Does that title sound a little too familiar?
            Maybe we should talk about that…
            A few months back I read a book that I couldn’t figure out.  It left me completely baffled.  I’m not talking about the plot (granted, I was having trouble with that, too), but the setting. 
            I honestly couldn’t figure out the world.  At times, it seemed like it was the modern world that we all know and love—granted, with some sci-fi/ fantasy stuff going on in the background.  At other times, it seemed to be a sort of alternate history, post-apocalyptic “present.”  It didn’t help that every character was somehow tied directly into that sci-fi/ fantasy thread, because for all of them this was the “normal” world and they didn’t notice anything different about it.
            Why does this matter?
            Well, knowing where a story is set helps me, as a reader, to set my expectations and reactions.  It lets me get a sense of what’s possible, or what might be possible.  The setting is an automatic set of guidelines for the reader, for the characters, and for the writer, too.
            For example…
            A few years back I read an absolutely wonderful essay on Scooby-Doo and secular humanism.  No seriously.  You can read the whole thing here.  The writer made a very interesting point that shows why it’s so key to know what kind of world my story is set in.  He uses it as one link in a larger chain of logic, but for our purposes we can examine it alone.
            In all the classic Scooby-Doo episodes, the supernatural threat is always revealed to be a fake.  It’s someone in a costume (probably Carl the stuntman or Mr. Bascombe) using special effects of one kind or another for an ulterior motive.  It has to be, because in the world of classic Scooby Doo, ghosts and monsters aren’t real.  That’s why it makes sense for Velma, Fred, and Daphne to act rationally and why it’s funny when Shaggy and Scooby get scared and run away—they’re scared of the fake monsters.
            But…
            If the supernatural is real (as it is in some of those later stories), suddenly everything shifts.  The rules of the world have changed, so we have to look at the characters in a new light.  Now Velma and the others are foolish for trying to apply logic to inherently illogical creatures and for exposing themselves to life-threatening monsters like werewolves and vampires.  Not only that, Shaggy and Scooby are now the smart ones, because being scared of vampires is a perfectly rational response in a world where vampires are real.
            Here’s another one.
            I recently read a piece by one of the editors at Marvel comics.  He proudly spoke about how their stories are set in “the real world.”  The characters, their reactions, the world around them…
            And I have to admit, my first thought was… what a bunch of nonsense.
            (I may not have used the word nonsense.  I tend to be a bit more emphatic with my internal dialogue…)
             Let’s consider a few details about the Marvel Comics universe.  It is commonly known that some people can fly.  It’s not exactly secret that magic is real and aliens exist.  Super-powered human mutants are also real and receive tons of media attention.  There’s a large, tropical valley in Antarctica where dinosaurs still live, visible on Google Earth and written about in several textbooks.  Energy weapons are commonplace, as is high-tech battle armor.  There are numerous publicly-known artificial intelligences in the world.  Standing next to detonating atomic weapons can give you superpowers.  Hell, in the Marvel Universe, you can jump off the Empire State Building and there’s actually a halfway decent chance someone will catch you on the way down.
            Does this sound remotely like the real world
            Would the people of this world have the same expectations you and I do?  Would they think and react to things the same way?  I live in LA, and when I hear a faint rumble and the building shakes, I normally check Facebook to see if anyone else felt an earthquake.  In the Marvel Universe, I’d probably assume it was superheroes battling a giant monster.  If I got a headache, I’d be checking to see if it was telekinesis or some form of optic blasts.  And then take aspirin.  And then check for telekinesis again, just in case it interacts with drugs somehow. And the thing is, these would be perfectly rational reactions in the Marvel Universe.
           Now, one more example.  Harry Potter.  In this world there are wizards, giants, dragons, hippogriffs, goblin bankers, house-elves, gnomes, and much, much more (no aliens, though).  But the thing is, it all exists kind of… off to the side.  The average person in the world of Harry Potter has never heard of Hogwarts and can’t find Diagon Alley.  The magical world rarely overlaps with the mundane one, and we learn there are whole government departments charged with making sure they stay separate.  The real world for them is the real world we all know about, one where there’s no such thing as magic.
            Starting to make sense?  If I can’t define my world, I can’t define what is and isn’t possible.  I can’t have characters react appropriately if I don’t know what would be appropriate.
            On the flipside, there’s a period show on right now that kind of gnaws at me.  Mostly because it’s set in Victorian London and one of the supporting characters never wears a hat… but also because of the setting.  The main plot revolves around our protagonist attempting to perfect wireless, broadcasted electricity, something Tesla worked on for decades.  Our hero hopes to destroy the fortunes of a group of wealthy oilmen by rendering their investments worthless.
            Now, here’s the thing.  We know broadcast power wasn’t invented at the turn of the last century, so if the show ends with our hero succeeding, it means the whole story’s been set in an alternate history.  But if his broadcast power fails, it implies the story’s set in the real world.  But until one or the other happens, I can’t tell you the setting.
            Of course some of you may know what program I’m talking about and I’m sure you’re going to bring up the larger point—the vampires.  But here’s the interesting point.  The vampires are irrelevant.  Much like Hogwarts and Diagon Alley, no one knows the vampires exist. 
            But the broadcast power… that’s in the news.  There were press releases and huge parties.  Broadcast power changes everything.  That’s a world where, from the beginning of the electrical age, nothing needs batteries or wall outlets.  There are countless changes and repercussions if broadcast power is real.
            Y’see, Timmy, my fantastic story can still be set in the real world provided the events of my story don’t change the world.  I mean, within the world of the show only a handful of people in London know vampires are real.  It’s not public knowledge.  And today in the modern world we’ve never heard of or seen evidence of vampires in the Victorian era, so that part of the story has an aura of truth and reality to it.    
           If you want to set an amazing story in the real world, you need to use conspiracy theory logic.    I’ve used this analogy before, and bizarre as it may sound it works.  Yep, the same reasoning used by moon-landing deniers, “9-11 was staged” folks, and the birthers is what makes for a good fiction story. No irony there…
            By conspiracy-theory logic, any facts that disprove XYZ are an attempt to hide the truth, thus further proving XYZ is true.  The very lack of evidence is the proof that it’s true.  And if I stumble across a few coincidences that imply XYZ might be true, well, that’s just more evidence XYZ is true.
            Didn’t I just describe the world of Harry Potter?
            The vampires hide all trace of their existence.  There is no evidence that vampires exist.  Ipso facto (fancy Latin words) my story rings true because it lines up with all known facts.  Follow me?
            The world of my story has to have its own consistent logic.  Because if I don’t know my world, I can’t know how characters in my world react to things.  And if I don’t know my characters, well… that’s it.
            Next time… well, is there any topic anyone would like covered?  I can probably ramble on about most anything (as this post shows).  Let me know in the comments if there’s something you’d like me to babble about.
            And if no one does, I’ll come up with something worthwhile.
            Until then, go write.
September 7, 2013

