April 2, 2015 / 6 Comments

Instructional Promotional Offer

            So, I’m just finishing up my last polish of Ex-Isle, which means no real post this week. Sorry.
            However…  My publisher, Crown, just started a promotion for my new book, The Fold, (out in hardcover two months from today).  Pre-order the book now from your favorite local store (if you haven’t already), enter your info over at my other website, and you’ll get a free galley copy, one of the early, unedited trade paperbacks that was sent out to reviewers, some book stores, and so on.
            What does this mean for you, reader of the ranty blog?
            It means you’ve got a chance to see an earlier draft (the first layout, essentially) and the final novel side by side.  You can read the book, then go through the earlier version and find all the places my editor and I changed things. Every tweakand adjustment as we prepared the book to go to the printer.  And there are a lot of them, so it’s a worthwhile exercise. And all it costs you is… well, pre-ordering the book.
            And heads up—there are only about a hundred or so galley copies available for this, and I think over a dozen of them have been claimed since this promotion started yesterday.  Also, just because it needs to be said… you can’t “pre-order” the book once it comes out.  So there is a time issue involved here.
            Finally, for the record, I’m doing signings at Mysterious Galaxy in San Diego, Dark Delicacies in Los Angeles, and Borderlands Books in San Francisco.  So pre-order your book from them and then come back so I can scribble in it.
            And next week… back to our regularly scheduled ranting.
            Until then, as the Trickster would say, write, write, WRITE!
March 12, 2015 / 5 Comments

Quitters Prosper

            Never say never…
            I wanted to blather on about quitting for a couple of minutes.  There comes a point in many endeavors when you realize you’re not getting ahead.  That all the time, effort, and enthusiasm that’s been expended on this project just isn’t enough. For one reason or another, I didn’t make the cut.  The team picked that skinny kid with the limp and the glasses over me.
            At which point, I need to make a choice.  Do I keep trying to get on this team? Do I continue throwing myself unto the breach?  Forging on despite all odds with the strength of my convictions?
            Or should I give up?
            Honestly?  After working at this writing thing on one level or another for a good chunk of my life…
            I think it’s time to quit.
            If I’ve spent the past decade trying to get any publisher in the world to just look at one of my book manuscripts, and they’re not interested… that’s a sign.  If I’ve spent thousands of dollars on screenwriting classes and books and contests over the past ten or twelve years, but I still don’t even have a toe in the door…I should consider saving my money this year.  When I submit a story to a hundred magazines, journals, and anthologies and get back a hundred rejections… I need to take that hint.
            I should quit.  Cut my losses.  Stop beating my head against the wall, demanding to be recognized, and move on.
            No, hold on.  Don’t leave yet.  Keep reading ‘till the end.
            What I’m getting at ties back to an idea I’ve talked about a few times here.  I need to be able to look at my own work honestly and objectively.  Knowing when to give up on a project is part of that.  After querying a hundred or so reps or editors and not getting a single nibble, I need to consider the fact the problem may not lay with them.  My writing may be perfect, it may be gold, it may be what everyone in America is dying for.  At the moment, though, for one reason or another, it’s not what those specific people—those, dare I say it, gatekeepers—are  looking for.  And, right or wrong,  they’re  the ones who make that decision. 
            Now… here’s that important part.
            I’m not saying I’m going to stop writing altogether.  This doesn’t mean I should never touch a keyboard again or that it’s time for me to forget the big leagues.  It’s just time to sit back and look at what I’ve done and how I’m doing things.  Maybe the problem is the characters.  Maybe it’s dialogue.  Perhaps even something as basic as an overwhelming number of typos.   Heck, it could just be my cover letter.  At the end of the day, something is holding me back, and that needs to stop happening.
            I’ve met people who wrote one novel way back in college and have spent the past twenty years sending it to agent after agent, publisher after publisher.  They haven’t changed a single word since they first set it down on paper.  They haven’t written anything else since (“Why should I write something else nobody’s going to pay me for?”).  They’ve just got that one novel going out again and again and again…
            Same thing in Hollywood.  People write a screenplay over a long weekend, never polish or revise it, but try to use it as a calling card for years.  I know of a guy on the contest circuits who pushed the same script for almost a decade.  He hasn’t done anything else in the meantime, just sent that same script to contest after contest, waiting for fame and fortune as if winning was a lottery and he had to keep playing his lucky numbers.
            Knowing when to quit and move on isn’t a weakness. It’s not a flaw in my approach.  It’s a strength.  It’s the only way I can grow and learn new things, because I won’t get any better if I keep rewriting the same manuscript again and again for decades.  Sometimes you just have to give up on something. 
            It took me almost eleven years to finish my first solid novel, The Suffering Map.  Not an idea, not a work in progress, not something I’ve been poking at.  A complete, polished book manuscript, first page to last page.  Beginning, middle,and end.  Yeah, that’s a long time, but close to a decade of that was the film industry convincing me to go work on screenplays instead.  It probably only took about two years of actual work.
            So, eleven years of on-again-off-again work, and then the querying.  Letter after letter, rejection after rejection.  Go through it again, create a new draft, and then start the letters again.  Some folks asked to see it (one or two of them were powerful, well-placed folks).  Many letters and emails were traded back and forth. 
            In the end, though, after almost a dozen very major revisions, all of them passed on it.  And then I realized, this was done. I’d been working on that book on and off since graduating from college.  It was time to expand my horizons and write something else. 
            And that something was an early draft of a book about a government teleportation project gone wrong.  Which I followed up with a book about superheroes fighting zombies.  And then a few things since then.
            If I’d stayed focused for years on that novel no one wanted to see, though, I wouldn’t’ve done any of it.  I’d still be back there at square one.  And my list of published credits wouldn’t be the size it is now.
            I’m not saying I’ll never go back to The Suffering Map.  Many writers will tell you if your screenplay or novel gets rejected, put it in the drawer and wait a few years.  I’m also not saying it will sell in a heartbeat if I decide to try again in five years.  For now, though, I’ve given up on it. 
            So the next time you’re frustrated by months and months of trying to find a home for your work… stop and really think about it.  Maybe it’s time to move on and try something different.  Something new.
            Because that next thing could be the big thing.
            Next time might be a bit delayed.  Sorry. But when it happens, let’s flip this around.
            Until then… go write.
February 6, 2015 / 5 Comments

