You’ve probably heard at least half of this week’s title before. If you’ll indulge me for a bit, I’ll explain the other half.

Since I’ve been waist-deep in the drafting process, I figured I could toss out a rough guide of what that usually means to me. I’ve given lots of suggestions about this sort of thing before, but I thought it might be cool to show a step by step, solid example of how I take a project from a pile of rough ideas to something I’ll show friends, to something I consider worth showing to… well, people who might give me money for it.

Before going into this, I also want to remind everyone of the golden rule.

What works for me might not work for you, and it almost definitely won’t work for that guy.

As I’ve mentioned once or thrice before, we all have our own way of writing. Doing these drafts in this way helps me, but you might need to do something a little different.

That being said…

The 1st Draft— This is just the “get it done” stage, as far as I’m concerned. I don’t worry about catching typos or crafting every subtle moment in the plot. I just want to finish this draft with a beginning, an end, and the majority of points in between.

I tend to skip around a lot in the first draft. I’ll scribble down random beats or dialogue exchanges that occurred to me while the idea was fermenting in my head and drop them more or less where I think they’d go. This serves as a very, very rough outline, just enough so I can start writing on page one and go.

At this early stage, if I get stuck on something (an awkward conversation or complex action scene), I’ll just skip it for now. I know I’ll be able to go into the exact details of Wakko’s nervous breakdown later, so I’d rather keep moving forward and leave those snarls for Future Peter to deal with. Again, for me, the most important thing is to get the overall framework done. It’s a lot easier to think about the little things when the big things aren’t looming over you.

I also don’t hold back here at all. I let dialogue, descriptions, and action scenes go on forever. I know I’ll be cutting eventually, so there’s no reason to worry about length now. For this stage, it really is quantity over quality. I mentioned this visual once before. Think of the first draft like prospecting for gold. If you wanted to find a pound of gold, how much soil would you dig up? Seventeen ounces? Five pounds? Five hundred pounds? Where are your best odds for finding that pound of gold?

I don’t show this draft to anyone. My lovely lady may get an out-loud reading or a little peek if I think I’ve done something exceptionally clever. There have been one or two times she’s called me out on something that sounded good in my head but was kind of flat and awkward in someone else’s. I also don’t do much past a night off to celebrate the end of this draft before diving into…

The 2nd Draft— Now it’s time to smooth it out. All those problems I left for Future Peter to deal with need to be dealt with. Gaps get filled in. All those awkward knots get worked out. Because I can see a lot of these elements in relation to the whole story now , I’ll usually find the answers to these problems are more apparent.

The goal with this draft is to have a readable manuscript. No more little notes to myself or trailing paragraphs that need to get connected somehow. Someone should be able to pick this up and read it start to finish without thinking they lost a few pages or only got my notes on a chapter.

Keep in mind this doesn’t mean I do show it to people. It just means I should be able to. Really, the only person who might see this is my lady-love, and not even her always. Sometimes she has to wait.

A few people have argued with me these two drafts really just amount to me doing a first draft in two stages. That may be true, but they’re not writing the ranty blog, are they?

Okay then, so… now I step away for a couple of days. Maybe as much as a week. I’ll watch movies, work out a little extra (I need it after three or four months at my desk), build little toy soldiers, or maybe even scribble up a few ranty blog posts in advance. Sometimes I’ll play with a short story idea. The goal is to push the manuscript as far out of my mind as possible. Don’t look at it, try not to think too much about it. And then…

The 3rd Draft–Stephen King says to start cutting on draft two, but as I said, my draft two is what some people may call a solid first draft. As such, I usually wait until draft three to start slashing. This is where I hunt down adverbs, adjectives, pointless dialogue descriptors, and so on. Two fun rules I’ve mentioned here before–

2nd draft = 1st draft – 10%

one adverb per page, four adjectives

One thing I really go after here is the padding phrases I have a bad habit of dropping in everywhere (sort of, somewhat, kind of, more or less) that don’t really do anything. One of my regular readers dubbed this Somewhat Syndrome, and I like to tell myself I’ve gotten better about it now that I’m aware of the problem. Sometimes I also like to tell myself that Famke Janssen and I would have a really deep, emotional connection if we ever met…

Anyway, at this point I’ve gone through the whole manuscript at least twice, so a few larger cuts should be visible. The long description of Wakko ceremonially sharpening his katana. Dot’s flashback to the summer she lost her virginity during a midnight swim with a handsome stranger. That impassioned speech Wakko gives against taxing the rich. That’s some beautiful writing there, but is it actually doing anything?

