May 16, 2014

Character Cheat Code

            Up up, down down, left right, left right—novel.
            If only it was that easy…
            I haven’t blathered on about characters in a while.  Well, not strictly about characters.  Characters are the heart of storytelling, so really I’m always blathering on about characters.  And I saw something great a few weeks ago that got me thinking.
            Anyone here watch Game of Thrones?  I wanted to talk about a bit at the start of this season.  No, don’t worry, no spoilers
            On the off chance you don’t watch, Arya Stark is the tomboy daughter of a noble family.  She’s on the run after a good chunk of said family’s been killed.  The Hound is a giant, mercenary brute who’s served as bodyguard, champion, and enforcer for the king, depending on what the moment calls for.   He snatched Arya up thinking he might get a reward for saving her, and they’ve formed sort of an uneasy alliance since then.  In the bit I mentioned, Arya and the Hound are riding doubled-up through the forest and she’s complaining about their lack of food and her lack of horse.  She berates the Hound for not stealing any gold from the King before he fled the city.
            “I’m not a thief,” he growls.
            Arya, who’s had some unpleasant encounters with the Hound in the past, glares at him and says “So killing an unarmed eight year old boy is fine, but you won’t steal?”
            The Hound looks past her, shrugs, and says “A man’s got to have a code.”
            My friends and I all chuckled at that.  The truth is, I think the Hound went up a few notches in everyone’s opinion right there.  He became a better character.
            Why?
            We like people who have a code.  It doesn’t need to be something spoken aloud or written down or sworn to in an oath.  It doesn’t mean they have to give up their possessions or disavow their former lives or change their name.  It just means these people are true to their beliefs.  True to themselves.  They say this is who they are and what they do, and they’re being honest.  The Hound.  Leon the Professional.  Dexter.  Barney Stinson.  Hannibal Lecter.  The Terminator.  All of these characters should be villains, or loathsome at best, but we like them because they all have a certain code they follow, and they won’t change that for just anything.  Awful as it may sound, we all like the fact that the Hound can kill a child without question, yet be insulted at the thought he’d pocket a few coins he wasn’t entitled to.
            From a writer’s point of view, a code is good because it means my audience can get a clear definition of my character.  It gives me a bit of background and development, because I can now explain or hint at why this person has said code.  It also provides me with an immediate source of conflict, because I now know there are things my character won’t be willing to do (and because a character who can do anything gets boring fast).
            The downside, of course, is that once I establish a character has some form of personal code, it’s tough to have them go back on it.  Y’see, Timmy, people don’t base their lives around an idea and then just change their minds on a whim.  These beliefs are an integral part of the character, so altering them is a major thing.  If someone tosses their vows or beliefs aside over something minor, it makes them look like very weak. 
            Which, by extension, doesn’t make me look too good as a writer.
            Next time, I’d like to talk about compression.
            Until then, go write.
April 10, 2014

