March 15, 2018 / 4 Comments

It’s Not THAT Bad

I tried a few pop culture references for this week, but none of them seemed to work just right.  They weren’t awful, but that’s the best I can say about them.  They weren’t awful.

Speaking of which…

A while back I mentioned an idea called Crap +1.  It’s a viewpoint screenwriters Terry Rossio and Ted Elliott noticed (and named)–a common way some people approached screenwriting.  It’s a mindset where I look at something absolutely horrible and say “well, my script is better than that.” And that got made, therefore logic and fairness dictate that my script deserves to get made, right?

I’m betting you’ve probably seen this reasoning applied to books, too, yes?  And publishers?  That garbage book got published, so of course the publishers are going to want to snatch up my slightly-better-than-garbage book.  The bad book proves I deserve to be published just by existing.

It doesn’t work that way, of course.  The big problem with the crap+1 theory is that what it really justifies is laziness.  It assumes my work just needs to be “slightly better” to qualify as good.  Which simply isn’t true.  My story might be “better” than an illiterate piece of derivative fan-fic… but that still doesn’t mean my story is any good.

I’ve found this mindset also pushes a certain degree of entitlement.  The idea that I’m somehow owed an equal form or level or success (logic and fairness, remember?). If that made it, I deserve to make it.   At the end of the day, nobody else’s success has anything to do with my success.  The universe—or a Big Five publisher—is not required to do something for me just because it did it for someone else who I feel is less talented/ less creative/ less determined/meaner/uglier than me.

It’s an easy trap to fall into.  The crap + 1 mindset.  Try to avoid it.  In all aspects of your life.

Anyway, it struck me recently that some writers use this sort of logic and justification within their stories, too.  Especially in the darker, grittier tales that some folks like.  A lot of these stories operate under the idea that my character or their actions or the outcomes will be seen as good once we compare them to something worse.  The story has unlikable, awful people as our protagonists or in the cast of supporting characters around them… but that’s okay because there are people in the story who are even more awful and unlikable.

Think about it.  How often have we seen something where my protagonist is a violent, abusive, racist… but, wow, you should see the bad guy!  My heroine just brutally killed two dozen people, yeah, but that’s not even half as many as her antagonist killed in an earlier scene.  Hell, sometimes that bar is literally as low as “well, he didn’t try to rape any of them… I guess he’s the one we’re rooting for?”

How ridiculous is this when we stop and think about it?  Yes, serial killer Jeffrey Dahmer was responsible for more deaths than Charles Manson, but that doesn’t mean Manson was a nice person. Yakko isn’t likable because he’s only cruel to women when he could be cruel to women and children.

A. Lee Martinez (he of the wonderful Constance Verity books, among others) made an observation once.  Being a good person is more than not being a bad person. This is fantastically simple and true. It’s fine to say Wakko’s not a serial killer, but that doesn’t make him a hero. Or even a good person.  That’s the kind of dating logic “nice” guys use. “Well, I’m not going to treat her like crap the way some guys would—so why doesn’t she want to go out with me?”

I’ve talked about this before when discussing characters, especially my main characters. They need to be likable.  By which I mean, my readers need an actual reason to like them. A reason that counts as “good” when it’s divorced from any conditionals. Helping out someone in need.  Showing restraint with power. Defending and supporting the weak. These are all inherently good actions that don’t need to be compared to anyone else’s to be good.

Not being awful is just… that’s the bare-bones minimum.  It should be baseline human existence. It’s definitely not a quality to cheer about in my main character.

Along with the crap+1 idea, I think this is also a bit of binary thinking slipping in here.  This character is marginally better than the antagonist, yes, but you know what else they are…?  Not the villain.  So, logically then, they must be the hero, right? I mean, who else can they be in my story?

And that brings me to one last aspect of all this.  I’ve mentioned before the need for my characters to win.  They can still get hurt, physically or emotionally–even die–but they need to succeed at their goals.  Because my readers identify with the heroes, and they don’t want to identify with people who don’t win because it reflects back on them.

With this talk of being “slightly better than…,” it’s worth noting that the antagonist losing is not the same thing as the protagonist winning.  They can be connected, but this isn’t always a nice Venn diagram overlap.  If someone else stops the bad guy… that doesn’t mean my hero wins.  If the antagonist somehow fumbles things themselves… that doesn’t mean the good guy succeeded.  And if they villain just gives up and walks away… well… nobody’s really earned a victory parade for that.