This tightening process is also when I can usually spot flaws in the overall structure. In larger stories, it’s not uncommon to end up with “floating” events that are important, but aren’t tied to a solid point in the script. This one may be here right now, but with all of the story in front of me I might realize it would work better there.

If I haven’t already, this is when I let the lady love have a look. She’s my first set of eyes to let me know I screwed up something (10%) and I’m too close to see it.

For the record, this is where Ex-Patriots is right now.

The 4th Draft–This is the first big polish. I go through sentence by sentence, looking for words that come up too often or stilted dialogue. I also make sure all the cuts and swaps from the last draft haven’t messed anything up. Are the logic chains still complete? Transitions still good? Parallels parallel? Arcs smooth? Did Dot just pull a skeleton key out of her pocket that she shouldn’t have yet? Did Yakko just turn into a woman for a few minutes in the middle of the chapter?

This draft doesn’t take long. Just a day or two. It’s just one slow, careful read of the story.

Once I’ve got the fourth draft all shiny, this is the one I show to folks for comments. I generally send it out to five people. They’re a carefully selected bunch, all of whom have some level of literary background, and I don’t think there’s one among them I’ve known for less than five years. One’s actually been reading and critiquing my work for over two decades now, and she still doesn’t cut me any slack. The key thing is they’re all people who will give honest, useful criticism.

This goes off into the world and it may be a month before I look at it again. The trick here is to resist messing with it while those people are looking at it. Again, it’s a great time to flex different mental muscles. Maybe I’ll do a lot of research on an upcoming project. Maybe I’ll build a model tank. Or maybe I’ll just get caught up on laundry.

The 5th Draft— Now I’ve gotten notes back from whatever folks I cajoled into reading this thing. I sit down with all the comments and go through the whole manuscript page by page. This is one of those times that having a second monitor’s very helpful, because I can have three or four versions open and visible at once.

So, what did everyone think of page one? What comments were there on page two? How’s page three look? As I’m doing this, I’ve also got my own copy of the 4th draft that I’m using as a “master document.” This way I can get all the notes assembled in the relevant place and make whatever changes are required. This document is more or less the 5th draft, and it can take another two weeks or more to finish it with a full book manuscript.

I mentioned above that I get five people to make comments for me, and that’s so I can get a broader sampling on each issue that comes up. If four people like something but one doesn’t, odds are I’ll call that good. Nobody’s going to get every joke or like every chapter. If three don’t and two do (and of course I do, or I wouldn’t’ve written it), I’ll sit and give it a good look. And if nobody likes it, well… I’m smart enough to know when I’ve screwed up something doesn’t work.

6th Draft— This one’s yet another smoothing, polishing draft. I need to make sure everything still works now that I’ve made those tweaks and changes from my reader’s notes,. So, yet another line by line reading, adjusting as I go.

And honestly, at this point… this is usually when I’m done. There’s only so much a given writer–in this case, me– can do with a given story. There comes a point when further work accomplishes nothing. If it’s not ready to show to a publisher by now, it probably means I screwed up something big right at the start. Perhaps when I first thought I could adapt To Kill a Mockingbird into a hardcore tween vampire romance starring the Animaniacs.

Y’see, Timmy, there’s a real danger that if you keep trying to come up with reasons to do another draft, you’ll keep finding them. I’m sure we all know someone who’s just been working on the same manuscript for years and years and years because they’ve got another one or two drafts to put it through. After a while of that, your story stops looking like a coherent tale and a bit more like the Frankenstein Monster. And not the nice, clean Boris Karloff version. I’m talking about the seriously messy Roger Corman one.

Maybe even, dare I say it, Mr. Stitch.

Next time it’s going to be Christmas. Well, the Eve of Christmas Eve. So I might prattle on with some ideas about how you can have holiday fun.

Until then, go write

December 10, 2010

A Brief Interlude

I’d hoped to have time for a little rant on drafts this week, but it just hasn’t worked out that way. I blame The Green Hornet. If it hadn’t been so good, I wouldn’t’ve had to do more work on the article.

Anyway…

So, I’ve got nothing for you but this little gem my lady love discovered. Full credit goes to creator David Kazzie who runs a nice blog called The Corner. I’m sure everyone reading this has been in this conversation before, either in person or somewhere here online.

The real question is, which side of the conversation were you…?

Next week, the draft.

Until then, go write.

December 3, 2010 / 3 Comments

Going Over The Wall

This week’s title is one of those references that only works if you watch a lot of prison movies. Or maybe if you remember living with the Berlin Wall. Or if you’re a 1200 year old Mongolian.