Easter Eggs

            Months early for Easter, I know.  But, as some of you may have guessed, I’m not really talking about those Paas coloring kits.  Or the Cadbury Bunny.
            For those few of you who are still waiting to see if Betamax is going to win the format wars, an Easter egg is a hidden bonus on a DVD or Blu-ray.  As of late, the term’s been broadened to include any little onscreen reference or in-joke. 
            A lot of superhero movies tend to have “Easter eggs,” in this broad sense.  Captain America’s shield (or a version of it) showing up in Tony Stark’s workshop.  Superman and General Zod crashing into a Wayne Industries satellite while they fight.  Agent Coulson stopping at a Roxxon gas station on the way out to New Mexico.  Professor Horton’s synthetic man at the WWII Stark Expo (a two-for-one Easter egg, really).  Heck, I remember giggling with geeky joy when Val Kilmer’s Bruce Wayne made an offhand comment about some people being “halfway to Metropolis by now.”
            I think most writers do this on one level or another.  We put in little in-jokes and references.  Sometimes they’re ten percenters, others they’re so small and private maybe only a dozen people in the world are going to get them.  I know I’ve done a bunch of them in different books and short stories.
            Now…a few weeks back I read an interview with Joss Whedon about the new Agents of SHIELD show.  The interviewer wanted to know if we’d be seeing lots of guest spots from some of the movie characters like Nick Fury or Cap or maybe Dr. Banner.  Whedon kind of shrugged it off and said while he wasn’t against it, the show wouldn’t last long if it was all about waiting for the next guest star or movie reference.  It needed to stand on its own feet, without support from the films.
            See, that’s the catch with these sort of in jokes and clever references.  My story needs to work despite these ten percenters, not because of them. If all I’ve got is a few clever nods to other things, I don’t have a real story—no matter how clever those nods are.
            This is also relates to a common prequel problem.  In prequel stories, there are often Easter eggs to all the stuff the audience knows is in the future.  Smallville would often dress teenage Clark Kent in blue t-shirts with a red jacket, or have numerous guest stars who would be important later in his life (like ace reporter Perry White).  Hannibal Rising had the titular character learning to cook and trying on samurai half-masks that hinted at the signature muzzle he’d wear later.  The Star Wars prequels showed us glimpses of the Death Star and hints of the Empire.  As I write this, there’s a pair of shows on the air, each about a famous fictional serial killer at an earlier part of their life.  And each show relies heavily on the fact that we, the audience, knows who this character is going to become.  There are constant winks and nods and references to things in their respective futures.
            In most of these cases, though, when you strip away all the references to “the future,” it becomes clear there’s very little going on in the now.
            There’s a similar problem you’ll see a lot in bad comedies.  It’s when the plot grinds to a halt to show us a painfully long setup for a joke that does nothing except get a quick laugh.  It’s not humor advancing the story, it’s just humor for the sake of humor.  And that gets old real quick, no matter how funny the gag might be on its own.
            I’ve mentioned seeing this in a fair number of genre stories.  A writer comes up with a really cool and new (or what they think is really cool and new) idea about zombie origins or time travel mechanics or vampire biology or cyborg implants or something.  But they don’t actually have a story.  They just have this one cool idea trying to carry everything. 
            All of these examples tie back to something I’ve brought up before.  One cool idea isn’t a story.  It’s just a story point.  And one story point—or even a dozen of them—does not make a book.  Or a movie.  Or even a short story.
            Easter eggs are cool and fun, no question about it.  But you can’t live off them. And a story can’t survive on nothing but sly winks.
            Next week, I think it’s time for that long overdue lecture on structure that I’ve been promising for months.
            Until then, go write.
April 18, 2013 / 3 Comments

