Our three secret weapons are fear, surprise, and ruthless efficiency…

So, a few years back I attended the SDSU Writers’ Conference and got to listen to a gentleman named Esmund Harmsworth. Look him up. Nowadays he’s an agent at ZSH Literary.

He caught my attention one year when I attended a Q&A panel with a bunch of agents. The panel had been running for about half an hour when one fellow stood up and asked a question about his sci-fi novel. One agent immediately told him to throw it away and two others joined in. The trio of battleaxes berated the poor questioner and loudly declared genre as the absolute worst thing to write. Horror, sci-fi, fantasy—it was all garbage. Each of them stressed that they would never, ever look at a genre writer as a potential client.

After a few minutes of them going on and on, Mr. Harmsworth (on the far side of the platform) cleared his throat into his microphone. It tripped them up for a moment, and in the pause he pointed out to the questioner (who had, at this point, shrunk to a height of about two feet and was crying quietly to himself) that if you write something good any agent is going to want to see it. That’s their job, after all, and every agent on the panel was secretly hoping to find the next Stephen King. He sat back in his chair and the battleaxe brigade immediately backpedaled and agreed that quality writing was what mattered over everything else.

Needless to say, when I saw Harmsworth’s name on a seminar list the following year, I made a point of being there. Yeah, it was about mysteries, his chosen field, but I figured there’d be something to glean out of it. And there was, even though Harmsworth admitted halfway through that he’d really only had eight rules but the conference folks said ten looks a lot better on the seminar listings so he made up a couple to round out his list.

That being said—I’m not repeating his entire ten points. If you were in the room that day or have heard him give this little lecture since, don’t try posting an “AHA!!!” because I misnumbered something or left something out. I’m telling you now—things are probably misnumbered and left out.

Also, I can’t understand all the notes I wrote to myself seven years ago…

First Rule – There are no rules. Despite everything I’m about to recount, there is no “A-B-C-Done!” when it comes to writing. I’ve mentioned this here before. You can’t point to any rule of writing without acknowledging there are at least twenty examples of violating that rule. So if people are telling you “you must absolutely, always do this!”—especially when this relates to things like page counts or turning points or redemptive moments– it’s a sure sign they don’t know what they’re talking about.

Now, that being said… Agents sell books (and movies) by comparing them to books that have already sold. Makes sense—that’s how most of us buy books. So saying “it’s not like anything else” makes your manuscript very hard to sell. Your book needs to follow those rules you keep hearing about to some extent.

However… following all of the rules makes you a formula writer. Nothing wrong with that. Lots of people make a decent living writing formula books and formula television shows. Just be clear that no one’s going to sing the praises of such a thing or offer mega-millions for it. Formula manuscripts are the junk food of publishing and Hollywood. They sell steadily, no one pays a lot for them, and most folks forget them half an hour after they’re gone.

Second Rule – Know the difference between mysteries and thrillers. Agents sell your manuscript to publishers and producers, but you need to sell it to an agent. One of the key elements, of course, is to know what you’re selling. It can be a pain in the ass these days with some of the sub-sub-genres out there, but you should have a solid idea which one of them your story fits into. This is when you need be honest with yourself. It doesn’t matter how much you wanted to write a historical drama—if you’ve ended up with a low fantasy story that’s what it is and you need to admit it.

Different genres also tend to have different lengths. You can sell a horror novel that’s 115,000 words, but mystery novels should be topping out around 90,000.

Also, you should know who your audience is. Most mysteries are bought by women (they’re 80% of the sales), most thrillers are bought by men. If you’ve written a kick-ass thriller aimed solidly at a female audience, you’re fighting an uphill battle. Not an impossible one, mind you, but be aware of what you’re up against.

Third Rule – Have a real mystery. One telling thing that came up in this seminar—editors will reject a mystery if they can solve “whodunnit” before the hero does. The story needs to have real clues, red herrings, antagonists, foils—a good mystery isn’t just withheld information. It should involve a lot of thought by the reader—thoughts that a good writer will be guiding down the wrong paths.

As I’ve mentioned once or thrice before, mysteries also depend on strong characters. I need to care about Wakko or his finding clues and working out answers isn’t going to mean anything to me. Plus, if you think about it, most mysteries tend to be mystery series, and no one’s going to want to follow multiple adventures of a character who’s just not interesting or likeable.