Okay, I guess it works for a lot of people.

You know what gets skimmed over a lot? The paragraph. No, I’m not making a writer joke. Think about it. In school you learned about simple sentences, complex sentences, sentence components, sentence structure, and more. As someone who came pretty close to being a high school English teacher, it wouldn’t surprise me if you ran the numbers and found out half of all English and grammar instruction revolves around sentences.

Now, granted, the sentence is one of the basic building blocks of all writing. Words may be your electrons and protons, but until they’re in a sentence they’re not really doing anything (unless you have some sort of literary particle accelerator, but that would be dangerous and reckless to use). They’re vague abstractions on their own. Once you start linking them together, that’s when the fun begins. That’s when you get to express thoughts and ideas and memories and dreams. So learning about sentences and how to construct them is an invaluable skill. Without it we’d all be muttering “fire bad” or “Hulk smash” and gesturing a lot.

The next step up–in both construction and in skill–is the paragraph. It’s a group of sentences that have related ideas behind them and they come together to express bigger thoughts and more complex ideas on a given topic. As such, it’s kind of sad that the paragraph only gets a small amount of attention from most instructors. Heck, I’ve got a baker’s dozen of writing books that I’ve collected over the years and you know how many of them have “paragraph” listed in their index? Two.

Let’s go over a couple of the basics of paragraphs. Most of you probably remember these from grade school, but it’s probably not a bad refresher for all of us. Including me.

First off, as I mentioned above, a paragraph revolves around an idea. It’s almost always a single topic. Keep in mind “a topic” can encompass a lot of things. For fiction purposes, think of it as a single step or beat. Solving a mystery is a topic. So is realizing you’re in love. Kickboxing with the enemy, downloading MP3s, reading a book, getting eaten by one of the Elder Gods– these are all topics. Any one of these simple ideas can get fleshed out into a paragraph with more description and additional details (and sometimes into more than one paragraph)

This brings us to the topic sentence (yeah, your skin’s starting to crawl a bit, isn’t it? That fifth grade English class is coming back to you now). In simple terms, the topic sentence sums up the rest of the paragraph. It sets the stage, so to speak. The topic sentence gives me, the reader, an idea what the paragraph is about. For example, look back to the first sentence of this paragraph. It lets you know that this block of text is going to be about topic sentences. Make sense?

More often then not, the topic sentence is the first sentence of a paragraph. It doesn’t have to be, mind you. In more casual, conversational prose it can end up as the second or third sentence. If you’re presenting facts, it might even come at the end, like a lawyer summing up his or her case for a jury ( “…and that’s why Superman could beat Mighty Mouse in a fight.”).

You should also have some kind of a closer. It doesn’t need to be “Now I am done,” but it should be apparent that this particular bundle of information is now complete. As I mentioned above, sometimes your closer can be your topic sentence. The important thing is that a paragraph just doesn’t drift off at the end. One simple way you can prevent that is this.

Of course, the real question here is… so what? Are paragraphs really that important? If they were, more than two out of thirteen books would talk about them, right? They can’t be that big a deal.

Stop. Did you catch that two paragraphs back? Awkward as hell, wasn’t it? It stumbles because it ends with a sentence that should be leading directly into another one. Not only that, but said sentence is actually expressing a separate idea. The main paragraph is about the need for a closer, but the last sentence is about a method of preventing awkward endings. It should really be the first sentence of the next paragraph, with further explanation coming after it.

There is no simple method of prevention, by the way. Well, there’s “don’t do it,” but that seems like kind of a cop-out answer.

Anyway…

If you don’t have paragraphs, what you have is a wall. We’ve all seen them. In books, sometimes in scripts, and probably a fare share of time here online. Heck, I dealt with it here on the ranty blog just a few weeks ago. It’s when the page is simply filled with words. No breaks. No pauses to breathe. Every single line hits the left hand margin for as far as you can see. It’s intimidating. It makes us cringe back almost instinctively. The reader’s overwhelmed by this monster block of text that incorporates four or five or more topics.

Y’see, Timmy, paragraphs make a story easier to read. In the same way that punctuation slows and regulates the flow of words, making sure the reader gets the words at the pace the writer intended, paragraphs break the story up into bite-sized bits. You don’t want to eat all the food in a meal at once (which is why you have sentences) and you also don’t want to eat all your meals for the day at once (which is why you have paragraphs). The wall of text is one of those horrific force-feeding fetishes, where the author is just cramming more and more and MORE and MORE down the reader’s throat.