Stripped Bare

            First, time for the shameless plug. Ex-Patriots, the second book in the Ex-Heroesseries, gets re-released on Tuesday from Broadway Books with a cool new cover.  It’ll be at bookstores, airports, your local PX… pretty much everywhere.  You can pre-order it over there on the side, or go visit your friendly neighborhood bookstore and ask them to get you a copy.

            Now for a quick tip.  Well, quick compared to last week’s ramblings.
            If you’ve been reading this collection of rants for a while, you’ve probably picked up that I’m a bit of a genre fan.  If you’ve read any of my books, it’s probably very clear.  Sci-fi stories, horror stories, fantasy stories… I love this stuff.
            Of course, a big part of loving something is recognizing the flaws in it.  Let’s be honest—there are a lot of horrible genre stories out there.  A real lot.  Depending on who you talk to, some of them are mine…
            Anyway, it struck me the other day that there’s a simple test for good genre stories.  Can I explain my story—and have it make sense—without any of those genre elements?  For example…
–Without the strange force field, Under the Dome is the story of an isolated town falling apart as different characters make different power grabs.
A Princess of Mars becomes a straightforward fish out of water story if you pull out the sci-fi elements.  John Carter could be anyone dumped in a strange, baffling culture where he doesn’t speak the language.
SuperTroopers is still a solid story about police rivalry and budget cuts even without all the comedy.  With the corrupt cops and drug smugglers, you could almost make it a crime drama.  Or a Romeo & Juliet-style love story.
–If you take the undead out of I Am Legend (any version of it), it’s a desert island story.  It’s one man alone (or sometimes with a dog) trying to balance staying alive with staying sane.
Without magic, the Harry Potter books are the story of an unpopular orphan as he grows up, makes friends, finds his way in life, and learns about the parents he never met.
Ghostbusters without comedy becomes a great sci-fi/ horror story about a Sumerian prophesy come to life.  Strip out the sci-fi/ horror and it’s a comedy about a bunch of guys trying to start a bizarre business who suddenly discover they’ve hit a gold mine and everyone wants to hire them.
IT without the horror is just a group of childhood friends who reunite to solve a puzzle from their childhood.
Pitch Black is the story of shipwreck survivors who find themselves dependant on their somewhat-misjudged prisoner to protect them from dangerous predators.
            Now, I’m not saying this as a jab at these books or movies.  The point is not that these tales can be boiled down to much simpler plots.  It’s that they have underlying plots which have nothing to do with their respective sci-fi/fantasy/horror elements.
            Y’see, Timmy, if I strip out the genre components of my story, I should still have a story.  Some writers depend so much on their genre stuff that they don’t grasp they haven’t actually developed any sort of real plot.  They’ve just got a pile of cool elements that doesn’t really add up to anything.  And if they looked at it without the sci-fi/fantasy/horror elements, they’d see that immediately.
           So, get your story out and start stripping.  Pull off all those layers, take a good look at what’s underneath, and… well, make sure you’ve got something worth looking at.
            Next time…
            Okay, I’m going to be honest.  Next time is a week before this new book is due on my editor’s desk, so I’m not going to be here.  I’ll be busy panicking.
            Week after that, though, I’d like to talk with you about the dreaded Scooby Ambiguity.  And I’ll probably be a day early because Thursday morning I head to Dallas for Texas Frightmare.
            Until then, go write.
January 18, 2013 / 3 Comments

The Magical Mystery Tour

             Yes, the Beatles also gave writing advice.

