February 19, 2010 / 5 Comments

Scripts that Make Men Cry

No, we’re not talking about tender character moments.

Writers of prose, feel free to take this week off. Or follow along, if you like, and maybe glean a few things here or there.

Would-be screenwriters… let’s talk about that script you’ve been working on. It’s that time of year where a ton of screenwriting contests are beckoning, especially the heavyweights like PAGE and the Nicholl Fellowship.

My friend who blogs over at Live To Write Another Day reads for three or four contests a year, some of which you’ve probably heard of if you dabble in such things. She once told me that easily a quarter of the scripts she’d read for one contest made The Fly II look Oscar-worthy. It ties back to something I’ve mentioned once or thrice here in an off-the-cuff manner. I call it the 50% rule. I’ve got no hard numbers or research backing this up, just my own experience and the experiences of other script readers, editors, and contest directors I’ve spoken to over the years. The 50% rule goes like this…

In any pool of submitted material (contests, publications, etc), half of the submissions can pretty much be instantly disqualified. They’re the people submitting gothic romances to sci-fi anthologies or entering plays in screenwriting contests. They’re also, harsh but true, the incompetent people. The ones who don’t know how to spell, have only the faintest understanding of grammar, and no concept of story structure. The folks who sent in their first draft with all its flat characters and wooden dialogue. If my screenwriting contest gets 1000 entries, I’d bet real money 500 of them can be tossed into the big pile on the left in less than five minutes.

That’s the 50% rule.

Sound unfair? It isn’t. It’s brutally fair, to be honest. Wakko entered the contest to be judged and he was. He made the judgment very easy, in fact. Unless there were a lot of specific promises or assurances past that, he’s got nothing to complain about.

However… I’m going under the assumption you’re not part of that 50%. You’re one of the ones who actually has a chance at this. Not saying a great chance, not saying you’re going to succeed, but you’re good enough at this that you’re not getting discarded in less time then it takes to listen to “Bohemian Rhapsody.”

That being said, there are still traps to fall into and mistakes to make. One of them is submitting a very, very common screenplay that covers well-explored material. I’ve mentioned some of these types of scripts before, so if they sound familiar… well, just try to keep in mind that I thought this was all worth repeating.

I also want to be clear of something else right up front. I’m not saying any of these are bad scripts in and of themselves. Many of them are awesome. I’m sure anyone who follows the ranty blog could easily name half-a-dozen films from the past decade that fit each category. I know I can. But we’re not talking about what’s in theaters–we’re talking about what’s being submitted to a contest. Your competition is not on screen, it’s in the submission pool. That’s a much harder group to stand out in.

So, a few types of scripts you should be a bit leery about submitting. Take a deep breath, and…

The Current Events Script

A friend of mine reading for a contest last year found that a noticeable percentage of the scripts dealt with Israel or Palestine. This was about four months after the brief-lived 2008 war on the Gaza Strip.

If Yakko saw some news report about some fascinating nuance of the world and realized it’d make a fascinating story…here’s the thing. It’s a safe bet at least a thousand other aspiring screenwriters saw the same new story and had the same idea. Even if only half of them do anything with it, and even if only ten percent of those people are sending their script to the same contest as Yakko… that’s still fifty people writing scripts about the exact same thing he is. Even if half of them are completely incompetent and the other half are just barely on par, it means the reader is going to be reading a dozen scripts just like Yakko’s. His script may be the best in the batch, but it’s going to lose a lot of luster because it’s just become a tired, overdone idea. It may be the best take on that tired, overdone idea, but is that really what any of us are aiming to be?

The Formula Rom-Com

The beautiful-but-totally-business-oriented, bitchy female executive who finds love with a middle-class Joe Everyman. The guy engaged to bridezilla who meets the real love of his life. The awkward, nerdy girl who needs to realize she’s the most beautiful girl around. The man chasing his dream girl only to realize his best friend has been his real dream girl all along.

Any of these sound familiar? They do after you’ve read nine or ten of them, believe me. Yeah, flipping the genders doesn’t make them any more original, sorry.

