September 4, 2014 / 4 Comments

Oh, My Nose!

            Okay, I think I’m pretty much caught up with things on my end.  Even have the next four or five weeks planned out.  If there’s something you’d like me to babble on about, though, please drop me a note down in the comments.  There’s a good chance I can fit it into my semi-themed schedule before the end of the year.
            That’s what I’m saying at the moment, anyway.
            Speaking of which…
            As I’ve said once or thrice before, good dialogue is everything.  We learn so much subtle stuff from characters by what they say and how they say it.  There are dozens of words for police, for teachers, for bosses, for jobs, and more.  Does Phoebe call Wakko her boyfriend, her partner, her man, or her boy toy?  Does Wakko think of her as his lover, his bitch, his piece of ass, his significant other, or his friend with benefits?  No matter what their relationship is, the words they each use to describe it tells us something about both of them. 
            One term that comes up a lot in criticism is on the nose dialogue.  I’ve seen it tossed out to beginners numerous times in feedback, but usually without any explanation.  I saw it a lot when I used to read for screenplay contests (and wrote it on many, many forms).
            At its very simplest, on the nose dialogue is when my character is saying precisely what they’re thinking with no subtlety to it whatsoever.  It’s the difference between “Do you want to come up for a cup of coffee?” and “Would you like to have sexual relations in my living room now?”  There’s no inference or implications, no innuendoes or layered meanings—no subtlety at all.  It’s dialogue stating the obvious, and I’ve mentioned a few times before how bad it is to state the obvious
            If I have on the nose dialogue, it usually strips away some layers of character, too.  How people avoid saying things is just as revealing as what they’re trying not to say.  If they don’t have those nuances and habits in their voices, they start sounding like robots.  Or cartoon characters. 
            Not the good kind of cartoon characters.
            In real life, people beat around the bush. We’re coy.  We feel each other out, in a verbal sense, and avoid saying things directly.  We use metaphors and similes and white lies and more.
            Here’s a couple things I should be doing to make sure my dialogue doesn’t get too on the nose…
            Casual English—I’ve mentioned before the difference between written English and spoken dialogue.  When dialogue follows all the rules of grammar it starts to get wooden and lose a lot of its flavor.  Sometimes there’s a point to this.  We’ve been taught to expect that aliens, androids, and super-geniuses tend to have very good grammar in stories.
            For the vast majority of us, though, we get a bit loose when we speak.  We use contractions and mismatch verbs and numbers.  It just happens.  Look up above where I said “Here’s a couple of things I should be doing…”  When we don’t, dialogue becomes rigid, and that’s just a short shuffle from being wooden.
            Jargon—Somewhat related to the last point.  The idea of slang has been around for a long time.  Bram Stoker talked about it in Draculaover a century ago, and it’s a safe bet printers developed their own special terminology in the workplace less than a decade after Guttenberg made his printing press.  Everyone has their own set of words and terms that gets used within their particular group, and these words spill out into most of their conversations.  In other words, doctors speak like doctors, engineers talk like engineers, and sci-fi geeks speak like Dothraki.  When my characters lose these basic subtleties, their dialogue starts getting on the nose.
            Humor—Many years back I was on a road trip with a friend and we got horribly lost on the way to meet up with some folks.  It was all back roads and single-lane highways.  When we finally found a sign I could use to locate our position, I discovered we’d somehow got about a hundred miles off-course in about an hour and a half.  No chance we’d meet up with our friends on time.  Possibly no chance of finding a gas station, leaving us stranded in the middle of nowhere.  He saw my expression as I checked the map again and asked what was wrong.
            “Well, the bad news is we’re lost.  The good news is we’re making excellent time.”
            We make jokes at the worst possible times.  Office reviews.  Breakups.  Traffic accidents.  Courtrooms.  Funerals.  It’s just the way we’re wired.  The more serious the situation, the more imperative that release valve is for us.  In fact, we tend to be suspicious or uneasy around people who never crack jokes.  Not everyone and not at every moment, but when there’s no joking at all… it just feels wrong.
            Flirting—Similar to the above, this is another fact of human nature.  We show affection for one another.  We all flirt with friends and lovers and potential lovers, sometimes even at extremely inopportune times.  It’s not always serious, it can take many forms, but that little bit of playfulness and innuendo is present in most casual dialogue exchanges. 
            Like joking, it’s impossible to flirt with on the nose dialogue because it requires subtlety and implied meanings.  Flirting without subtlety generally comes across as propositioning, which gives a very different tone to things.  If no one in my story flirts with anyone on any level, there might be something to consider there.
            Not Using Names—There’s an old mnemonic trick of repeating someone’s name after you meet them.  Great for real life, not so great in fiction. 
            If I use someone’s name every time I speak to them, it starts to sound a little mechanical.  Yeah, even nicknames.  Yeah, even in crowds. We just don’t use names that often.  Think of your last few conversations and think about how often names get used.  Watch your favorite movie and see how often people address each other by name.
            Show Don’t Tell—You’ve probably heard a version of this before, but I’m talking about it in a slightly different way here.  Yeah, it’s clumsy if I’m just using my narrative to describe what’s happening.  It’s even worse if my characters are describing what’s happening.  Especially when they have absolutely no reason for doing it. 
            To be clear, I’m not talking about when they explain what they’re doing (say, trying to perform CPR or maybe cook dinner), but when they’re just speaking their actions aloud.  If you’ve ever heard an old radio-show where the actors had to depend on just dialogue with no visuals, you know what this sounds like.
            This kind of clumsy dialogue immediately tells the reader that I’m not picturing this scene at all.  For screenwriters, this kind of thing is almost guaranteed to get my script tossed in the big pile on the left, because I’m clearly not thinking about what’s on screen.
            Talk with other characters—This may sound silly, but if someone’s talking, they should be talking with someone else.  Nine times out of ten, if a character’s talking to themselves, it’s on the nose dialogue.  All those monologues about stress, long ethical debates, Yakko psyching himself up, Dot trying to figure out how to get past the thirteen Hydra agents… odds are every bit of that is on the nose dialogue.
            I also shouldn’t try to get around this with a “sounding board” character.  Talking is communication, which means it has to be a two-way street.  If I’ve got someone who serves no purpose except to be the other person in the room while someone thinks out loud, then they’re not really serving any purpose. 
            And that’s six things I should be doing with my dialogue.  I don’t need to do all of them, but if I’m not doing any of them… well…  Maybe my dialogue’s a little on the nose.  Or maybe a lot on the nose.
            Next week, I want to talk about inflation.
            Until then, go write.
September 15, 2012 / 4 Comments

