May 7, 2009 / 7 Comments

A Few Times Around the Block

This week, I wanted to discuss something I’m sure nobody wants to hear about. No, not about the test results or that it looks like Chuck is being cancelled by those idiots at NBC. What I wanted to talk about is an affliction more deadly than Ebola and swine flu combined.

Well… sort of. Not really. It just feels that way a lot of the time.

I have to be honest. I don’t really believe in writer’s block. Oh, I believe someone can have trouble finding the right words and phrasing and it can trip them up for a minute. Or that they found too many good sentences and have written themselves into a corner. That happens. It’s happened to me several times.

But, really… that someone could get so stuck that they can’t write anything? Nothing at all? Any writer who comes to an honest-to-God dead halt when they hit a problem is a bit more of a poser than they’d probably like to admit.

Sci-fi legend Isaac Asimov never suffered from writer’s block. Neither has prolific author Piers Anthony. Stephen King got hit by a high-speed van, hovered near death for a few days, and a few weeks after he could move had his wife set up a desk and his laptop computer for him. The screenwriting team of Roberto Orci and Alex Kurtzman have three movies coming out this summer, right after their new series Fringe. Almost all of them were written in one six month period.

Y’see, Timmy, one of the biggest things that stops folks from writing, in my opinion, is just fear. Plain old fear. To be honest, I think it’s the only reason someone can’t pick up a pen or set their hands to the keyboard and put out something.

Now, a lot of folks like to toss around terms like inspiration, craft, and my all-time favorite, ART, as reasons they can’t write. And in all fairness, there does need to be an idea that’s compelling you. There is more to writing than banging your fingers on the keyboard to form phonetically-spelled words. And even I’ll admit to there being a chance that your writing could be labeled art by the high-fallutin’ folks at the New Yorker. But none of these should have any bearing on your ability to write.

As a writer, you are your own boss (unless you’re working on a television series in a writer’s room). Can you imagine walking into your day job and telling your supervisor “Actually, Dot, I’m not sure I’m ready to work today. It’s just… it’s not there for me, y’know?” It wouldn’t fly at the Buy More, so why should it at your desk?

Now, this is going to be one of those tips that sounds incredibly stupid, but that’s because it’s so simple and straightforward most people don’t see the forest for the trees, so to speak.

The easiest way to never get writer’s block?

Don’t stop writing.

Told you it’d sound stupid. But it’s true. You can’t have writer’s block if you’ve always got words pouring out of you. It isn’t something that happens when you’re writing, it’s something that happens when you’ve stopped writing.

So, with that in mind, here’s a few ways you can keep the words flowing and never stop writing.

Why so serious? One thing I know can make people freeze is the sheer thought that they are writing. This is that big fear I was just talking about. They are partaking in the same art as Shakespeare and Dickens, Steinbeck and Hemingway, Hitchcock and Serling.. How could someone not approach this with the gravity it truly deserves? How could they risk putting down a single word that isn’t gold-gilt and ready to head off to the publisher so it can change the lives of millions?

Easy. Just remember most of them aren’t. We all get a first draft, and often a second and third, too. Way back at the dawn of the ranty blog, I talked about finding a place or a format you can write in that takes all the pressure off you. For some folks it’s writing in longhand. Some use a different word processing program—or a different computer altogether. Just remember, the majority of the words you write will never see print, so don’t stress that they’re not flawless.

Move on. This is another suggestion you’ve probably heard before. Have more than one project going at a time. It also helps if they’re all a bit different, in terms of genre, format, and so on. If you get stuck on script A, you can switch over to short story B or tell-all book C. At any given time I’m juggling screenwriter interviews and articles for the magazine, the ranty blog here, and whatever fiction projects of my own I’m working on.

Prime the pump. If you need to start writing, just start. Write anything. Type out a list of your pets. Favorite books. Favorite Christmas presents. People you’ve slept with. People you wish you’d slept with. Just get the words flowing, and then start tossing in some verbs and adjectives. Go with stream of consciousness or random fragments or quotes you’ve been meaning to jot down for other projects.