Does the script also have a scene where someone finally ignores their constantly-ringing cell phone in favor of quality time with that special someone? Maybe a prolonged, awkward scene where someone has to change clothes for some reason and ends up in their underwear/ robe/ a towel with that soon-to-be-special someone?

A rom-com has to be really spectacular and really original to impress a reader. In the past three years, I’ve read one that stood out. Just one.

The Game Script

Yes, it was the most amazing night of Dungeons & Dragons or Cities of M’Dhoria or Left 4 Dead in your entire life. That doesn’t mean it’d make a good movie. In fact, odds are it won’t (and I’m not even touching the copyright/ trademark issues). Most of the fairly successful game movies have one thing in common. No, it’s not the hot leading ladies. If you look at Resident Evil or Tomb Raider, they don’t follow the stories being told in their respective games. The screenwriters tossed them out and made up something new that just used a few story or character elements.

Y’see, Timmy, most games use a different type of storytelling, one that deliberate makes the audience (i.e. the player) part of the story. Odd as it sounds, it depends on the same problems that make first person so challenging to write. RP games of all types–both the computer and the pen-and-paper ones– want you to project into the story. They want you to fill in the details. This was a cool fight because it happened to Wakko, it was a clever puzzle because he solved it, and it was eerie and atmospheric as hell because he invested in a top-of-the-line surround sound system for his entertainment center. What happened in the story wasn’t cool–what Wakko experienced was.

However, if Wakko can’t get every one of these sensations perfectly on paper–and translate the experience to a believable third person character–it’s just going to be a lot of shooting while flat, uninteresting people run from A to B.

The Character Script

A popular thing in the indie field is the character script, also known in Hollywood (somewhat demeaningly) as “the actor script.” At its heart, it’s a tissue-paper-thin plot with a handful of character sketches thrown into it. Nine people wait for their connecting flight and strike up random conversations. Five people on a road trip have long talks about life. A group of women talk about relationships. A group of men talk about how their lives have gone in unexpected directions.

On one hand, it’s hard to argue against scripts like this. These really are the type of people you’d meet in an airport, and they really are the type of conversations and brief relationships that would spring up. On the flipside though, is there anything challenging–or interesting— about something that’s indistinguishable from the boring, everyday life we all lead?

This leads nicely into…

The Therapy Script

There’s an interesting sub-group of screenplays that seem to have sprung out of some psychology exercise or group coping session. Usually they involve someone telling off their mother. Or their father. Or their abusive boyfriend. Or their cheating husband. Many of these scripts involve female protagonists, but only enough so it’s worth mentioning. The overall feeling of them is you’re reading a story somebody wrote to help them work through some issues. The object wasn’t to tell a story, but to cleanse and purge or something like that.

The big problem with these scripts is there’s rarely anything to them beyond this big moment of therapeutic release. Everything leads up to that, and not much happens after it. That one moment is all the character development and conflict that happens in the script. So, when you boil it down, it’s just a story about someone throwing out their abusive spouse or learning to trust again or yelling at their shrewish mom. And nobody wants to read that. Not even Oprah. Definitely not a contest reader.

The True Script

Closely related to the therapy script is the true script. More often than not, the title page or closing cards reassure the reader this tale is based on real events involving me/ my parents/ my best friend/ someone I read about in a magazine article. These are tales of cancer survival (or not), abused children, Rwandan genocides, military struggles, and various other unsung heroes and villains of this world we live in. Alas, often they’re about struggling writers searching for someone to recognize their genius. The fact this is a true story is often stressed to give a certain validity and gravitas to what the reader is about to take in.

Thing is, no one cares if the story is true or not. Nobody. They just care that it’s a good story and it’s well-told. And in that respect, Dot’s tale of an abused nine-year old cancer survivor in Rwanda needs to stand up against the story of a cyborg ninja battling prehistoric lizard men from the center of the Earth. Whether or not one of them’s a true story is irrelevant. In the end, you are telling a story, and it’s either going to have its own validity or it isn’t. If it’s easier to read, if it has interesting characters, if it has sharp dialogue– these are what determine if a script is any good or not. Reality just doesn’t enter into the equation for the reader, so it can’t for the writer.