When used correctly, paragraphs help tease the reader on. One sentence leads into the next. Each paragraph leads into the next. Chapters complement each other (but never, ever compliment each other). This is what gets readers hooked on your writing, and once or thrice here I’ve referred to it with the term flow. Well-constructed paragraphs are a huge element of flow.

Paragraphs can also help with dialogue. In this case your topic is usually what Yakko is saying, and perhaps what he’s doing while he’s talking. When you cram multiple speakers (or thinkers, or action-ers) into a single paragraph, you become more dependent on descriptors, and that can slow things down. While there’s no hard rule that says every speaker needs a new paragraph of their own, in my experience it usually makes for a cleaner, easier read.

And that’s what we’re all going for. A clean, easy read that will keep our audience turning pages when they should be cooking dinner, folding laundry, or doing their homework. So the next time you sit down to fill a page, maybe you’ll think of some of this. And maybe you won’t actually fill the page.

I might need to miss next week while I finish up this draft. Once I’m back, though, I thought it’d be a great time to talk about drafts.

Until then, go write.

November 25, 2010 / 3 Comments

Naming Your Heroes

I thank all of you who dragged yourselves either out of a triptophan-induced coma to read this right after I posted it or for taking the time to check in while you’re in line for a Black Friday sale.

I’ve talked once before about names for characters and ways to come up with them and how much meaning needs (or doesn’t need) to be given to them. I thought it would be a good time to revisit that train of thought, especially since I’ve had two books come out since then. One of which has become unexpectedly popular.
If you’ve listened to or read any of the different interviews I’ve done over the past year, you know a lot of the characters in Ex-Heroes first came to be back during my grade school years. At the time, my big goal in life was to make comic books, even though I didn’t know the art and the story were done by two different people. I made up tons and tons of characters when I was supposed to be diagramming sentences, and I’d sketch them out in one of the art notebooks my mom would get me. In all fairness, about 70% of them were either crap or completely derivative of existing Marvel or DC characters.
A few had solid ideas behind them, though. So here’s how some of their names developed (or just fell) on the page. And because I’m not above self-depricating humor, here are some of the sketches of the characters that eventually, well, grew up into the ones in the book.
By the way, a little warning right up front– all the images you’re about to see are close to twenty-five years old. They were so faint I had to use my camera because the scanner couldn’t pick up the images. The artwork is not spectacular. Neither is the sense of proportions. The sense of light and shadow is non-existent. God forgive me, much of it is influenced by mid-late ‘80s fashion.
All that being said, unnecessary cruelty will not be tolerated and shall be stomped out post-haste.
 