A Case of the Feels

            I’m deep in a draft right now, so I just wanted to offer a quick tip this week.  Every now and then I’ve mentioned keeping an eye out for certain words.  Ones that are redundant or often unnecessary.  Here’s another one that just struck me the other day.
            From here on in, I’m going to go over my manuscripts and get rid of “felt” in my writing.  Not the fabric, the word.  Felt is one of those words that knocks my writing one step back from the reader.  It keeps them from getting immersed, from identifying with the character.  Because when I use felt, Yakko isn’t having things happen to him… he’s feeling things happen.
            Check out a few examples and see how much stronger these sentences become without feltin them
She felt razors of flame slash at her arms.
Razors of flame slashed at her arms.
 ————
He felt a deep, yawning pit that could never be filled open in his chest.
A deep, yawning pit that could never be filled opened in his chest.
 ————
Phoebe felt her heart stir as Wakko appeared outside her office window.
Phoebe’s heart stirred as Wakko appeared outside her office window.
 ————
Yakko felt the bullet punch through his vest and into his ribs.
The bullet punched through Yakko’s vest and into his ribs.
  ————
            Don’t those second versions have a lot more energy?  They’re each a word or two shorter, but they’ve got a lot more power behind them.
            Y’see, Timmy, if you want to get technical, using felt like this is a weak attempt to turn passive writing into active writing by making the character “feel” the actual action of the sentence.  So getting rid of felt isn’t a hard-fast rule, but I’d bet at least four out of five times my writing’s going to be a lot tighter and stronger without it.
            So get rid of felt.  You’ll feel better about it in the long run.
            Next time’s going to be very close to Valentine’s Day, so I figured we could talk a little bit about… well… you know.
            Until then, go write.
August 7, 2014

