December 13, 2019 / 1 Comment

Some Artsy Thoughts

It’s getting near the end of the year and I figured I could get out one or two of the Deep Thoughts About Writing that have been marinating in my brain for a few months. Will they be any good? I don’t know. Marinating can be tricky sometimes. Leave stuff in to long and it just becomes this weird-tasting mush.

Anyway…

If you’ve followed this collection of rants for a while, you’ve probably noticed that I don’t talk about the art of writing that much. It’s not an accident. I believe that most art is highly subjective. I’m also a big believer that this subjectivity means any attempt to deliberately create Art (capital A) is usually wasted effort and, well, kinda pretentious. I also tend to think that sometimes when people talk about Art they’re… hmmmmmmm how to say this politely?

I think they’re making excuses. I think sometimes Art becomes an easy shield to protect a writer from criticism. If art is highly subjective in and of itself, whether or not it’s any good is very subjective. And if any of you have ever visited the internet (surprise—you’re there now) you’ve probably encountered one or two thousand people who are more than willing to explain how and why THIS is the greatest achievement of all mankind. Don’t agree? Well then you just don’t get it.

What I wanted to do was talk a little bit about where I think most attempts at Art go off the rails. Not all attempts, sure, because there’s a bunch of ways, but maybe the top two. Out of, y’know… a hundred and eight or so.

Also, as I have once or thrice in the past, you may see me using tale a lot here. I’m not trying to sound epic or artsy (oh the irony), I’m just trying to cut down on confusion in a couple places. Consider this your warning.

Once or thrice I’ve mentioned Shane Black and his ideas on plot vs. story. I’ve explored them a few different ways, but for time’s sake let’s just say plot is what’s going on outside my character, story is what goes on inside my characters. My own corollary to this is that plot tends to be active, whereas story tends to be reactive.

Now, again, it’s not a 100% every time thing (maybe 83%), but I’ve noticed that most attempts to be artistic lean really heavily on the story side of things. Plot is all but ignored in favor of long monologues about feelings and relationships and purpose and maybe even Art (yeah, seriously meta, I know). In the movie world these sometimes get called character pieces, and they’re usually about people sitting around airports or restaurants or taking long road trips and just… talking.

Nothing ever really happens in these stories. People talk about things that did happen, or might happen, or they’d like to happen, but at the end of the day.. they’re just talking. A key sign is that the characters in most of these tales have no arc, mostly because there’s no plot pushing them to change or develop. Their story never really goes anywhere because, without a plot, there’s no reason for it to go anywhere.

And that’s the catch. Every tale worth telling is a careful balance between plot and story. It’s the things happening outside that my characters are actively engaging in, and how these things are actively affecting and changing my characters. Key word there—active. When I upset that balance, things stop happening. Either my character stops doing things or they stop developing. Or both.

For the record, either one of these is bad. Both is just downright awful. We want active characters who grow and change. I mean… everybody gets that, right?

The other big thing in attempts to be artistic is language. Excessively elaborate descriptions using increasingly arcane vocabulary. Labyrinthine sentence structure in which one could perhaps lose a minotaur. Like, a full-size minotaur.

There’s probably something to be said for the fact that most attempts at writing art lean toward complexity over simplicity. And again, this is one of those times when defensive writers tend to whip around and say this failure is the reader’s fault. “Do you think I should lower the quality of my writing just because you got such a pathetic education you don’t know what uxorious, mytacism, or atramentous mean?”

When I’m writing my primary goal has to be that my readers understand what I’m trying to say. If they don’t understand page one, I can’t blame them for not going to page two. There are ways to make these things work, sure, but I’ve got to accept nobody’s picking up my books hoping for a vocabulary lesson or that they’ll need a spreadsheet to keep track of my spiraling plot.

Fun note. When I went looking for the most obscure adjectives I could find, one of the first results was a list titled “100 Exquisite Adjectives” (emphasis mine) which I’d guess was about 20% rare and obscure words most readers wouldn’t know. So let me just ask you… how exquisite is sallisthorian as words go? Do you think most readers would find me pretentious for describing a character that way? Is it too on the nose? If they’ve got no idea what it means, is it their fault for not knowing or my fault for using it?

