August 27, 2015 / 2 Comments

Q-n-A Bonanza Extravaganza

            Spectacular spectacular!
            What I’m going to do this week is run through a few questions and requests that have shown up here this summer.  A few of them I can do a full post on, but some of them are things I’ve touched on before (or, at least, I think I have) so I think I can answer them with a few paragraphs and links.
            So… let’s get to it.
How similar are your drafts in terms of character arcs and overall plot? 
            Tricky question that’s going to be a little different for every writer and for every project.  For me, once I get a pretty solid draft, it’s really rare for things to change that much.  It happens sometimes, but not often.  I think once the plot and story are solid, for most writers, there won’t be any real changes to them.
            Please note, though, that I didn’t say no changes.  Every draft is going to be a little different as I tweak and cut and make other adjustments.  But all of these adjustments serve the plot and the characters.  Things are just getting tighter and clearer.  Maybe it means omitting a few story beats or changing someone’s second language from French to Spanish.  But these changes aren’t changing the bigger picture, they’re enhancing it.
           It’s probably worth mentioning that if I’m making changes that do radically alter my plot or characters, what it really means is that I don’t have a solid draft yet.  Yeah, even if I’ve done six drafts before this.  If I suddenly realize Yakko should be my main character while Dot’s the supporting character who dies in the second act… that’s a big change.  That’s a lot of changes.  It means different interactions between different characters, new motivations, possibly a whole new linear structure.  And it also means I’m kind of going back to square one.  Now I need to tweak and cut and make adjustments to this plot and story.
            Do you have any thoughts on working on multiple projects at once? Like editing one, drafting another, plotting a third? Is that something you do?
            Yeah, I do this, but in a bit more limited sense.  When I’m working on a first draft of something, I focus pretty much exclusively on that.  Once I’m out of that, though, and into the editing, I’m always jotting down character ideas, lines, beats—all sorts of elements—for whatever I’m going to be working on next.  So while I’m doing drafts on one I’m setting all the groundwork for another.  I’ve also  found this helps me as far as any kind of block goes—being able to dip my toes into something else helps keep my brain from getting stuck on a project.
            Overall, though, this is one of those things that’s definitely more advice than rules, because it’s all going to come down to the individual.  Am I someone who can split their attention or not?  And to what extent?  Some folks can do it (to different degrees), some folks can’t.  Unfortunately, the only way to find out is to try it once or thrice.  I’m comfortable at the level I just described.  You might be able to do two or three  things side by side.  Someone else might need to focus on one thing at a time.   
            I do think it’s worth noting that “another project” can easily be a distraction, too.  Sort of like eating when you’re bored.  I’ve also seen some folks use multiple projects (consciously or not) as an excuse to never finish anything. Sooooo… something to keep in mind.

I’m still struggling with how writers develop an interesting narrative voice – character voice I think I’m getting the hang of, but the narrative bits still sound like me reading a grocery list. 

