June 11, 2009 / 2 Comments

Dodging Bullets

Check it out. Fifty posts and people are still paying attention to me for some reason. Or at least they’re keeping their laughter to themselves…

As I’ve mentioned a few times, there is no trick to writing. No one expects to sit down at the piano and play a concerto, or to jog out on the field and do a five-minute mile. In the same way, writing—not basic middle school literacy, mind you, but the ability to write— is a skill which needs to be learned like any other.

Like most skills, some folks have the knack for writing, some don’t. There are a lucky few who have natural talent and those who have to struggle to produce every line. I can do a few laps in the pool, but no matter how much mom pushed me at a young age I was never, ever going to pose a risk to Michael Phelps. Likewise, I love music and can sound out a few things on a piano, but I just never put the effort into learning an instrument (although I’ve been toying with the idea of taking up the violin)

Y’see, Timmy, there are those folks willing to put in the time and effort to become better at something… and those who aren’t. If anything I’ve said here impresses anyone, keep in mind there’s about thirty years of literary roadkill stretched out in the road behind me. Cliché-filled fanfic, some God-awful sci-fi and fantasy tinged with high school angst and college melodrama, plus at least three versions of that long-lost American classic Lizard Men From the Center of the Earth.

So, with all that being said, I’d like to take a few paragraphs and talk to you about the Warren Commission report.

In 1963, a week after the assassination of John F. Kennedy, the newly sworn-in President Johnson ordered Chief Justice Earl Warren to investigate the killings. Warren assembled a group of congressmen and specialists (including future president Gerald Ford) to assemble all the evidence and quash the numerous “conspiracy theories” that were growing.

When the Commission finally delivered their report, it was like throwing gasoline on a fire. One of the most amazing (and still controversial) declarations it made was that a single shot caused all of the non-fatal wounds to President Kennedy and Texas Governor Connally. Critics swiftly pointed out this one bullet would need to change directions numerous times during its flight. Even more amazing, the bullet was miraculously found on the floor in Connally’s emergency room, having supposedly fallen out of his thigh, undeformed and completely clean of all blood and human tissue.

The popular term which developed from this, which you’ve probably heard before, was the magic bullet. A small, simple thing which could defy every bit of common sense yet still somehow produce all-but-impossible, borderline miraculous results.

Many people think to be a successful writer, it’s just a matter of finding a magic bullet. I mean, it can’t actually be that difficult, right? Surely there’s just an idea so clever nothing else will matter and Hollywood will buy it. There must be a certain type of novel that’s selling better than anything else, so then it’s just about doing a tween urban fantasy story over a dark techno-thriller. Some folks believe finding the right tone—perhaps a somber introspective or something in an off-the-cuff conversational—guarantees people will fight for their manuscript.

Alas, there is no such thing.

So, here are a few beliefs you should be actively avoiding…

The special word—Ready to hear an amazing true fact? You can get a Nicholl Fellowship in Screenwriting just for including the word “mellonballer” in your script. Seriously. It’s an unwritten rule Don and Gee Nicholl set down as a condition of the fellowship because of a high rated episode of All in the Family which revolved around a mellonballer joke. Many people who’ve gotten the fellowship don’t even realize this is how they got it. Honest. I’ve spoken to the fellowship’s director, Greg Beal, twice in person and interviewed him once on the phone. Contact him yourself if you don’t believe me, but expect him to be a bit coy about it. Do you really think I could make up something like this?

Oh come on!!! Of course I made it up. How gullible are you?

The people who read for the Nicholl—just like the readers of any competition, production company, or publication—aren’t looking for some magic word. There is no clever bit of vocabulary that’s going to give you an in, although I can probably guarantee if you use any words incorrectly it will keep you out. The only “right” word you need to worry about is the one that’s right for your story. Don’t worry about anything else.

And please don’t bother Greg Beal by checking on the mellonballer thing. The man’s got enough to do this time of year without fielding any more nonsense emails than he already gets.