Oh, and for the record, I just made up sallisthorian while writing this. I’m saying it means “like the Man-Thing” (who was, of course, known as Ted Sallis when he was human). And if anybody wants to argue about how were we supposed to know what that means… well, that’s kinda my point, isn’t it?

Y’see, Timmy, that’s the catch with all these sort of artistic additions. I can stick in deep, emotional monologues or elaborate descriptions or super-obscure words just to show how smart or artistic I am, but at the end of the day there needs to be an actual story that my readers understand. It’s a lot like easter eggs—in the end, my story needs to work despite all this stuff. If I’m hoping my story’s going to get by on pretty vocabulary and one long speech about what freedom means to me… it’s probably not going to happen.

Next time, it’s the season and all, so I’d like to talk to you about the holiday season.

Until then, go write.

August 22, 2019 / 2 Comments

Trilogy vs Series vs Universe

I got an interesting comment on the FAQ the other day. Well, on one of the social media sites where it’s pinned. Someone announced they were going to quit reading the Ex-Heroes books because they just learned “there was never going to be an actual ending.”  Which is true, but… it’s always been true. It’s one of the reasons pretty much every book in the series has ended with a quiet moment that could be “the end.” This was never a trilogy or heptalogy or something where it’d come to a neat, tidy, planned-out-from-the-beginning end.—and I’ve said this at least a hundred times in interviews, at cons, and just to random folks who’ve asked.

I wonder if this person’s gonna stop watching the MCU, too. Pretty sure there’s no “actual ending” planned for that. Or the James Bond franchise. I mean, how does somebody like that watch television? Did they wait seven years to make sure Elementary would get an “actual ending” and not be cancelled between seasons like so many programs?

It’s funny because we’d just been talking about this at the Writers Coffeehouse last week (or two weeks ago at this point, I guess). How do you approach writing multiple, connected books? And one thing we talked about a lot was how the books are connected. Because that’s going to have an effect on how I write them and the stories (or story) I end up telling..

…and then we spun off onto a bunch of usual segues.

Now, I’ll warn you right up front, there’s not going to be a lot of “how to” in this post. As I’ve said here a bunch of times, writing’s a very unique process.  You don’t write the way I do, I don’t write the way she does, she doesn’t write like you. So adding another layer on to that—find the best way to do this that works with the way you do that—is just going to be too much. It’s variables on top of variables.

What I’d like to do instead is throw some terminology at you and maybe some thoughts about how we can define some of those terms. Less instruction, a little more food for thought. Things I should keep in mind when I’m sitting down to smack my head against the keyboard.

All that said… let’s talk about stories and the different ways they can be connected. Because let’s face it, this is a big dream for a lot of folks–to have a group of characters, or maybe a world, that’s so cool people will pay us to write multiple books about them. For our purposes here, I want to break these multiple books down into three broad groups. I’m going to call them series, trilogies, and universes.

Also, let me be clear on something up front. I’m just saying “trilogy” for convenience. We could also say quadrilogy or hexalogy or any number of increasingly obscure words with that Greek-logos suffix. I’ll explain more when we get there.

Let’s start with a series. Simply put, this is an ongoing, open-ended collection of books or stories, almost always involving the same protagonists. If you think of a television series, that’s pretty much the same idea. I want every book to end with the potential of another book. It’s also not uncommon for these books to restore the status quo for our characters at the end, leaving them pretty close to where they began on a personal level. It’s why a lot of series get scoffed at as “plot-driven”–because not a lot happens with the characters on a story level.

You may have heard me mention that term before—series potential. That’s what we’re talking about. Each book could have—but doesn’t need to have—another book after it. If you stopped reading with this one, you’d probably be fine and feel like you’d read a complete story. But if I told you there’s another one, your first reaction shouldn’t be “What? How?!?” Editors love books with series potential. Seriously.

The trick here, of course, is it means I have to wrap up this story while also leaving space for another story. There’s a reason we’ve never seen a Bond movie that ends with “and peace reigned forever after.” And why we always see Jack Reacher wandering out of town at the end of every book.

Next up would be the trilogy. This is when my story’s set across a very specific set of books, rarely hitting double digits. And it’s been planned this way, in the same way I plan where the beginning and end of a book may be. Yeah, I’m saying trilogy for convenience but it could be four books or five—but I know how many there’s going to be when I start and it rarely changes. The Harry Potter books were always meant to cover his seven years at school, one year per book. Chuck Wendig’s Aftermath books are a trilogy (an actual one), as were both the Newsflesh and Parasitology books by Mira Grant a.k.a. Seanan McGuire.

