December 24, 2010 / 3 Comments

The Most Wonderful Time of the Year

Ahhh, Christmas. Time for family and friends. Eggnog and presents. Gathering around the fireplace and maybe watching a few holiday classics on the tube.

Also a great time for psychopaths, invading aliens, and big explosions.

I should probably explain that last bit.

Are you sitting comfortably?

Then we’ll begin.

In a way, holidays make for great settings because they come pre-packaged for a writer. Much in the same way saying “Angelina” conjures the mental image of a certain actress, I can tell you “the neighborhood is decorated for Christmas,” and I’ve set the stage. Just like that.

Oh, sure, I can go into more detail if I really need to. It might be very important that the Hendersons decorated that small pine on their front lawn and the Applebaums have mistletoe over their front door. And maybe that old Mister King has nothing on his lawn. But I’ve set out all the broad strokes with just six words. Even if the description never went any further, you know what Sawmill Drive or Sunset Boulevard look like. How many pages of writing does that save me?

Major holidays are great shorthand for the time of year and tone of a story. This can help you make the ideas behind your story even more powerful. Is there anything more romantic than meeting your true love on Valentine’s Day? We almost expect serial killers on Halloween. The 4th of July is just brimming with patriotism here in the U.S.

Y’know, it just struck me while writing that… How many countries have “Independence from England” as a national holiday? Dozens, right? And what’s England got? Guy Fawkes Day. They celebrate the day they didn’t let religious extremists take over.

Anyway…

If your setting lines up with your story, you’ve almost got a theme going there. If your characters are discussing peace on earth while decorating a Christmas tree, good for you. Maybe they’re talking about forgotten promises at New Year’s or being grateful at Thanksgiving. So if you’ve got a story that follows some holiday-centric ideas, it might be worth setting it at said holiday.

That being said there’s also a Clarke’s Law-type issue to consider here. Sometimes the best story to set at a given holiday is, in fact, the worst story for that holiday. For example…

If you’ve been reading this blog for any amount of time, you’ve probably heard me reference screenwriter Shane Black once or thrice. One of the things he’s known for is setting so many of his films at Christmas. Lethal Weapon. The Long Kiss Goodnight. Kiss Kiss, Bang Bang. All fun movies, all set at Christmas. What’s interesting to note, though, is that not one of them depends on Christmas for any element of their story. Lethal Weapon is a buddy cop film about taking down drug lords. The Long Kiss Goodnight involves an AWOL assassin trying to stop her old employers. Heck, the most Christmassy part of Kiss Kiss, Bang Bang is Michelle Monaghan walking around for a good chunk of the film in her Naughty Santa costume.

Christopher Moore’s wonderful book The Stupidest Angel is also set at Christmas. It’s got a zombie uprising during the most wonderful time of the year.

There’ve also been one or two Christmas horror movies, and a few Valentine’s Day ones as well. Again, reversing the expectations.

And how many alien invasions has the Doctor stopped on December 25th at this point? Five? Six?

Y’see, Timmy, what works for these films is the contrast between our expectations for this time of year and what the story delivers. Events become a little more extreme when played out against a backdrop that evokes opposing feelings. And if it’s a backdrop you don’t have to spend time describing or explaining… well, that just gives you time to get on with your story.

Next time we’ll be closing in on New Year’s, so I may chat about resolutions. Or looking forward to next year. Maybe both.

Until then, a very Happy Christmas season to you all. Don’t go too crazy with the eggnog– it is loaded with calories.

And go write.

July 1, 2010 / 6 Comments

Now THAT’S Comedy

Bonus points if you know this week’s historical pop-culture reference.

We’ve all got our own ideas for what’s funny. Mine may not match up with yours and yours may not match up with hers. I loved (500) Days of Summer, but I also love Super Troopers and reading some of Woody Allen’s old essays. On the flipside, I was never that impressed by the Wayans Brothers movies, Beavis & Butthead, or the Three Stooges. Yeah, I don’t know why, but the Stooges just never did it for me. Maybe I got a bad first impression somewhere along the way or something.

Comedy’s a tough thing to define or give lessons on because of this. A few noted funny people have pointed out this little truth– tragedy is when I stub my toe; comedy is when you fall down a hole and die. Several pros say it’s one of the hardest things to pull off. As such, it’s good to be highly skeptical of anyone offering you simple rules and guidelines on how to be funny, because odds are they’re either a scam artist trying to make a buck off you or some idiot rookie who doesn’t know anything.

So, that being said, here are a few rules and guidelines on how to be funny. Please don’t forget to shop the great Amazon links to the right and down below once you’re done reading them.

That made you chuckle, didn’t it? I knew it would, but I couldn’t really tell you how I knew. I’m sure I could write out a few long paragraphs about comic theory and contradictory information and a bunch of other useless stuff that wouldn’t really tell you anything but earned some guy tenure somewhere.

That would be a bit pointless, though, wouldn’t it? I don’t want to write it out, you don’t want to slog through it.

Let’s see if I can give you something a bit more solid to work with.

A quick story…

Who remembers Captain Kangaroo? I grew up on the show. And, awful as Bob Keeshan would find it, one of my firmest memories of Captain Kangaroo was abject terror.