My hero needs to actually be a hero…not just a rung above the villain.  They actually need to win… not just be nearby when the plot is resolved.  And all of this needs to be in my story, which is actually good… not just slightly better than someone else’s.

Next time… there’s something I’d like to discuss for the first time.

Until then, go write.

November 23, 2017

Not-That-Bad Guys

            So very sorry I missed last week.  I’ve been trying to get this draft finished before Thanksgiving and last week just kind of sped by before I realized it.  My apologies.
            Also, thanks to all of you who sent me suggestions for topics. I think the rest of the year is filled up kind of nice, but if you happen to be reading this and still have some things you’d like me to blab about, feel free to mention them below.  I’m always up for more writing-related ideas you’d like to hear about.
            On which note…
            Thanksgiving.  A holiday we in the U.S. equally love and dread.  Love because… well, lots of food, friends, and family.  Maybe some booze and a lot of old black and white movies, or football if that’s your thing.  Perhaps a Twilight Zone marathon.  All wonderful things to enjoy on this feast day of thanks.
            Dread because… okay, let’s be honest.  The in-laws are kind of political zealots.  It’s almost impossible to have any discussion with them that doesn’t hit “those crazy liberals” within five minutes.  Your cousin’s significant other, the would-be-chef, is going to have lots to say about the turkey (and the stuffing, and the pie, and the potatoes, and…).   And if Uncle Randy has a third glass of wine (he says it’s just wine, anyway)… well, that’s when all the dark family secrets start coming out.  Some of them are even true.
            Granted, it’s not like these people are actually evil.  They’re not villains.  Okay, yeah, Uncle Randy had a brief stint in jail but that was over parking tickets (he says he was protesting the state government).  And two-thirds of the sentence was reduced to time served.
            But, seriously, they’re not villains.  They’re not what we’d think of as “bad guys.”  They’re just… kind of annoying.  Closer to obstacles than enemies.
            So let’s talk about antagonists for a few minutes.
            I’ve talked before about bad guys and antagonists.  About how my story often needs someone to oppose my hero or heroine, even if that someone is just standing in for a larger, less defined opponent.  An IRS agent can represent the government.  A junior executive can represent big business.  A doctor can represent a debilitating condition or perhaps even death.
            These people aren’t necessarily villains, though.  They may be working—or seem to be working—against my protagonist, but it’s not like they’re up to some nefarious plot.  Oh, sure, they could be, but in most of these examples, they’re probably just people doing their job.  I’m sure pretty sure most IRS agents aren’t gleeful about telling poverty-stricken people they messed up some forms and owe thousands of dollars.  I have a good friend who’s a doctor, and she’s never mentioned getting overly excited about telling people they’re going to need an organ transplant.
            And yet… we still tend to see these people as a challenge to overcome.  Someone we have to beat or prove wrong.
            This isn’t exactly a unique thing.  Having antagonists who are also (on some level) good people is a very common plot device.  Especially once we bring in police, soldiers, doctors, and even government agencies. Yes, even in this day and age.  So my hero has to deal with antagonists that are basically… well, heroes in their own right.
            For example, let’s take a look at a classic antagonist from one of America’s iconic folk tales, one that’s been produced for film and television.
            Captain Gantu from Lilo & Stitch.
            Gantu (voiced by the super-talented Kevin Michael Richardson—seriously, check out this guy’s resume) is the chief antagonist in the movie.  He imprisons Stitch at the beginning of the movie, tried to ship him off to what amounts to eternal exile on an asteroid, and then—after Stitch escapes—Gantu hunts him down to make sure that sentence is carried out.  Although his attitude at this point could loosely be described as… well, it wouldn’t be stretching things a lot to say “dead or alive.”
            But… is Gantu really a villain?  He is CaptainGantu, after all.  He’s risen through the ranks to be an officer of the Galactic Federation, and he’s the right hand man of the Grand Councilwoman.  When he goes after Stitch, it isn’t a personal vendetta—he’s following his leader’s orders to enforce the law.  Stitch is, after all, a fugitive from justice who’s broken even more laws by escaping to Earth.
            So Gantu’s definitely the antagonist of Lilo & Stitch.  And he’s a bit overzealous, yeah.  Maybe even a bit prejudiced against lab-created life forms.  But he’s not exactly a villain.
            Which means… what, as far as we’re concerned?
            Well, first off, this is an empathy issue.  As the writer, I have to be able to see things from Gantu’s (or Uncle Randy’s) point of view.  There has to be more to them than just “opposed to my protagonist,” especially if they’re not a villain… I might want it to be more on the positive side.  Is my antagonist doing this out of a sense of duty—even a misguided one?  Are they a reluctant antagonist?  Maybe it’s a lesser-of-two-evils situation?

