November 11, 2008 / 2 Comments

Maybe We Can Fix It In Post…

So, last week I gave a rant that was mostly designed for the novelists and short story writers who regularly look here (all three of them). This week I thought I’d put something out for all the would-be screenwriters who’ve become loyal followers of this blog (both of you).

The rest of you… I have no idea why you keep coming here.

Over the past few months I read scripts for three different screenwriting contests. Two of them are fairly well known. I’m not sure of the exact number, but I probably read well over 200 screenplays in that time period, and I was just helping out part-time.

Seeing this many scripts is, in some ways, a wonderful learning experience. Not only did I get to see the same mistakes made again and again and again (thus reinforcing the fact that I will never commit the same mistake) but I also got to see the entire review process through the eyes of a reader and share my thoughts with other people on this side of the line.

That being said, two important things to remember as I go into this list…

First, readers are human. They generally have to read about a dozen scripts every day (The Stand by Stephen King has fewer pages than a single day’s worth of feature scripts), and they’re usually only making fair to average pay doing it. They get frustrated, they get bored, and they will make snap judgments even when they’re trying to be as fair and impartial as possible. Every time you make it easier for them to render that judgment—one way or the other—you’re doing them a favor.

Second, reading scripts is not about mining for gold, it’s a weeding-out process. For most readers, the job is not to find the best of the best, but to clean away the worst, the barely-adequate, and the mediocre for the higher-paid people above them.

As an additional side note, I’ve determined a simple truth I call the 50% rule. It holds for screenplay contests, and I bet it also counts for anthologies, job applications, and blind dates.

If you take any body of submissions, about half of them will have no business whatsoever being there in that group. These are the submissions where the reader knows by page two there’s no point in turning another page. Maybe it’s because they submitted a western to a sci-fi contest, or vice-versa. Perhaps there’s a 120 page cap and it’s a 200 page screenplay. It could even be handwritten in crayon. One way or another, when you look at the odds for a contest, remember that half those people aren’t even going to be your competition. Or, awful as it may sound, you won’t even be theirs.

Here’s ten of the most common reasons why.

Typos

Yeah, can you believe I’m harping on this again? When I first wrote the “Contest Beat” column for Creative Screenwriting (recently resurrected as “Eyes on the Prize”) I interviewed dozens of contest directors and asked each of them what were some tips for aspiring entrants. Across the board, the answer that every one of them gave was spelling and grammar.

Now, a random typo is not going to sink your chances. We all make mistakes, and readers know that, too. If I’m going through your script and there’s a typo on every page, though… Heck, there were a few screenplays I looked at where I wasn’t even thirty pages in and I’d lost track of how many there were.

Whenever you hand off a manuscript you’re trying to convince the reader that you are an advanced writer. You’re ahead of the average Joe or Jane, someone who can do more with words and letters than just sign their name, send a text message, or scribble a shopping list. The absolute, bare-bones basic tools of writing – any writing– are spelling, grammar, and vocabulary. If you aren’t a master of the basics (you, not your word processor’s spellchecker), how can you hope to do anything advanced?

Apostrophe S

You could argue this goes under typos, but to be honest it’s in a class by itself. Messing up an apostrophe S will stand out on the page like a flare. There is no worse mistake you can make. Seriously. None. As I said above, we all make mistakes now and then, but it’s obvious when a writer’s just throwing down random apostrophes and getting a few right by sheer chance.

Knowing the difference between a plural, a possessive, and a contraction is past basic—it’s a fundamental part of the English language. Stop writing, go get some grammar books like Eats Shoots & Leaves or even just the MLA Handbook and actually read them. Promise yourself, as of this moment, no more guessing or taking wild stabs in the dark. A real writer has to know how apostrophe S works.

Excess Title Info

You would be stunned how many scripts were submitted to these contests with things like MY TITLE—crap draft right on the first page. One didn’t even use the crap, but a more vernacular form. No, I’m serious. Sometimes they’re in the file name with electronic submissions, which is also a bad time to see MY TITLE—(other contest’s name) Submission. Even just plain old MY TITLE—1st draft. Only your first draft? And you thought it was ready for a contest? Well, okay… I guess that’s better than the script that was copyrighted back in 2001 and probably hasn’t been changed since…

Don’t give a reader any reason to prejudge your script. Strip off any and all draft numbers or extraneous comments to yourself before you send it out. I’ve got over a dozen screenplays to read today, and honestly, if you’re going to hand yours off and tell me it’s crap right up front… well, you’re saving me some time, thanks.