After fifteen or twenty minutes of this, you’ll probably find you’re writing coherent, consecutive sentences. Even if they don’t have anything to do with your current project—or any of your side projects—they’ve still gotten that part of your brain up and running for the real work of the day.

Reload! Sometimes the reason you’re not moving forward is because you’re out of gas. Read a book or watch a movie. Not one of your favorites, but something new. Get some fresh words and ideas and images into your head. Once they start swirling around in there, they might find that starting point you were looking for—or maybe even an all-new one.

Quit while you’re ahead. No, it’s not as harsh as it sounds. Simply put, if you feel like you’ve five or six pages of writing to get out today, only do four. If you know where the rest of this page is going, stop after the first paragraph.

What you’re doing is giving yourself an easy starting place tomorrow. There are few things more intimidating than sitting down with no idea what to write, so this way you’ve got that last page or so from last night to start with. Like the tip above, once you’re going it’s a lot easier to keep going.

And that’s that. Five ways to keep writing.

Do they all work for me? Nope. To be honest, one of these methods I’ve had spotty luck with and another has never worked for me at all, but I know folks who get by fine with it. That’s the whole point of the ranty blog’s golden rule. Please feel free to toss out any of your own, as well. I know I’m always happy to have a few spares on hand.

On which note, we should all get back to writing. Next week I want to go back to my roots and talk about some sci-fi/ fantasy stuff. We’re long overdue for some hardcore geekery here.

But until then, go write.

February 21, 2009 / 2 Comments

Let’s Get Critical

A bit early this week to make up for the time off.

Anyway, let’s return to that mechanic analogy I used a few weeks ago. I’d like to explore it a bit more, because it works really well.

Let’s say you get up tomorrow morning and your car won’t start. The engine will turn over, the headlights and radio work, but that’s it. Unless you happen to be very repair-minded yourself, odds are you’ll contact a mechanic, because working with automobiles is what he (or she– we’re progressive here) does for a living and they know a lot more about it than you do. Car repair is, after all their field of expertise, and they’ve been working in it for a while.

Now, when the mechanic tells you the car’s head block is cracked and it needs major work, would you start to argue? Would you say he doesn’t know what he’s talking about? Or she doesn’t understand your car and then march off in a huff?

What if you took your car in for a tune up and the mechanic told you the brakes were shot and the steering column was dangerously close to failing? Would you ignore the warnings and head out on that cross-country road trip? Perhaps take the car to your cousin Chris, the butcher, with the hopes he’ll give you an answer you like the sound of more?

Hopefully not. It would mean you’ve probably bought a lot of cars in your time. And maybe had some hospital visits in there, too.

If you ask someone with more experience than you for an opinion on something, it’s kind of silly to then ignore that opinion. If an expert gives you advice from their chosen field, you should probably at least consider what they’re saying.

And yet… how often have you heard the angry amateur writer complain the editor/ professor/ contest judge was an arrogant so-and-so who didn’t get their story? That these people were so hung up on perpetuating the system– with stupid, inconsequential stuff like spelling and dialogue and believable characters –they didn’t see the inherent ART!!!

Now, some folks may argue that writing and auto repair are quite different, so my analogy doesn’t really hold up. Writing really is an art, after all, and art is more subjective and gray than, say, fixing a cracked head block, which is pretty black and white. You can’t apply hard-fast, black and white rules to writing.

Well… yes and no.

Based off my own experience (which is not gargantuan, but sizeable enough I feel safe using myself as a reference), I would guess about half of most rejections are because of the small, basic elements of writing—and those are black and white. Spelling and grammar. Punctuation and dialogue. Characters that are little more than cardboard cutouts. I’m not talking about the odd typo here or there—that’s completely understandable. I mean the ones where your eyes are bleeding two pages in.