            Narrative voice can be tough.  Part of it depends on how much I want to insert myself as the author. Some folks do this extremely well, others… not so much.
            As far developing a narrative voice goes, think of it like a narrator. Who’s actually telling this story to the reader?  I’m not saying my book or short story has to be in first person, or that a narrator even has to exist, but in my perfect world, who’s reading this aloud?  Christopher Lee?  Felicia Day?  Doug, the guy down at the garage?  Ms. Phoebe, my college English professor?  Knowing the narrator tells me how they talk and what kind of words my narrative voice will use. 
            So, from a certain point of view, the narrative voice is another character. Even if it’s me, it’s the version of me I’m choosing to project through my writing (a friendly me who wants you to enjoy the story and is going to tell it in fun, simple terms, and who also has much better abs…).  So narrative voice is a lot like character voice, which is something I mentioned here just a few months back.  Well, okay, a year and a half ago
            It’s probably worth mentioning that if there isn’t some kind of narrative voice in my head to start with, that might be a sign of a bigger problem.  If I have no sense of how my story should be told—how my audience should be hearing the words in their heads—I may need to stop and think about things some more.   Maybe the plot or the story aren’t as solid as I thought, and if they’re not clicking with me, there’s a good chance they won’t click with anyone else.
            Do you feel  an author should stick to one genre for the most part?  I want to go write something as far from my current genre as possible. Will that throw my fans for a loop?  I notice that you and most other authors pretty much stick to one thing.
            Well, I’d argue not much of my work falls in the same genre, unless we’re talking in broad, sweeping terms.  I’ve got a superheroes vs. zombies series (sci-fi fantasy with some soft horror), a suspense-mystery-horror novel, a sci-fi thriller, a classic mash-up where I share credit with Daniel Defoe, and I just started work on a historical time-travel road trip story.  I’ve also got some short stories out there that are straight horror, some that are straight sci-fi, and even a pulp action war story.
            And I’m not alone.  The majority of writers work in a bunch of genres.  They may be known for one thing, but they’ve usually got a lot of other stuff past that.  Jonathan Maberry, Seanan McGuire, Scott Sigler, Craig DiLouie, Eloise Knapp, Timothy Long—and these are just the ones I know personally. All of them have written in at least two or three genres.
            Heck, look at Stephen King.  He’s known as a horror writer, but Firestarter and The Dead Zone, two of his earliest works, are pretty much straight sci-fi when you really look at them (there’s a post in that alone).  Under the Domeand 11/22/63 are both pretty solidly sci-fi, too.  The Dark Tower series is an epic fantasy.  Eyes of the Dragon is a young adult novel.  And then there’s “Rita Hayworth and Shawshank Redemption,” a  prison drama/character study that was adapted into a wildly popular film by Frank Darabont.
            So, no.  I don’t think an author needs to stick to one genre.  Yeah, there are some fans who might get upset I’ve moved away from their particular interest, but there’ll be just as many who’ll be intrigued to see how I deal with something else, and new ones who’ll come to me because of that something else.  And it’s my opinion that flexing those other muscles, so to speak, usually makes someone a better writer overall.
            I will say, though (there’s a “however…” on almost all of these, isn’t there?), that I don’t recommend chasing the popular trend.  It’s tempting to jump on the nymphomaniac-android-biker-school-romance bandwagon, I know.  But it rarely works out well in the long run.
           
            And I think that’s everything for now, yes?  Okay, I went over three or four paragraphs for some of them, but if you’re going to complain about that… Also, if I misread your question somehow, or if my answer just wasn’t complete enough, please say so down in the comments and I’ll try to answer there.  Or maybe bump it up to a full post.
            Next time, I’m going to answer one of those larger questions I mentioned up at the top. 
            Until then… go write.
January 30, 2015 / 2 Comments

What’s In Your Arsenal?

            Y’know, while I was pulling links for this post, I realized something kind of amazing (and I’m glad I caught it).  This is the 300th time I’ve posted on this page.  Three hundred ranty posts about characters and dialogue and spelling and structure. Wow.
            I’m kind of surprised we’re all still here.
            But let’s get back to it…
            Odd fact—I’ve probably fired more types of handguns and rifles than anyone reading this.  You might be a firearm enthusiast, you might be former military, you might be in the military now… but there’s a very good chance I’ve got you beat.  I once compared notes with an Army weapons specialist and it turned out I could name almost twice as many firearms than him that I’d used, including a few obscure ones he’d never even heard of.
            The reason why I can do this is all my time in the film industry.  With the different procedural and crime shows I worked on, it was very common to have a new murder weapon every week, along with a red herring weapon and possibly some random thug weapons as well. Pistols, shotguns, rifles, bolt action, lever action, pump, semi-auto, full-auto…  And every one of these that was actually used on screen had to be test fired by me and then by the actors. 
            Even with some common weapons repeating, over the course of fifteen years… I fired a lot of weapons.
            Now, with all that being said, even though I’ve worked with a ton of weapons, I would never consider myself any kind of marksman.  Definitely not a sniper.  Because there is much, much more to being good with weapons then just being able to pull a trigger.  An AK-47 might seem like a ticket to badass-dom, but not if I don’t know how to load it. Or hold it.  Or turn the safety off.  I’ve heard some great (and kind of awful) stories from soldiers about gunfights with people who don’t know how their own weapons work.
            I bet a few folks reading this have an acquaintance who buys nothing but the most expensive, top-of-the-line tools yet still can’t put an IKEA bookshelf together.  Most of us have heard stories about some guy who spends a quarter-million on a car and then wrecks it within a week because “the car outperformed the driver.” Heck, we’ve all seen proof that giving a director access to grade-A actors and millions in film technology is absolutely no guarantee of a decent movie.
            Y’see, Timmy, having high-level tools doesn’t automatically make me skilled.  They’re two entirely different things.  Sure, I can keep jabbing at that bookshelf with my $300 DeWalt Max XR  20 volt hammer drill, but if I just need to tap in a few finishing nails it’s not going to help much. And the parts the drill would actually work for… well, a Phillips head screwdriver would do the same job.  It might even work better, all things considered.  DeWalt’s are great, but they can kind of suck when you need to work in tight spaces.
            Anyway… where am I going with this?
            I’d like to share something with you.  As I’ve mentioned once or thrice before, I used to work on a text-based online game, what some of you might know as a MUD.  Because it was text-dependent, it was a chance for some people to really show off their skills.  Or complete lack thereof.  A friend of mine still works there and sometimes she shares things with me.
            So, check out this sentence…
            (names have been changed to protect the horribly guilty)
“Lashes aflutter like the wings of a satin bird, Phoebe sets glaukosphaerite lagoons on the newcomer, a smirk glissading across twin folds.”