The special genre—With the desire to make a sale, it’s not unusual seeing people leaping to follow the “hot” markets. Right now sparkly teenage vampires are hot, yet it seems like only yesterday everyone wanted nubile teenage vampire slayers. When Dan Brown’s The Da Vinci Code took off, publishers started looking at every other quasi-religious manuscript on their desk.

The problem here is timing. Even if you lunge at that new hot genre, there’s simply no way to get a comedy/ sci-fi/ historical manuscript done, polished, and in front of someone before the trend has passed. None. And if you think you can, you’re probably doing something wrong. So catching this bullet in the shoulder just guarantees a manuscript will either be weak or hit the appropriate desk about eight months after the trend has been declared dead.

Don’t try to follow a market trend. Try to set one. Write the horror/ romance/ faith-based/ mystery story you want to tell and make sure it’s the absolute best one anyone’s ever read. That’s what will catch someone’s attention and make hundreds of others rush to hop on your bandwagon.

The special aesthetic—More than a few folks think the secret is to create “art.” Stories which will be recognized immediately as classics and counted as such for the ages. That deep, over-educated, overwritten sort of art that makes college literary students swoon in the middle of intellectual discussions.

This one’s a double edged sword, though, because a lot of the folks going for this bullet end up taking it in the chest (how’s that for a mixed metaphor?). Often, attempts to create art lead to forced scenes, painful dialogue, and unbelievable characters. Plus, that same art then becomes a blanket excuse to let the writer brush off any comment or criticism their work may get. After all, only the sophisticated and intelligent people are going to understand art. If they don’t understand, it just proves they’re not intelligent and thus not qualified to judge it, right?

As I’ve said many times before– don’t try to create art. Try to tell the best story you can the best way it can be told. Let other people worry about if it’s high art or if it’s going to be the next summer popcorn movie/ bestselling beach book

The special message—Close behind the above bullet (someone’s shooting on full-auto) is the belief a story has to have a deep, powerful meaning. Every element of it should be loaded with subtext. Each line should make the audience rethink their lives. I made a joke a while back about using Jason Voorhees to represent Hamas, and also talked about having very fitting names for characters.

While it’s great to have subtext, though, a writer shouldn’t be fighting to force it in. Likewise, if you’ve come up with a clever metaphor which applies to the catchphrase/ scandal/ fashion of the moment, much like the special genre above, odds are that ship will have sailed long before anyone ever sees your work.

If you feel your work must have a greater meaning, ask yourself a few questions. Do you think it does, or are you trying to live up to someone else’s expectations? Will it still be relevant six months from now, or six years from now? Most importantly, does this greater meaning serve your writing? Or is your writing bending to this greater meaning?

The special people—One of the most common magic bullets you’ll see these days is networking. The belief your writing is irrelevant compared to knowing the right people who have the right jobs. Some would-be-writers spend more time hunting folks down on the internet than they do working on their writing.

Alas, networking is dead. To be blunt, it was stillborn. Any cocktail party, message board, or newsletter which promises you tons of networking opportunities will not offer you a single useful one. It’s one of those things that can only happen by accident, and trying to do it defeats it immediately.

The people you really need to make connections with are the ones who will help you perfect your writing. They’re always out there and you’ll always need them. One person’s honest opinion about your writing is worth more in the long run than twenty forced, tenuous “contacts” made by deliberate networking.

So, there you have it. A handful of things you shouldn’t be spending time looking for. I mean, really, who spends their time trying to get hit by bullets?

Next time (assuming you survive that shootout) let’s take a look at where we are. Or more importantly, where your characters are.

Until then, go write.

Go! There are bullets everywhere!! Go!!!

May 24, 2009 / 3 Comments

Putting Babies on Spikes

Again, if you don’t get the title reference—expand your horizons.

So, a phrase you may have heard echoing about now and then is “killing your babies.” It’s just as gruesome as it sounds. Honest. I just heard it from a friend of mine a few weeks ago as he gutted the opening of a script he’s been working on for almost a year. One fellow brought it up when I interviewed him last week about his new film.

Many folk have heard the phrase, but how many understand it?

