December 11, 2015

Protagonist #3

            I can’t believe the year’s almost over.  Where did the past few months go?
            I wanted to get much more done this year.  But we’ll talk about that in a few weeks…
            While posting my last few little rants and adding in links, I realized there’s a lot of basic stuff I haven’t revisited in two or three years now.  I think part of it is because I’ve been doing more conventions and talking about these topics there, so it feels like I’m going over them all the time.
            Anyway, over the next month or two I want to go over some things like dialogue, stakes, action, and a few other random tips and tricks I’ve stumbled across during the many years of mistakes that make up my career.
            Right now, I wanted to talk about some character basics.  Three of them, to be precise.  Put this rant near the top of the advice column.  I’m really, really tempted to call it a rule, but I think that would spark too many comments about various exceptions and distract from the point I’m trying to make.
            Pretty much across the board, my characters need to be believable, relatable, andlikeable.  If my protagonist doesn’t have these three traits, I’m pretty much screwed.  It’s not impossible to have a story where my characters don’t have these traits, but it’s going to be an uphill battle.  Like, rolling-a-boulder-up-a-mountain level uphill battle.
            Allow me to explain by going over each of these. We’ll do that with my frequently-used volunteer character, Dot.  Also, there’s a lot of back and forth between them, so I apologize now if this gets a bit confusing or jumbled at points. 
            First up, Dot has to be believable.  Almost nothing is more important than this.  If my reader can’t believe in the character within the established setting, if they don’t feel like a real person, my story’s got an uphill battle going right from the start.  It doesn’t matter who (or what) Dot is, she must be believable.
           How do I do that?

           Dot’s dialogue should sound natural.  Her words have to flow naturally and they have to be the kind of words Dot would use.  I’ve seen countless stories where four year olds talk like they’re forty and forty year olds talk like robots.  When Dot speaks, it can’t be stilted or forced, and it shouldn’t feel like she’s just spouting out my opinions or political views or whatever.

