I don’t write—if I never produce a finished manuscript—it means I can never write a second manuscript.  I can never have a better draft. 
            The only way to move forward is… writing.
           
9 – Don’t be Scared to Break the Rules
            So there are rules.  No question, no discussion.  Rules exist.

            But I don’t need to be trapped by them.  I shouldn’t feel like rules are the end-all, be-all of writing.  Just because someone can quote a rule that my story breaks doesn’t necessarily mean I’m doing anything wrong.  It doesn’t mean I’m doing anything right, either, but it doesn’t mean automatic failure.

            This is why I always get a bit leery about gurus and books that say things like “by page twenty-three, you should have…” or “heroic quests follow this pattern…”  A side-effect of saying “do this” is people get the idea things always need to be done that way.  If the worksheet’s telling me I mustknow the answer to these seventeen questions about my character, the implication is that if I only know twelve I must be a bad writer who made a bad character.  Even if I know the answer to seventeen different questions, or twenty-nine other questions, the book said those were the important ones.
            Yeah, screw all that.  Ignore it. 
            I read these books sometimes, but I don’t worry about ignoring half of what they say and just pulling out what works for me and the story I’m telling.  Or using none of it and just tossing the whole thing.  Writing is an art.  Even if I’m writing for commercial purposes, it’s still an art.  And art is unique to every artist.  I can use creative misspellings and odd story structures and characters who don’t fit perfectly in that heroic mold.  Or the heroic tights.  Or the heroic top… which seems to have shrunk a little in the mid-section since I became a full-time writer.
            For example, if everybody’s doing lists of ten, you could just stop at nine.  That’s okay.  It doesn’t mean your list is wrong

            And that’s that.

            I’ll see you all at the end of the week for the usual Black Friday talk, and next Thursday we’ll talk about, well… next time.
            Until then, go write.
            Once you nap off all that turkey.

August 9, 2018 / 1 Comment

Writing Workout

As I mentioned the other day, I just moved. And, in moving, realized how many LEGO sets I have. A huge number of them unopened and never assembled. A few of the huge ones, but also some small, simple ones.

Plus there were a ton of Gundam models. Truth be told—I’ve seen maybe ten Gundam episodes ever. But I’ve loved the models since I was a little kid. They were peak “Japanese robot” to thirteen year-old me.

And so much Warhammer stuff. Age of Sigmar and 40K. I got rid of maybe two hundred models before the move and I still have a whole bookshelf filled with armies and scenery and rulebooks.

Books. We won’t even talk about all the books. There’s going to be an actual library in the new place. Screw having a guest bedroom, that room’s getting floor-to ceiling shelves all the way around. And we’ll probably fill them.

Why do I mention this? 

Aside from further establishing my geek cred, that is….?

I’ve mentioned before that I worked with a physical trainer years ago, and he stressed the need for balance a lot. Some days were more reps, others were more weight. Some days favored arms and shoulders, others favored legs and core. Losing weight and getting in shape was about working the whole body.

Because we’ve probably all seen someone who doesn’t balance their workouts. The almost-hunchbacked guy who works his chest, but never his back. That person who always skips leg day. Someone who runs marathons but never hits the gym. These folks end up getting a bit… distorted. Out of proportion. Sometimes it’ll actually change the shape of their bodies.

More to the point, it starts hindering what they originally set out to do. The guy overworking his chest ends up drawing attention to his tweaked posture. The marathoner has a harder time because their arms are weaker and have less stamina.

Figure out where we’re going with this yet?

I encounter people sometimes who do nothing but write. Write, write, write, write. I’ve seen writers brag about never taking a day off. I had one guy dismissively tell me once that “real writers don’t have time to read.”

This is just my personal opinion, but I think the brain works a lot like the rest of my body. In some aspects.  I can exercise and train it to get better. But I can’t over-focus on just one part. That’s when things get off balance and grow… well, distorted. Deficient. They stop functioning correctly because I’ve overworked that one aspect without working anything else.

I build little toy soldiers and Gundams and LEGO sets. It lets my brain focus on shape and color and spatial relations. I make it solve completely different types of  problems.

I know a lot of other writers who play tabletop and miniature games. And video games. I know some who paint or draw. I also know writers who cook, run, do martial arts, play basketball, garden, refinish furniture—I even know one who fences.  

And despite doing this other stuff, they’re all very prolific.

A few years back I was having a serious writing problem. I’d just signed a new contract with a publisher, but I constantly felt stressed and overwhelmed. And it had an effect on my writing. It was so hard to do anything. To focus. To hit word counts.

I solved it by setting a firm rule for myself. A mandatory day off.  Every Saturday, no matter what—take the day and recharge. No writing. I watch movies, build some of those toy soldiers, or maybe go for a long walk. I have a couple drinks and post funny comments on Twitter. Maybe all of the above. I cook dinner for me and the lovely lady—a dinner that requires cutting and peeling and setting timers and all that.

And it helps. It really does.

He said, as he dove into his eleventh (arguably twelfth) novel.

So take a moment. Take a breath. Try doing something else—anything else—and exercise a few different mental muscles for a change

Next time… a few more thoughts on chosen ones.

Until then, go write.

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