This AND That

            Sorry for the delay.  I was out of town all of yesterday and a lot of today’s been spent playing catch up.  Of course, if I’d been thinking ahead, that wouldn’t’ve happened. And I’d have that post about thinking ahead done.

            Instead, let me give you a quick tip.  This one’s inspired by a book I just finished reading.  It frustrated me on several levels…
            One of the joys of being an author is finding clever ways to influence the reader.  When I know I’ve guided the reader down one path of assumptions—or maybe away from the correct set—that’s a great feeling.  There’s a lot of ways we can do this, but the most common one is formatting.  After all, the way the words sit on the page affects how the reader takes them in, and if I’ve got a good grasp of how said reader will interpret that layout, it lets me manipulate them a little more.
            The catch here is that I can’t use the same formatting trick for multiple things.  If we were watching a movie and I told you all the people dressed in red were robots, and then the movie introduced a dozen characters in red who were aliens, there’d be some serious problems with my interpretation of the movie.  If I establish that every scene with blurry edges is a flashback, I can’t also use blurry edges to mean a character is having a clairvoyant vision.
            For example…
            In Ex-Heroes the character of Zzzap always speaks in italics without quotation marks.  Like I mentioned above, it’s a visual trick to show that, in his energy form, he doesn’t sound or talk quite like a normal person.  His voice has a buzz, an edge, that separates it from normal dialogue.
            The catch is that it means I have to be very, very careful about using italics anywhere else.  A lot of authors use them to indicate a character’s thoughts, but that was right out for me.  It’d get too confusing—especially in any scenes Zzzap was in.  And confusion is one of those things that breaks the flow of a story.
            The same with emphasis.  It’s common to use italics when you really want to accent something.  But I had to be careful using them in Ex-Heroesbecause if I led off a sentence with italics it’d look like Zzzap was speaking.   And if that causes a moment or two of confusion, well… there goes the flow again.
            In the book I just finished, the author used quotes for dialogue, but he also used them for character’s thoughts.  So more than once there were paragraphs like this…
            “Okay, nobody move!” shouted Phoebe.  “The shock of me yelling should keep them off guard for a few moments,” she thought.  “Put your hands behind your heads and get on your knees,” she continued out loud.
            See the problem there?  There were maybe a dozen points in the book that shook me for a moment, and at least half a dozen where it broke the narrative and I had to look back to figure out if that last bit had been spoken or thought.  That’s almost twenty chances for me to put the book down in frustration.
             If I want to do something different in your manuscript, format-wise, that’s fantastic.  Hell, Cormac McCarthy has pretty much built a career of it.  But I need to be consistent.  I can’t say that all dialogue will be in quotes and also have thoughts in quotes.  I can’t tell you that writing in all caps means text messages but also have it indicate telepathy two pages later.
            Make sense?
            “Make sense?”
            MAKE SENSE!?!?
            Thinking ahead to next time, I’ll have that post about keeping ahead done by then.
            Until then, go write something.
            And be consistent about it.
May 11, 2012