             WTF…

            Now, I was going to try to sift through this sentence and break down all the places it went wrong.  To be honest, I did.  And I had a page and a half of notes, which is a lot more negativity than I want to have here.  So, instead, let me break all of that down into four simple rules for your writing arsenal.
            And yes, these would be rules, not advice.
            Know what words meanIt doesn’t matter how much my reciprocal saw cost if I keep trying to use it as a butter knife.  An elephant gun is not a sidearm.  And diffuse and defuse mean two entirely different things.
            This is the most important of these rules.  If I want to make my living with words, I need to know them intimately.   Not more or less what they mean or a general idea of how they’re used.  I cannot say words are the tools of my trade and then get repeatedly stumped by vocabulary questions on Jeopardy!. I’ve been doing this for many years, full time for over eight now, and I still pick up the dictionary once or thrice a week to make sure I’m using a given word correctly.  Because I have to know what they mean.
            This is also one of the worst rules to get wrong because it’s a mistake that’s hard to catch.  I won’t catch it because, well, I don’t know I’m using the word wrong.  My computer won’t catch it, because computers are idiots and will only tell me if a word’s spelled right, not if it’s being used correctly. Which means the readers will probably be the ones to catch it… and it won’t give them a good opinion of my skills as a writer.
           
            Don’t overcomplicate—Stephen King once said that any word you go looking for in the thesaurus for is the wrong word.  I’ve mentioned a few different versions of this rule at one time or another.  I’m not saying my writing can’t have some clever bits to it, but I should never confuse (or equate) overcomplicating my writing with complexity in my writing.
            If I have metaphors for metaphors (like using lagoons instead of pools because I don’t want to use eyes), I am pushing my audience away from reading and into analysis.  This is the kind of thing that destroys the flow of my writing.  And that’s the kind of thing that gets my writing set aside in favor of something else.
            Know how things go together—Remember that AK-47?  It’s not going to be half as effective after I force a lot of shotgun shells into the magazine.  They’re two powerful items that do not work well together.

            People can’t read my sentences if they don’t understand my sentences.  That “descriptive”sentence up above arguably has five completely different similes and metaphors. It’s spinning in multiple directions. This is when things go past overcomplicated and into full-on incomprehensible.  I need to have a firm understanding of the individual parts, how they’ll be perceived, and how they’ll work as a whole.

            Know what words mean—Did I mention this one already? Well, it’s probably worth mentioning again.  It is the most important of these rules after all.  And the one most people will ignore, because I need to be able to admit I don’t know stuff before I can learn new stuff.
            Have a big arsenal of words because you need it and you can use it.  Not just because you think it makes you look cool.  I can spend twenty minutes looking up glaukosphaerite and making sure it’s spelled correctly (because it won’t be in the spellchecker), but I could also just use green and then finish this whole page in that same amount of time. 
            And more people would understand what I was trying to say.
            Next time, I wanted to tell you about something I’ve felt for a while now…
            Until then, go write.
November 1, 2014 / 2 Comments