I can’t remember all the details, but there was a Captain Kangaroo special that had the Captain and his friends out of the studio and off on some adventure. There was a story, a mystery, the whole deal. I want to say it was set in Australia for some reason. Anyway, during the course of it, Captain Kangaroo gets sealed in a big oil drum and placed on the back of a truck. Said oil drum bounces off the truck and begins to roll down the largest hill in the world (it may have been Mt. Kilimanjaro, a well-known Australian landmark). Every few moments it would hit a rock or bounce over something and the Captain would let out another pitiful wail or cry for help. After what seemed like about nineteen and a half hours, the oil drum came to rest at the bottom of the hill and his friends pulled the unharmed-but-dizzy Captain Kangaroo free to wobble around on shaky legs.

Horrifying. Thirty five years later and I can still hear his screams echoing inside that drum.

Why was it horrifying, though? I mean, the same kind of gag happened on Scooby-Doo on a pretty regular basis. Abbot and Costello did it once, if memory serves. I’ve seen it on The Simpsons a few times since then, too. Granted, I was a timid little kid, but what about this particular instance made it so scary?

The catch (and the focus of this week’s little rant) is the setting.

Television has the term “situational comedy” better known as a sitcom. It’s the idea that these people in this setting will be funny. Truth is, though, all comedy is situational. It depends on the audience and it depends on the setting. There are jokes I’d tell my friends that I wouldn’t tell my parents. It’s funny when Kenny from South Park falls in a microwave and dies, but it’s a bit cringe-inducing in Kick-Ass. And while it’s laughable when Shaggy and Scooby get rolled away in an oil drum, it’s nightmarish when the same thing happens to Captain Kangaroo.

(insert long, uncomfortable silence here)

Y’see, Timmy, certain types of comedy work in certain types of stories. Once you’ve established the tone of the story you’re telling, you’ve also established what kinds of comedy will work with it. You can’t swap jokes back and forth between different material with no problem. If I try to lift a gag from The Office and drop it into Ferris Bueller’s Day Off or maybe one of Eddie Izzard’s routines, it’s not going to work. On a similar note, you can’t swap funny characters back and forth, either. A writer can’t just add in a bit with a dog or a fart gag and expect that their story is funny now. Granted, Hollywood’s determined to prove me wrong on this, but so far the evidence is stacked in my favor.

In my opinion, this is one of the big tricks to being funny, and also the reason most attempts at comedy fail. Writers set up one type of world and then pepper it with a different style of humor that clashes with that world. It’s mismatched ideas and tone.

Okay, I know I said I wouldn’t talk about comic theory, but let me dip my toes in it just for a moment…

Comedy needs to be believable, by which I mean within the context of the given world or story. Just like a good mystery or most genre stories, the audience has to believe in the situation and the characters–again, within this context– in order to relate to it. Something unbelievable isn’t funny. It’s just odd and it usually gets a very different response then what was intended.

This is when “humorous” bits become aggravating or disgusting or even terrifying. They’re alien forms of comedy for the established world, so they aren’t seen as comedy. A slapstick gag is awkward and out of place in a serious dramatic story. Likewise, a touch of wry, understated British humor isn’t going to go over well in an episode of Jackass.

Which is also what happened to poor Captain Kangaroo. He existed in a world of storytime, simple lessons about friendship, and Mr. Greenjeans stopping by to visit. It was a world where the biggest threat he had to deal with is getting a shower of ping-pong balls. When he suddenly gets stuffed in a BP oil drum and rolled down Mt. Kilimanjaro, that’s breaking the rules of that world. It’s not supposed to happen and so it isn’t funny–it’s just a pleasant, grandfatherly man being subjected to a horrific experience.

Know what type of story you’re writing and make sure the tone and type of jokes match the world you’ve set up. I’m not saying following this rule makes all writing funny. I do, however, feel safe saying that not following it will stack the odds against a story. Consider it more a rule of thumb that you’re probably safer going along with than not.

(insert second long, uncomfortable silence here)

(wait for laughs)

(even longer silence)

Next time, I’d like to introduce you to my cat, Cheap Shot.

Until then, go write.

June 18, 2009 / 1 Comment

Location, location, location

While doing about a dozen articles for Creative Screenwriting and waiting for the release of Ex-Heroes, I’ve been poking at another clever idea for a novel (I hope) which jumped into my head one night while driving past a graveyard. One of the biggest elements is coming up with a believable moon base for the 23rd century. Sure, it would be easy to scribble out pages about oxygen generators and gravity plates and all that, but I like to make things as believable as possible. I also firmly believe in the plusses and minuses of capitalism, and how I predict they’ll affect space travel in the future.

About the same time, while skimming through piles of astronomy books, I noticed something on a message board I frequent. One of the semi-regular readers here (a whopping 10% of you, by all available numbers) who also posts there was asking questions about a location she wanted to use in a story she was working on.

As a wise man once said… link up here, link up there.

So, hey, let’s talk a bit about settings.