            Keep in mind, this doesn’t have to work both ways.  While my readers need to have some empathy for the antagonist in this case, my antagonist doesn’t necessarily have to have any for my hero.  After all, in their eyes, there’s a good chance my hero is “the villain,” and should be treated as such.

            Second is that these antagonists actually need to be good people. If we find out Gantu’s in charge of the Galactic Federation’s concentration camps, or that the in-laws regularly firebomb Planned Parenthood offices and burn crosses on people’s lawns… well, they really are villains, then.  Again, empathy. If they’re going to be good guys then they need to be good guys.  Their actions may be antagonistic towards my hero or heroine, but it should still be clear to my readers they’re decent people at heart.  At the least, they’re just trying to do their jobs.
            Also, something related to keep in mind here—something a writer-friend of mine was recently wrestling with.  If my antagonists are secretly good guys, if this is a twist that comes out somewhere in my third act… well, like any good twist, things still have to line up.  It’s going to be hard to reconcile a last minute “we’re actually the good guys” after 300 pages of murdering innocent bystanders and torturing supporting characters.  If I need my readers to misunderstand the antagonist’s earlier actions… they need to be actions that can be misunderstood.  It’s really tough to come back from shouting a bunch of racist, xenophobic slurs at strangers or shooting schoolteachers in the head.
            Y’see, Timmy, all I have to do is make them good people and have a little empathy.  If I have a real conflict, everything else should fall into place.  Or pretty close into place.
            Assuming I have solid characters.  And an actual plot.  And good dialogue. And… you know.
            Happy Thanksgiving, if you’re here in the states.  Hope tomorrow’s a peaceful and pleasant day for you, wherever you are.
            Next time… a great mystery tip.
            Until then, go write.
November 9, 2017 / 6 Comments