Fourth Rule – Location is key to mysteries. Harmsworth summed this up in one neat line. Most mysteries take place somewhere people would go on a dream vacation. People read mysteries set in Las Vegas and Hawaii and New Orleans. These are places most people will read about regardless, and will love to see a clever story set there.

Keep in mind this dream setting can be manipulated a bit and can be represented by some industries or careers. Hollywood is a dream job for a lot of people, so it makes a great setting for mysteries. So is Washington, because we’re all curious about those hallways of power.

Make sure your story is set somewhere inherently interesting—and not just interesting to you.

Fifth Rule – The idea is key to thrillers. I’ve mentioned the term “high concept” here before. It’s when you can sum up the whole idea of a story in just one or two sentences. A great high concept idea doesn’t even need that much, which is how you end up with pitches like “big lizard, big apple,” “Jurassic Shark,” or “it’s like Die Hard in a building.”

A good thriller depends on a central idea that can be summed up in one or two lines. If it can’t, then the whole thing needs work. Because of this, thrillers tend to be very linear and don’t rely on a lot of subplots or a vast array of supporting characters. They’re driven by suspense and the mounting threat that was mentioned in that two-line pitch..

Sixth Rule – Be patient. You can write an amazing novel or clever screenplay and still have the bad luck of finishing it just as interest in said topic has dropped to an all-time low. Some people tried to jump on the supernatural romance boat just as Buffy and Angel were coming to a close, and… well, that ship got dry-docked for a couple of years. Then there was Twilight and suddenly that ship wasn’t just crewing up, it was press-ganging people.

If someone tells you that your book won’t sell, just put it away, go work on something else, and try submitting it again in four or five months. If it’s a good book it will sell eventually. Honest.

If it’s a good book.

And there you have it. Ten (more or less) tips on how to write better mysteries, many of which can be applied to almost any manuscript.

Next week, I’d like to tell you about the time I sat around for hours watching the most inefficient bank robbery ever.

Until then, go write.

June 2, 2011 / 7 Comments

As The Tree Said to the Lumberjack…

I had no idea what to rant about this week. None. Blank slate. I’d had an idea in the car a few days ago, but it’d slipped my mind by the time I got home.

You people weren’t much help. I asked for suggestions last week, but apparently none of you have any problems or issues with writing. Must be nice.

So this reminded me of the recurring gag in Throw Momma From The Train. If you haven’t seen it, it’s a movie about a completely blocked novelist (played by Billy Crystal). Said novelist is framed for the murder of his ex-wife (played by Captain Janeway) by a clueless and incompetent student from one of his writing classes (Danny Devito) who thinks Crystal’s tips on writing a murder mystery are an offer to trade actual murders (ala Hitchcock’s Strangers on a Train). Anyway, throughout the film, our hero is constantly lamenting—whining almost—about the fact that he’s been completely blocked and can’t get past the first line of his next book. Was the night hot, or was the night humid? He’s been going back and forth between those two words for months.

And then, while all this was rattling around in my head, someone thanked me over on my Facebook page for helping them get past the mental impasse they’d hit a while back with one of their stories.

All of which is well and good, but doesn’t help me figure out what I’m going to do for this week’s ranty blog.

Now, despite how I started this paragraph, I don’t really believe in writer’s block. I think there can be moments, maybe even minutes, of indecision or problem-solving, but I just can’t believe any halfway decent writer is going to get so completely blocked that they can’t write anything. When presented with the question of hot or humid, most writers will agree it’s very important to have the right one, and they’ll probably come back to it many, many times during their revisions and edits, but I find it hard to believe they’d stop there and do nothing else. Heck, Stephen King was hit by a van and almost killed, but he was still back at the keyboard a few weeks after he left the hospital.

I think when a lot of folks say they’re blocked, what they really are is nervous. They’re sitting down to write and they’re afraid the words getting put down may not be the glittering gems this particular story needs. I mean, one slip up and the whole thing’s over, right?

Nope.

This fear may be normal, but it’s completely unfounded. It’s just this asinine idea of creating ART rather than writing. Do any of you think Lady Gaga never touches a piano except for recording sessions and concerts? Does Michael Phelps stay out of the pool unless he’s at a competition. Does every single thing Gordon Ramsay cooks go out on a restaurant plate?