Bloodsoaked Carnage and Horror 101

            Running late, as usual. In more ways than one.  I was looking back and realized I haven’t done a solid Halloween-related post in ages.  So this is doubly long-overdue.
            Anyway…
            I wanted to revisit something I blabbed on about once a few years back.  I figured it was worth going over again for the holidays and for general purposes.
            When I sit down to write something scary, it helps to know just what I’m trying to accomplish.  “Scary” means a lot of different things to a lot of different people, and some of that depends on context.  Do I want to make hearts race or blood run cold?  Am I trying to make sure someone never walks down a dark hall again, or that from this point on they can never eat chicken and rice without thinking of… well, other things?
            Someone with a sheet draped over them can be funny, creepy, or plain terrifying, but if I don’t know which one I’m aiming for, it’s much harder to accomplish anything.  I mean, I can’t get the desired effect if I don’t know which effect I desire, right?  It’s like playing pool (or billiards, for you continental types).  I can call my shots or I can smash the cue ball into anything on the table.  Either way, there’s a chance of getting a ball in a pocket, but one’s got a much better chance of doing something impressive.
            With that in mind… what kind of scares am I going for?
            There’s a bunch of arguments to be made in several directions, but I think fear, as a storytelling device, generally breaks down into three basic categories.  Stephen King’s said something similar a few times, and I’m kind of expanding on that in my own way.  There’s a couple different names people use for them, but for our purposes today, let’s call them the shocker,the gross out, and dread.  These three form the core elements of most scary stories.  They’re the base ingredients, as it were.
            Let’s review…
            The Shocker This is when something unexpected happens and makes the reader or audience jump.  It’s an immediate fear caused by something happening right at this moment.   When that bear trap snaps shut on someone’s leg or they get a machete in the head, that’s a shock.  Ever seen someone’s eyes bug while they’re reading?  They probably just found a shocker.   A lot of the deaths on Game of Thrones tend to be shockers because—as violent as that world is—we don’t expect to see people we like bite it on such a regular basis.  Individual shocks can be stretched out a bit with chaos and shouting to keep it going—especially on film—but a shocker is really a short-lived thing.
            The shocker is a powerful storytelling tool, don’t get me wrong, but it’s important to remember that it can’t stand on its own for long.  By it’s very nature it’s quick and done.  There can be fallout and aftershocks, but they’re always going to be weaker. I also can’t use shocks one after another.  Repetition bleeds their strength and can even make them lean into comedy or (worse yet)boredom. 
            The Gross-Out As King himself names it.  This is when things are just disgusting.  It’s when I tap into the reader’s sense of revulsion and maybe even induce some nausea.  It’s when we spend six paragraphs going over the exquisite sensation of lifting someone’s still-attached eyeball out of their socket, maybe turning it around to get a view of the room, and then sliding sewing needles into it (maybe even throughit) again and again until it bursts and the warm liquid runs down the optic nerve and drips into the empty socket.  Which then gets packed with salt.  Or maybe it’s just about running a lawnmower over a zombie and describing every color and texture as the half-rotted body sprays out across the grass.

            One of the big differences between the gross out and the shocker is duration.  While a shock loses power the longer I try to prolong it, a gross out can gain strength as it goes on and on (and thus, torture porn was born).  Still, like anything, if it goes on too long or happens too often, my readers will get bored with the gross out, too.