It’s worth mentioning that sometimes the true script and the therapy script have a horrific bastard child I call… wait for it… the True Therapy Script. In screenwriting terms, this is like one of the little mutant monster babies from that ’80s horror classic It’s Alive. Did your girlfriend leave you? Write a script about it. Tons of father-issues you’re working through? Write a script! Want to share your touching journey through the hell of addiction to booze, drugs, sex, or whatever? There’s a screenplay in that, for sure!!

Hopefully you all caught the sarcasm in those last few sentences.

The Holiday Script

If you add in movies of the week and straight-to-DVD, there’s a good case to be made that holiday films are one of the best selling genres out there. However, as far as a contest is concerned, the trick is to come up with something the reader hasn’t already seen again and again. They’ve seen Santa Claus quit, get fired, and be replaced a dozen times this month alone. The Easter Bunny has been in therapy, evil spirits have tried to save the bad name of All Hallow’s Eve, Cupid has taught someone the true meaning of love, and the first Thanksgiving story has been told—many, many times and many, many ways.

Just in case you missed it– they’ve been told many times in many ways.

The Writer Script

I can repeat this one until I’m blue in the face, but I know in my heart it won’t change anything. Do not write scripts about writers. Jennifer Berg, the director of the PAGE Screenwriting Contest, once joked with me that if her contest banned scripts about writers they’d probably lose a quarter of their entries. I did the math once and in one contest I read for almost 15% of the scripts had a writer as one of the main characters.

No one cares about the day-to-day struggles you go through as a writer. No one. Especially not a bunch of script readers who are probably disgruntled writers themselves. If you’re being sincere, you’re going to bore them (see The True Script up above). If you’re making up some silly idealized writing lifestyle, they’ll call shenanigans on it. And then they’ll pistol-whip you for saying shenanigans.

Let’s assume they didn’t toss the script aside as soon as they saw the writer character. If they get to the end and said character finally sells their book or screenplay and wins the Pulitzer/ Oscar/ whatever… the reader will crumple your script into a ball and hurl it away from themselves. Then they will burn it so nobody else will have to read the damned thing. Then they will get your personal information from the contest director, hunt you down, and pistol-whip you.

I am dead serious about that.

There you have it. Eight scripts that will set a contest reader against you from the start. Again, I’m not saying it’s impossible to win with one of these screenplays. I am saying, though, that if you’re going to go this path you absolutely must knock it out of the park.

Next week, it’s time to finish this thing up.

Until then, go write.

February 12, 2010 / 2 Comments

Talk Dirty To Me

So, in honor of Valentine’s Day, it’s what you’ve all been hoping for. The all sex and nudity rant!

No, there won’t be any pictures.

A while back I mentioned a simple definition my friend Brad once told me. Porn is when you show everything. It doesn’t matter if you’re writing sex scenes, murder investigations, or high school reunions. What we don’t see is always far more interesting than what we do.

Let me explain this with a little set of stories.

I once had a friend who liked asking people “moral” questions. If you remember the brief fad of The Book of Questions, you know what I’m talking about. Would you rather have a year of no money or a year with no friends? If you had to give up one sense forever, what would it be? That sort of thing.

So one happy hour, over drinks and sushi, she asked me if I would strip to my underwear on the bar and dance for a thousand dollars. I laughed and said probably. Then she rephrased the hypothetical–would I be willing to strip naked and dance for $10,000 if all my friends were there in the bar?

“For ten grand? Absolutely.”

“With all your friends there?” And she rattled off the names of a few of our female friends to make it clear who would be seeing me naked.

I pointed out that $10,000 (at that time) was serious life-changing money for me. Plus our friends were all experienced adults and we’d all hung out at the pool and the hot tub several times. Most of them could probably figure out what I looked like naked without too much trouble. So what was the difference?