            Is there nothing they couldn’t do…?
            Back when I was in college, I submitted a story to a magazine.  It was loosely based on the myth of the Wandering Jew, and I’d had a character passing through time at a couple key events in history.  I later incorporated it into my college novel, The Trinity, which none of you have ever read.  For good reason.
            The story was rejected.  Not really a surprise, in retrospect, but the editor did send back a personalized response.  He congratulated me on my language, my characters, my dialogue, and my descriptions.  “However,” he said (paraphrasing a bit), “there isn’t much of a story here.  It’s a really neat magical mystery tour, but that’s it.”
            That term threw me a bit at first.  Wasn’t much of a story?  I’d written about an immortal passing down through the ages.  He was there for the Crucifixion.  The fall of Rome.  Magellan’s voyage around the world.  The Boston Tea Party.  How could this editor say there wasn’t a story?  Well, college-age me grumbled a bit and moved on, but I eventually figured out what that editor was talking about.
            Let me give you a few quick examples…
            (and these are just titles to get the point across—don’t read too much into them)
            Sometimes the tour might be the Non-Stop Laughs Roadshow.  We’ve all read these stories or seen these films, where every single line pushes for another laugh.  There’s never a pause to breathe, not even a moment.  Sight gags, puns, fart jokes, awkward pauses, absurd segues, funny voices.  Characters, plot, tone—nothing matters but getting the next laugh.
            Another version could be Merlin’s Wondrous Mobile Fae Emporium.  Every page has something else magical or supernatural to remind us what a magical and supernatural world this is.  I introduce the reader to ancient gods, spirits, supernatural creatures, and arcane mailmen.  Magical weapons, armor, jewelry, and household utensils.  Everything is magical.  Everything is from the dawn of recorded history. Except maybe the bathmat.
            No, sorry, the bathmat was woven on the loom of Fate with the silk of astral spiders.  But the washcloth is pretty mundane.
            The High-Tech Pan-Galactic Tour is sci-fi for the sake of sci-fi.  Because in the future or alien world that I’ve created, everything is different.  People wear clothes for different reasons.  They have robots that aren’t reallyrobots.  Things are powered in an entirely different way.  Transportation, food, the internet, entertainment… it’s all very alien and unrelatable.  Don’t even ask about sex.  In the future it’s so different you wouldn’t’ believe it.
            We could also call the tour, say, Captain Spaulding’s Traveling Horror Show.  It’s when people die one after another in horrible ways, usually after witnessing the gruesome death of the last poor bastard.  There’s blood and gore and some really nauseating dietary choices and a few nightmarish torture scenes.  Running someone feet-first through a meat grinder is tame compared to what happens in the horror show.
            In my case, it was the Historical Talent Show and Social Mixer.  If my story is set in the 1960s, my character will run into every single person you’ve ever heard of from that decade.  Fidel Castro, Andy Warhol, the Apollo 11 crew, the cast of Star Trek, Ed Sullivan, Harper Lee, Kurt Vonnegut, Kennedy, Nixon, Hendrix, Elvis, and (of course) the Beatles.  Most of them won’t do anything, but they’ll pass through and offer a few words here and there.  Maybe one of them will offer a helpful tip, but odds are they’re just there to get recognized.
            Y’see, Timmy, the mistake I made—one I still see lots of people make—is the assumption that a pile of plot points is the same thing as a story.  This is kind of like saying a pile of lumber is the same thing as a house, or there’s no difference between a palette of oil paints and the Mona Lisa.
            A lot of the time these stories will end up with a very episodic feel to them.  In the case of comedies, it’ll be a constant stream of setup-joke-setup-joke-setup-joke.  In horror stories, it’s victim-death-victim-death-victim-death.  The magical mystery tour almost always feels episodic because I’m using it to show you one thing after another with very little connection between them.  Oh, look, it’s the Crucifixion.  Oh, look, it’s Magellan.  Oh, look, it’s Paul Revere.
            All of these things I’ve listed above are great elements, no question about it.  If they’re not doing anything to advance the plot or the story, though, they’re just distractions.  There’s a point that this kind of thing is rich detail and there’s a point that it’s just padding.  And that’s the kind of detail that just slows down my story.
            Assuming I’ve even got a story.
            Any time you feel the need to drop a detail like this into your manuscript, stop for a minute and think.  This may absolutely be the greatest take on werewolves anyone’s ever put on paper, but if the werewolf’s only in the story to show this take… maybe I should save it for something else.  I may have scribbled the most elaborate death scene ever, but if absolutely nothing changes in the story when I swap out those six pages with “And then Phoebe killed Wakko,” maybe I should reconsider those six pages.
            And if I can just pull them out altogether without changing the story…  Well, I’ve got to wonder what they were doing there in the first place.
            Next time, I want to talk about your but for a little bit.  Especially yours.
            Yours… not quite so much.
            Until then, go write.

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