So, enough with the ranting about only-loosely-writing-related matters. Let’s get back to the important stuff.

A few weeks back I went on about some of the tricks to writing a solid mystery. Today I’d like to talk about mystery’s fraternal twin– the twist.

I say fraternal twin because they look a lot alike at first glance, and share a similar DNA. It’s not uncommon for a mystery to have a solution that’s a bit of a twist. A good twist may also result in a few minor mysteries. They’re two very separate things, though, and each can exist without the other.

A correctly done twist makes a reader say something out loud (what depends on your own personal favorite interjective). It sucks all the air out of the theater as the audience takes one huge, collective sharp breath.

That’s also why it’s always apparent when a writer can’t tell the difference between the two and is using them incorrectly. Which happens far too often, in my experience. I’ve seen a lot of manuscripts that confuse a mystery with a twist, and a twist with someone going “HAH!!” really loud for no reason. If you’re not sure which one you’re doing, or how to do them, things can get ugly (and confusing, and pointless) very fast.

So, let’s stand the two of them next to each other and take a look.

As hinted at before, a mystery is when the main character and the audience are aware that a piece (or pieces) of information has been hidden or kept from them, and the story usually involves the search for that unknown fact. Who murdered Professor Peach in the library with the lead pipe? How did the killer get out of this locked room? What the heck does “Rosebud” mean? How did that ancient mummy come to life, and why is it so eager to get that old coin? At its simplest, a mystery is a question someone in your story is asking and trying to find the answer to.

A twist, on the other hand, is when a piece of information is revealed that your characters and the audience didn’t know was being kept from them. When a twist appears, it comes from out of the blue, a complete surprise to everyone. They don’t even suspect those facts are out there, waiting to affect the story.

That’s part two of a correctly-done twist. It’s very relevant to the story. The fact that I have a mother and father is not really a twist. Neither is the fact that I grew up within a mile of a large amusement park, nor that I like Doctor Who. They are revealed information, yes, but that doesn’t make them twists. This newly revealed information should not only affect everything that happens from here on in, it should also make the audience look back at everything that’s already occurred in a new light. As the term implies, it should twist how they see things. Stories and novels with a well-done twist are great to read a second time because all those earlier chapters take on a different meaning. The same goes for re-watching films that have a great twist in them.

M. Night Shyamalan’s The Sixth Sense is the usual example of a story with a great twist. While it does meet every one of these criteria, for my personal taste, that twist happens too far into the story. That’s just me, but I’m the one writing this so I get to pull rank. I personally prefer the wonderfully theater-vacuum-creating Dead Again, by genius screenwriter Scott Frank and starring/ directed by Kenneth Branagh. I’m about to spoil it for you to give examples, so if you haven’t seen it you probably want to stop reading. Seriously. Just go watch it first, because it’s a phenomenal story and the reveals will make you scream.

So, two parts for a successful twist—

First, the audience doesn’t know the information is being withheld. In Dead Again, neither Mike Church (Branagh) nor the audience have any reason to wonder who Madson was as a child, so they don’t. I mean, he was just a young version of himself, right, like everyone else was?

Second, the twist changes everything. Once we know little Frankie and Madson are one and the same, every scene takes on a new light. His eagerness to help. The attempts to seperate Mike and Grace. The history of the antique scissors. Watching Dead Again the second time makes for an entirely different movie than the first time you see it.

If you’ve put a twist in your writing, just check and see if it meets these two simple requirements. It’s withheld information the character and the audience are completely unaware of. It’s also a relevant fact (or facts) that changes their perspective of all the story elements that have passed and alters the flow of the story with its reveal.

Two step process. Nice and easy. Feel free to take it on a test drive.

Next week, some important tips from this Nigerian prince who just contacted me. Until then, get back to writing.

December 16, 2008 / 2 Comments

It’s Mister Haversham, the Carnival Owner!!!