The script is about a writer

Seriously, you would not believe the percentage of scripts that are about novelists or wanna-be screenwriters. Out of 150 scripts I read for one contest, nineteen of them had writers as a main character. That’s almost one out of every seven–over 14% of them! They were all awful and not one of them advanced.

Not to sound harsh, but no one cares about the day-to-day struggles you go through as a writer. Trust me, I do it for a living, I know. They also don’t care about the day-to-day struggles of a thinly-fictionalized version of yourself. And they also don’t care about the sheer joy of the creative process, the way impossibly beautiful women and handsome men are drawn to creative types, or the wild, quirky, and outgoing nature every writer has.

And for God’s sake, it’s the worst ending in the world when the writer-character finally sells their book or screenplay, everything is now wonderful and perfect in the world, and they win the Pulitzer/ Oscar/ whatever…

The story never addresses things

It’s okay to have mystery in your story. It’s okay not to reveal everything. Heck, it’s even okay to have wild, absurd coincidences. Many movies and shows have had success by not fully explaining who that cigarette-smoking man is, why that girl down in the well is so evil, or what the heck is going on on that damned tropical island. We all like this sort of stuff, and when it’s done well it what makes your story the one people talk about and remember for ages.

However, these things still need to be acknowledged. A story can’t just get away with “it’s a secret” and expect that readers (and an audience) will just accept it. A reader can see the difference between a real mystery and a bunch of awkwardly-withheld information. It’s also apparent when a writer is keeping a secret and when they’re just trying to be mysterious because… well, people like mysterious stuff.

You can get away with a lot of bizarre stuff if your characters at least acknowledge the mystery or absurdity of it. On the show LOST we found out that someone on the plane was travelling with a pregnancy test. Yet before the audience even had a chance to mock this little bit of deus ex machina, one of the characters did. “Who travels with a pregnancy test?” laughed Kate, trying to calm her friend Sun. And with that, this ridiculous coincidence was addressed and allowed. A few years back in an issue of The Incredible Hulk, writer Peter David had sidekick Rick Jones saved from an exploding Skrull warship because he always wore a mini-parachute under his clothes in case he had to escape from an exploding Skrull warship. When Bruce Banner pointed out how absurd that was, Rick looked up at the sprawling cloud in the sky and said “ What do you mean? I needed it, didn’t I?”

Again, there’s nothing wrong with mystery and coincidence. Just make sure it really is a mystery, not just an attempt to look like one.

Crowd scenes

I read one script that introduced twelve characters in the first ten pages, plus a handful of minor ones. The record was seventeen in the first five pages. As I recently explained to a friend of mine, this is like pouring out a truckload of gravel and asking someone to take note of what color stones they see.

Pace the introduction of characters. If you tell me ten people walk into a room, you don’t need to give me all their names, genders, physical descriptions, and character quirks all at once. We can get to know them as the situation arises.

Confusing names

This may sound a little foolish and obvious, but if your story has characters named Paul, Paula, Paulina, and Paola (and one short I read did) it’s going to be very, very difficult for a reader to keep track of who’s who. Confusing as all hell, to be honest. I mention it because I saw a double-handful of scripts that all suffered from this problem and it was one of the factors that kept most of them from making it to the next level of the competition. If you look at many published novels, you’ll see it’s actually rare to get multiple characters whose names start with the same letter—it just makes for an easy mnemonic. You’re more likely to see Andrew, Bob, Cedric, and Dave than to see Andrew, Angus, Bob, and Bill. The Matrix had Neo, Morpheus, Smith, Trinity, and Cypher. Casablanca has Rick, Elsa, Victor, Louis, and Sam. Raiders of the Lost Ark had Indy, Marion, Belloq, Sallah, and Toht. Even with the huge squad of Colonial Marines in Aliens, the only double-up is Hicks and Hudson.

On a somewhat similar note, if you have a wedding planner named Leslie who’s male, make sure it’s plain and obvious he’s a man. Likewise, if your grease-covered auto mechanic Charlie is a woman, it needs to be clear up front she’s a woman, with no ambiguity at all. Nothing frustrates readers more than to get ten pages in and realize they’ve mentally assigned the wrong gender to a character, because it means they have to go back over everything they just read. So be careful with names like Pat, Chris, Sam, and so on.

Nothing ever happens

Most professional script readers will give you to page ten and then stop reading if they’re not gripped by your words. If your writing in and of itself is phenomenal, they might go along with you until page twenty or so. However by page twenty if there isn’t a definite, solid story happening, your script ends up in the large pile on the left. One script page is roughly one minute of screen time (a little less, actually), so try to find a movie where at least the basic story hasn’t been set out for the audience by twenty minutes in.