To prove how flawed and masculine my decision was, she called one of our female friends. Said friend also agreed she would strip naked for the cash. She even pointed out the same logic–that most anyone could figure out what she looked like naked, so what’s the big deal?

We’re all grown ups. While there is a titillation element in seeing–or reading about–someone naked, at the end of the day most of us all look the same without clothes on. Yeah, there’s some variety in sizes and skin tones, but it rarely involves a lot of surprises. So spending a lot of time describing her boobs, his ass, or their genitals is going to get old pretty quick.

Not only that, but we all have different standards of what’s attractive. We notice different things about each other. So spending too much time describing nudity in prose runs the danger of describing stuff the reader has no interest in. And like any bit of character description it brings the story to a grinding halt while the writer describes how firm Chad’s glutes are.

Plus… well, sex scenes have the same challenge as any action scene. Quite often things happen faster than it would take to describe. So too much detail slows things down–and not necessarily in the good way.

Story two. This one’s for the screenwriters, but everyone can follow along.

A few years back a friend asked me to look at a script he was writing. It was a low-budget horror idea involving a group of friends at an isolated cabin by a lake, deep in the woods, but past that it went in some pretty clever directions. The writer (we’ll call him Rex) knew that simple, ugly truth of moviemaking–sex sells. He’d told me ahead of time that he’d tossed in a bit of nudity and the like to appeal to investors.

So I was paging through the script a few nights later and discovered Rex had randomly inserted (no pun intended) a hardcore lesbian sex scene right around the end of act one. Three solid, fairly graphic pages of boobs, toys, and a little bit of bondage. It was so graphic, in fact, it would’ve been a dealbreaker for late night Cinemax. maybe even Vivid Video. Sex sells, yes, but not everyone wants to invest in pornography. And the scene on the page was hardcore pornography plain and simple (by both the definition above and internet standards).

By Rex’s personal standards, his sex scene wasn’t that explicit. He actually thought it was a bit tame. And, yeah, in some ways, for some people, it probably was. We all have own likes and dislikes in the sack. Going into too much detail can handicap you there as well. I could find this attractive, but it might freak you out. Likewise, you could be all for trying that, which might make me cringe in fear. As I’ve said before, the trick is knowing how your intended audience is going to react to something, not how you and your close friends are.

Y’see, Timmy, bringing up gratuitous sex and nudity in screenplays can be risky, because it immediately slots your story one way or the other. If it’s not what a reader’s been told to look for, you’re done right there. So when it comes down to it, you should be writing scenes that could have graphic sex and nudity… but don’t require it.

Yeah, yeah– Joe Eszterhas made a fortune writing nothing but explicit sex in the early ’90s. Keep that last part in mind–he was doing it twenty years ago during the spec boom and on the tail end of the sexploitation decade.

A great example of writing a scene with the potential for nudity–but not requiring it–is a shower scene. There are plenty of cheesecake shower scenes in hundreds of films, but there are also lots of low-key G-rated ones. If the script just says “Phoebe is lathered up in the shower,” it’s open for interpretation and people will picture what they want to see. If it’s two paragraphs of Phoebe slowly rubbing liquid soap all over her body, the range of possible interpretations shrinks a bit. So why reduce your options if you don’t have to?

Same thing with someone changing their clothes. We don’t need details to overcomplicate it. Although you may want to consider your character’s motive for changing, too. Maybe showing everything is the whole point of that moment…

In closing, sex always makes things more complicated. So think twice before diving into it.

Next time, we return to our regular, prudish rants, and I’ll tell any screenwriters following along a few ways you can make sure a reader will groan on page one.

Until then, go write.

January 9, 2010 / 2 Comments

The First Rule of Fight Club

Starting the year off late, which doesn’t set a good precedent, but also with a surprisingly clever pop-culture reference (as you’ll come to see), which does. If you don’t know the reference… go. Just go. I’m not joking, please leave now.