The Bully Balance

            Hey, everyone.  Hope you’re all doing well after the brutal temporal shift out of Daylight Saving time.  It can be pretty rough.
            Speaking of being rough… I wanted to babble on for a couple moments about some rough types we’ve all probably run into at one point or another. And maybe even written about.
            Lots of people—including fictional people—have dealt with bullies.  They are, unfortunately, a constant across all ages, cultures, genders, sexualities, and industries.  There’s a wonderful line in Paranorman–“If you were bigger and more stupid, you’d probably be a bully too.”
            Bullies are kind of common in fiction for two reasons.  The first, the easy one, is because it’s a type of person we can all relate to.  We’ve all had to deal with  that jerk at school, at work, online, or somewhere in our lives.  And every now and then, sometimes inadvertently, sometimes not, maybe we’ve even been that person.  It’s an archetype we all know.
            The second reason is that bullies make a great low level antagonist for my protagonist to deal with.  They can drive a subplot or even just be a warm-up for the main plot.  While investigating drug smugglers or human traffickers, it’s not unusual for Jack Reacher to run into an obnoxiously stubborn town sheriff who likes to throw his weight around.  Countless villains have their lieutenants or top henchmen.  Steve Rogers had an actual bully that followed him from civilian life to boot camp… where said bully got punched out by Agent Carter.
            And that’s kind of what I wanted to talk about.  We all kind of giggle and maybe even cheer a bit when Peggy decks Hodge.  It’s a nice moment, because Hodge is an ass and flat out misogynist. 
            But what if it had gone a little differently…?
            What if Peggy decked him, and then kicked him a few more times in the ribs while he was on the ground?  Then maybe stomped on his hand to break some fingers.  Hell, maybe she stomps on his head.  Kicks him in the teeth.  Breaks his nose or maybe the orbit around his eye.
            This just became a very different scene, didn’t it?  Hodge isn’t getting his just deserts, he’s suddenly become the victim in this scenario. He punched Steve in an alley, made some crass and sexist remarks… and so Carter mauls him, possibly leaving him crippled?  Heck, does she even know he punched Steve at this point? She just put this guy in the hospital for being obnoxious to her.
            What if she’d shot him? One round to the head, right between the eyes. He smirks and then he’s dead, his brains sprayed out behind him. Or maybe she goes big—grabs a riflefrom a nearby soldier and shreds Hodge’s chest with a dozen bullets. That’s an ugly way to go, isn’t it?  Broken ribs, punctured organs, equal chance of bleeding out or drowning as your lungs fill up with your own blood…
            We can all agree this is kind of an extreme response. Hodge is an asshat, absolutely, but he doesn’t deserve this level of punishment.  Hell, if anything, we feel a twinge or two of sympathy for him.
            I’ve talked about this effect a few times before.  Something extreme happening to a character can help shape how we feel about them.  If it’s extreme enough, it might even override how we felt about them before.
            For example (flipping things again), what if Hodge was an utterly reprehensible person?  Physically and emotionally abusive to men, women, children, and animals.  Now what’s supposed to be horrible can suddenly becomes great because it’s happening to such a completely sadistic person.
            Seriously, think about it?  How often have you watched a scene of nightmarish violence in a movie and cheered—out loud or internally—because of who it’s happening to?  This isn’t horror, it’s justice.  This person deserves what’s happening to them, and we’re glad we get to read about it (or watch it).
            I’ve talked about this before, too, in regards to killing people, because this is a really common mistake I see in low-end B-movies.  As audience members (or readers), we don’t care when unlikable people die.  In fact, if someone’s aggressivelyunlikable (sexist, misogynist, racist, alcoholic, hypocritical, deliberately ignorant)…  we may even be kinda happy when they get killed off.  No amount of patting the dog will change our view on this.  And suddenly this death means something very different.  It’s not building tension in the story—it’s releasing it.
            There’s a careful balance that needs to be struck in these situations.  My bully needs to have enough unsavory traits and moments to make them a good antagonist. But if they have too many, it’ll affect how that bad scene gets received by my readers.  Likewise, if the bully isn’t that bad and catches the bad end of some truly horrific things, it’s going to make my readers empathize with them,
            Y’see, Timmy, I need to be aware of what I’m trying to accomplish with moments like this.  It can’t just be violence and/or death—there needs to be a greater purpose to it in my story.  When Carter lashes out at Hodge, do I want the audience to be rooting for Hodge or for Carter?  When Freddy Kruger murders another child, am I going for scares or for laughs?  When Jason Bourne tortures someone for information, should I be cringing or cheering?
            Because what I’m trying to achieve is going to depend on more than just that one moment.
            There’s a bully in my new book, Paradox Bound. His name’s Zeke.  He starts off as a childhood bully, ends up being an adult bully—a bad cop who abuses his position.  Alas, it happens sometimes.  We’ve all seen it, or at least heard of it.  Zeke does a lot of bad things and… well… no spoilers in case you haven’t read it, but bad things end up happening to him.
            This was a really tricky balance to achieve, though.  Y’see, in an earlier draft, we actually see Zeke violently beat a woman.  And my editor’s assistant pointed out this made it really hard for us to have any sympathy for Zeke.  And because of this, when the bad things happened to him, what I’d hoped would be a very creepy, cringe-worthy moment actually became… well, more of a “serves him right” moment.
            But Zeke needed to be a serious bully in order for other aspects of the story to work.  More than just an annoyance, we needed to believe Zeke could potentially be—on some level—an actual threat.  So there was a lot of back and forth as I tried (with some help from my editor and his assistant) to find a point where Zeke would be unlikable and dangerous… while still not coming across as so unlikable that we’d automatically cheer when something awful happened to him.
            And we found that balance.
            Find your own balance point. Make sure that when that character gets punched or tortured or killed, I’m feeling exactly what you want me to feel.
            And not… something else
            Next time…
            Y’know, nobody’s left a comment here in a while. What should I talk about next time?  Somebody offer a suggestion, just so I know I’m not ranting into the void.
            Until then… go write.
October 13, 2016

Let’s Go Crazy…

            Quiet moment for Prince while you all sing the next line in your head.
            And… moving on.
            It being the Halloween season, I thought it’d be worthwhile to blab on about something I’ve referred to once or thrice here asthe insanity defense. Like most times you’ve heard this phrase invoked, it’s a cheap cop-out.  While it’s most noticeable in films and television, you can also find it in books, and in several graphic novels.