            The same goes for Dot’s actions, reactions, and motives.  There has to be a believable reason she does the things she does.  A reason that makes sense with everything we know about her or will come to know.  If her motivations are erratic and just there to push the plot along, my readers are going to pick up on that really quick.  If I find myself thinking (or shouting) “What are you doing?!” at a character, it’s a good sign their motivation isn’t believable
            Also, please keep in mind that just because Dot is based on a real person who went through true events doesn’t automatically make her believable.  Sometimes, believe it or not, it can make her seem even more contrived.  I’ve talked here several times about the difference between reality and fiction, and it’s where many aspiring writers stumble.  Don’t forget, there’s no such thing as an “unbelievable true story”—only an unbelievable story.
            Speaking of which, this first trait can be an immediate challenge for genre writers, yes?  Werewolves aren’t believable  because they’re not real.  Neither are leprechauns.  Nanotech cyborgs, aliens, ghosts, hive minds, demons, Santa Claus, Elder Gods, barbarians from the Ninth Realm of Shokar—we’ve pretty much proven all of these things are fictional, much as we might want some of them to be real.  But, as I just mentioned, part of this trait is making them believable within the setting of the story.
            Next, Dot needs to be relatable.  As readers, we enjoy seeing similarities between ourselves and the characters we’re reading about. It lets us make extended parallels with what happens in their lives and what we’d like to happen (or be able to happen) in our own lives.  It’s not a coincidence that most stories deal with ordinary people in extraordinary situations.  It’s hard for readers (or an audience) to enjoy a story when they can’t identify with the character on some level.
            Part of this is me being aware how my readers are going to view and react to Dot.  There needs to be something they can connect with. Almost all of us can relate to blue collar, middle class folks easier than multi-millionaire celebrities.  I feel safe saying everyone reading this—or writing it—has been the victim of an awful break up or two.  Very few of us have hunted down said ex for a prolonged revenge-torture sequence in a backwoods cabin.  Hopefully none of us.
            This is also going to tie back to the idea of being believable.  Dot’s actions and reactions, her motives and experiences, are a big part of what’s going to make her relatable.  This is how the readers come to understand her.  By the same token, the less believable or common a character element is, the less likely it is my readers will be able to relate to it.  If I make Dot a reincarnated, retro-futurist one-percenter who eats nothing but snake hearts, speaks only in Babylonian metaphors, and firmly believes the lizard men are going to be returning to claim the world (and welcomes her new reptilian overlords)… well, it’s going to be a real challenge for my readers to identify with that.  And if readers can’t identify with Dot, why will they care what happens to her?
            When Dot doesn’t have any character traits we can relate to, we’re no longer understanding her—we’re observing her.  It’s an immediate wedge between the readers and the character, keeping them at arm’s length.  And that separation is going to keep readers from getting caught up in my story.
            Again, this isn’t to say characters can’t have amazing traits or abilities, but  those can’t be my focus.  The most successful takes on Superman haven’t been the ones that focus on his godlike powers, they’ve been the ones that emphasize he’s still basically a guy who grew up in all-American, small-town Kansas.  Jessica Jones may be able to punch through a wall, but her story is really about how she chooses to deal with her past—therapy groups, lots of drinking, and random sex with guys she barely knows.  Jonathan Maberry’s Joe Ledger is a trained and lethal warrior who still prefers to spend his time playing with his dog, wearing Hawaiian shirts, and enjoying burgers and beer. In my own book, The Fold, Mike may have one of the most amazing minds on the planet but he really just wants to fit in and be like everyone else.
            Finally, and perhaps most importantly, Dot has to be likeable.  There has to be a reason we, as readers, want to follow her story and not his or hers or theirs.  We have to like her.  There should be elements to her we admire and maybe even envy a bit. We have to be somewhat invested in her accomplishing her goals and making it to the end of the story.
            Keep in mind, likable can mean a lot of things.  It can mean adorkable klutz but also fantastic work ethic.  Maybe Dot has impeachable integrity.  Maybe she takes care of every stray she finds.  She could be really funny or perhaps she’s just always there when her friends need her.  Or maybe she’s the one who just says what needs to be said and stands up for the little people, no matter the cost to her.
            On the flipside, if she’s morally reprehensible, a drunken jackass, or just plain boring… well, what’s going to keep people reading?  Nobody likes the person who kills babies or pets.  We’re rarely interested in boring people (because none of us think we’re boring) and we don’t like stupid people(because none of us think we’re stupid).  If this is how I’m characterizing Dot, nobody’s going to read through a few hundred pages of her exploits.  Or lack of exploits.
            Again, this doesn’t mean my character has to be a saint, or even a good person.   In Doctor Sleep, we find out that Danny Torrance grew up to be a major, life-ruining alcoholic. Cat Grant on Supergirl is a ruthless, often cruel boss who can’t even be bothered to get her assistant’s name right.  Sherlock Holmes has often been portrayed as curt and with very little patience for those he thinks are inferior to him (which is most people).  Raymond Reddington is a ruthless “concierge of crime” who doesn’t hesitate to pull a trigger or stab someone in the back (figuratively or literally).  We’re still interested in them as characters, though, either because of underlying codes of honor or because they’re doing things we wish we could get away with.  And because of this, we’re willing to follow them through their stories.
            Now, I’m sure many of you reading this can list off a dozen or so examples from books and movies of characters that only have one or two of these traits (someone probably skipped down to the comments after the first few paragraphs and started typing them up). It’d be silly for me to deny this.  Overall, though, I think you’ll find the people that don’t have all three of these traits are usually supporting characters.  They don’t need all three of these traits because they aren’t the focus of our attention.  If I’m a halfway decent writer, I’m not going to waste my word count or screen time on a minor character—I’m going to save them for Dot.
            So, to sum up, a good character should be someone we’d like to be, at least for a little while.  That’s what great fiction is, after all.  It’s when we let ourselves get immersed in someone else’s life.  So it has to be a person–and a life– we wantto sink into.  One we understand on some level or another.  One we can believe in.
            One we want to read about.
            Next time, it being the season, I’d like to talk about Santa Claus.
            Until then, go write.
January 30, 2015 / 2 Comments

What’s In Your Arsenal?