Activity Time

            I’ve been talking about general stuff for a while, so I thought it might be a good time to be a bit more active.

            Of course, being active is just good advice in general, don’t you think?
            Active can mean two different things in writing.  We can be talking about my writing in and of itself.  We can also be talking about what’s happening in the story and who’s doing it.
            First things first.  You’ve probably heard the term “active voice” tossed around a lot by guru types.  It refers to how I’ve structured my sentence.  Simply put, active voice is when my characters are doing stuff.
–Yakko mixed the soup and added pepper.
–Dot lit up the room with a flashlight.
–Wakko eviscerated the minotaur with his sword
            If you want to be a bit more grammar-oriented, when I’m using the active voice my characters should be the subject of my sentence.  They’re the ones doing things and making things happen.  They’re the movers and the shakers.
            Passive voice, on the other hand, is when stuff is being made to happen by my characters.
–Pepper was added to the soup as it was mixed by Yakko
–The room was lit up by Dot with a flashlight.
–The minotaur was eviscerated by Wakko’s sword
Wakko celebrates his adjective status.

            See, all these sentences convey the same information, but my characters are all objects now.  The focus has shifted to the soup, the room, and the minotaur. Heck, to keep things simple, Wakko the character was effectively removed from that last sentence.  He’s just a possessive adjective describing the sword (the real object).

            Another advantage of active voice is that it tends to be clearer.  Passive voice is an element of purple prose, which sounds nice sometimes but often gets confusing with all of its twists and turns, breaking the flow of the story.  Active voice is also usually more concise, which is great for pacing and word counts.  It just feels more dynamic.
            Now, you’ve probably heard a lot of gurus rant on about how you’ve always got to use the active voice.  Always, always, always, no exceptions.  Never use the passive voice for anything..
            This is wrong, of course.  There are plenty of times it’s fine to use passive voice.  It’s the same with having non-stop action or focusing exclusively on my main characters and ignoring the secondary ones.  It’s a way to alter the tempo or tone a bit in a story.
            The passive voice could be a quirk of a particular character’s way of speaking, especially in first person.  It could be used to “step back” in a moment of drama or mystery.  In screenwriting, it’s a clever way to change the visual of a moment without including camera angles or stage directions.  Done right, passive voice can even be used to increase horror—what could be worse than a character getting reduced to an object in all ways?
            So while  there are some good reasons to phrase things in the active voice, you don’t need to avoid the passive voice like the plague.
            However…
            It’s not just enough to phrase things in an active way.  My characters actually have to be active.  They need to make choices.  They have to face challenges.  They must take action.  Not in a gun-slinging, sword-fighting, car-chasing way.  Just in the simple sense of doing something.  On one level or another, my characters need to be the ones making things happen in a story.
            I honestly couldn’t tell you the number of stories or scripts I’ve read where the main character doesn’t do anything.  They just sit there as the story flows around them.  Other people tell them what to do and make their decisions for them.  They don’t take any action unless they’re dragged/ kicked/ forced into it.  A lot of them are little character-study “indie” things, but I’ve seen action movies done this way and horror novels, too.  Heck, I saw the film adaptation of a Harry Potter-esque book and it was almost halfway through the movie before the title character did a single active thing.  Up until then he was just a sock monkey getting handed off to different characters.
            Keep tabs on the voice of your story and make sure you’re not being too passive with your writing. And by the same token, you don’t want to have a lot of active writing about a character who doesn’t do anything.
            Next time I’d like to share a little idea I had about reverse-engineering.
            Until then, go write.
May 27, 2010 / 7 Comments

To See The Invisible Man

Either my latest rants have been pure gold no one can argue with or a lot of you really hated me using LOST as an extended example. Haven’t seen any comments in weeks.