St. George got his name a bit circularly. I knew early on I was going to be using a lot of the old characters I’d made up in middle school and junior high, and one of these was the Dragon (originally created as a fresh teenage recruit for Marvel’s New Mutants). I also knew I wanted the post-apocalyptic heroes and civilians to be on a more casual, even level with each other. I figured it wouldn’t be uncommon for many of the heroes to have given up their secret identities. The catch here was that I still felt the Mighty Dragon, as my ‘alpha’ hero, would be a person of great respect in the community.
As it happens, I’ve loved the story of St. George and the Dragon since I was a kid, and this solved a number of issues in one fell swoop. It also didn’t take long to go from there to making his real name George Bailey, just like the lovable martyr Jimmy Stewart played in It’s A Wonderful Life. This helped give St. George a bit more of a “Superman” feel to him (the phenomenally powerful hero with the goofy, clumsy secret identity) and humanized him as a guy trying to deal with the very-recognizable name his parents hung on him. It also immediately tied him to a figure with a solid moral code and strong ethics.
Here’s a fun fact. Stealth was originally a man. He was one of my oldest characters, originally called Night Stalker, first made up in Mr. Berenson’s fifth grade class at York Middle School. That’s kind of an overused name, though, so I played around and came up with Stealth, which is kind of self-explanatory.  At the same time, I was noticing the rarity of female characters in my early oeuvre, and I liked the idea of a woman as the uber badass of the Mount.
I didn’t want to give Stealth’s real name for a few reasons. Her backstory was actually the second one I wrote for the novel, and as I polished it over four or five more drafts it became apparent she was the most obsessed and driven of all of them. She holds herself to such an impossibly high standard and feels like she has to prove something. Considering how she decided to become a hero, it made no sense for her to give up her secret identity, despite the conditions they were all living under. This also firmed up her character even more, because what kind of woman refuses to remove her mask when there’s such a small number of people left in the world?
Zzzap is, by far, the most powerful being in the story, and it’s only his own personal limitations which hold him back. He gets queasy and his mental reactions are a lot slower than what he’s physically capable of doing. I wanted a very plain, average name. Dare I say it, a Joe Six-Pack name.
I also admit I wanted to evoke the sense of a classic comic book secret identity with at least one of my characters. So many of those heroes have alliterative names. Peter Parker. Wally West. Reed Richards. Susan Storm. Bruce Banner. Matt Murdock. Stephen Strange. Heck, people have written essays on Superman’s LL fixation with his supporting cast. So Zzzap became Barry Burke.
For the record, the actual name Zzzap, with three Z’s, was inspired by an old Hulk villain called Zzzax. I read somewhere that writer Steve Englehart wanted someone who’d always come last in any alphabetical listing. So I followed in his footsteps with Zzzap.
Actually, one more fun fact. I was digging through the old sketchbooks for pictures to go with this post and came across this one here with the very tiny picture of “Zap” amidst a swarm of heroes. I seem to remember this as a very early experiment in starting a picture with stick-figures (which I think I learned from Draw Comics The Marvel Way or some such book). If the date on the cover of the sketchbook is to be believed, it means this is probably one of the oldest pictures of any of these heroes, from 1982. So Zzzap predates Return of the Jedi.
When I first came up with the idea for Gorgon, I freely admit it was a prepubescent idea for a character who could touch Rogue from the X-Men without getting zapped. I made him an energy-vampire off the rationale that similar powers would cancel each other out, and once it was optic-based (he hid his eyes behind sunglasses) Gorgon seemed like a pretty straightforward name to use. His vague backstory was created just for the novel, as was the idea of his custom, camera-iris goggles.
For the record, this was long before most people pictured Rogue as Anna Paquin, and even longer before Anna Paquin was getting in on with vampires on a regular basis. That was all just a bit of serendipity.
His real name of Nikolai Bartamian came from a desire to show off a bit of LA’s melting pot. There’s just a ton of different populations here. Mexican. Korean. Armenian. Chinese. Japanese. I didn’t want it to feel like a pile of male white Anglo-Saxon heroes. And Bartamian is the last name of a friend of mine.
In my original collection of sketches and index cards, Cerberus wasn’t so much a suit of armor as a technological weapons array you wore with regular clothes (kind of like Whiplash in Iron Man 2). It even had a cape and flared gloves. The name came from its ability to throw three types of energy beams. And he was a villain (yep, another he-becomes-she), or at least such a dark, zero-tolerance anti-hero/ mercenary-for-hire that he served as a villain in all respects.
For Ex-Heroes, since Cerberus is this huge, powerful, armored machine, the person inside had to be contrasted as much as possible to stand out. Danielle is a great name which even looks feminine on the page. I also liked the idea of a woman who wants to be feminine, for the guys to look at her, but really has no idea how to make that happen. And it doesn’t help that she’s usually wearing this monstrous battlesuit and has a code-name which makes people mistake her for a man. Morris, in all honesty, I just picked out of the air because it sounded good with Danielle.

Cairax Murrain was always a monster, always a villain. Originally he was a cape-and-robed sorcerer (named John Carracks) who turned into the demon through a big long ritual (and a sticky, Alien-esque cocoon). The name Cairax was just a bunch of hard syllables, meant to sound a bit alien. Murrain is an archaic word for plague (anyone who’s sat through a full Seder probably knew that already). Together it’s a pretty good name for a demon. The two part name also hints at a certain level of self-awareness and intelligence, because I wanted it clear that the demon itself wasn’t just some slavering beast. Being a little older, I liked the idea of evil slaved to good through this magical “partnership” and then effectively becoming a villain again because of the ex-virus.
His real name of Maxwell Hale came from two places, so to speak. Max ties back to Cariax, sound-wise, and let me hint the demon isn’t entirely responsible for Max coming across as a bit ruthless and self-centered, no matter how noble his motives were. On the flipside, Hale is a very simple name. It may not be common but it sounds common, which helped ground the guy who was supposed to be this amazing sorcerer and make him a bit more relatable.
And that, I think, covers most of the bases for now. I could go into Regenerator, Midknight, Blockbuster, and dear little Banzai, but this is kind of long already and most of the points I wanted to make have been covered.
Next time, I’ll probably go on for a dozen or two paragraphs about something else.
Until then, have a Happy Thanksgiving. And try to do some writing after the pecan pie.

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