            Y’know, while I was pulling links for this post, I realized something kind of amazing (and I’m glad I caught it).  This is the 300th time I’ve posted on this page.  Three hundred ranty posts about characters and dialogue and spelling and structure. Wow.
            I’m kind of surprised we’re all still here.
            But let’s get back to it…
            Odd fact—I’ve probably fired more types of handguns and rifles than anyone reading this.  You might be a firearm enthusiast, you might be former military, you might be in the military now… but there’s a very good chance I’ve got you beat.  I once compared notes with an Army weapons specialist and it turned out I could name almost twice as many firearms than him that I’d used, including a few obscure ones he’d never even heard of.
            The reason why I can do this is all my time in the film industry.  With the different procedural and crime shows I worked on, it was very common to have a new murder weapon every week, along with a red herring weapon and possibly some random thug weapons as well. Pistols, shotguns, rifles, bolt action, lever action, pump, semi-auto, full-auto…  And every one of these that was actually used on screen had to be test fired by me and then by the actors. 
            Even with some common weapons repeating, over the course of fifteen years… I fired a lot of weapons.
            Now, with all that being said, even though I’ve worked with a ton of weapons, I would never consider myself any kind of marksman.  Definitely not a sniper.  Because there is much, much more to being good with weapons then just being able to pull a trigger.  An AK-47 might seem like a ticket to badass-dom, but not if I don’t know how to load it. Or hold it.  Or turn the safety off.  I’ve heard some great (and kind of awful) stories from soldiers about gunfights with people who don’t know how their own weapons work.
            I bet a few folks reading this have an acquaintance who buys nothing but the most expensive, top-of-the-line tools yet still can’t put an IKEA bookshelf together.  Most of us have heard stories about some guy who spends a quarter-million on a car and then wrecks it within a week because “the car outperformed the driver.” Heck, we’ve all seen proof that giving a director access to grade-A actors and millions in film technology is absolutely no guarantee of a decent movie.
            Y’see, Timmy, having high-level tools doesn’t automatically make me skilled.  They’re two entirely different things.  Sure, I can keep jabbing at that bookshelf with my $300 DeWalt Max XR  20 volt hammer drill, but if I just need to tap in a few finishing nails it’s not going to help much. And the parts the drill would actually work for… well, a Phillips head screwdriver would do the same job.  It might even work better, all things considered.  DeWalt’s are great, but they can kind of suck when you need to work in tight spaces.
            Anyway… where am I going with this?
            I’d like to share something with you.  As I’ve mentioned once or thrice before, I used to work on a text-based online game, what some of you might know as a MUD.  Because it was text-dependent, it was a chance for some people to really show off their skills.  Or complete lack thereof.  A friend of mine still works there and sometimes she shares things with me.
            So, check out this sentence…
            (names have been changed to protect the horribly guilty)
“Lashes aflutter like the wings of a satin bird, Phoebe sets glaukosphaerite lagoons on the newcomer, a smirk glissading across twin folds.”

             WTF…

            Now, I was going to try to sift through this sentence and break down all the places it went wrong.  To be honest, I did.  And I had a page and a half of notes, which is a lot more negativity than I want to have here.  So, instead, let me break all of that down into four simple rules for your writing arsenal.
            And yes, these would be rules, not advice.
            Know what words meanIt doesn’t matter how much my reciprocal saw cost if I keep trying to use it as a butter knife.  An elephant gun is not a sidearm.  And diffuse and defuse mean two entirely different things.
            This is the most important of these rules.  If I want to make my living with words, I need to know them intimately.   Not more or less what they mean or a general idea of how they’re used.  I cannot say words are the tools of my trade and then get repeatedly stumped by vocabulary questions on Jeopardy!. I’ve been doing this for many years, full time for over eight now, and I still pick up the dictionary once or thrice a week to make sure I’m using a given word correctly.  Because I have to know what they mean.
            This is also one of the worst rules to get wrong because it’s a mistake that’s hard to catch.  I won’t catch it because, well, I don’t know I’m using the word wrong.  My computer won’t catch it, because computers are idiots and will only tell me if a word’s spelled right, not if it’s being used correctly. Which means the readers will probably be the ones to catch it… and it won’t give them a good opinion of my skills as a writer.
           
            Don’t overcomplicate—Stephen King once said that any word you go looking for in the thesaurus for is the wrong word.  I’ve mentioned a few different versions of this rule at one time or another.  I’m not saying my writing can’t have some clever bits to it, but I should never confuse (or equate) overcomplicating my writing with complexity in my writing.
            If I have metaphors for metaphors (like using lagoons instead of pools because I don’t want to use eyes), I am pushing my audience away from reading and into analysis.  This is the kind of thing that destroys the flow of my writing.  And that’s the kind of thing that gets my writing set aside in favor of something else.
            Know how things go together—Remember that AK-47?  It’s not going to be half as effective after I force a lot of shotgun shells into the magazine.  They’re two powerful items that do not work well together.

            People can’t read my sentences if they don’t understand my sentences.  That “descriptive”sentence up above arguably has five completely different similes and metaphors. It’s spinning in multiple directions. This is when things go past overcomplicated and into full-on incomprehensible.  I need to have a firm understanding of the individual parts, how they’ll be perceived, and how they’ll work as a whole.