All those wanna-bes and posers gone?
Good. So, I figured I’d start by ranting about something I see crop up more and more in fiction. Would-be screenwriters, this week might be a bit thin for you, but if you follow along, who knows, I may say something clever.
Anyway, there’s a fiction writer (and sometimes writing coach) named Damon Knight who points out that first person is really a bit of a trap. A lot of people use it because they think it makes their story more personal, more realistic, and easier to get into. It also creates an instant character in the story—the narrator.
Truth is, though, first person is one of the most difficult tenses to write well. It isn’t personal, it isn’t realistic, and it makes it extremely difficult to create a character. I mean if it’s so easy, why aren’t the so-called hacks like Stephen King or Dean Koontz using it more often? Oh, sure, King’s written a few first person short stories, a novella or two, but the vast majority of his work is plain old third person perspective.
The reasons first person is so tough are kind of invisible, which is why it’s a trap. They’re things that make perfect sense when they get pointed out, but until then… well, it’s easy to wander in, set off a dozen tripwires, step into the beam of light, and suddenly you’re at the bottom of a deep hole. Hopefully not one filled with stakes.
To be clear, I’m not saying first person is a bad tense to write a story in. Far from it. Some of my favorite stories are written from this perspective, and it is some gorgeous, genius writing. It’s definitely not an easy viewpoint, though. Even experienced writers will run into a lot of problems with it, and inexperienced writers will often hit them at terminal velocity.
Here are a couple of those hidden problems. If you’ve got a first person story, you may want to take a glance through and make sure it doesn’t suffer from any of them.

The first problem is suspense and tension. You’ve probably heard this one before, because it’s one of the first issues that needs to be addressed in a story with this perspective. Any story has to have a degree of conflict and tension, but in a first person story a thick layer of that tension is scraped off the top because of the format. If we’re only halfway through the book, we know there has to be more than the narrator’s tale than just getting the girl. We also know the main character isn’t going to be killed in a first person tale because… well, they’re telling us the story.
Yeah, there’ve been a couple clever stories that have gotten around this roadblock, but they usually do it with a bit of a cop out. At this point, enough stories have revealed their first-person character is a ghost, angel, vampire, or some such thing that this reveal is probably just going to frustrate or bore readers more than anything else.
From this angle, writing in first person just drives us into a corner.

Next, first person is a very limited viewpoint. The reader can only see, hear, and experience things the main character does. We never get to see the other side of the door and we have no idea what happens to Wakko when he leaves the room. We don’t get the suspense of us knowing something’s happening that the character doesn’t know about. This also means we can’t be privy to extra detail, nor can we have any doubt if something did or didn’t register with the main character.
By its very nature, this also requires most first person stories to be told from a very “average-man” level. If the character is too smart and figures things out too fast, it kills the story. If said character is rock-stupid and can’t solve a single problem, it kills the story and frustrates the reader. Consider that Sir Arthur Conan Doyle’s detective stories are told in first person, but not by Holmes. They’re told by Watson, a very smart and able doctor–but nowhere near the range of his best friend.
So, from this angle, writing in first person drives us into another corner. A different corner, yes, but a corner nonetheless.