            The insanity defense is when our heroes have spent the entire story chasing a killer.  It’s not always a killer, mind you.  Might be a stalker who hoped for the big leagues, weirdo in a clown suit, something like that.  Anyway, they run down clues, have close calls, and spend the whole time trying to make sense, one way or another, of what’s been happening.  And finally, at the end, our mysterious killer is cornered and his secret revealed for all to see…

            Alternately, sometimes certain events or moments just have to happen in my story.  It’s been all plotted out and I need a reason for the characters to do this so that and that can happen a bit later.  I also know I need an in-story motivation for these events, no matter how bizarre or unlikely they are.
            Faced with these challenges, sometimes I might be tempted to fall back on the easiest solution I can. 
            I’ll say the character is insane.
            Now they don’t need a motivation, right?  He or she is just doing this stuff because, well… they’re insane.
            Alas, this is pretty much hands-down the laziest writing I can ever do (not to mention kinda insulting to anyone suffering from actual emotional or mental issues).  All characters need a solid reason to do the things they do, and when I decide to use insanity as a justification for any of my character’s actions, abilities, or behaviors, it just shows that I’m too lazy to work out a real motivation.  The plot needs to be driven forward, and there’s no logical reason for this to happen, so I’ll just say someone’s crazy and relieve myself of the need to be logical.  It’s a cheap way to hide my button-pushing.
            Just to be clear, madness in and of itself is not a bad thing (speaking from a character point of view, of course).  The Joker.  Renfield.  Hannibal Lecter.  Calvin “Cal” Zabo.  All of these characters are insane to different extents and are all pretty much magnificent either in print or on the screen. 
            Thing is, the writers behind these characters all realized the key point I’d like to make here.

            The Joker believes he can prove that everyone, at heart, is ruthless and psychotic,  just like him.  Renfield believes eating insects and spiders means he’s eating their life-essence and extending his own.  Hannibal Lecter doesn’t consider himself bound by the standards and taboos of the human race, giving him a cold ruthlessness that sometimes makes the Joker almost look normal.   The writers behind these characters didn’t just fall back on “they’re insane.” Each character has an actual motivation for their actions.

            A few times here I’ve mentioned my fairly awful college novel, The Trinity.  In said book, the antagonist is insane.  As he sees it, in the book of Genesis, God rewarded Abel for sacrificing a sheep but turned his nose up at Cain’s much larger sacrifice of harvested fruits and grains.  When Cain did spill blood later (Abel’s), God “rewarded” him with a mark that said no man would ever be able to lay hands on him.  Based off this, my villain’s determined God wants us all to kill as many people as possible.  A twisted interpretation, granted, but see where it’s coming from?  He’s not killing people because he’s insane, he’s killing them because, from his point of view, this is what God wants.  We can point at it and say he’s doing Y because he believes X and expects Z as a result.
            There’s an old joke you’ve probably heard that goes like this–one definition of insanity is repeating the same action over and over and expecting different results.  But let’s consider that for a moment.  The implication is that Yakko is choosing to repeat a given action (let’s say, shoving baloney into his pants) because it’s his belief that the outcome of this action will be a certain, predictable result–just not the one he’s getting.  He isn’t just shoving sandwich meat down there for no reason.  He has a motive fueled by what he sees as logical expectations.
            Y’see, Timmy, insanity is not a motivation.  It’s the lens the characters are seeing their motivation through.  Madness doesn’t make them irrational, just… differently rational.  To quote another joke, “Just because I’m crazy doesn’t mean I’m stupid.”
            Now, there is still a place for that sort of mindless madman (or madwoman) gibbering in the corner, lurking in the attic, or chopping up attractive teens at the old summer camp. But we’re probably going to talk about that in two weeks, as we get closer to Halloween.
            Next time, I’d like to talk about the Game of Rassilon.
            Until then… go write.

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