More to the point, do you think it’s always been that way for these folks? Did Gaga write a few number-one hits the first time she sat down at a piano? Had Phelps ever gone swimming before the Olympics? Do you really think the very first thing Gordon Ramsay ever cooked got him high praise?

But, alas, so many writers think the first words they set down are going to be the ones that get them a Pulitzer. And it makes them freeze up. And so they never write.

Do you remember that old joke about the guy who tells his doctor it hurts whenever I do this? Remember the punchline from the doctor? That’s the big secret for beating writer’s block. If you keep writing, you can’t get stuck.

So, more to the point, here’s a few easy ways to keep writing.

Stop Before The End– This is what I try to do all the time. It was something I read years ago in a Writer’s Digest sidebar, if memory serves. I leave myself stuff to start with tomorrow. If I feel like I’ve got five or six pages of writing to get out today, I only do four. If I know where the rest of this page is going, I stop after the first paragraph.

What I’m doing is giving myself an easy starting place for tomorrow. There are few things more intimidating than sitting down with no idea where to begin. This way I’ve got that last bit I left to start with, and once the storytelling engine’s up and running it’s a lot easier to keep it going.

Shuffle– This is another suggestion you’ve probably heard before. I used to do it a lot, but not as much since I’ve cut way back on magazine work. It can help to have more than one project going at a time. If you get stuck on A, you can switch over to B or C. It also helps if these projects are a bit different, in terms of genre, format, and so on. Any bodybuilder will tell you that you can’t just work one muscle group day after day. You get better results when you rotate. When I wrote Ex-Heroes I was constantly switching between that book, screenwriter interviews for the magazine, and the ranty blog here.

Fill er’ up– Sometimes the reason you’re not moving forward is because you’re out of gas. Despite those silly folks who claim “real writers don’t have time to read,” the simple fact is you need input if you want output. Read a book, watch a movie, or play a videogame. Not one of your favorites that you know by heart, but something new. Get some fresh words and ideas and images into your head. Once they start swirling around in there, you might find that starting point you were looking for—or maybe even an all-new one.

The Batting Cage– Take the pressure off yourself and just write anything with the knowledge it doesn’t matter. Name and describe all the pets you’ve ever had. Type out a list of your favorite books or your favorite birthday presents. Write up explicit lists of people you’ve slept with or people you wish you’d slept with. It doesn’t matter what you write or what language you use—no one’s ever going to see this. Just get the words flowing. Go with stream of consciousness or random fragments or quotes you’ve been meaning to jot down for other projects.

After fifteen or twenty minutes of this, you’ll probably find you’re writing coherent, consecutive sentences. Even if they don’t have anything to do with your current project—or any of your side projects—they’ve still gotten that part of your brain up and running for the real work of the day. So now you can toss all that and get back to important stuff.

Like trying to come up with something to post on your blog.

Next week, I feel motivated to talk about character stuff again.

Until then, go write.

May 6, 2011 / 3 Comments

This IS Ceti Alpha Five!

If you get that title reference, you probably feel an equal mix of pride and shame. Just like I do for coming up with it.

For those of you who don’t get it, it’s from a sci fi movie where the characters suddenly discover they aren’t on the planet they thought they were. They (and the audience) had gone along assuming they were on planet A, only to discover they were on planet B instead. It’s a mistake that costs them dearly—they end up getting little parasitic worms stuck in their ears.

Silly as it may sound, a key part of storytelling is knowing the world your story is set in. I can tell the story of a noble knight on a quest to find the Holy Grail, but depending on the world I set it in, he can be a glorious hero (The Once and Future King) or a deranged madman (The Fisher King). We’d all frown if one of the Bourne books had him stopping an alien invasion and we’d shake our heads if Jack Reacher took on a cult of Satanists that had summoned an actual demon.

One of the biggest ways writers mess this up is to take too long to establish what kind of world they’re in. For example, they’re doing a spoof-comedy, but the first thirty pages have been completely straight. Or (on the flipside) they do establish the world and much later in the narrative try to switch that world to something else. I’ll blab on about that in a minute.

For now, consider the movie Predator. The original, with Governor Arnold, Governor Jesse, Secretary of Defense Carl Weathers, and screenwriter Shane Black.