            Know what words mean—Did I mention this one already? Well, it’s probably worth mentioning again.  It is the most important of these rules after all.  And the one most people will ignore, because I need to be able to admit I don’t know stuff before I can learn new stuff.
            Have a big arsenal of words because you need it and you can use it.  Not just because you think it makes you look cool.  I can spend twenty minutes looking up glaukosphaerite and making sure it’s spelled correctly (because it won’t be in the spellchecker), but I could also just use green and then finish this whole page in that same amount of time. 
            And more people would understand what I was trying to say.
            Next time, I wanted to tell you about something I’ve felt for a while now…
            Until then, go write.
January 24, 2015

My Story

            Late again.
            But I’m keeping lots of other schedules, if that matters.
            Anyway…
            I’d been playing around with the basic idea for this post when I was scooped by Welcome to Night Vale.  If you’re somehow not familiar with it, it’s a fantastic podcast that purports to be the community radio show from a very, very odd little town out in the desert (although not as odd as those jerks in Desert Bluffs).  If you follow them on social media, they occasionally toss out little Night Vale-ian sayings about life, death, horoscopes, janitors, and so on. A week or so back, there was this one…
           
            Death is only the end if you assume the story is about you.
            Which is a funnier way of saying what I wanted to talk about.  See, I was going to tell you about the dinner I had the other night.  It was one of those nights where my girlfriend and I just decided to scrounge up meals for ourselves rather than make an actual meal together, and I’d been having odd cravings for scrambled eggs.  I’d also been feeling a little nostalgic because—silly as it sounds—we didn’t eat breakfast Christmas day.  And I’d been thinking about the breakfasts my dad would make on Christmas mornings when my brother and I were kids and we still lived at home.  It was a small, simple tradition, but it was something I’d been thinking about.
            So… That’s what I had for dinner.  Breakfast.  I sliced some kielbasa—yep, kielbasa as breakfast sausage—scrambled three eggs, added a few mushrooms and a bit of cheese, and cooked it all together.  Which I ate while watching an old episode of Home Movies. The ren faire episode, if you care.
            It was a wonderfully satisfying dinner.
            Well, it was to me, anyway.
            What am I getting at?
            There’s a Mel Brooks quote I’ve paraphrased here a few times before.  “Tragedy is when I cut my finger. Comedy is when you fall into an open sewer and die.”  It’s usually used to emphasize the comic aspect, but I think it works well in reverse, too.  Many people fail to see that what they consider great, powerful drama is actually, well… not.
            I’ve mentioned beforeseveral times before—that for screenplay contest readers one of the most dreaded scripts is one that comes with a “based on a true story” label.  And the reason for this is that most of us live pretty average lives.  Yeah, even the dramatic parts. We have great successes and miserable failures.  We get knocked down and we pick ourselves back up (or not, sometimes).  We lose people we care about and we find new loves.
            So a lot of these “based on a true story” scripts tend to be… well, dull at best.  Tedious at worst.  Neither of which are labels we want on our writing
            Y’see, Timmy, my life feels special to me because, from my point of view, I’m the main character.  So lots of elements of my life may seem exciting. boring, hysterical, or tragic to me, but that doesn’t automatically mean they will to you.  Or to him.  Or to her. 
            Honestly, quite a bit of my life is average.  Many of you would probably even call it boring.  And I recognize that, which is why I rarely use me as a reference.  Or as a guideline for what most people should know or how most people would react.
            One of the skills we all need to develop as a writer is the ability to sift good ideas from bad ones.  Or common ones.  To recognize that just because something hits me hard doesn’t mean it will have the same resonance with everyone else.  It’s an empathy issue, something I’ve brought up many times before.  If I have trouble honestly seeing the world through different people’s eyes, I’m just not going to be good at this.
            I don’t want to tell you my story.  My story is boring.  That’s why I want to tell you St. George’s story.  And Danielle’s story. And Mike’s story. And the story of how Eli and Harry met three times before they ended up traveling together.
            What story are you going to tell?
            Next time I’d like to talk about firearms, power tools, sports cars, and other expensive things people spend money on for the wrong reasons.
            Until then, go write.
August 1, 2014