            Another interesting point.  The audience often (but not always) knows the gross out is coming.   Anticipation is part of it.  We don’t have pages and pages of set-up, but it rarely pops up out of nowhere (because if it did, it’d be a shocker).
            Dread This is when something doesn’t happen, but we know it could.  Or maybe it’s something we know ishappening even if we don’t actually see it.  Dread is fear of potential events, if that makes sense, which puts it very close to suspense.  We know any minute now something’s going to crawl out of the shed or reach out from under the bed, and the fact that it hasn’t yet is what gives us the chills.  Dread needs enough space for my readers to realize things aren’t matching up within the story or within their own experiences.  It works well in larger tales because there’s space for back story, but if I’ve got enough experience I can make it function in tighter spaces
            Now, there’s three catches that come with me using dread.  One is that it relies on me having a very solid grasp of how my readers are going to react and what they’re going to know.  If I say you’ve been invited to the Strexcorp company picnic, most of you are going to shrug, put on some sunscreen, and head down to play volleyball.  I have been known to have a bug thing now and then, but I shouldn’t assume everyone will find the sight of a cockroach to be the most awful thing ever.  If the shocker is a sledgehammer, then suspense is the scalpel of fear.
            The second catch is that dread relies on the audience having… well, not to sound elitist, but it depends on a certain level of intelligence and involvement.  If you try explaining climate change to a chimpanzee, you’ll notice they don’t get too worried about it—assuming they sit there for your whole lecture.  The huge reveal about David Warner’s photographs in The Omen doesn’t pack anywhere near the same punch if I come in when they’re done examining the priest’s apartment (see—you should’ve watched The Omen and then this would make sense).  Dread requires an investment and an attention span. 
            Last but not least, dread needs good characters  more than the other two types of horror mentioned above.  My readers need to be able to identify with what a character’s going through.  If they can’t, this isn’t a story, it’s a news report.
            Now, after all that, here’s one more mouthful for you to digest.  Did you notice that each of these types of horror has a different time investment?  The shocker is quick, the gross out needs a few minutes, and dread really takes its time.  Each one is very distinct.  I can’t expect to stretch a shock over two or three pages and I can’t build a sense of dread in a single paragraph.
            Once I know just what I’m trying to do, it’s easy to see how each type of horror should work on the page and also how they can work with each other.  A lot of old ghost stories are little suspense tales that build to a shock.  A lot of  torture porn films start with a bit of dread, but then dive headfirst into gross-outs punctuated by shocks. 
            Y’see, Timmy, when I’m writing horror I need to be aware of the effect I’m trying to create and how much space I need to accomplish that effect.  If I’m trying to build a sense of dread in less than a page, or if I want to make a shock last for just as long, my story’s doomed.  These are things that are very hard to manipulate.
            Of course, it’s possible to do scary things without any of these core elements, just like it’s possible to bake without using flour or sugar.  But I need to be aware that working around these things means a lot of extra effort.  And maybe some really clever thinking.
            Next time, I want to break this bad habit of running late and start over from scratch.
            Until then, go hand out candy.  Oh, and write.
April 18, 2014 / 2 Comments

No Capes!

            Decade-old pop culture reference, but it’s still relevant.  And fun.  Especially today.
            As a lot of the book covers over on the right suggest, I’m big on superheroes.  Have been for years and years now.  They’re a popular topic these days, too.  Comics.  Television.  Movies.  I tend to get asked about them a lot, and I talk about them a lot.
            Because superheroes are so popular, people are slapping that label on lots and lots of stories. There’s a distinction that needs to be made, though, and I think it’s one some folks have trouble grasping.  And since so much of being a good writer is grasping those little details, I thought it would be worth going over.  Apologies, because this one’s going to be a little more lecture-ish.
            First… a little history.
            The whole idea of masked avengers arguably started with The Scarlet Pimpernel.  There’s probably a strong case to be made for the Count of Monte Cristo, but I think for this little rant the Pimpernel’s probably the best example.  It was a 1904 story by the prolific Emma Orczy about a swashbuckler who fought for the oppressed in Robespierre’s France by using a series of disguises and a circle of secret operatives.  There was also Doctor Syn (a.k.a. the Scarecrow of Romney Marsh) in 1915, Zorro in 1919, and then a series of comic book superheroes like The Phantom and The Spider before we started seeing familiar folks like Batman in 1939 (seventy five years ago almost to the day, in fact).
            Interesting point, though…  None of these characters had any sort of actual powers.  They were just mortal men (and a few women, even back then) with a lot of training and skills who hid their true identities behind a mask or elaborate disguise.
            Now, on the other hand, stories of people with actual superhuman abilities have been around for thousands of years.  Literally, thousands.  Gilgamesh, Hercules, and Icarus all had superpowers centuries before the birth of Jesus (who, arguably, also had some powers of his own).  The regenerating Green Knight first appeared in medieval Arthurian legends.  The Grimms wrote up several stories about the strongest man in the world, the fastest man in the world, the man with the sharpest hearing, and so on.  Robert Louis Stevenson created a scientist who could change into a monster, and H.G. Wells had one who could turn invisible.  In modern day times, Stephen King started his career with a telekinetic teenager, a precognizant schoolteacher, and a pyrokinetic little girl.  Alexander Key, Dean Koontz, and Stephen Gould all wrote novels about people who could teleport.
            However… are any of these characters actually superheroes?
            My point is, superheroes and superpowers are, and have pretty much always been, two separate things.  One doesn’t necessarily require the other.  And, like a lot of story forms, if I get confused about which one I’m telling, things can go in a lot of weird ways that… well, don’t work.
            Now, some folks claim, for example, that Gilgamesh was always a superhero story.   So were all the Greek and Norse myths.  That’s what superheroes are, right?  Modern mythology?
            I kind of disagree with this.  H.P. Lovecraft once made the very clever observation that we couldn’t have true supernatural storiesbefore the 19th century because until then people really didn’t know what the naturalwas.  So trying to re-classify older stories doesn’t work.  I think the same thing applies here.  There were many tales of heroes with superhuman powers and abilities before the Scarlet Pimpernel, but I’d argue the idea of an actual superhero story didn’t exist until the early 20th century.  There was a definite split there into those two distinct forms—superhero stories and superpower stories.
            And, as I mentioned above, if I don’t know which one I’m writing, it can cause some problems.  They’re not interchangeable, and some of the concepts don’t play well together.
            Let’s go over a couple basics I’ve observed over the years…
            Right at the start, I’ve noticed that superpowers stories tend to brush over the origin of said powers.  In both Jumper and the Harry Potter books, we’re just told that this is the way the world has always been.  Some folks get the teleport gene.  Some can do magic.  That’s it.  If superpower tales do have an origin in them, they tend to lean toward the hard sciences, making it as believable as possible… but still pretty much brushing over it.