In every piece of writing, there’s at least one thing the author is extremely proud of. A clever line of dialogue, a character nuance, a dramatic moment or reveal that just could not be any better. We’ve all had them. A place where the language and the creativity and the skill all hit that perfect point where it’s hard to believe we created something this good. I usually fret over them for hours, convinced I must’ve read it somewhere else before and unintentionally copied it. After all, there’s no way I could’ve written something that good…

Perhaps it’s not even necessarily high art, just something the writer’s very fond of. Maybe it’s a clever reference you know a handful of friends will get. A loving tribute to someone special. A sly wink at some other book or movie. Heck, it could even just be something silly and pointless the writer got obsessive about. As a not-so-wise man once said, “the alien love-child stays in no matter what!”

The problem is, while these bits often are very well-done within their own limits, they don’t always work in the larger scope of things. As a writer, your loyalty has to be to the big picture. Not to individual scenes, but to the story as a whole. We’ve all heard awful cases where firefighters have to cut off someone’s leg to save them from a burning wreck. History tells of us brave generals who lost battles so they could win the war.

Y’see, Timmy, what it comes down to is… writers need to make sacrifices sometimes. And the gods of storytelling are ancient, dark gods. So when they call for a sacrifice, they don’t want to see a small tithe or minor inconvenience. They want something big.

They want something you love.

A story…

Submitted for your approval is San Diego Police Officer Andrew Barroll. He was one of the supporting characters in my oft-exampled first attempt at a novel The Suffering Map (now on sale absolutely nowhere). He first appears in a flashback one character has as a uniform officer she met almost a year ago. Halfway through the book he reappears, now a detective assigned to investigate the series of horrifically mutilated corpses that are being discovered around San Diego because of… well, let’s just say it’s part of the story and leave it at that. For the second half of the book, five different plot threads are getting wound tighter and tighter, and Barroll and his partner get closer to discovering who’s committing the brutal murders. He was the good cop. The solid, dedicated, everyman character. The kind of character where you knew he’d just have to get a bigger part to play in a later book.

Alas, the first draft of The Suffering Map was just over 150,000 words. Somewhat huge for a first novel from an unknown, completely uncredited writer. The second draft was even longer. It wasn’t until the third draft that I began to snip those words I thought might be excessive, and it wasn’t until the 4th draft that those cuts were noticeable.

In the fifth draft, a little over 90% of Barroll’s thread of the story vanished.

I remember feeling a dreadful churning in my stomach as I was highlighting and deleting entire chapters out of my first completed novel. A great end-of-the-chapter button vanished. Two carefully thought-out characters ceased to exist altogether. If you worked it out time-wise, probably about eight weeks of writing was deleted over the course of half an hour. Freddy Krueger aspires to be the slasher I was that afternoon. It took a few days of work to patch up the loose ends after the slaughter.

That’s what “killing your babies” means. It means doing things you hate to do. It’s when you’re willing to take huge swaths of your writing, hours and hours of work, and send them to the bin for a tighter, stronger story. You do what needs to be done, even if it means trashing your absolute, favorite part.

Alas, some folks just can’t bring themselves to make these big sacrifices. They can’t bear the thought of omitting the character they based off their high school sweetheart, refuse to admit the story doesn’t need that brilliant monologue on capitalism, and can’t figure out why the beautiful seven page description of a forest brings their story toa crashing halt. Which is a shame, because it’s the only way someone’s writing can get stronger. If you can’t look at your work objectively and see the difference between what needs to be in there and what you want to be in there, you don’t have any chance at improving.

In the end, detective Barroll appeared in one chapter of The Suffering Map. A morgue scene as the body is examined and a gruesome clue is revealed, more for the readers than for the investigators. That’s it.

And, while it pains me to this day, the story is much stronger for it.

Next time, I’d like to talk a little bit about basic concepts.

Until then… get back to writing.

May 7, 2009 / 7 Comments

A Few Times Around the Block

This week, I wanted to discuss something I’m sure nobody wants to hear about. No, not about the test results or that it looks like Chuck is being cancelled by those idiots at NBC. What I wanted to talk about is an affliction more deadly than Ebola and swine flu combined.