Predator begins with the team landing in Central America and getting briefed on their mission. They head into the jungle, locate the crashed plane, find the enemy camp, and have an awesome gunfight. Then Arnold discovers that Carl set them up and dumped them in the meat grinder. They head back out for the rendezvous… and that’s when they discover there’s something else in the jungle.

We’re, what… half an hour into the film at this point?

Except… that’s not how Predator begins. If you think back, the movie actually begins with an alien spaceship flying past Earth and launching off a small shuttle/ drop pod. We’re told in the first minute of the film that this is, ultimately, a sci-fi story. We may get distracted for a bit by the hail of bullets, but when the title alien shows up it isn’t a surprise… just a bit creepy.

On the other hand, one recent book I read was 100% set in the real world. Everything about it was realistic. The basic idea was two people who had found the last notebook of a dead research scientist who claimed (in his notes) to have discovered a cure for cancer. The cure for cancer. The entire book was about them trying to figure out what the heck they had while half a dozen pharmaceutical companies chased them—all wanting the notebook one way or another. Well, in the end they escape big pharma, sell the notebook to a group of researchers for a couple million dollars, and cancer is cured across the globe.

Yep. We cured cancer everywhere in the last seven pages. Go us.

I also once saw a script that started out as a dramatic comedy sort of thing. Young woman, single mother, trying to make the best of life even though she keeps getting knocked down… we’ve all seen it a few dozen times. That was the first forty odd pages. Then, on page 44, if memory serves (almost 3/4 of an hour into the movie, mind you), we discover that the old man she just helped cross the street is actually the Easter Bunny, who decides to reward the woman with a wish for her random act of Christian charity.

That’s right. A key point in this story is that the Easter Bunny spends his downtime walking among us disguised as an octogenarian. And the Easter Bunny is all about Christian charity because… well, the brown of the chocolate and the brown of the wood of the cross… or something…

Like any other disruption in the flow of a story, it’s very jarring when a story is set up in one world and then veers off into another one. It’s like discovering that one of your main characters has actually been insane all along. It forces the reader to re-examine what’s come before, and not in a good way. In fact, more often than not, these sudden shifts in tone and world force a story into pure comedy. Again, not in a good way.

Consider this. There’s a classic Saturday Night Live skit which claims to be the famous “lost reel” of It’s A Wonderful Life. In this, just as everyone’s sitting around singing and rejoicing, Uncle Billy remembers that he misplaced the money in the newspaper Mr. Potter took. It only takes a few moments for this realization to turn the celebrating friends and family into an ugly mob, and they march to Potter’s house, give the man a mass beating, and burn his home to the ground. The End. The Simpsons did something similar with a lost final reel of Casablanca. Here Ilsa parachutes out of Laszlo’s plane to be with Rick, saving him from (and killing) Adolph Hitler in the process. The happy couple is married shortly afterwards. The End…?

No, seriously. That’s how they “ended” Casablanca, with the ellipse and the question mark. Which, as Bart points out, leaves them open for a sequel.

So just by (hypothetically) shifting the tone/world of the endings, both of these classic, award-winning films become absurdist comedies.

Now here’s a key thing to remember. You can still have a fantastic story set in the real world provided the events of your story don’t change the world. If I wage a secret battle against lizard men from the center of the Earth and at the end of my story no one knows the war happened, then the world hasn’t changed, has it?

Perfect example—Raiders of the Lost Ark. Not only does this story involve a Nazi plot to seize arcane objects across the globe, it has reputable archeologist Henry “Indiana” Jones finding hardcore evidence that God is real. Think about the repercussions that information would have. If someone went public in the 1930s with absolute, undeniable proof of God’s existence, what kind of world would we be living in today? What kind of story would you be telling?

Which is why that evidence never goes public. We’re left with the distinct impression no more than a dozen people know what Dr. Jones recovered from that island, and that he’s been well-paid not to talk about it. And the Ark… well, we all know what happens to the Ark, don’t we?

I really, really hate to use this analogy, but it is perfect. If you want to set an amazing story in the real world, you need to use conspiracy theory logic. Yep, the same reasoning used by the birthers, moon-landing deniers, and “9-11 was staged” folks is what makes for a good fiction story. How sad is that?

By conspiracy-theory logic, the lack of evidence for X is the proof that X is true. Any facts that disprove X are manufactured by the powers that be, thus further proving X is true. And if you stumble across a few coincidences that imply X is true, well, that of course is solid proof that X is true.