If your story (your real story) hasn’t begun by page twenty, look back over your script and see what is happening in those pages. Is it vitally important to the character? Is it advancing the story? If not, you may want to trim it out, or perhaps move it to a later scene.

Pointless changes

A common storytelling device is to take a known story (either fictional or historical) and change an element to put a new spin on it. Disney used to do this quite often with their animated versions of stories like Robin Hood. Another way to look at this is the “What if…” method of storytelling. What if aliens did build the Egyptian pyramids? What if a time traveler killed Kennedy? What if someone won the lottery?

The catch here, of course, is that such a change implies other elements of your story would change. If your team of agents find evidence Kennedy was killed by a time traveler and then continue to deal with the OPEC crisis… what was the point? Why bother to have your main character win the lottery if winning it doesn’t change a single thing in their life?

If you’re going to have a major tweak like this in your story, there should be a reason for it. If you’ve decided to tell the history of the Maya with cgi geckoes acting out all the parts… it should be apparent why.

Short brads

Yeah, this is stupid and it really shouldn’t have anything to do with how your script is received… and yet…

Few things are more frustrating than having a script constantly fall apart while you’re trying to read it. You turn the page, the brads bend, and suddenly you’re holding a pile of fanning papers. And the last thing you want is for a reader to be going through your screenplay and feel constantly frustrated.

If you’re alredy investing forty or fifty bucks to enter a contest, go the extra few feet and get the right size brass brads. You want the big, beefy ones that are over an inch and a half long– enough to go through 120 sheets of paper and have plenty left over to bend back.

There they are. Ten things that crop up again and again, most of which will guarantee you a place in that large, left-hand pile.

So go look at your writing, and make sure that doesn’t happen to you.

October 19, 2008

Rules of the Road

I talked a bit about this a while back, but then while talking with the missus the other day I realized an even better analogy for what I was trying to say. And I thought to myself, “Hey, it’s been almost four months and that last post is sooooooooo far down the page now… I mean, no one actually scrolls back on these things, right?”

So…

The rules for writing are a bit like the rules for driving. They weren’t made up by pulling numbers from a hat or throwing darts at a board. People went through lots of trials and setbacks and discussed things with lots of professionals. They looked at past examples that didn’t do so well and ones that were wild successes.

The 55 mph speed limit isn’t just the law, it’s a good, practical idea. Many engineers have shown that most vehicles gets the best ratio of fuel efficiency/ speed at this point. It’s also a very survivable speed in case of accidents, and traffic records show far fewer serious accidents happen at this speed.

Now… does this mean you should always drive 55, no matter what?

Not really. In fact, if the crosswalk ahead of you is filled with nuns and orphans, it might be a good idea to hit the brakes. Same thing in a school zone or residential area. Sometimes 55 is just way too fast.

By the same token, if your girlfriend/ boyfriend/ husband/ wife is in the passenger seat bleeding out from a traumatic injury, going a little faster than 55 might be advisable. The police may even quietly congratulate you for it. To be honest, they’d probably be more than a little suspicious if you insisted on driving the speed limit while your loved one was dying next to you…

In fact, most police officers will tell you that sometimes breaking the speed limit is okay. There are times you can sail down the highway at ten or fifteen miles over the limit and the state trooper driving next to you won’t bat an eye. And there are times you can scrape against 57 miles per hour and they’ll have you on the side of the road instantly. Anyone who’s been driving for a while knows this, and is probably aware of when you can an can’t do it.

So writing is a lot like driving. There are rules, those rules are there for a reason, and editors and agents will punish you if you break them. Sometimes.

For example… some people like to thump their screenwriting bibles and say that you should absolutely never use voice-over in a script. Know what though? Casablanca begins with voice-over. So do The Prestige and Dark City. Layer Cake has almost ten minutes of voice-over from Daniel Craig’s unnamed drug dealer before anyone actually speaks. The Matrix starts with voice-over from two people discussing the main character. The Oscar-nominated short (later expanded to a feature) Cashback is brimming with voice-over.

Are these movies wrong, somehow? Didn’t they work?

The ever-quotable agent Esmond Harmsworth once pointed out that mystery novels should always happen somewhere people want to go on vacation. They happen in Las Vegas, in London, or in the Florida Keys. However, in the same discussion he mentioned one or two manuscripts he was looking at that were set in small towns—but were good enough to overcome breaking that standard.

Your job as a writer is to know when you can break the rules, and by how much. Unfortunately, this is something that cannot be taught or quantified. You just have to learn through practice, the same way it took you a couple of years, a speeding ticket, and a few harsh warnings to figure out the exceptions to the speed limit. Anyone who ever gives you a checklist that says “Rule #3 can only be broken if conditions A, B, F, and Q have all been met” is lying to you. There will always be a clever new way of breaking rule #3 and getting away with it. Always.