Well… sort of. Not really. It just feels that way a lot of the time.

I have to be honest. I don’t really believe in writer’s block. Oh, I believe someone can have trouble finding the right words and phrasing and it can trip them up for a minute. Or that they found too many good sentences and have written themselves into a corner. That happens. It’s happened to me several times.

But, really… that someone could get so stuck that they can’t write anything? Nothing at all? Any writer who comes to an honest-to-God dead halt when they hit a problem is a bit more of a poser than they’d probably like to admit.

Sci-fi legend Isaac Asimov never suffered from writer’s block. Neither has prolific author Piers Anthony. Stephen King got hit by a high-speed van, hovered near death for a few days, and a few weeks after he could move had his wife set up a desk and his laptop computer for him. The screenwriting team of Roberto Orci and Alex Kurtzman have three movies coming out this summer, right after their new series Fringe. Almost all of them were written in one six month period.

Y’see, Timmy, one of the biggest things that stops folks from writing, in my opinion, is just fear. Plain old fear. To be honest, I think it’s the only reason someone can’t pick up a pen or set their hands to the keyboard and put out something.

Now, a lot of folks like to toss around terms like inspiration, craft, and my all-time favorite, ART, as reasons they can’t write. And in all fairness, there does need to be an idea that’s compelling you. There is more to writing than banging your fingers on the keyboard to form phonetically-spelled words. And even I’ll admit to there being a chance that your writing could be labeled art by the high-fallutin’ folks at the New Yorker. But none of these should have any bearing on your ability to write.

As a writer, you are your own boss (unless you’re working on a television series in a writer’s room). Can you imagine walking into your day job and telling your supervisor “Actually, Dot, I’m not sure I’m ready to work today. It’s just… it’s not there for me, y’know?” It wouldn’t fly at the Buy More, so why should it at your desk?

Now, this is going to be one of those tips that sounds incredibly stupid, but that’s because it’s so simple and straightforward most people don’t see the forest for the trees, so to speak.

The easiest way to never get writer’s block?

Don’t stop writing.

Told you it’d sound stupid. But it’s true. You can’t have writer’s block if you’ve always got words pouring out of you. It isn’t something that happens when you’re writing, it’s something that happens when you’ve stopped writing.

So, with that in mind, here’s a few ways you can keep the words flowing and never stop writing.

Why so serious? One thing I know can make people freeze is the sheer thought that they are writing. This is that big fear I was just talking about. They are partaking in the same art as Shakespeare and Dickens, Steinbeck and Hemingway, Hitchcock and Serling.. How could someone not approach this with the gravity it truly deserves? How could they risk putting down a single word that isn’t gold-gilt and ready to head off to the publisher so it can change the lives of millions?

Easy. Just remember most of them aren’t. We all get a first draft, and often a second and third, too. Way back at the dawn of the ranty blog, I talked about finding a place or a format you can write in that takes all the pressure off you. For some folks it’s writing in longhand. Some use a different word processing program—or a different computer altogether. Just remember, the majority of the words you write will never see print, so don’t stress that they’re not flawless.

Move on. This is another suggestion you’ve probably heard before. Have more than one project going at a time. It also helps if they’re all a bit different, in terms of genre, format, and so on. If you get stuck on script A, you can switch over to short story B or tell-all book C. At any given time I’m juggling screenwriter interviews and articles for the magazine, the ranty blog here, and whatever fiction projects of my own I’m working on.

Prime the pump. If you need to start writing, just start. Write anything. Type out a list of your pets. Favorite books. Favorite Christmas presents. People you’ve slept with. People you wish you’d slept with. Just get the words flowing, and then start tossing in some verbs and adjectives. Go with stream of consciousness or random fragments or quotes you’ve been meaning to jot down for other projects.

After fifteen or twenty minutes of this, you’ll probably find you’re writing coherent, consecutive sentences. Even if they don’t have anything to do with your current project—or any of your side projects—they’ve still gotten that part of your brain up and running for the real work of the day.

