October 25, 2019

Some Outlining Questions

Look! Bonus content! It’s what the internet screams for!

Last weekend I was in Dallas talking to folks about NaNoWriMo. Overall I think it went pretty well. People laughed and chuckled in all the places I hoped they would.

However… there is strong evidence that I may have had waaaaaaaay too much caffeine before giving said talk. Combine that with a very echoey big room and, well, some of my brilliant observations about writing were lost. And most of my awkward jokes, too. So it’s a pros and cons situation.

Anyway, since I’ve been asked about a few things that got lost in my speed-echoes, I thought I could tweak part of the speech and post it here for everyone. It’s helpful for NaNoWriMo, but it’s some good overall stuff to keep in mind, too. Plus, this way I can add in a ton of links to help explain things even further.

What I’ve got below are eleven questions for you to think about when you’re sitting down with your story.  Depending on your particular plot/story/genre/cast of characters, there’s a chance one or two of these might not work for you.  But a lot of them should. In fact, I’d say if a lot of these don’t apply to the story I’m trying to tell, I’m probably missing something important.

1) Who’s my main character—or characters, depending? Man, woman, non-binary, young, old, straight, gay, werewolf, vampire, bionic space Pope, who are they?

2) What’s a normal day for them? What would they be doing today if they weren’t falling in love or saving us from vampire kaiju? What’s their day job?

3) What happens to make this not a normal day? What changes in their life? Why are we writing a story about this day & not a day last week or next month? Fancy folks call this the inciting incident or introducing conflict. I just like to say… why is this not a normal day?

4) What are they trying to do? Really simply, what’s my book about? This is their goal.

5) Why are they trying to do it? Fancy people call this “their motivation.” Kidnapped friend? Revenge? The greater good? Nanite bomb implanted in their groin? Why aren’t they just saying screw this and going back to their normal life?

6) How are they trying to do it? What actions are they taking? Do they have a plan? Are they making it up as they go along? We want our characters to do something.

7) What’s stopping them from getting it done right now? Is their goal far away? Under guard? Super expensive? Only dates cheerleaders?

8) Do I have an antagonist? Somebody openly trying to stop my hero, for major or minor reasons. My antagonist doesn’t need to be a villain, but they’re definitely somebody with opposing views.

9) What does my antagonist want? This is another character, so we want to develop them. They’re going to have goals, too, even if it’s just “kill all those kids out at the summer camp” or “stomp across Vatican City once the sun goes down.”

10) Why do they want it? My antagonist needs to have motives, too. So just like with my hero–why are they doing this?

11) Finally, what happens when my hero achieves their goal? Are there parades? Explosions? Bloody vengeance? Long passionate kisses? What happens if everything works out right? And on the flipside, what’s going to happen if they don’t achieve their goal?

Now, again, these aren’t end-all be-all questions. There’s a good chance 1 or 2 of them might not apply to the story you’re telling. But the answers to most of these questions should exist, even if I’m never going to specifically spell them out in my story.

Y’see, Timmy, if I can answer all of these… look at what I’ve got. It means I’ve got characters. I’ve got an established norm. I’ve got an inciting incident. I’ve got goals and motivations and obstacles. And these are the kind of things that form the bare bones of an outline. They should spell out a basic plot and story. If I can answer these, I know I’ve got an actual story.

And if I can’t… well… odds are I’ve got some more work to do.

Hey, speaking of bonus posts, I wanted to toss out something else seasonal on Monday or Tuesday. And then back to our usually scheduled rants on Thursday.

Until then, get back to writing! Go on… write!

August 22, 2019 / 2 Comments

Trilogy vs Series vs Universe

I got an interesting comment on the FAQ the other day. Well, on one of the social media sites where it’s pinned. Someone announced they were going to quit reading the Ex-Heroes books because they just learned “there was never going to be an actual ending.”  Which is true, but… it’s always been true. It’s one of the reasons pretty much every book in the series has ended with a quiet moment that could be “the end.” This was never a trilogy or heptalogy or something where it’d come to a neat, tidy, planned-out-from-the-beginning end.—and I’ve said this at least a hundred times in interviews, at cons, and just to random folks who’ve asked.

I wonder if this person’s gonna stop watching the MCU, too. Pretty sure there’s no “actual ending” planned for that. Or the James Bond franchise. I mean, how does somebody like that watch television? Did they wait seven years to make sure Elementary would get an “actual ending” and not be cancelled between seasons like so many programs?

It’s funny because we’d just been talking about this at the Writers Coffeehouse last week (or two weeks ago at this point, I guess). How do you approach writing multiple, connected books? And one thing we talked about a lot was how the books are connected. Because that’s going to have an effect on how I write them and the stories (or story) I end up telling..

…and then we spun off onto a bunch of usual segues.