One of the key things here is even though this may be three or five or seven books, there’s only one main story running across them. It’s not uncommon for the individual books to have lots of dangling threads, or maybe even a full cliffhanger ending. And that’s okay in this case because we know there’s going to be another book. Again, cause this is all one story.

The other key thing, I think, is the story itself. I don’t want to plan out a trilogy when I really only have enough story for one book. Or plan on seven when I’ve only got enough for three. You get the idea. Despite the multiple books, we’re talking about a set, self-contained story, so I need to be honest with myself about how much story I’ve really got.

Again—sorry to be repetitive—I’m just using trilogy as an umbrella term for a single story told over a set number of books. I want to be clear because it’s a term that gets slapped on to a lot of different things and, to be honest, I don’t want to read someone’s six paragraph spiel in the comments about how valid duologies are or that, no, that ISN’T what a trilogy is because abcxyz.

Finally we have a universe. This is when a number of books have a shared background and common elements, but don’t necessarily connect in any way past that.  There are a lot of popular media-tie in ones, like Warhammer 40,000, Star Wars, and the Marvel Cinematic Universe. Heck, lots of comic publishers work with shared universes where their characters coexist, like Marvel, DC, or IDW’s Hasbroverse (where Rom the Spaceknight once bodyslammed Optimus Prime after killing some GI Joe team members who were secretly Dire Wraiths). You may have read a few books set in Paul F. Wilson’s Secret History of the World. All of these different universes include multiple plotlines and story arcs that stand completely independent of one another, even if we see some connective tissue here and there.

The important thing to remember here is that story universes rarely start out as such. They usually begin with a single series or trilogy, but then popularity demands a sequel or a prequel or a spin-off or what have you.

Another key thing in a universe is the world building. I just talked a few weeks ago about what’s possible within the reality of my story, and it’s important that the different stories within my universe don’t contradict each other. I can’t say magic doesn’t exist here, then have a sorcerer there. Aliens can’t attack the city but people one block over in another book are still insisting aliens aren’t real. When I get to the point of universe-building, consistency is key.

One last thing. Now that we’ve got these three broad definitions, let’s talk a little bit about exceptions. Well, about why I’m not really going to talk about them.

While there are times these three groups might overlap, the simple truth is it’s a much-later-in-my-career sort of thing. We have to acknowledge these exceptions happen after I’ve established my norm.  It’s just not something to be thinking about at an early stage of my career. Believe me, if I walk in to my first (or second, or third) meeting with a publisher saying “it’s a trilogy of trilogies set in a shared universe with…”

Well, honestly, I can probably say whatever I want at that point because the odds are pretty good everybody’s already tuned me out. I’d written ten fairly successful books before I got to say “I think this one’s going to be set in the same universe, but isn’t really going to be part of the same series.” And even then, it kinda made some people uneasy.

So if I want to start thinking those bigger, grander multiple-books thoughts… go for it. But I should try to keep a couple things in mind and be clear about what I’m really trying to write. Especially so I can be clear to interested parties.

Speaking of writer-thoughts, if you missed it, earlier this week I did a mini interview with my friend Craig DiLouie where we talked about his new book Our War, his writing process, and stuff like that.

Next time, I want to address a software issue real quick.

Until then, go write.

April 18, 2019

The Kondo Method

This one may ramble a bit.  Apologies in advance.

An idea struck me the other day, and I realized I haven’t talked about it here in a while so I thought I’d go over it again.  And, as usual, the best way to do that is with a story.

I talked last summer about moving and getting rid of a ton of old Warhammer figures.  I’d built and painted a lot of them.  Some of them were classic figs from twenty-odd years ago.  A few of them were honestly kind of beautiful, in their own way.  A couple were still sealed in the original package.

But, after a surprising amount of soul-searching, I finally just had to admit I was never going to play with these models again on the battlefield.  Or display them in any sort of cool way.  I was keeping them… just to keep them.  Because they were classics and that’s it.  Heck, I’d guess at least a third of them were for armies I didn’t even play anymore.  They were just cluttering up my shelves, and had been for years.  A couple of them for decades.