Y’see, Timmy, by this chain of reasoning, the untouched real world is undeniable proof the imaginary world of your story is true. Only the BPRD knows what really happened to Adolph Hitler after the Occult Wars, so it’s understandable that most of us only know the publicized version of events. There are a dozen enchantments that keep the magical world of Hogwarts and Diagon Alley separate from the real world, thus the fact that no Muggle has ever seen Hogwarts pushes the idea that the stories about it are true. Only a worthy mortal can lift the hammer of Thor (bonus points if you remember its name—offer not good after Friday), but we all know we’re not 100% worthy so we accept that we’ve never had the chance to lift it. The fantasy world doesn’t change the real world, so that fantasy world is more believable.

So do amazing things in amazing worlds. Just make sure no one finds out about it.

Next time, I wanted to rant a bit about sounding like a professional.

Until then, go write.

January 27, 2011 / 3 Comments

On Your Mark… Get Set…

Hey! It’s contest season again, isn’t it?

Technically it’s always contest season, yeah, but it’s the start of the year and a couple of the big ones are opening their doors for new submissions. So, as I often do at this time of year, I was going to offer a few insights into things that make all those contest readers want to put a gun in their mouth.

Well, that’s probably a bit extreme. There are some really awful scripts out there, but you can rest assured none of them are going to drive a reader to suicide. Murder, maybe, but not suicide.

Now, as I’ve said many times before, none of these mistakes are sure-fire ways to lose. But they’re all things that make readers roll their eyes and reach for the Captain Morgans, which means it just got that much harder to impress those readers. So keep that in mind before you fill out an entry form and maybe give your masterpiece one more good look. I mean, really look at it

Spelling — Yeah, I’m harping on this again. There’ll probably be a whole post coming up sometime in the near future.

Because it matters, that’s why.

Over the course of a few years I wrote two different contest columns for Creative Screenwriting, interviewed dozens of contest directors, and asked each of them about tips for aspiring entrants. Across the board, the first thing most of them said was spelling and grammar.

Now, a random typo doesn’t mean you blew it. We all make mistakes, and readers know that, too. If they go through and find a their on page 42 when it should be there, they’re going to cluck their tongues but keep reading. If there’s a typo on every page, though… Heck, there were a few screenplays I looked at where I wasn’t even thirty pages in and I’d lost track of how many there were.

Whenever you hand off a manuscript you’re trying to convince the reader that you’re a real writer. Someone who can do more with words than just sign their name, scribble a shopping list, or send a txt mssg (ROFL LOL STFU). The absolute, bare-bones basic tools of writing – any writing– are vocabulary, spelling, and grammar. Which means you need to master them, not your spellchecker. If you establish early on that you can’t handle the basics, why would a reader look any farther?

Apostrophe S — You could argue this goes under spelling, but speaking as someone who’s read a thousand or so scripts by aspiring screenwriters, I can say it’s in a class by itself. Messing up an apostrophe S stands out like a flare to anyone who knows how to use it. As I said above, we all make mistakes now and then, but it’s painfully obvious when a writer’s just throwing down random apostrophes and getting a few right by sheer chance.

Knowing the difference between a plural, a possessive, and a contraction is past basic—it’s a fundamental part of the English language. Stop writing, go get a grammar book–even a fun one like Eats Shoots & Leaves (look at the carousel down below)–and actually read it. Promise yourself that as of this moment there will be no more guessing or wild stabs in the dark.

Logic holes — A friend of mine called me once, laughing in hysterics. He was reading for a contest and was halfway through a sci-fi script where human colonists were struggling with the affects of a war that had taken place 200 years earlier. The enemy had released a bio-weapon that wiped out pre-pubescents, so every generation of colonists had lost all their children for the past two centuries.

Give it a second. You’ll start laughing, too.

You’ve probably heard of “movie logic,” a term which also applies to television and even prose. It’s when the writer bends the laws of common sense to solve an issue or a problem. As long as you don’t look at it too close, movie logic can usually get skimmed over and carry you to the next scene or paragraph.

The flipside of this is a complete lack of logic, which makes readers call their friends to share the joke. A lack of logic knocks the reader out of the story, which means it breaks the flow of the story. And that gets scripts put in the big pile on the left.