            With superheroes, though, the origin is pretty much a standard.  A writer can also get away with somewhat sillier, softer-science origin stories.  More than a few characters have gotten superpowers from blood transfusions (including one of my own).  Lots of folks stumble across magic or alien artifacts.  Radiation was a common source of superpowers for decades, despite what we learned in seventh grade science class.  Heck, Stan Lee wrote a story where someone got their powers by standing near a nuclear bomb when it went off.  Absurd, yes?  Yet here we are today and that’s still the accepted origin of the Incredible Hulk (though they’ve quietly retconned him a bit further away from ground zero).

            As far as character motivations go, a superherostory is almost always defined by a person who makes a conscious decision to publicly use their powers for a wider goal that may not benefit them (and often doesn’t).  Most of them feel morally compelled to use their abilities this way.  They aren’t doing it to show off or to get even with someone.  Obvious as it may sound…superheroes act heroically.
            This public nature also means they deal with public sentiment of one kind or another.  Iron Man’s a celebrity in just about every sense of the word.  Superman’s an iconic part of Metropolis.  Captain America’s a venerable historic figure.  Batman and Spider-Man receive mixed reviews.  The X-Men are openly considered criminals.
            In a superpowers story, the characters may have superhuman abilities, but their motivation tends to be personal, and their actions are usually behind-the-scenes.  When powers are revealed in superpowers books, it’s almost never a good thing.  Consider Carrie and Firestarter, both of which I hinted at up above.  In each book the girls hide their powers until they need them (for revenge and to rescue her father, respectively) and when their powers are revealed these are moments of absolute horror.  The Green Knight tests the character of knights on a one-at-a-time basis, and if you know that tale you know the awful way people learn about his powers.  In The Dead Zone, Johnny Smith’s trying to save the world, but he has to do it alone and secretly because no one will believe him.  Hiding your powers and staying apart from the world is a main theme in both the Harry Potterand Percy Jackson books. 
            The abilities in superhero stories tend to be much more extreme, too.  There’s Superman and the Sentry, two examples of the “living god” superhero.  For decades the Flash could actually run faster than the speed of light.  The Scarlet Witch could alter reality on a planetary scale while Phoenix could telekinetically manipulate matter on a molecular level.  The only limit to what a Green Lantern ring can do is the wearer’s imagination.
            Compare this to superpower stories, where powers are usually much more “believable” and often have limiting side effects.  In The Dead Zone, Johnny Smith hemorrhages when he uses his powers too much, and so does Charlie’s dad in Firestarter.  In Dean Koontz’s The Bad Place, teleportation can mean scrambling your body, your mind, or both.  In Limitless, the IQ-enhancing drug can (and usually does) kill you when you go into withdrawal.  In fact, the only two superpower stories I can think of where someone has overwhelming powers would be Ursula K. Le Guin’s novel The Lathe of Heaven and the film Dark City (but if you can think of others, please let me know).
             In a superhero story, I’d say a costume is almost necessary, much in the same way a cowboy needs a hat and a horse.  Mostly because it’s how my hero or heroine protects their secret identity and the people around them.  However, I will toss out the proviso that putting my main character in a costume doesn’t make my story a superhero story, just like putting them on a horse doesn’t automatically make it a western.   
            Superpowers stories involve street clothes.  Even if someone has a “uniform” way of dressing, it tends to be suits, boots, leather jackets, and other things that wouldn’t look that out of place on a city street.  Hercules didn’t have a special outfit for performing the twelve labors.  Carrie doesn’t duck out of her prom to put on a leotard and a domino mask.  On Grimm, Nick tends to just dress like a police detective, even when he knows he’s going up against Wesen or other monsters.