A short story…

I once ran the builder port for an online text game. At its simplest, we were constantly writing dungeon room descriptions, like the ones for old D&D modules. “This chamber has been carved from the living rock of the mountain, and in places the walls are still raw stone.” That sort of thing. The game amounted to tens of thousands of individual files (a simplification), each one containing five or six (or more) hopefully-coherent sentences forming a solid description. Being who I am, I held the rest of the builder staff to a pretty high standard when it came to spelling, grammar, and continuity. A few of those folks read these little rants, and I’m sure they can tell you I was close to a dictator when it came to such thing.

Well, one time I got an application from a fellow who ignored all our forms and just sent me a huge list of stuff he had done for other games. His first room description had six typos in it. There were seventeen grammar mistakes on the first page. Two days later he began asking when he could start on the builder.

When I explained he couldn’t, and why, he was furious. Where did I get off saying his writing was no good? It was good enough for other games he’d worked on, wasn’t it? And when I tried to explain why– what gives me the right to tell him he needed to work on his spelling?!

Needless to say, after his passionate and strongly worded response, I did not invite him to try again later.

Now, there is a flip side to taking criticism. When it comes down to it, you shouldn’t listen to everyone, and there are some people who you should ignore altogether. Not every single opinion should count. You should be considering who you’re asking and what their own relationship to the material is (you may remember a while back when I talked about the downside to getting opinions from certain folks). Neither of my grandmothers is really qualified to judge rap music or torture porn films. My best friend is not the guy you go to for a review of your girly young adult romance novel, and he’ll admit that, too.

Another story…

Years ago I had this one client, a beautiful woman who wanted to write a specialized exercise book. Well, who wanted me to write an exercise book for her. I tried to explain non-fiction books are more about pitches and proposals, but she really wanted to see a manuscript. And she was paying well. So, over the course of a month or so we did lots of interviews where she talked at length. Then I would go home to edit, do some research, and arrange it into drafts I could show her.

The problem arose when she would then show the draft to someone else and take their opinions as gospel. Her husband the real estate lawyer. Her best friend. A personal trainer she knew. So every time I came to talk to her, she had a new list of things that “needed” to change in the book. Once she even insisted on showing a copy to an acquaintance of hers who was a literary agent—a copy we’d covered with red ink and editing notes. I begged and begged her not to, she did, and much to her surprise (but not mine) the agent said it looked like it still needed work. The six drafts I did for her ended up being six page-one rewrites.

At least, as I said, she was paying well.

So, a few helpful hints when it comes to criticism.

First, ignore anyone who can’t give a why or how for their opinion. Just toss their notes out the window, delete them from your inbox, or turn up your iPod if they happen to be sitting in front of you. If someone’s just going to say “this sucks” or “you suck” or “you’re a sucky writer”… shrug it off. It’s tough, but let it roll off your shoulders. An opinion needs to come with a few concrete examples to back it up if it’s going to have any weight. “This doesn’t work” doesn’t help you at all. “This doesn’t work because you didn’t set up a relationship between Yakko and Wakko” is constructive criticism, because it lets you look back at something specific.

Second, once someone’s given you specifics, pay attention to them. If someone explains a problem that runs through A, B, and C, look at it. You don’t have to agree with them, but if they’ve taken the time to list a handful of what they see as particular trouble points, you should at least have the decency to look at what they’re talking about. This is one of the biggest problems I see—people who are closed to receiving any type of constructive criticism.

Third, be clear on the different types of feedback you’re going to get. Some things you will have to change. Spelling. Grammar. Formatting. Structure. These are the black and white things we talked about up above, and that I often talk about here. There are no maybes or howevers here. You can yell ART as loud as you want but apostrophes still have nothing to do with possessives and black hair cannot compliment blue eyes.

Other things are more fluid. Story elements. Characterization. Locations. And that brings us to…

Fourth, take suggested changes with a grain of salt. Especially those story and character-based ones. In the end, you’re the one telling the tale. It really doesn’t matter if your best friend thought Yakko and the nurse should’ve gotten together in the end. Or if another one of your critics felt Dot should’ve killed Wakko because of that thing with the girl. Or if somebody expected the story to be about zombies and it turned out to be about clones, so it didn’t seem as good. These are personal preference matters. You’re the person writing the story, and if in your story Yakko and the nurse go their separate ways, Wakko lives, and there’s a swarm of clones wandering around… then that’s the story being told. There are lots of other manuscripts floating around out there in a variety of different formats. Just because your story wasn’t what someone wanted to read does not mean your story is wrong.