Now, I’ll warn you right up front, there’s not going to be a lot of “how to” in this post. As I’ve said here a bunch of times, writing’s a very unique process.  You don’t write the way I do, I don’t write the way she does, she doesn’t write like you. So adding another layer on to that—find the best way to do this that works with the way you do that—is just going to be too much. It’s variables on top of variables.

What I’d like to do instead is throw some terminology at you and maybe some thoughts about how we can define some of those terms. Less instruction, a little more food for thought. Things I should keep in mind when I’m sitting down to smack my head against the keyboard.

All that said… let’s talk about stories and the different ways they can be connected. Because let’s face it, this is a big dream for a lot of folks–to have a group of characters, or maybe a world, that’s so cool people will pay us to write multiple books about them. For our purposes here, I want to break these multiple books down into three broad groups. I’m going to call them series, trilogies, and universes.

Also, let me be clear on something up front. I’m just saying “trilogy” for convenience. We could also say quadrilogy or hexalogy or any number of increasingly obscure words with that Greek-logos suffix. I’ll explain more when we get there.

Let’s start with a series. Simply put, this is an ongoing, open-ended collection of books or stories, almost always involving the same protagonists. If you think of a television series, that’s pretty much the same idea. I want every book to end with the potential of another book. It’s also not uncommon for these books to restore the status quo for our characters at the end, leaving them pretty close to where they began on a personal level. It’s why a lot of series get scoffed at as “plot-driven”–because not a lot happens with the characters on a story level.

You may have heard me mention that term before—series potential. That’s what we’re talking about. Each book could have—but doesn’t need to have—another book after it. If you stopped reading with this one, you’d probably be fine and feel like you’d read a complete story. But if I told you there’s another one, your first reaction shouldn’t be “What? How?!?” Editors love books with series potential. Seriously.

The trick here, of course, is it means I have to wrap up this story while also leaving space for another story. There’s a reason we’ve never seen a Bond movie that ends with “and peace reigned forever after.” And why we always see Jack Reacher wandering out of town at the end of every book.

Next up would be the trilogy. This is when my story’s set across a very specific set of books, rarely hitting double digits. And it’s been planned this way, in the same way I plan where the beginning and end of a book may be. Yeah, I’m saying trilogy for convenience but it could be four books or five—but I know how many there’s going to be when I start and it rarely changes. The Harry Potter books were always meant to cover his seven years at school, one year per book. Chuck Wendig’s Aftermath books are a trilogy (an actual one), as were both the Newsflesh and Parasitology books by Mira Grant a.k.a. Seanan McGuire.

One of the key things here is even though this may be three or five or seven books, there’s only one main story running across them. It’s not uncommon for the individual books to have lots of dangling threads, or maybe even a full cliffhanger ending. And that’s okay in this case because we know there’s going to be another book. Again, cause this is all one story.

The other key thing, I think, is the story itself. I don’t want to plan out a trilogy when I really only have enough story for one book. Or plan on seven when I’ve only got enough for three. You get the idea. Despite the multiple books, we’re talking about a set, self-contained story, so I need to be honest with myself about how much story I’ve really got.

Again—sorry to be repetitive—I’m just using trilogy as an umbrella term for a single story told over a set number of books. I want to be clear because it’s a term that gets slapped on to a lot of different things and, to be honest, I don’t want to read someone’s six paragraph spiel in the comments about how valid duologies are or that, no, that ISN’T what a trilogy is because abcxyz.

Finally we have a universe. This is when a number of books have a shared background and common elements, but don’t necessarily connect in any way past that.  There are a lot of popular media-tie in ones, like Warhammer 40,000, Star Wars, and the Marvel Cinematic Universe. Heck, lots of comic publishers work with shared universes where their characters coexist, like Marvel, DC, or IDW’s Hasbroverse (where Rom the Spaceknight once bodyslammed Optimus Prime after killing some GI Joe team members who were secretly Dire Wraiths). You may have read a few books set in Paul F. Wilson’s Secret History of the World. All of these different universes include multiple plotlines and story arcs that stand completely independent of one another, even if we see some connective tissue here and there.

The important thing to remember here is that story universes rarely start out as such. They usually begin with a single series or trilogy, but then popularity demands a sequel or a prequel or a spin-off or what have you.

Another key thing in a universe is the world building. I just talked a few weeks ago about what’s possible within the reality of my story, and it’s important that the different stories within my universe don’t contradict each other. I can’t say magic doesn’t exist here, then have a sorcerer there. Aliens can’t attack the city but people one block over in another book are still insisting aliens aren’t real. When I get to the point of universe-building, consistency is key.

One last thing. Now that we’ve got these three broad definitions, let’s talk a little bit about exceptions. Well, about why I’m not really going to talk about them.