Another problem that relates back to viewpoint is that you can’t have forward motion in your story without action, and the common way action grinds to a halt is when the writer stops for description. I mentioned a while back that the problem with pausing to describe details about the main character‘s height, weight, eye and hair color, shoe size, skin tone, education, and preferred underwear color (sorry Facebook folks) is that everything comes to a halt while we do.
This kind of gear-grinding stop is bad enough in a regular story, but in a first person story what’s the only way we can get this description? That’s right– if the main character starts talking about themselves. And what would you think of me if I spent the next ten or fifteen minutes talking about my chiseled abs, broad shoulders, or rock hard glutes (all of which, I can assure you, are a complete fabrication).
So in a first person story, this kind of description brings the story to a halt and it makes your main character look more than a bit egotistical. What kind of woman writes two pages in her diary about how hot she is? How much of a ninja are you if you pause to admire your posture and build in a convenient mirror?
Heck, imagine how awkward this would seem in a horror or adventure story? I open the door to reveal the armed terrorist/ hungry zombie/ angry ninja and I pause to describe them as they’re leaping at me. The thing is, we see a lot faster than we can write or read. My first person character may register a lot of details, but it’s a very tricky balance leaving those details in or out during moments of action. I can notice the ninja is a woman with green eyes and a wisp of red hair peeking out of her hood, but if I pause to say that it seems that she’s just standing there in a very un-ninja-ish way. If I describe her afterwards, I now have to pause and refer back to something the character actually saw two or three pages back.
And so, here we are, written into a corner again.
For the record, I’ve just decided the word for a female ninja will be ninjette. At least for our purposes here. Just thought I’d get that in writing.
Now, Knight has a nice exercise in his book Creating Short Fiction. What he suggests is to rewrite a few chapters into third person with as few changes as possible. Don’t restructure, don’t add anything– just turn me into him or her. He really suggests rewriting the whole thing, but he’s usually talking about short stories. Twenty or thirty pages will do for most of us here.
Once you’ve done this, re-read your story. If the character you had in first person has vanished, it’s because there wasn’t a character there to start with. Just the illusion of one. If your story vanishes… well, there’s some work to be done. That’s the trick of first person, and why you have to be careful with it. It gives the impression of creating a personality and defining a person, but it rarely does.
This ranty blog (any blog, really) is a great example of a first person trick. I may seem personable, funny, and clever–but do any of you reading this actually know me? Okay, granted, a handful actually do, but I know there’s another, much larger handful that wouldn’t know me if they bumped into me on the street. It feels like you know me, my likes, my dislikes–you may even have an image of me in your head. Once you stop and think about it, though… you really don’t. Try writing down a rough character sketch of me based off the two or twenty times you’ve read something here and you’ll be surprised how little there really is. If I rewrote this post as a third-person column I would vanish altogether.
Which is a great time to wrap this up.
Next week I’d like to take a moment to re-introduce the blog for those who came in late. It’s still early in 2010 and I’ve been at this for almost a year and a half, so it might be good for all of us to recap.
Until then, go write.
December 3, 2009

The Return of The 3-D Man!!

I’d love to say there’s more to this pop-culture reference than just the number three, but I’d be lying.

Maybe.

So, it struck me a while back that I haven’t really prattled on about characters in quite a while. I’ve brought them up as kind of a sideline thing while talking about other story elements, but I haven’t focused on characters specifically. So I started thinking about them and why some come across so well on the page while others leave a reader cringing.

That got me thinking about Bob. To be honest, first it got me thinking about Yakko Warner, my usual example, but Yakko’s a pretty well-established character already. So I ended up with Bob, and wondering what could make him a good leading man for my action-adventure story about cyber-ninjas from the future.

If we want to make Bob the best character he can be, I think there are three key traits he needs to have.

First and foremost, a good character has to be believable. It doesn’t matter if said character is man, woman, child, cocker spaniel, Thark warrior, or protocol droid. If the reader or audience can’t believe in them within the established setting, the story’s facing an almost impossible challenge right from page one.

Bob has to have natural dialogue. It can’t be stilted or forced, and it can’t feel like he’s just the author’s mouthpiece, spouting out opinions or political views or whatever. The words have to flow naturally and they have to be the kind of words this person would use. I saw a story once where one high school jock said in amazement to another “You broke up with her via text?” Via? Is that even remotely the type of word or phrasing that would come out of a teenage football player’s mouth?

On a similar note, the same goes for Bob’s motives and actions. There has to be a believable reason he does the things he does. A real reason, one that makes sense with everything we know (or will come to know) about him. It’s immediately apparent, just like with dialogue, when a character’s motivations are really just a veiled version of the writer’s.

Also, please note that just because a character is based on a real person who went through true events does not automatically make said character believable. I’ve tossed out a few thoughts here about the difference between real-real and fiction-real, and it’s where many would-be writers stumble. They think because the amazing story they’re telling about Bob is true, it’s somehow valid. He really did this, therefore the reader must accept it. Alas, it just doesn’t work that way. Remember, there is no such thing as an “unbelievable true story,” only an unbelievable story.