Fortune Cookie Talk — Also sometimes called Confucius-speak by another friend of mine. This is when a screenwriter tries to cut down their page count by cutting all the articles, “small” words, and transitional bits from their script. I think there’s also a misguided belief that this gives their writing more “punch.”

Neo walks streets. Man pulls gun. Neo dodges. Drives kick into man’s chest. Man out cold. Neo is One.

Trust me, there are only two things this leads to. One is annoyance as the story slowly edges into unreadable. Two is laughter. Not the good kind of laughter. The “all the kids die every generation for 200 years” kind of laughter.

The Squashed Script Sometimes the writer refuses to make any more cuts (for conscious reasons or sheer denial) and ends up with a 170-or-so page script. So they change the font size or the margins or the line spacing and crush the script down into an acceptable number of pages. After all, going from 12 to 9 point Courier can shrink a 170 page script down to 130 pages. That’s a fine length for a script, right?

This is annoying on a bunch of levels. First and foremost, if any writer is manipulating their script like this, it means they know their script is unacceptably long and they’re making no real effort to fix the problem. Second, it shows that the writer is assuming the readers won’t realize what’s going on (and why), which is kind of arrogant if you think about it.

Believe me, readers love arrogant writers who assume they’re idiots. It makes the job soooo much easier.

(not in a good way, in case the sarcasm wasn’t showing…)

Reality is What You Make It More often than not, either the title or final page of this screenplay assures the reader that this tale is, in fact, based on the true accounts of me/ my best friend/ my brother/ my parents/ my grandparents/ someone I read about in a magazine article. These are tales of cancer, disease, genocide, military struggles, marital struggles, crises of faith, and various other conflicts of this world we live in. Alas, sometimes they’re also about struggling writers searching for someone to recognize their genius. Often, the fact this is all true is stressed to give a certain validity and gravitas to the screenplay.

Thing is, it doesn’t matter if the story is true or not. Nobody cares. They just care if it’s a good story and it’s well-told. And in that respect, a tale of an orphaned cancer survivor in Rwanda needs to stand up against the story of a black-ops secret agent who teams up with prehistoric lizard men from Atlantis to save the world from a zombie apocalypse. Whether or not its true is irrelevant. In the end, you’re telling a story, and it’s either going to have its own validity or it isn’t. Reality just doesn’t enter into the equation for the reader, so it can’t for the writer.

Frankenanite — A large percentage of genre scripts involve nanites which somehow go rogue and endanger mankind. Don’t know what a nanite is? No problem–a couple of these writers don’t either. If you’re writing a genre screenplay about nanites (or something indistinguishable from nanites like genetically-altered bacteria or something) think carefully. If I had to pick the ten most overused plot devices, these little guys would be in the top three.

Epic — Avoid the word epic. The only time the word epic should appear in your script is if someone in the script is telling a very overblown story. It’s a word for critics, publicists, and producers. Screenwriters can use it in interviews, but not in their writing.

Orbs — No orbs. You would not believe how much this word is overused. People throw it in everywhere because they think it’s better than pedestrian words like round or sphere. Much like mellonballer is guaranteed to get you a Nicholl Fellowship, using the word orb to describe eyes, mystical stones, the sun, or pretty much anything else will make the reader shake their head and pour themselves a second drink. Then they will pour a third drink onto your script and set fire to it.

To Be Continued — You get one script to impress someone with. One. Nobody wins anything with the first of an epic trilogy (see above). That one manuscript has to stand on its own. Ending a screenplay – especially a contest entry screenplay- with “to be continued” hammers home the fact that this is an incomplete tale. It tells the reader you had no idea how to end this story in 120 pages.

Remember, The Matrix, Pirates of the Caribbean, and Highlander were not written as trilogies. Despite everything you may have heard, neither was Star Wars. Every one of these films was conceived of, written, and shot as a lone entity. They had to stand alone and succeed alone. If they had to do it that way, don’t think for a minute that your story won’t have to.

And there you have it. Ten ways you can make a reader sigh and shake their head in disdain. Which really means this is ten ways you can avoid getting the head shake, and that means your manuscript is that much closer to dodging the big pile on the left and ending up in the right pile.

Next time… well, I’m not sure what I’m going to rant about next time. But there will be a point to it, I assure you.

Until then, go write.

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