While there are times these three groups might overlap, the simple truth is it’s a much-later-in-my-career sort of thing. We have to acknowledge these exceptions happen after I’ve established my norm.  It’s just not something to be thinking about at an early stage of my career. Believe me, if I walk in to my first (or second, or third) meeting with a publisher saying “it’s a trilogy of trilogies set in a shared universe with…”

Well, honestly, I can probably say whatever I want at that point because the odds are pretty good everybody’s already tuned me out. I’d written ten fairly successful books before I got to say “I think this one’s going to be set in the same universe, but isn’t really going to be part of the same series.” And even then, it kinda made some people uneasy.

So if I want to start thinking those bigger, grander multiple-books thoughts… go for it. But I should try to keep a couple things in mind and be clear about what I’m really trying to write. Especially so I can be clear to interested parties.

Speaking of writer-thoughts, if you missed it, earlier this week I did a mini interview with my friend Craig DiLouie where we talked about his new book Our War, his writing process, and stuff like that.

Next time, I want to address a software issue real quick.

Until then, go write.

August 2, 2019 / 1 Comment

Killer Sex Robots and Other Stories

I’m having a really crap day, but fortunately for you, this was already pretty much done. And maybe blabbing on about writing will make me feel better about stuff.  Probably not, but what the hell…

I’d like to babble on about another one of those “this is so self-evident why are we wasting time on it” ideas that… well, seems to come up a lot. 

As writers, we get cursed with ideas. Tons and tons of them. Books, comics, movies, epic television franchises, soooo many ideas. And, naturally, we want to use as many of them as we can. Cause they’re all friggin’ fantastic, right?

But, as I’ve mentioned here once or thrice before, that’s not always a good thing, no matter how fantastic my ideas are.  More isn’t always better. Sometimes stories get cluttered with ideas. I want to create a certain kind of character, use this cool idea I saw in a Gizmodo article, explore a few different themes, develop this awesome backstory I came up with, and then wait until you see all the stuff in chapter two!

We’ve all done this. Be honest. If I think I haven’t done this, it probably means I don’t realize I’m doing it right now in my current work.

Now, to be clear, there’s nothing wrong with having a lot of stuff in a story.  My book Dead Moon touches on zombie horror, body horror, sci-fi, action, mystery, and comedy. There’s a lot of talk about sex. There’s some politics. There’s some questions about self-worth and finding your place in the world (or the solar system).

But if you asked me… I’d tell you it’s about zombies on the moon.  Horror and sci-fi.

Let me give you a less personal example. I watched this geekery movie recently that was… okay, let’s just say it was about AI (or was it?  Maybe cloning? I’ll never tell). Anyway, there was a lot in it about the ethics of creating an intelligence solely for a specific purpose (is this slavery??). There was also stuff about the morality of assassination. Plus a lot of assassination-related action scenes. Then questions were brought up about the possible ethical issues when the scientist starts having sex with this thing she created. More so when it turns out the body said scientist made for this AI is the spitting image of her dead husband. Plus there’s a heist element as they plan to rob the CEO of the company. And some torture porn. Arguably some parenting, nature-vs.-nurture aspects, corruption of the innocent bits, too.

Now, all of these could be cool things to bring up in a movie. Hell, any one of them is probably a story in and of itself.  There’s a lot of fascinating character moments that can happen with almost any of these.

But again… what is this story about?

’Cause this AI movie made it about everything. The filmmakers gave every one of these elements equal weight. It was the ethical AI-assassination morality-action-sex issues-heist-torture porn-corruption movie we’ve all been waiting for. Just search for that category on Netflix.

(it’s not on Netflix—the category or the movie)

Is something just a conceit for the story?  Cool.  But to be clear… what’s my story then?  If I’m using clones to tell a long-distance love story, that’s cool.  Super clever. One of you should take that and run with it. But if that’s the case, I probably shouldn’t spend half the book talking about the science behind the cloning.  Likewise, if I’m writing a taut thriller about cloning assassins… maybe there shouldn’t be 250 pages of clone-love in there.

Subplots? Great.  Parallel plots?  Fantastic. Twiststhat subvert the plot? SOOO COOL! But what is this book about? What’s the dominant idea here? What aspect of the story are we spending the most time with?

Here’s a way to think of it.  There’s a Hollywood term you may have heard—the elevator pitch. It basically means I should be able to explain my story in one or two sentences, the length of an elevator ride. It comes from the awful idea that I should leap at people when I find myself alone in elevators with them. Because who doesn’t respond positively to that?

Anyway, if I got a chance to elevator-pitch the AI story above, how many of these things do I mention and explain? How many would I leave out? When I’ve only got thirty seconds to tell my story, what parts of it do I not bother telling?  It’s not going to be 100% accurate, sure, but it’s a safe bet my elevator pitch is going to make me really focus on the key things in my story.

And if I can’t focus on them… well, that’s probably telling me something.