So I saved a few, maybe six or seven, that I thought I may use someday.  Or just really liked a lot.  The rest… got traded in for store credit.

But here’s the thing.  With them gone, my shelves became a lot cleaner and neater.  And I got a lot better with my hobby time.  I could find things much faster, which meant I was getting more done.   It sounds really straightforward, but getting rid of the clutter that wasn’t doing anything made my hobby much better.

I think this holds for stories, too.  As writers, we like to think the only limit is our imaginations.  But we’re still dealing with other restrictions.  The size of my manuscript.  The size of my cast of characters.  The patience of my readers. If someone’s going to take up space in my story, there needs to be a reason for them to be there.

An example I’ve given before is Guido, the super-strong mutant from X-Factor.  Guido was a fun-loving, John Lennon-sunglasses-wearing guy who made the “gorilla body” physique popular years before Luther in The Umbrella Academy.  Also, as I understand it, now he’s dead and one of the lords of Hell or something like that, because who wants fun-loving characters around when we could have drama, right? Or maybe he’s alive again.  I lost track.

Anyway…

When Guido made his debut with X-Factor at a press conference, one of the reporters called out “He must be the strong guy!  Every group’s got a strong guy!”  Which led Guido to start calling himself Strong Guy from that point on, but also drew attention to the point that… well, yeah.  Every group does have a strong guy.  Because in the stories most superhero comics lean towards, a strong guy is very handy to have around.  There’s a reason to have them on the team and in the story.

In stories, we sometimes end up with characters that don’t serve a purpose.  Perhaps they’ve got a fantastic voice or a really clever description.  Maybe they’re a kind of character that doesn’t get seen a lot.  Maybe I came up with the idea for them in the shower and just really like how they turned out.

But if they’re not really doing anything to advance the plot or the story… I should probably get rid of them.

Before anyone goes nuts, I admit this is a bit of a broad statement.  There are going to be lots of characters in any story, and some of them are going to have a minimal-at-best effect on the outcome.  The guy serving our food.  That woman guarding the armory.  The fourth person to die in the battle.

Thing is, though, I shouldn’t be putting a lot of effort into someone who isn’t actually going to be doing anything.  All my characters should be propelling the plot and/ or story forward.  If they’re just standing around not really doing much… well, why would I spend a lot of effort on them?  Why give them a name and a backstory and a detailed physical description if all they’re going to do is walk up to the table and drop off three drinks?

This brings me nicely to a potential exception to this statement.  Sometimes we just run into someone interesting.  That one person who stands out because of their wild wardrobe or random pearls of wisdom or… heck, I don’t know, maybe they’re just funny and flirting a lot.  It’s not that uncommon to have this sort of chance, memorable encounter.  Think of the bit player in a movie who stands out in a scene just as much as the main character. Sure they exist, and we all love to encounter them in a story.  Sometimes the reason to be there can just be “this is really cool.”

However…

If I’ve got three or four or more characters like this, that’s starting to really cut into my page count.  At just three or four pages per encounter, that’s twelve or sixteen pages of my manuscript that have nothing to do with my story.  It adds up quick.  This is me deciding I’ll keep a few of those little toy soldiers, but just the special ones, and the ones that look good, and the ones that have fond memories, and the rare ones,  and suddenly I’ve put a hundred of them back on the shelf.

If I’m one of those writers who tries to make every single character special… well, there’s a good chance people are going to start getting frustrated with my lack of focus.

Y’see, Timmy, it keeps coming back to that idea of clutter.  Things getting in the way and slowing us down.  It’s okay to a small extent, but once it hits a certain point… we just have to stop everything.  And the people we’re trying to impress with it…  they’ll probably get annoyed with me.  Or flee in terror and call one of those hoarders shows.  Or the literary equivalent of one, I guess.

I may have some of the coolest, rarest, most beautiful characters out there.  But if they’re not really doing anything, I should maybe at least consider getting rid of them.

Speaking of which, next time…

Well, I’m starting a new book, and we haven’t talked about that whole process in a while.  So maybe I’ll talk a bit about drafts.  Unless one of you has something else you’d rather hear about?

Until then… go write.