The setting is the when and where your story takes place. Simple, right? Some folks would argue it’s almost a character in its own right, because where you set your story can have a great effect on how the story is told. I’d agree, to the extent I think you should put at least as much thought into a story’s location as you would into one of your single-name supporting characters.

For all our intents and purposes, there are three types of settings.

A historical setting is one which takes place somewhere in the recorded past. It is limited to the world as it existed at that given time period, despite what the author may know happened later. Alexandre Dumas’s The Count of Monte Cristo is a tale with a historical setting, as is The Alienist by Caleb Carr. Braveheart was set against the backdrop of history, and so were Titanic and Public Enemies. If you’ve got premium cable, Deadwood and Mad Men are two series that used a historical setting.

Note that a historical setting doesn’t mean this has to be a 100% true story. More than half the tales I listed above are fictional or heavily fictionalized. There weren’t really two star-crossed lovers with a huge emerald sailing on the Titanic, but it was still set entirely in its respective time period and was true to that period.

A modern setting is set in the real world, usually within the past ten or fifteen years. It uses modern technology, terminology, and so on. Most television shows are set in the modern world for the simple reason it’s cheaper to film. Stephen King puts most of his stories in a modern setting, as do Thomas Harris, Dean Koontz, Michael Crichton, and countless others.

Again, a modern setting is not always a true, factual story. Castle Rock, Maine is not a real place. Stars Hollow, Connecticut does not exist. There also isn’t an occult library over the SoHo coffee shop in San Diego. However all of these places confirm to the rules (well, the overwhelming majority of the rules) of the world we see them in.

An imaginary setting is one which involves imagined locations, usually in an entirely imagined world. It’s anything the writer has to create mostly from the ground up—sci-fi, fantasy, future, and so on. Hogwarts School of Witchcraft & Wizardry is imaginary, as are Miskatonic University and Starfleet Academy. The worlds of Perth, Gallifrey, Vulcan, and Caprica were all created by their respective writers. While there are numerous uncharted islands in the South Pacific, I feel safe saying none of them are home to numerous ghosts and dueling Egyptian gods.

This is one of the hardest settings to pull off, as the writer needs to create an entire believable reality. You need to be able to answer questions which may not ever come up in your story and also come up with consistent ways for things to work under the new rules of this new world. Even an imaginary world needs boundaries and limits, after all. Can magic really do anything? Has mankind actually reached another galaxy in just five hundred years? Did Abraham Lincoln or JFK surviving change the world that much?

That brings up another point about the imaginary setting. It’s even tougher, sometimes, deciding what doesn’t need to be changed or created. What parts can you just leave the same as the real world? Measurements? Currency? This strange thing called love?

Now, one other little note before we move on. As important as the setting is, it’s still just the backdrop. It isn’t always directly connected to what’s happening in front of it. We can still write fantasy stories set in the real world. That’s why aliens can help build the pyramids in a historical setting. But note there’s a big difference between a world where aliens help build the pyramids as intergalactic trail markers and a world where these aliens are fought off by the combined magical might of sorcerers from Egypt, Babylon, and Rome.

So, how do you make a solid setting, of any type? Pretty much the same way you’d make a character. You just make it as believable as possible.

If you’re using a modern or historical setting, actually know the place you’re talking about. Spend time there if you can (it’s no coincidence most of my stories are set in Los Angeles, San Diego, or New England). If you can’t travel there, read every book you can. Look at every picture. Every place is unique, and it will be your job as a writer to learn those little (and not so little) tics that make them what, where, and when they are. 21st century London is very different from 15th century London, after all. Los Angeles and Boston each have their own unique vibes. Romeo & Juliet and West Side Story line up point for point, but the setting makes them two very different stories. When you get these points right, the millions of people who live in–or know of–these locations will commend you for it and raise their estimate of your story a few notches.

That also ties to the biggest danger with a modern or historical setting– people will know if you get things wrong. Lots of people. Your potential audience lives in the real world, so they’ll catch on if you’ve got characters sitting on a beach in Maine watching the sunset across the water. They’ll cry foul if you claim it’s a forty minute drive from London to Cardiff. And they’ll call shenanigans if you say the taxicabs in Cairo are bright yellow (they’re black and white—blue and white in Luxor, and all white in Aswan).

And then they’ll toss your work into that large pile on the left and go get lunch.

Even imaginary settings should be unique. The world of Barsoom is very different from the world of Hoth. The future of Rendezvous with Rama is not the future of Terminator: Salvation, and neither of them resembles the future world Buck Rogers found himself in.

Once you know your world, you have to be consistent with it. We can’t have Army grunts one minute and the highly advanced U.S. laser battledroid squadron the next (or first—I’m pointing at you, George Lucas). Magic shouldn’t be something extremely rare until it conveniently starts flowing like water. Alien invaders who can build interstellar starships shouldn’t be baffled by doorknobs and stairs. In the same way it’s annoying when characters randomly act out of character, it can frustrate a reader when the entire world suddenly bends to suit the momentary needs of the story–or for no real reason at all.

And there you have it. Some random musings on story settings.

Next week… well, we all have to deal with it sometime. We’re going to talk about the end.

But keep writing until then.


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