Second, tied very closely to the first, is that a good character needs to be relatable. As readers, we get absorbed in a character’s life when we can tie it to elements of our own lives. We like to see similarities between them and us, so we can make extended parallels with what happens in their lives and what we’d like to happen in our lives. Luke Skywalker is a boy from a small town with big dreams (just like me) who goes off to join a sacred order of super powered knights (still waiting for that–but it might happen). There’s a reason so many novels and movies revolve around the idea of ordinary people caught up in amazing situations. Heck, Stephen King has made a pretty sizeable fortune off that basic premise.

Some of this goes back to the idea of being on the same terms as your audience and also of having a general idea of that audience’s common knowledge. There needs to be something they can connect with. Many of us have been the victims of a bad break up or two. Very, very few of us (hopefully) have hunted down said ex for a prolonged revenge-torture sequence in a backwoods cabin. The less common a character element is, the less likely it is your readers will be able to identify with it. If your character has nothing but uncommon or rare traits, they’re unrelatable. If Bob is a billionaire alien with cosmic-level consciousness who sees all of time and space at once and only speaks backwards in metaphor… how the heck does anyone identify with that?

Oh, but wait! I see a hand shooting up in the back. Watchmen has the all-powerful Doctor Manhattan, doesn’t it? Ahhhh, but y’see Timmy, one of the primary character traits we remember about him isn’t his omnipotence. It’s his awkward fumbling when he tries to interact with the people in his life. He’s the ultimate social outcast–trying to fit into a clique (humanity) he’s grown out of, and aware that every day he’s a little less a part of that group. He even acknowledges that losing his girlfriend–his last real connection with the clique–means he probably won’t even try to fit in anymore. If that’s not universally relatable, what is?

If readers can’t identify with Bob, they can’t be affected by what happens to him. Which brings us to our final point…

Third, a good character needs to be likeable. As readers and/or audience members, we have to want to follow this character through the story. Just as there needs to be some elements to Bob we can relate to, there also have to be elements we admire and maybe even envy a bit. If he’s morally reprehensible, a drunken jackass, or just plain uninteresting, no one’s going to want to go through a few hundred pages of his exploits… or lack thereof.

Keep in mind, this doesn’t mean a good character has to be a saint, or even a good person. The lead character of The Count of Monte Cristo is an escaped prisoner driven all-but-mad with thoughts of revenge who spends most of the book destroying the lives of several men and their loved ones. In Pitch Black, Riddick is a convicted mass-murderer who likes mocking all the people around him. Hannibal Lecter is a compelling, fascinating character on page and on the screen, but no one would ever mistake him for a role model. Yet in all these cases, we’re still interested in them as characters and are willing to follow them through the story.

A good character should be someone we’d like to be, at least for a little while. That’s what great fiction is, after all. It’s when we let ourselves get immersed in someone else’s life. So it has to be a person–and a life– we want to sink into.

Now, I’m sure anyone reading this can list off a few dozen examples from books and movies of characters that only have one or two of these traits. It’d be silly for me to deny this. I think you’ll find, however, the people that don’t have all three of these traits are usually secondary characters. Often they’re also stereotypes, too. The creepy neighbor, the gruff boss, the funny best friend, the scheming villain. They don’t need all three traits– three dimensions, if you will–because they aren’t the focus of our attention. They’re the bit players, so to speak, and a good writer isn’t going to waste his or her time pouring tons of energy into a minor character who has no real bearing on the story.

Yeah, up top when I said I was lying about the 3-D thing, I was lying. I do that.

So there you have it. Three steps to stronger, three-dimensional characters.

Next time… well, I’m running short of ideas again, so unless someone suggests a good topic, next week might be a bit of a cop-out.

Before I forget, a quick shout out to Brave Blue Mice, a fun little fiction ‘zine which asked to publish the RSS feed for the ranty blog on their site. For the record, no, I didn’t know what that meant when they asked, but Greg explained it to me in simple terms even a caveman could understand. Go visit, read some stories, and send him a few of your own.

And go write.

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