On which note, shouldn’t you get back to writing that story? You want to polish it up before you show it to anyone, right?

November 4, 2008 / 2 Comments

Too Much Information !!!

Details are prickly things.

I prattled on about them a bit in characters, about how some writers will spend paragraphs on shoes, jewelry, spoken languages, or what have you. Details also came up a bit under the suspension of disbelief, and how getting them right or wrong can save or kill your story.

As it happens, both of these can be symptoms of a problem. This problem is a lot more common in prose than in screenplays, but I’ve seen it both places. It goes by the self-explanatory term overwriting, but I’m going to explain it anyway just in case. After all, if I didn’t, I’d have to go do the dishes and then nobody wins.

Overwriting is when a story gets bogged down with details. It’s when the author starts describing every aspect of a character or a set of actions. Each step of a walk down a hall, every single garment while getting dressed, each hand gesture in an active conversation. Some people may look at such overwritten passages and argue art or depth or beauty of language or some such. My rebuttal is those are all wonderful things when actually present, and there’s also a reason the phrase “starving artist” has stayed in the English language for so many, many decades.

The overwhelming majority of the time, overwriting slows your pacing and pushes the reader inch by inch out of your story. It’s information they don’t need or can figure out for themselves, and the other word for that sort of information, as you may remember, is noise. For example, while I’ve started writing this little rant I checked my email, switched to a different playlist in iTunes, had several sips of Diet Pepsi, talked to the missus, and scratched myself once or thrice. None of it was important to what I’m writing here, so none of it came up here. It’s all just useless details that do nothing to advance the information I’m trying to put forth and you’re trying to read. The same holds true for fiction, be it prose or screenplays. If it doesn’t need to be there, why put it there?

Let’s take a look at two interpretations of a scene and get a feel for which one conveys the required information.

* * *

“We’ve confirmed it,” said the voice on the phone. “It’s Mendoza”

“I’ll be right there,” said MacLeod. He hung up the phone and picked up his keys from the phonestand. He walked across the living room and reached for the doorknob. He opened the door, stepped outside, and closed the door behind him before locking the main lock and the deadbolt.

MacLeod walked around his house to the parking slot in the alley. He unlocked the heavy padlock and unwrapped the chain that held the gate shut. He pushed the gate open, got into his car and twisted the key in the ignition. The car backed out with a squeal of tires and a faint scrape from the front driver’s side brake pad that needed replacing. Then he got back out, pulled the gate closed, and re-wrapped the chain. The padlock went on with a snap, he sat back down in the car, closed the door, and shifted into first, switching smoothly into second as he rumbled down towards the main street.

At the end of the alley MacLeod downshifted as the car lunged out into traffic. He turned right onto Alpine, then flipped his directional and took a left onto Beech. He made another right, upshifting as he did, and roared up the Carver on-ramp onto the freeway, accelerating into the leftward-arcing curve with a gradual increase of pressure on his foot.

* * *


“We’ve confirmed it,” said the voice on the phone. “It’s Mendoza”

“I’ll be right there,” said MacLeod.

He hung up and left the apartment. Less than three minutes later his car was roaring down the freeway.

* * *

That’s a bit extreme, I admit, but it gets the idea across. They both tell you the facts you need to know, but the first one’s massively overwritten. There comes a point when a writer is just spewing out excess information, be it in their dialogue or in their prose (action blocks for all you screenwriters).

I was looking over an acquaintance’s manuscript a while back and came up with an interesting way of looking at it which may be clearer. “It’s the difference between a cooking show ,” I explained to him, “and a show someone cooks on.” If you flip on the television, on one hand you’ve got folks like Emerill, Martha Stewart, or Bobby Flay. On the other hand there’s Luke and Sooky from Gilmore Girls. They’re all cooks. They all usually have food with them when they’re on screen.