Reload! Sometimes the reason you’re not moving forward is because you’re out of gas. Read a book or watch a movie. Not one of your favorites, but something new. Get some fresh words and ideas and images into your head. Once they start swirling around in there, they might find that starting point you were looking for—or maybe even an all-new one.

Quit while you’re ahead. No, it’s not as harsh as it sounds. Simply put, if you feel like you’ve five or six pages of writing to get out today, only do four. If you know where the rest of this page is going, stop after the first paragraph.

What you’re doing is giving yourself an easy starting place tomorrow. There are few things more intimidating than sitting down with no idea what to write, so this way you’ve got that last page or so from last night to start with. Like the tip above, once you’re going it’s a lot easier to keep going.

And that’s that. Five ways to keep writing.

Do they all work for me? Nope. To be honest, one of these methods I’ve had spotty luck with and another has never worked for me at all, but I know folks who get by fine with it. That’s the whole point of the ranty blog’s golden rule. Please feel free to toss out any of your own, as well. I know I’m always happy to have a few spares on hand.

On which note, we should all get back to writing. Next week I want to go back to my roots and talk about some sci-fi/ fantasy stuff. We’re long overdue for some hardcore geekery here.

But until then, go write.

February 21, 2009 / 2 Comments

Let’s Get Critical

A bit early this week to make up for the time off.

Anyway, let’s return to that mechanic analogy I used a few weeks ago. I’d like to explore it a bit more, because it works really well.

Let’s say you get up tomorrow morning and your car won’t start. The engine will turn over, the headlights and radio work, but that’s it. Unless you happen to be very repair-minded yourself, odds are you’ll contact a mechanic, because working with automobiles is what he (or she– we’re progressive here) does for a living and they know a lot more about it than you do. Car repair is, after all their field of expertise, and they’ve been working in it for a while.

Now, when the mechanic tells you the car’s head block is cracked and it needs major work, would you start to argue? Would you say he doesn’t know what he’s talking about? Or she doesn’t understand your car and then march off in a huff?

What if you took your car in for a tune up and the mechanic told you the brakes were shot and the steering column was dangerously close to failing? Would you ignore the warnings and head out on that cross-country road trip? Perhaps take the car to your cousin Chris, the butcher, with the hopes he’ll give you an answer you like the sound of more?

Hopefully not. It would mean you’ve probably bought a lot of cars in your time. And maybe had some hospital visits in there, too.

If you ask someone with more experience than you for an opinion on something, it’s kind of silly to then ignore that opinion. If an expert gives you advice from their chosen field, you should probably at least consider what they’re saying.

And yet… how often have you heard the angry amateur writer complain the editor/ professor/ contest judge was an arrogant so-and-so who didn’t get their story? That these people were so hung up on perpetuating the system– with stupid, inconsequential stuff like spelling and dialogue and believable characters –they didn’t see the inherent ART!!!

Now, some folks may argue that writing and auto repair are quite different, so my analogy doesn’t really hold up. Writing really is an art, after all, and art is more subjective and gray than, say, fixing a cracked head block, which is pretty black and white. You can’t apply hard-fast, black and white rules to writing.

Well… yes and no.

Based off my own experience (which is not gargantuan, but sizeable enough I feel safe using myself as a reference), I would guess about half of most rejections are because of the small, basic elements of writing—and those are black and white. Spelling and grammar. Punctuation and dialogue. Characters that are little more than cardboard cutouts. I’m not talking about the odd typo here or there—that’s completely understandable. I mean the ones where your eyes are bleeding two pages in.

A short story…

I once ran the builder port for an online text game. At its simplest, we were constantly writing dungeon room descriptions, like the ones for old D&D modules. “This chamber has been carved from the living rock of the mountain, and in places the walls are still raw stone.” That sort of thing. The game amounted to tens of thousands of individual files (a simplification), each one containing five or six (or more) hopefully-coherent sentences forming a solid description. Being who I am, I held the rest of the builder staff to a pretty high standard when it came to spelling, grammar, and continuity. A few of those folks read these little rants, and I’m sure they can tell you I was close to a dictator when it came to such thing.