            I also think a lot of this difference has to do with the world a given story is set in.  More often than not, a superpowers story has a very realistic setting.  Aside from a very limited, few beings (most of whom stay out of the public eye), there’s almost nothing to distinguish it from the real, day-to-day world we read about online.  And that’s going to affect what characters know and how they react to things.  Even how they interact with each other.
            By contrast, look at the settings for some of our well-known superheroes.  In both the Marvel and DC universes, the existence of aliens—several types of aliens—is a well-documented fact.  New York was very visibly invaded by aliens in The Avengers movie.  Superman’s a known alien.  So are Hawkgirl and Hawkman.  Green Lantern works for aliens.  Magic is real in both universes, too.  Spider-Man is a common sight swinging through his version of New York, where the Avengers and Fantastic Four both have very public office building.  Heck, I think the Avengers have two or three buildings at this point.
            Needless to say… those stories are not set in the real world.  And, as I said before, the setting definitely influences my story.
            So, all that being said…
            I think one of the problems with pushing a superpowers story into the superheromold is the silliness factor.  The motivations don’t always work as well.  When someone puts on a costume in a real world setting, it tends to feel like the writer isn’t taking things seriously.  In the final chapter of the BBC’s Jekyll, when Dr. Jackman unites with Hyde to become truly superhuman, It would’ve been ridiculous if he’d stopped to pull on a leotard and cape.  There’s a well-meaning little indie film called Sidekick where the hero does just that in the third act to rescue his love interest, and it feels completely absurd.

            You get similar issues going the other way, too.  People historically read superhero comics for escapism.  We want to see Superman fly around the country, not walk across it.  When someone picks up the latest Incredible Hulk, they want to see him get angry and perform some feats of amazing strength, usually coupled with some amazing property damage.  While some of the issues Doctor Banner’s dual personality causes him are interesting, nobody opens an issue of the Hulk really hoping to see ten or eleven pages of Bruce sitting in a diner discussing physical strength vs. spiritual strength with the waitress.  I think Marvel and DC’s sales figures over the past few years will back me up on this.  The audience for superhero stories isn’t looking for stark realism.
            This is also why some things in related universes just don’t mix well.  John Constantine is part of the DC Universe, but he doesn’t really fit with in with the Superman, Captain Atom, Green Arrow crowd.  Neither does Dream of the Endless.  Marvel has zombie hitman Terror, who also is clearly in the Marvel universe but just never sat right alongside Spidey, Captain Marvel, Daredevil, and the rest.  Whenever these two types of characters interact it always seems awkward, and one or the other doesn’t really feel right.
            Now, granted, these aren’t formal rules that have been set down by tenured professors.   If we just look at a lot of fiction, though, we’ll see that this separation of powers (so to speak) has been around for ages.  I’ve given a bunch of examples here, and even more when I first talked about this idea a few years ago

            As always, I’m sure someone can dig around and find that one story where Constantine teamed up with Green Lantern and it was magnificent.  But overall, if I’m going to play with super-powered characters, it’s probably a good idea to be clear what kind of story I want to tell.  Because if I don’t… well, there might be some clashes.  Not the fun bare-knuckle kind, either.
            Next time, while I try to finish up this new draft before Texas Frightmare, I’d like to talk about drafts.
            But until then, go write.

Categories