However, you don’t expect Emerill to spend half his show talking about how his date went last night with the woman he met during an open house at his daughter’s school. Likewise, something’s wrong if Luke spends fifteen minutes in the middle of each episode explaining how to make a perfect grilled ham and cheese or why you should always cook french fries in vegetable oil with a few shakes of salt in it. In one case, being a cook is the sole point of the show. In the other, it’s just one small element of the show.

As you’re writing out chapters and scenes, be aware of what they’re actually about. If it’s about an obsessive-compulsive, maybe you do need the list of every dry cleaner bag in his or her closet and the shapes of all seventeen Tupperware containers in the fridge. If it isn’t, well… maybe things would move along a little without all that stuff.

Go look at your writing and see.

I’ve noticed, among some folks, an ongoing confusion between the how of writing and the what of writing. In some cases it passes confusion and just becomes deliberate ignorance (which seems to come with those accompanying screams of “ART!!!”). While there are common threads, one is not the other, and as a professional writer it’s important to know the difference..

How is the unique part of writing. It’s that artistic bit you always hear about when people do research, write extensive outlines, symbolically burn their first drafts, and consume mass quantities of food, booze, and drugs while they search for that one, elusive, perfect word. Was the night hot or was the night humid?

How is unique to each of us as writers. That’s why I have my one golden rule— What works for me might not work for you. And it definitely won’t work for that guy. We’ve all got our own personal quirks and habits and preferences that lead to a finished novel or screenplay or short story.

I got to speak with Kevin Smith a little while ago, and he explained that he only writes a few pages at a time. Then he smokes a lot, goes back, and rewrites them. Then he smokes a bit more, goes back, does some more editing, and moves on to the next scene. By the time he’s done, his script is effectively on his third or fourth draft.

One gent I know writes fairly successful action-adventure novels—three or four a year. He’s got it down to a system where he can plow out thousands of words a day on a notepad, and then the act of typing it up actually becomes his second draft.

Stephen King tends to write in the morning. Neil Gaiman writes at night (or so I’ve heard). My girlfriend needs near-silence to write, and I… well, I had to get a nice set of headphones when we finally moved in together.

There are a lot of habits that work for a lot of people, a few habits that only work for a few people, and vice-versa. In the end, how is when you get to do whatever you want. It’s when you look at all these suggestions about morning routines or dealing with writer’s block and say “No thanks, I’d rather do it this way.”

Three cheers to any of you who write for four or five hours a day, every day, at the same time. Power to you if you always squeeze in some time at the end of the night with your word processor before going to bed. If you can only write on Sundays in a clown suit while standing on your head and using voice-recognition software, congratulations. Not only are you writing regularly, you’re going to make a fascinating interview subject some day.

Now, on the other hand, we have what your finished writing is.

This part, alas, is not so subjective, no matter how hard some folks may like to shriek otherwise.

You must have characters who are believable within their world. The story has to be engaging and has to move along at a pace that will keep readers awake—and it needs to actually go somewhere. Your spelling and grammar need to be perfect.

As many people like to point out (including me), there will always be exceptions to these rules. But they’re exceptions, by definition, because they are the rarity. If you want to do this for a living, the what of your writing is probably going to have to fit within a very common and popular set of guidelines. If you’re going to assume you can be the exception… well, I won’t say that you can’t be, but you’d best be ready for a very long, very strenuous uphill battle.

What it boils down to you is that it’s completely acceptable to write in a clown suit, and feel free to smack anyone who tells you differently (just remember, you’re a writer so odds are they’ll hit back much harder than you). However, writing in a clown suit does not give you cart blanche to say your writing is flawless and beyond question. How you do it is not connected to what you’ve done.

At the end of the day, no matter how we got there, we are all being held up to the same yardsticks. If someone doesn’t measure up, it’s no one’s fault but their own.

So… put that clown suit back on and get back to writing.

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