The Flow Factor

            I tried to come up with a clever title using Flo from those Progressive Insurance commercials, but I couldn’t come up with anything that didn’t feel… well, kind of awkward.  They weren’t bad titles, they just didn’t read well.  Or they required a bit of mental gymnastics to make sense.
            Either way, they didn’t work.
            Which is, oddly enough, what I wanted to blather on about this week.
            Have you ever read a book you just couldn’t put down?  One where you start reading just after lunch and suddenly realize it’s two in the morning?  Or maybe it was a movie that sucked you in and you were stunned to realize that the 163 minute run time was already used up.
            Oscar-winning screenwriter Bruce Joel Rubin made a wonderful observation a while back.  To paraphrase, we experience good stories in our gut, not in our head.  A good story grabs us at an emotional level—in the gut.  But whenever something goes wrong, we start to analyze and examine it—we go into our head. 
            The best term I’ve heard for this is flow.  Put at its simplest, flow is the readability of my story.  It has to do with how much effort it takes for the reader to keep reading.  Having good flow means my writing is smooth and slick, that every line, paragraph, and chapter rolls into the next and carries you along for the ride.  Readers can’t stop because it’s actually easier to keep turning the page than to put the book down. 
            On the other hand, a story with bad flow will make a reader stumble a lot.  If I’m reading a book, whenever I pause to roll my eyes, scratch my head, or go back two or three pages to figure something out… each one’s another bump in the road.  If you’ve ever tried a book and just couldn’t get into it, odds are the flow sucked.  You’d read, trip over a page or two, and put it back down.  You can’t get into it because you keep getting knocked back out.
             Flow is a large part of editing.  I’ve mentioned giving things a polish before, and it’s just what it sounds like.  It’s going through my manuscript and smoothing down the rough edges. It’s me knowing this could be a little clearer and people might get hung up on that.
            Unfortunately, this means flow isn’t something I can just fix by changing a word here or there.  It’s one of those things where you can tweak each element but still not affect the final outcome.  Getting good (or even better) at flow is an experience thing that just comes from writing.  The more I write, the more subtle methods and tricks and fixes I develop.
            That being said… here are a few things my story needs to do if it’s going to have good flow.  Or, if you prefer, these are some of the things a story with bad flow often won’t do…
            Be interesting–  Easiest way in the world to keep my story from lagging—don’t be boring.  This doesn’t mean I need five explosions and a swordfight on page one, but when I’m telling a story, I need to get to the story.  If it’s sci fi, I should show the reader something amazing.  If it’s a love story, my characters need to display some passion.  If it’s a horror story, I need to scare some folks, or at least weird them out a bit.
            Have characters act in character–  A writing coach named Drusilla Campbell once commented that when the nun viciously kills a gardener, that’s also when most people remember that laundry they have to fold.  People who are blatantly incompetent at their jobs, cruel people who do nice things, people who are just a little too smart or too scared or too law-abiding when it suits the story.  It’s jarring when my characters act in contradictory ways to what the reader’s come to expect.  And that jarring is what gets books and screenplays tossed in the big left-hand pile.
            Have smooth  dialogue–  Kind of related to the last point.  I can get away with one character who talks like a computer.  Maybe another who keeps slipping into a foreign language.  But too much stylized, unnatural, or just plain bad dialogue brings things to a grinding halt.  Adults should talk like adults, kids should talk like kids, and cybernetic lizard men should talk like… well, you know.
            Watch the word choice–  If I’m picking obscure or overly-long words just to create flowery descriptions or show off my vocabulary, there’s a good chance I’m disrupting the flow of my writing.  It’s really cool that I can describe someone as a female with resplendent obsidian ink ornamented across her glabrous scalp, but it’s much smoother and just as visual for me to say she’s a bald woman with dark tattoos.
            It’s worth noting that typos and misused words fall into this category, too.  Anytime someone sees something like that in print, it pulls them out of the story and puts them back in analyzing mode.  In their head.  And that’s not where I want them to be.
            Take it seriously.  Everyone makes a joke now and then to break the tension, but things need to carry the correct amount of gravity in my writing.  Death, rape, unrequited love, violence… I shouldn’t bring these things up and not address them in an appropriate way.  If my characters are drowning cats, threatening their employees, or punching strangers in the head, these acts should all be getting a response from my characters.  If the reader thinks I’m not taking the events in my book seriously, well… why should they?
            Again, though, just adjusting these elements doesn’t guarantee that my writing now has great flow.  Every story is unique and has its own path to follow.  But if you keep at it and continue to work on it, one day you’ll start to see the patterns.  And then you’ll be able to go with the flow.
            Next week, unless any of you have some requests or suggestions, I’ve been thinking about Captain America and superheroes a lot lately.  So I wanted to make a small distinction.  
            Until then, go write.
             Pop culture reference.  Long overdue.
            This is overdue, too.  Many thanks for your patience while I was away last week.  ConDor was lots of fun, got to speak with some great people, and even ended up with a few ideas for future ranty blog posts.
            Speaking of which…