So Very Tired…

            Sorry for missing last week.  When I should’ve been posting this, I was at the San Diego Comic-Con, hanging out in the Geek & Sundry lounge and watching the Welcome to Night Vale panel (I even got to ask a question about writing).  And the G&S folks gave me a free copy of the Zombies: Keep Out! board game and a card game called Love Letters.   And Felicia Day smiled at me once as she walked past.
            Y’know, in retrospect, I’m not really sorry I missed last week.
            But I am finally caught up on my sleep. I was exhausted for a while there.
            Speaking of which…
            I write a series set in a post-apocalyptic world.  It was first put out by a small press that specializes in end-of-the-world fiction, and I’ve met a bunch of authors who work in that genre and related ones.  Needless to say, I’ve read a lot of these books and stories.  I’d have to guess close to a hundred in the past five years.
            I have seen a lot of people die on the page.
            I’ve characters die of disease or injury.  Seen them shot or stabbed.  Some have been crushed.  Many have been torn apart by zombies—both classic slow ones and the runners.  A few people have gone peacefully and with no pain… but not a lot of them. 
            On a semi-related note, for a long time there was a joke in comic circles that no one stayed dead except Bucky and Gwen Stacy (who’ve both been resurrected in recent years).  It’s one of the things that made some folks point to comics as low-brow, pulpy writing, because villains and heroes would always return with elaborate tales of how they’d avoided death… again.  The new term tossed about is death fatigue.  Readers are just plain bored with overhyped “deaths” that are reversed in twelve issues or less.
            What I’d like to blab on about this week is sympathy fatigue, also sometimes called compassion fatigue.  It’s a medical term that refers to when doctors, nurses, and caregivers have become so drained by the death and suffering they see that they just… well, can’t feel sympathetic anymore.  Constant exposure has desensitized them.  I had the (very awful) experience once of visiting the “death row” of an animal shelter, and the woman who mass-euthanised the cats and dogs admitted she didn’t even look at them anymore.
            Readers and audience members can feel sympathy fatigue, too.  After watching countless people die, the carnage just fades into a background hum.   It no longer carries any emotional weight.  How often have you watched a horror film with an audience and, after a certain point, people just start laughing? Characters on screen are stabbed, tortured, crushed, and decapitated, and you and your friends are giggling.  Maybe even cheering.
            How do I keep people from laughing?
            Let me get to that in a kind of roundabout way…
            A bad habit I’ve mentioned before is naming every character.  I think some time in the past an MFA professor or writing coach offered some advice about names and it went through a dozen iterations of the telephone game.  Now there’s a (thankfully small) school of thought that says every character should have a name.  That guy at the bus stop.  The cook behind the counter.  The woman in the leather jacket.
            When I give a character a name, I’m telling the reader that all these people are important.  There’s a reason she’s Phoebe and not “the blonde” or “the woman in the leather jacket.”  A name tells the reader to take note of this person because they’re going to affect the story.  If it turns out Phoebe has nothing whatsoever to do with the plot, it means I’ve distracted the reader.  And distractions kill the flow of my story.
            When this idea gets mixed with death, it creates a pattern you’ve probably seen before in stories.  We’ll get introduced to a random person, be told a bunch of character stuff about them, and then, eight or nine pages later… they’ll die.  Usually their death will be connected to the larger threat, if not the larger story.  Giant ants, Ebola, vampires, terrorists–whatever the actual protagonists are dealing with, these poor folks will stumble across it and be wiped out.  In some books, this can happen four or five times.  Introduce a character, kill ‘em.  Introduce a character, kill ‘em.  Introduce a character, kill ‘em.  Introduce a character… well, you get the point.
            The idea here is that I’m showing my readers the widespread nature of the threat, or perhaps the ruthlessness of the killers.  And it should carry emotional weight because I spent a couple of pages making Phoebe or Wakko or Dot feel like real people.  From a mathematical, by-the-numbers viewpoint, this is all good, right?
            Catch is, though, my readers are going to notice this pattern really quick.  Just like they’ll notice that I’m naming background characters who have nothing to do with the plot, most readers will realize I’m just introducing characters to kill them off.  So they’ll stop investing in these characters as a way to save time and effort.  It’s a defense mechanism.  They just stop caring.
            And once the reader stops caring, well…
            Perhaps the worst thing this means is that once my readers have been conditioned by all the meaningless deaths, they’re going to be numb to the important ones.  One of my leads will make a heroic sacrifice or that jerk supporting character will finally get what’s coming to her, and my readers will gloss over it the same way they barely registered the last six or seven deaths.  My whole story gets lessened because I’ve lessened the impact of death.
            Don’t get me wrong.  It’s okay to have people die.  I’m a big fan of it.  But I can’t use cheap tricks to give these deaths weight.  I need to be aware of who my characters are and what their deaths are accomplishing within my story structure.  If I just need someone to die gruesomely to set the mood or tone, I don’t need to make them a major character—or to convince my readers he or she is a major character.  And if I’m going to kill off one of my major characters, her death shouldn’t read just like the nineteen deaths that came before it.
            Because when I kill off someone important, I want you to care.
            Next time, I’d like to offer you all a simple choice.
            Until then, go write.

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