Well, one time I got an application from a fellow who ignored all our forms and just sent me a huge list of stuff he had done for other games. His first room description had six typos in it. There were seventeen grammar mistakes on the first page. Two days later he began asking when he could start on the builder.

When I explained he couldn’t, and why, he was furious. Where did I get off saying his writing was no good? It was good enough for other games he’d worked on, wasn’t it? And when I tried to explain why– what gives me the right to tell him he needed to work on his spelling?!

Needless to say, after his passionate and strongly worded response, I did not invite him to try again later.

Now, there is a flip side to taking criticism. When it comes down to it, you shouldn’t listen to everyone, and there are some people who you should ignore altogether. Not every single opinion should count. You should be considering who you’re asking and what their own relationship to the material is (you may remember a while back when I talked about the downside to getting opinions from certain folks). Neither of my grandmothers is really qualified to judge rap music or torture porn films. My best friend is not the guy you go to for a review of your girly young adult romance novel, and he’ll admit that, too.

Another story…

Years ago I had this one client, a beautiful woman who wanted to write a specialized exercise book. Well, who wanted me to write an exercise book for her. I tried to explain non-fiction books are more about pitches and proposals, but she really wanted to see a manuscript. And she was paying well. So, over the course of a month or so we did lots of interviews where she talked at length. Then I would go home to edit, do some research, and arrange it into drafts I could show her.

The problem arose when she would then show the draft to someone else and take their opinions as gospel. Her husband the real estate lawyer. Her best friend. A personal trainer she knew. So every time I came to talk to her, she had a new list of things that “needed” to change in the book. Once she even insisted on showing a copy to an acquaintance of hers who was a literary agent—a copy we’d covered with red ink and editing notes. I begged and begged her not to, she did, and much to her surprise (but not mine) the agent said it looked like it still needed work. The six drafts I did for her ended up being six page-one rewrites.

At least, as I said, she was paying well.

So, a few helpful hints when it comes to criticism.

First, ignore anyone who can’t give a why or how for their opinion. Just toss their notes out the window, delete them from your inbox, or turn up your iPod if they happen to be sitting in front of you. If someone’s just going to say “this sucks” or “you suck” or “you’re a sucky writer”… shrug it off. It’s tough, but let it roll off your shoulders. An opinion needs to come with a few concrete examples to back it up if it’s going to have any weight. “This doesn’t work” doesn’t help you at all. “This doesn’t work because you didn’t set up a relationship between Yakko and Wakko” is constructive criticism, because it lets you look back at something specific.

Second, once someone’s given you specifics, pay attention to them. If someone explains a problem that runs through A, B, and C, look at it. You don’t have to agree with them, but if they’ve taken the time to list a handful of what they see as particular trouble points, you should at least have the decency to look at what they’re talking about. This is one of the biggest problems I see—people who are closed to receiving any type of constructive criticism.

Third, be clear on the different types of feedback you’re going to get. Some things you will have to change. Spelling. Grammar. Formatting. Structure. These are the black and white things we talked about up above, and that I often talk about here. There are no maybes or howevers here. You can yell ART as loud as you want but apostrophes still have nothing to do with possessives and black hair cannot compliment blue eyes.

Other things are more fluid. Story elements. Characterization. Locations. And that brings us to…

Fourth, take suggested changes with a grain of salt. Especially those story and character-based ones. In the end, you’re the one telling the tale. It really doesn’t matter if your best friend thought Yakko and the nurse should’ve gotten together in the end. Or if another one of your critics felt Dot should’ve killed Wakko because of that thing with the girl. Or if somebody expected the story to be about zombies and it turned out to be about clones, so it didn’t seem as good. These are personal preference matters. You’re the person writing the story, and if in your story Yakko and the nurse go their separate ways, Wakko lives, and there’s a swarm of clones wandering around… then that’s the story being told. There are lots of other manuscripts floating around out there in a variety of different formats. Just because your story wasn’t what someone wanted to read does not mean your story is wrong.

On which note, shouldn’t you get back to writing that story? You want to polish it up before you show it to anyone, right?

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