            I blabbered on a while back about the bad habit of sticking absolutely everything into a story—the kitchen sink approach to storytelling, if you will.  If I’m writing a historical story, it’s crammed full of historical events and people.  If it’s a sci-fi story, I make sure every single person, place, and thing has a sci-fi, high-tech twist.  When I do this, it can get distracting really fast as my reader is buried in facts and details that really have nothing to do with my actual story.
            Sometimes, writers do this with their characters.  They give them lots of elements and defining points.  Lots of them.  Again, the kitchen sink approach.
            For example, I could make Yakko a guy from the backwoods of Maine and constantly reference his sheltered New England upbringing.   And he’s also a Piggers fan (go Piggers!) who’ll cheer/ defend/ quote/ relate things to the Piggers at every chance he gets.  Oh, and he’s also a ninja who studied for twenty years in Japan before returning to America.
            Now, in and of themselves, none of these are bad character elements.  Being the fish out of water isn’t far from being the ignorant stranger.  Ninjas are cool.  Lots of folks love the Piggers.
            But if Yakko’s ninja skills are never going to be necessary to further the plot—or even just to deal with an action set piece—maybe they’re not such a great character element after all.  If his devout love of the Piggers is irrelevant to the story, maybe I shouldn’t spend forty or fifty pages on it.  And if I could switch his background from rural Maine to suburban Texas with no repercussions, maybe it’s not that much of a character trait.  Again, none of these are inherently bad elements, but I really should spend time on an aspect of Yakko’s personality or backstory that has an affect on the story. 
            And if he doesn’t have an aspect that affects the story… well, why is he there?  Sure, he cracks some funny jokes and other characters bounce some dialogue off him.  Maybe he even throws a key punch during a fight. 
            But in the long run, does Yakko do anything that another character couldn’t do?  What makes him unique?  Why is he here and not Wakko or Dot?
            I see a lot of this, I hate to say, in genre material.  Fantasy.  Urban fantasy.  Sci-fi.  Writers add in lots and lots of stuff to show how their world is different from other fictional ones.  And they do the same thing with their characters.  No one is just human.  They’re all sorcerers, telepaths, half-zombies, androids, paladins, and time traveling prophets.  But four out of five times this is just a label that’s been slapped on them as an attempt at characterization.  None of these traits are relevant in any way.
            For example…
            I read a story recently where one of the characters, a very small woman, turned out to be a female leprechaun.  Kind of makes sense—little leprechauns have to come from somewhere, right?  Whenever she got worked up (in any sense) her eyes and hair would turn green and she’d get a sparkly rainbow aura.  Halfway through the story she’s bitten by a vampire and becomes one herself.  So now she’s a vampire leprechaun.  No, I’m not joking.  She’d even change into a green bat.  And eventually she dies when she can’t find cover at sunrise.
            This all sounds kind of cool, yeah, but the thing is… none of this had any affect on the story. Not a single bit.  Her leprechaun abilities didn’t do anything.  Her vampire abilities didn’t do anything.  The combination of them didn’t do anything. 
            In fact, the biggest effect on the story was a four page discussion over drinks about being a leprechaun, followed by an interesting scene (see above) back at the protagonist’s apartment, and then many references to the fact that she was now one of the undead, and an undead leprechaun at that.  Heck, sunrise happened during a big fight scene, so she just could’ve been killed by one of the evil plant people.  If she’d just been a small woman the story would’ve progressed almost exactly the same, just with more time and space to give her some… well, useful traits.  And she would’ve been a lot more relatable
            If I had to give this a name, I’d call it the Stefon Factor.  If you’re not familiar with Stefon, the overly-enthusiastic club promoter from Saturday Night Live, he tends to talk about clubs that are filled with… well, oddities.  Lots of oddities.  In his own words, “This club has everything!”  But the truth is he rarely talks about the clubs themselves.  They just get defined by the patrons (which, granted, was part of the joke).
            Y’see, Timmy, in the same way a pile of random story points don’t automatically add up to an interesting story, a handful of assorted character elements doesn’t always result in a worthwhile character.  When I’m creating a character, his or her traits should have an effect on the story.  As I’ve mentioned before, every superhero group has a strong guy because at some point they need a strong guy.  And if my story has a vampire leprechaun, then at some point things should come to a dead halt if I don’t have the powers  of a vampire leprechaun to call on.
            Now, let me give you a more positive example…
            There’s an old Martin Caidin book called Cyborg which inspired a much more well-known television show called The Six Million Dollar Man.  Now, this may sound kind of obvious, but the entire book is about the fact that Colonel Steve Austin has been loaded full of bionic parts after a plane crash.  He goes on a couple of missions which would be nigh-impossible without his cybernetics.  The story also focuses on Austin coming to grips with the fact that his government has turned him into a Frankenstein’s Monster, that almost half of his body isn’t him anymore.   If he wasn’t a bionic man, none of this would work.  The plot would struggle and his character arc would be nonexistent.  It’s not just a random label—the whole book hinges on the fact that he’s a cyborg.
            So give your characters relevant traits.  Make them necessary to your story.  Because if they aren’t… why are they there?
            Next time, a few quick thoughts on dating.
            Until then, go write.
February 27, 2014