June 29, 2018 / 2 Comments

But If I Just Do This…

            A quick post this time.  As I mentioned last week, I’m kinda in a deadline crunch and… well, this time nobody stepped up to bail me out. Thanks again to Kristi Charish for helping out.  Screw you, every other writer friend I have.
            Naaaah, not really…
            Anyway, what I wanted to talk about this week is a bad decision I see every now and then. I saw it a lot when I used to read for screenplay contests. And I still hear mentions of it now and then.
            So… okay, look, we all love the idea of getting published, right?  Of getting some kind of recognition—maybe even some kind of payment—for what we do. I mean, it’s the big goal.  The brass carrot.  The… something. 
            I’ve already run out of humorous mixed metaphors.
            As I was saying, back when I was reading contest scripts for ramen money, one thing I’d see again and again was people who’d done a clumsy, half-assed pass on their screenplay in a feeble attempt to make it eligible for a contest.  A few cuts here. A find-and-replace there. Maybe adding in a random scene or two.  Believe me, it was very clear that’s what happened.
            Plus, talking with writers at many points in their careers, I sometimes hear ideas and plans. Cutting this novella down.  Bulking that short story up.  Maybe doing another quick draft and playing up Phoebe as a bisexual half-Asian for this one magazine. Especially if Phoebe isn’t either of those in the current draft.
            It’s really tempting.  I get it.  We all want to get published, win the prize, get the recognition.  And we’re willing to do what it takes to get there.
            But…
            I probably don’t want to make sweeping changes or cuts to my story just to fit a market or contest or trend. If a magazine doesn’t touch anything over 8000 words and my short story is 8108… okay, maybe I can snip a bit here or there. But if they don’t want anything over 5000, well… my story’s probably out.  That’s almost half of it gone.
            Likewise, cramming in a romance just so I can try to get into a Valentine’s Day anthology… that probably won’t work.  Or some hamfisted references to God and angels so I can win some of that sweet faith-based contest money.
            And I know you’re probably smiling right now, but keep this in mind…
            I’m not making up random examples.  People do stuff like this.  All the time.  I read scripts for a faith-based contestand—in the course of two years—read no less than five sex-romp comedies where characters would suddenly, for just one scene, look up to the sky and beg for God’s help.  And one of these was—dead serious–for help getting the hot female supporting character out of her clothes.
            Because that’s funny and sexy and religious.  See? Triple threat!  How can it lose?
            (it lost)
            I saw someone in an online writers group just push for “cutting your story down to meet their requirements.”  This was a discussion about an 11,000 word novella being trimmed to meet the needs of a 8,000 word market. And an amazing number of people chimed in to say “yeah, go for it.”
            Y’see, Timmy, once we’ve been doing this for any amount of time, we start to get a feel for ideas.  Some are great for flash fiction or short-short stories. Others are made to be novellas.  And some are just waiting to be fleshed out into books.
            And, yeah, some books are bigger than others.  The book I’m wrapping up is a solid 100,000 words, but I know Chuck Wendig recently finished a monster almost three times that size, and another friend who has one coming in at a nice tight 85,000.
            My point is, if I rewrote and edited and polished and my final story came in at 12,000 words… there’s a chance it’s a 12,000 word story.  And cutting 25% of it will make it… well 25% less than a good story.
            In my experience, most editors aren’t interested in 25% less than a good story.
            Likewise, if I can make major changes to a character and it has absolutely no repercussions anywhere in their story… maybe I don’t have a great character.  If making Phoebe bisexual instead of straight doesn’t change anything in my story, it’s doubtful this is the kind of story a niche market is looking for.
            As always, there’s no absolutes here.  Maybe I really can afford to lose three or four thousand words.  Perhaps my story does need a different viewpoint to excel.
            But…

           These aren’t the kind of alterations that get rushed out overnight.  They’ll have repercussions throughout the story. They’re require other changes.  And then more revisions to make sure those changes don’t cause changes.  A good story—even a short story—is a house of cards.  I can’t just pull one out and replace it and think nothing’s going to happen when I do.  Or take ten out altogether.

            I should think long and hard about forcing a story to meet a new set of requirements.  Length, style, content, whatever they may be.  When I’m done, it may not be what it was.
            Which would suck if it was good.
            And this has turned into a much longer rant than I planned.  Apologies.
            Next time… well, I just finished a draft.  Maybe I’ll talk a little bit about that whole process.
            Until then, go write.

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