Speaking of things you don’t see, this rant’s title is another one of those clever pop culture references. Anyone remember it?

Okay, fine, I’ll explain.

“To See The Invisible Man” is the title of a Twilight Zone episode adapted by Stephen Barnes from an old Robert Silverberg short story. It’s not one of the classic Zones, but one of the newer ones when the show was revived in the mid-‘80s. It’s the tale of a man in a somewhat-utopian society who is sentenced to a year of “public invisibility” because of his selfish, antisocial behavior. He isn’t actually turned invisible, however. He just gets a small brand on his forehead which tells everyone to ignore him. That’s the curse of it. They really can see and hear and feel him–and he knows they can– but no one will react to him. Even when he desperately wants and needs to be acknowledged (there’s an eerie scene in a hospital emergency room), people pretend he’s not there. As we find out later in the story, seeing an invisible person is a major crime.

In a way, this serves as a clever little metaphor for being a writer. The reader knows the writer is there, that you’ve crafted and shaped these words on the page, but they don’t want to admit you’re leaning over their shoulder. They just want to go on their merry way and pretend they’re alone with the book. As such, the worst thing the writer can do is draw attention to themselves.

For many would be writers, the temptation is to embellish the pixilated page with an exuberant flourish of verbiage which exhibits not only the vocabulary we’re capable of as proficient anecdotists (far above any paltry amanuensis), but also how we can bend grammar to our will; the elaborate and subtle metaphors we can craft; and the clever intricacies we can interweave betwixt the threads of character, plot, and theme.

For the record, it took me almost fifteen minutes to craft that impenetrable sentence. Yes, it looks like a paragraph but it’s just one sentence. A long, sprawling sentence that really tempted you to skim, didn’t it? Heck, let’s be honest. I bet after tripping over your second or third obscure word, at least half of you started skimming, didn’t you?

Y’see, Timmy, every time we make the reader hesitate or pause just for a second, we’re breaking the flow of the story. We’re encouraging them to skim at best, put the manuscript down at worst. The reader should forget they’re paging through the latest Wakko Warner novel or screenplay, perhaps even forget they’re reading a written work altogether. This happens, odd as it sounds, when they forget they’re reading. And the easiest way to make that happen is for them not to see the writing. It’s tempting to wave our arms and shout and try to get the reader to admit they can see us, but all this does is ruin things for everyone. It’s like Sherlock Holmes showing how he came to his amazing deductions or a magician explaining their greatest illusion. That moment is when the whole thing falls apart.

As writers, we need to be invisible. Oh, we want our characters to be seen. We want our dialogue to be heard. We want our action and passion and suspense to leave people breathless. But we are just distractions. If you think about it, who’s the more impressive tough guy– the one who commits unimaginable acts of violence, or the one who doesn’t have to commit those acts? Being able to restrain yourself is just as impressive as how excessive you can be. Less of us is more of the story.

Here’s a few simple ways to keep your literary head down.

Vocabulary We all know what bright means, but effulgent can make us pause for a moment. That guy can be bald or he can be glabrous. Some sneakers are black with a bit of red and some are atrementous tinged with titian.

A huge problem I see is writers with ego problems. They think they’re cleverer than anyone else, and they’re determined to prove it. More often than not, the writer latches onto (or looks up) obscure and flowery words because they didn’t want to use something “common” in their literary masterpiece. These folks write sprawling, impenetrable prose that makes it sound like they spend their free time wanking off to a thesaurus. All too often they’ll try to defend this wheelbarrow of wordplay by saying it’s the reader’s fault for having such a limited vocabulary. After all, everyone knows what it means if I say I’m going to cast a bantam gallet towards an embrasure, right?