Choose Wisely…

            Very appropriate title for this week.  If you don’t know it, shame on you.
            This may be a controversial post in some eyes, but hopefully folks will read and digest before diving for the comments to make an angry response.
            On the first week of the first television series I ever worked on, I witnessed a minor snit between the line producer and the director of photography.  The episode was falling behind schedule, and the producer had decided it was the camera department’s fault.  He berated the DP for a while, questioned the abilities of the camera crew, and—in a very passive-aggressive way—drove home the need to pick up the pace.
            When he was done, the director of photography held up three fingers.  “Fast.  Cheap.  Good,” he said with a smirk.  “Pick two.”
            The catch, of course, is that it was a very low-budget show (which we all knew).  And no one was going to say it didn’t have to be good.  So the one thing it wasn’t going to be was fast. 
            The line producer fired the DP at the end of the week.  But the rule held true, and I saw it proven true again and again over my time in the industry.  I would guess that four out of five times if there ended up being a train wreck on set, it was because someone was trying to find a way around this rule and get all three choices.
            I worked on Bring It On, the cheerleading movie.  It was incredibly low budget.  But the director had a very relaxed schedule because, at the time, Kirsten Dunst was still a few weeks away from her eighteenth birthday.  As a minor she could only work so many hours a day.  So the film was inexpensive and good, but it wasn’t fast.  I also worked on a bunch of B horror/action movies that were cheap and shot super-fast, but the directors acknowledged they were making straight-to-DVD genre movies so we didn’t waste time with artsy composition or elaborate lighting set-ups.  We all went in knowing these projects weren’t going to be winning any awards–they just needed to be competent films that would entertain people for ninety-odd minutes or so.  And they were
            Are there exceptions to this rule?  Yeah, of course.  But exceptions are very rare and specific by their nature, so I should never start off assuming I’m one of them.  Because we all knows what happens when I assume…  And I saw more than a few projects crash because someone above the line kept insisting they could get all three.
            The “pick two” rule doesn’t just hold for moviemaking, though.  It holds for writing and publishing, too.  We get to make the same choices for our work, and trying to find a way around that choice—a way to have all three—almost always makes a mess.
            Allow me to explain…
            I’m going to go under the assumption most of us here are aiming for good.  Yeah, some of you are shooting for great, but for today’s little experiment, that’s the same as good.  Which means one of my choices is gone right there. 
            So the real question is, are we going for fast or for cheap?
            Several folks decide to go fast, blasting through drafts and edits like a snowplow through slush.  But going fast—and keeping it good—requires lots of eyes and/or lots of experience.  And those aren’t cheap.  A decent editor is hard to come by, and the good ones aren’t going to work for free—especially not work fast.
            If I want to go fast, and I want it to be good, there’s going to be a cost for someone.  That’s just the way it it.  I know a lot of folks who write very fast, but they realize there’s going to be a big investment after that if they want the book to be good.
            On the other hand, I can decide to keep it cheap and good.  And this is when I really take my time.  I do multiple drafts, going through each one line by line.  No spellcheckers or auto-grammar websites.  If I plan on doing this for a living, then I need to be able to do this for a living.  I can’t pretend I know what words mean or how to string them together.  I need to examine each page and paragraph and sentence with my own eyes.
            Doing a manuscript this way could take seven or eight months—maybe even more.  But that’s how I keep costs down—by doing it all myself and being meticulous about it.  And, yeah, meticulous means slow.  It means seven or eight pages a day if I’m lucky.
            What combination does that leave us?
            Fast and cheap.  It’s one I’m sure we’ve all seen.  The people who aren’t willing to take the time or to make an investment.   Fast and cheap means I write one 85,000 word draft in a month, show it to my friend who scraped by with a C in high school English, run it through the spellchecker, and then put it up for all the world to see.
            That’s fast and cheap.  And odds are it’s not good. 
            Again, that isn’t an absolute.  There are a few books out there that managed all three.  If I choose to go fast and cheap, though, good is definitely the exception, not the rule.
            So be honest with yourself and choose your two.
            But choose wisely.
            Next time, on a related note, I’d like to blabber on about some words every writer should know.
            Until then, go write.

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