The Ecchh Factor

Pop culture pun.  I don’t do puns, normally, but it works.  As you’ll see.

This is mostly going to be for screenwriters.  Writers of prose—please don’t feel left out.  There’s a couple of things in here for you, too.

Tis the season for screenplay contests.  A few of the big names have opened their mailboxes for submissions, and there’s a dozen more noteworthy ones past that.  It’s a great way to get your name out there and even win some decent money, too, if you plan accordingly.

However…

As some long-time readers know, I used to read for a couple of screenplay contests (four different ones, in fact). I have several friends who read for some of the same ones, and some others, too. This time of year used to be a time of great sadness for us. And also a time of great drinking. Usually for the same reasons.

For an average contest, I’d probably read about a hundred scripts per year. That means there were years I’d read over three hundred scripts, usually all in the space of three or four months. It was a fascinating (and sometimes horrifying) overview of amateur screenwriting. To be honest, it’s one of the big things that convinced me to start the ranty blog.

It also gave me a real sense of certain patterns. There were certain types of scripts that would show up again and again and again. And it got to the point that I (and most of my friends) would let out a groan—an Ecchh, if you will—when we opened the next script and realized it was another one of those stories. Usually we could tell within the first few pages. In rare cases, the story would go along fine for twenty or thirty pages and the big first act reveal was… it’s just another one of those stories.

I drank a lot during this period of my life.

Now, I’m not saying any of these are automatically bad scripts that no one would ever pay a dime for. We could probably check IMDb box office listings right now and find examples of more than half of them. But contests aren’t about the box office, they’re about the submissions pool. Unless it’s something truly, utterly spectacular, each of these all-too-common screenplays is going to get an automatic response from a contest reader. An Ecchh.  And that means my script is already starting in the negative. And even if the reader’s just subconsciously knocking off two or three points for being an Ecchh-inducing script, those points could mean the difference between making it to the next round or winning a contest.

So, a few types of screenplays you should think twice about before submitting.  I’ve mentioned some of these before, so if they sound familiar… well, I thought it was worth repeating.

The 50% Script
I’ve mentioned this idea here a few times. In any pool of submitted material, around half of the submissions can be usually be disqualified by page three. It’s when I submit my stoner sex comedy to a Christian values screenplay contest.  Or my romantic comedy to a horror contest. Or my five-act play to… well, any screenwriting contest. The same goes for short stories. Very few screenplay contests want to see short stories. Hard to believe, I know, but there it is.

The 50% scripts are also the result of me being incompetent and/or lazy. If I  don’t know how to spell, have only the faintest understanding of grammar, and no concept of story structure…  that’s a 50% script. Or if I send in a first draft with all its flat characters and wooden dialogue. Or if I don’t even bother to learn how to format a screenplay. Or if I wrote my screenplay under the assumption I’d be directing it from this draft.

If my script falls in that 50% group, the reader’s going to know very soon. And they’re going to Ecchh because a lot of contests require them to read the whole script… even if they know it’s not going to win. Most readers will toss a 50% script as soon as they can. Sometimes sooner, if they think they can get away with it.

The Writer Script
I’ve said this a dozen or so times. Do not write about writers. I did the math one year as a reader and it turned out almost 15% of the scripts I read had a writer as one of the main characters (yeah, I started keeping track of this stuff). When I was interviewing contest directors for Creative Screenwriting, one joked that if her contest banned scripts about writers they’d probably lose a quarter of their entries. More than a few professional editors have said they’ll toss a book manuscript if it opens with someone writing on their computer.

No one cares about the day-to-day struggles I go through as a writer. No one. Most of you don’t—you’re here to learn about the successes. Definitely not a bunch of script readers, many of whom are writers themselves. If I’m being sincere, I’m going to bore everyone (more on that in a bit). If I make up some idealized writing lifestyle, the readers will Ecchh over that because now I’m delving into fantasy.

Let’s assume they didn’t toss my script aside as soon as they saw the writer character. If they get to the end and said writer-character finally sells their book or screenplay and wins the Pulitzer/ Oscar/ whatever… the reader will crumple my script into a ball and burn it so nobody else will have  to read the damned thing. Then they will get my personal information from the contest director, hunt me down, and cram the ashes in my mouth.

And I probably won’t advance in the contest.

The Current Events Script
I’m going to go out on a limb here. If we could look at the pool of Nicholl submissions for this year, I’d bet we’d see a fair number of Olympic scripts.  Several of them would be about stray dogs in Sochi. Also a bunch of screenplays that tie somehow to health care laws. A few on government gridlock, too. And most of them were probably written in four weeks or less.