Y’see, Timmy, it shouldn’t be that hard to explain what my story’s about.  It can have lots of elements—and hopefully it does—but there should be an overriding idea I can point to and sum up in a few lines.  “It’s about an android assassin who starts to question the morality of his existence, especially when he learns more about his creation.”

Which, alas, is not what that movie was about.

Next time, let’s talk about winding things up.

Until then, go write.

June 6, 2019

…Versus the World

As most of you know, I watch bad movies. I’m kind of a fan of them. I also think you can learn a lot by reading and watching the not-as-great stuff and figuring out how and where it went wrong. Read the good stuff too, absolutely, but don’t avoid the bad stuff.

Anyway, I was watching one particularly bad movie a week or three back, and it hit a problem. It hit a bunch, really, but we’re just going to dwell on the one. And that problem involved a television psychic.

Y’see, we’d clearly established the supernatural existed in this world.  I mean, I’m pretty sure we weren’t supposed to think  demons and ghosts had never existed before this moment in time.  And since we’re dealing with demons and ghosts, a psychic isn’t exactly out of the question.

So… problem. Was this a real psychic or not? I mean, the character existed, yeah, but were they supposed to be a real psychic who had a TV show?  Or were they a fake psychic who performed in a world where the supernatural was real? The directing, acting, and special effects didn’t really help clarify this vagueness. As story choices went, it needed a lot more thought and attention than these filmmakers gave it.

It reminded me a bit of an essay I read a few years back. I wish I could give proper credit on this but I’ve never been able to find it again. I thought I’d read it in the introduction of a Lovecraft anthology, but I’ve gone over my library a couple of times trying to find it. Point is—this isn’t my clever observation.

To paraphrase, this essayist pointed out that we couldn’t really have supernatural stories until the late 18th or 19th century. According to them, it made sense this was when the first names of the genre began to appear.  Why?

Well, until then we hadn’t really defined what “natural” was, and that knowledge hadn’t been widely distributed, either. Sure, we can look back at tales from the Middle Ages and label them as ghost stories, folklore, or what have you, but at the time most people took these as… well, historical record. These were non-fiction. You didn’t put a horseshoe over your door with seven nails because it was a quaint tradition—you did it to keep the damned witch out.

(…and. prithee, we all know of who I speak when I sayeth “the witch”– Goody Lesswing! We all knowest this, I am just the one who sayeth it! Her evil eye did make my beans and corn shrivel up!)

In a way, this is the context issue I mentioned a few months back. Y’see, Timmy, if I don’t know what’s natural in a setting—what’s normal—I can’t tell you what’s unnatural. I can’t define an equation without having at least some idea what both halves of the equation are.  It’s like me asking “are you faster than Phoebe?” How can you answer that if you don’t know who Phoebe is? Maybe she uses a cane.  Maybe she’s my two-month old niece. Maybe she’s an Olympic sprinter.  Hell, maybe she’s a racing greyhound.  Likewise, how can I tell you a not-real story if I don’t establish what’s real and possible in this setting?Now, I brought that up so I can mention this…

I can write an amazing world.  It can be a world at peace where nobody wants for anything. It can be a world of constant conflict.  It could be a secret, magical world or a widely-known sci-fi one.  One of the joys of fiction is we can create worlds where absolutely anything is possible.  Turing-tested artificial intelligence.  Dragon scales as currency. Space elevators. Zombie plagues. Swamp witches who keep you up at night tapping on your window.

But no matter what kind of world it is, no matter how wild things seem, for the people living in it, it’s normal.  If aliens have invaded and we’ve been at war for the past six months and a third of the human race is dead… this is just the way things are. This is an average day. And no matter what kind of world they’re set in, average days are boring. Because they’re, well… average. They’re just part of the daily grind. Even if the daily grind is mashing moonberries into juice that we use to keep the gorgons calm while we milk them for antivenin.

Y’see, Timmy—yep, a double y’see Timmy. I know, it’s been awhile—this is why worldbuilding isn’t plot.  It’s just setting.  No matter how fantastic or dynamic the world might be, it’s still just the backdrop. That’s it. It’s the world my story’s going to happen in—not my story.

Plot is when something changes in my character’s world. It’s when the norm gets disrupted—no matter how amazing or horrible or routinely frustrating that norm might be. It’s the thing that stands out to them, that drives them into action, that makes today not an average day.  When plot happens we should know it because our characters will know it.

When I’m planning my story, I need to be keenly aware of this. No matter how fantastic my world is, for the people living in it… its just the world.  It’s just the way things are. We want to see people deal with the change, to rise to the challenge of situations that are new to them.

Not deal with an average day in their world.

Next time…

I really need to get these edits done, and this weekend is the Writers Coffeehouse at Dark Delicacies, and the Dystopian Bookclub at the Last Bookstore, so getting something done for next time might be a bit of a challenge. But I’ll try to do something.

You do something, too.

Go write.

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