Any word a writer chooses just to draw attention, to prove they don’t need to use a common word, is the wrong word. Any word that makes the reader stop reading and start analyzing is the wrong word. Period. You can try to justify your word choice any way you like, but absolutely no one is picking up your book or looking at your screenplay hoping for a vocabulary lesson. When the reader can’t figure out what’s being said for the fourth or fifth time and decides to toss that manuscript in the big pile on the left… there’s only one person to blame.

(It’s not them, in case you had any lingering thoughts on the matter)

(By the way, it just means I’m going to throw a small stone at a window)

Structure— Like obscure vocabulary, convoluted sentence structure is often the sign of a writer’s ego. One of the most common ways this manifests is to insist on grammatical and structural perfection. This often mean a rigid, formal text and very stiff dialogue. These writers are so insistent on proving they know the correct way to write that their words come across as forced and artificial.

The second most common is needless complication. If something can be described in five words, these writers will manage to do it in thirty, and I guarantee at least half a dozen of those words you’ll have to stop and look up (see above). This is where you find folks that use phrases like “seemed to be” or “appeared to be.” Some of these storytellers also go the non-linear route, even though nothing in their story gets improved by this pointless scrambling.

All of this can be an instant killer in screenplays, because most professional readers won’t put up with it. Your writing needs to be clean, simple, and natural. If there isn’t an in-story reason for it to be overcomplicated, it shouldn’t be.

Said— People will never notice if you use said. Said is invisible. What they notice is when your characters respond, retort, exclaim, pontificate, depose, demand, muse, mutter, sneer, shout, snarl, growl, whimper, whisper, hiss, yelp, exclaim, or ejaculate. Yes, stop giggling, it was a common dialogue descriptor for many years. Once you’ve got three or four characters doing all this (instead of just saying things) you shouldn’t be surprised if your audience stops reading to shrug or snicker. Usually while they’re pointing at you.

Granted, there are times where characters are shouting or whispering or hissing. Overall, though, they’re just going to be saying things. So don’t overcomplicate things and draw attention to yourself.

Names. If used in moderation, names are invisible. They’re just shorthand for the mental image of a character. It’s also worth mentioning that simpler, more common names blend into your writing easier than rare or unnatural ones. A reader can glide past Tony but might stumble a bit on Antonio. Edward is easier on the frontal lobe than Ezekiel, and they’re all nothing compared to Bannakaffalatta.

It’s worth mentioning a little note there for the genre folks. When writing sci-fi or fantasy, many fledgling writers feel the need to rename everything. The characters have all-new, created-for-this-world names. So do their pets. And their gods. And their elements. And their system of weights and measures. Off the top of my head, I would say 90% or this is a waste of time and a distraction. Your elaborate fantasy world will not collapse if the giant, fire-breathing lizards are called dragons, but it might if you insist on calling them pyroreptillicans.

A good rule of thumb–when you’ve made up a name like Grothnixyettiq for one of your characters (or their mode of transport, or their homeland, or the way they measure distance), take a moment and try to say it out loud. Note how long it takes you to figure out how to say it. Now email or text it to a friend, give them a call, and ask them to say it out loud. No hints or clues. Just ask them to say that word you wrote. If their pronunciation doesn’t match yours, you should really use a simpler word.

Always remember that moderation is key. If any name repeats too often, it begins to get cumbersome. Even a simple name like Dot can stack up. When I see a paragraph about Dot reading Dot’s book out by Dot’s pool shortly before Dot decided it was too hot outside and Dot went in where it was air conditioned… well, personally at that point I start counting them. Which means I’m not reading the story, I’m auditing it.

This is why we have…

Pronouns. When proper names start to stack up, we switch to the pronoun. Just like names are shorthand for story elements, pronouns are shorthand for those names. When nouns start to clutter up your writing, they’re there to leap in and shoulder the weight. It’s how Yakko becomes he, that mysterious island becomes there, and the Cerberus Battle Armor System becomes it.

The catch here is to make sure your pronouns are clear, because the moment someone gets confused about which it you’re referring to, they’ve just stopped reading your story and started studying the page. A good rule of thumb—after you’ve referred to Dot as she half a dozen or so times, drop her name back in once. It’s been long enough it won’t look repetitive, and it’s a gentle reminder of who she is.

And there they are. A few simple ways to stay invisible.

Next week, just for whatever budding screenwriters happen to stumble across this site on a regular basis, a few notes on drafting. In the construction sense.

Until then, don’t let me see you writing.

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