Y’see, Timmy, if I saw a news report about some fascinating nuance of the world and realized it’d make a great script… it’s a safe bet at least a thousand other aspiring screenwriters saw the same news story and had the same idea. Probably more with the way stories spread on the internet. Even if only half of those writers do anything with the idea, and even if only ten percent of those people are sending their script to the same contest as me… that’s still fifty people rushing out scripts about the exact same thing I am. Even if half of them are completely incompetent and the other half are just barely on par, it means the contest reader is going to be reading a dozen scripts just like mine. Ecchh. And that’s if we stick to a thousand as our base number.

Mine may be the best in the batch, of course, but it’s going to lose a lot of appeal because now it’s a tired, overdone idea. And none of us want to be thought of as the best take on a tired, overdone idea.

The Actor Script
When people are trying to be positive about this one, they’ll call it “a character script.” It means my screenplay is just a thin plot with a handful of over-detailed character sketches piled up in it. There’s usually lots of deep and meaningful multi-page conversations about mundane things, often held in a few basic locations, and very little action. Of any sort.

The thing is though, is there anything remotely interesting about a story that’s indistinguishable from the boring, everyday life we all lead? Is there anything impressive about me putting all that boring stuff down on paper? Is there any sort of challenge there, for me as a writer or you as a reader?

Ecchh.

As it happens, this leads nicely into…

The True Script
A kissing cousin of the character script is the true script. On the cover or either the first or last page (sometimes several of these) I assure the reader this tale is based on true events involving me/ my parents/ my best friend/ someone I read about in a magazine article. These true events are often stressed to give a certain validity to what the reader is about to take in. After all, they can’t call my story or characters or dialogue unbelievable if it really happened, right?

Thing is, no one cares if my story is true or not. Nobody. Ecchh. They just care that it’s a good story and it’s well-told.  So my tale of prepubescent paraplegic drug addicts in 1990s Los Angeles needs to be as enjoyable—on some level—as a story about Neanderthal superheroes battling prehistoric lizard men in 1990s Los Angeles. Whether or not one of them’s a true story is irrelevant. In the end, I’m telling a story, and it’s either going to be good or it isn’t. Reality doesn’t enter into the equation for the reader, so it can’t for me.

The Formula Rom-Com
The man pursuing his dream girl realizes his best friend has been his real dream girl all along. A woman’s engaged to a condescending, controlling executive and then meets a poor artist and discovers he’s the real love of her life. Aphrodite/ Cupid/ an angel comes down to Earth on an assignment and falls in love.

Do any of these sound familiar? They should. Pretty much every one of them has been made into a dozen movies and a few thousand screenplays. Yeah, flipping the genders doesn’t make them any more original, sorry. Once it’s clear on page three this is a rom-com… Ecchh.

My romantic comedy has to be really spectacular and original to impress a reader. Again, it’s that sheer numbers thing. In four years of contest reading—a hundred romcoms, easy—I read one that stood out. Just one.

The Holiday Script
If you add in straight-to-DVD, movies of the week, and pretty much everything Shane Black‘s done, there’s a good argument to be made that holiday films are one of the best selling genres out there. However, just because my script is very sellable does not mean my script is very good. Or original. And if my contest is looking for good (see above), well…

The trick is to come up with something a contest reader hasn’t already seen again and again, to the point that they go Ecchh as soon as they see the mention of Halloween decorations. And—speaking from experience—they’ve seen most of it. They’ve Santa Claus quit, get fired, and get replaced by a temp, an elf, Mrs. Clause, his son, his daughter, his evil twin, his evil other personality, a robot, an alien, another holiday figure, another supernatural figure, Jesus. It’s all been done. The Easter Bunny has learned the true meaning of Easter, Cupid has learned the true meaning of love (see above… again), and Gobbles the Turkey has learned the true meaning of Thanksgiving. The hard way. Many, many times and in many, many ways.

There you are.  Seven very common types of scripts that will make a contest reader Ecchh. Probably more like eight or nine if you read between the lines a bit.

Again, I’m not saying I could never, ever win with one of these scripts. But I am saying that if I’m going to go this path I absolutely must knock it out of the park. No questions, no conditions, no exceptions.

Speaking of movies, next week I’d like to talk about the lessons we can all learn from that fine classic film Satan Met A Lady and its slightly more well-known remake, The Maltese Falcon.

Until then, go write.

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