Most everyone loves a good mystery. Some people like having the puzzle to solve as the clues are doled out one by one, or perhaps as it becomes apparent they were sitting out in the open all along. Other folks love getting the big twist they should’ve seen coming, but the writer managed to slip it past them. Solving mysteries makes people feel clever, a good part of the reason this storytelling form has survived for well over a century.

A great example of the mystery story and structure is Scooby-Doo. No, seriously. In the classic series, it wasn’t unusual for Scooby, Shaggy and their pals (anyone mentioning a much later “puppy power” add-on to the cast will be banned from this blog) to go off somewhere and encounter a ghost, a haunted deep-sea diving suit, or even a reanimated mummy seeking its magical coin. However, as the story progressed, clues would be found, motives revealed, and what seemed eerie and impossible at first began to look more mundane and plausible. In the end, it wasn’t too much of a surprise to finally find out the reanimated mummy was really Doctor Najib in a costume, trying to steal the coin so he could sell it to a collector.

That’s the point of a good mystery. When all the pieces fall into place and everything makes sense. Readers (and agents and editors) love that beautiful moment when all the clues line up and they can look back over the story and say “Ahhhhhhh… I see.”

Now, here’s the one real catch, in case you missed it. Just having someone speak cryptically doesn’t cut it. Neither does deliberately withholding a ton of information from the audience. Nor do piles of weird occurrences or clues which don’t seem to mean anything but your characters treat like the discovery of the Dead Sea scrolls. If you want your story to have that cool, odd air of mystery that makes people wonder and question and remember your story…

Well, you need to actually have a mystery.

A fairly common flaw I see is writers trying to convince readers there’s a mystery going on in their story. They don’t actually have one, mind you, but they know Arthur Conan Doyle and Agatha Christie became famous with them, plus shows like LOST and movies like The Prestige got people talking. So these writers will have an aloof man in a trench coat who drops one-line, indecipherable comments. An unusual reference that keeps cropping up again and again throughout the story. Sometimes (wooden as it sounds) just a character who keeps repeating lines like “What does that mean?” or “Who are you?” or “I don’t understand!”

Again, there’s no actual puzzle, just the implication there’s one the reader can’t see. The best sign of this is that nothing is ever solved or revealed—the story is just an ongoing series of empty, random events attempting to evoke a sense of mystery.

There needs to be something behind the words on the page, even if it’s something your readers don’t immediately get to see. When Velma, Shaggy, and Scooby find that smear of white paint on the wall, they and the audience all need to believe this is something important and not just a randomly inserted MacGuffin the writer stuck in to fill a few script pages. As the writer, you need to know what that smear of white paint means long before those meddling kids even see it.

In my oft-referred-to work The Suffering Map, the character of Bareback often talks in a deliberately vague, roundabout way. He also subtly displays a knowledge of future events. When the full workings and history of the Polynecronious Transporter are explained, Bareback’s prescience suddenly has an eerie logic behind it, and his earlier, obtuse way of speaking now makes sense. It’s a mystery, but it’s a real mystery.

What you want, as a writer, is to be a magician rather than a con artist. The magician shows you empty boxes and hats, a cage full of rabbits and a deck of cards. Then he or she does something amazing with it and you know they’ve done something amazing. Maybe you even have a vague sense of how it was done, even if not a complete understanding. You’re left feeling thrilled and excited.

The con artist, though… when he or she shows you those empty boxes it’s for a very different reason. It’s because they don’t really have a trick, and they’re hoping they’ll never have to show you something in the box. They’ll just take your money and you’ll be left standing there waiting for something to happen. They’re the ones who know the truth of what’s going on will just annoy their audience.

It sounds silly, but if you want your story to have a mystery, then it needs to have a mystery. It has to be smart. It has to be hidden for a reason within the story. It actually has to mean something.

If it isn’t… you’re just another con artist.

And we all knew what happened to the con artist at the end of Scooby-Doo.

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