The real trick is knowing you’ve actually found that way.

So… go write an exception to the rules.

October 6, 2008 / 2 Comments

G I G O

Some of you engineering types (there may be one or two out there glancing at this) may recognize this little rant’s title. It’s an old, simple rule—Garbage In, Garbage Out.

This rule has been around for centuries in dozens of different forms. You get what you pay for. You are what you eat. People have known for ages that what you put into something has a direct result on what comes out.

And yet, so few people follow this rule. Many admit it’s true, but think it doesn’t apply to them. I’ve lost track of how many times I’ve seen film producers “save” money by hiring untrained, bottom of the barrel crew members, then get upset because these people are doing untrained, bottom of the barrel work. Worse, then they have the gall to be surprised when it results in a bottom of the barrel film.

GIGO.

Closer to our end of things, I’m stunned how many people who call themselves writers all but brag about the fact that they rarely read– or don’t read at all. I saw one fellow online proudly announce “Real writers don’t have time to read.”

Truth is, real writers have time for almost nothing except reading.

You have to read. You must have input. There is no other way to be a writer. If you don’t take it in, how can you expect to put it out? If you want to be a writer and have to make the choice between a night out with friends, watching the killer NBC Monday night line up, taking in the new Quentin Tarantino flick, or getting caught up on the next Gaunt’s Ghosts book by Dan Abnett, there shouldn’t really be a choice at all.

Your whole body needs to hunger for words.

The sentences of John Steinbeck should be the best steak you’ve ever had, the phrasing of Ray Bradbury like a fine wine. Finish it off with a little King or Gaiman for dessert, and maybe some McCarthy as an aperitif. Classic stories by Burroughs, Lovecraft, or Dickens should be that rare vintage you’ve pulled from the cellar for a special occasion, to be savored on the palate for their unique taste, never to be made again.

Are you looking more at screenwriting? Consider the classic, subtle wordplay of Casablanca or The Day The Earth Stood Still (the original, please). Study the damned clever structure of Scott Frank’s Dead Again or Christopher Nolan’s The Prestige. Find some scripts by Shane Black (screenwriter of Lethal Weapon, The Long Kiss Goodnight, and Kiss Kiss Bang Bang) and see how much fun they are to read.

Now, there’s another important reason you need to keep reading. No one’s interested in what’s already out there. So your book idea about a little boy discovering he’s a sorcerer is neat, but J.K. Rowling beat you to it. Sorry. Television show about a lawyer getting visions from God? Done. Funny and action-packed film about a millionaire inventor who builds an armored battlesuit to fight injustice? Man, you just don’t get out much, do you…?

You need to read because you need to stay abreast of what’s out there, what people are looking for, and where your work lines up with current trends. A few more examples…

Behold my cool new idea for a series of linked stories about thinking robots. They dream, paint, and run for office. But they can never go bad or run amok, because their neutronic brains are hardwired with three rules that govern all their thoughts actions. I call these Pete’s Three Rules for Why Robots can Never Go Bad or Run Amok.

Behold my cool new idea for a feature film, about a computer programmer who comes to realize everything he knows is essentially a giant video game he’s trapped in. It turns out that in the real world humans are slaves to machines, and some people are actually just other programs interacting with the game. But a group of rebels have found our hero, and teach him how to hack into the game like they do. I call this one Trapped in Evil Marioland! Yes, the exclamation point is part of the title.

Behold my cool new idea for a novel. It’s about an art historian who discovers secret messages left behind by a Renaissance artist, and finds himself in conflict with the group trying to protect those secrets. I call it The Cipher of Michelangelo.

What? All been done you say? Are you sure? I thought they were pretty original… I guess I should’ve read more stuff…

Okay, what about a film where a little kid discovers the girl next door is a vampire? Two friends decide to make a porno movie? A has-been wrestler takes a last chance in the ring despite a heart condition? What about a remake of Omega Man?

Wait, wait… books! An unjustly imprisoned man escapes, takes on a new identity, and swears revenge on the people who framed him? An interdimensional cowboy assembles a team to travel to a dark tower that’s destroying the universe? Two friends in the ‘40s create a wildly popular comic-book character? A meek governess falls in love with her employer, but finds out his crazy wife is held prisoner up in the attic of their secluded home? Dracula squares off against Sherlock Holmes? A young man is sworn to vengeance by the ghost of his recently-deceased father?

Nope. All been done. Every one of them.

This doesn’t mean you can’t try to tell those stories, too. But there better not be any overlap, and yours better knock the ball out of the park. If not, though… don’t be surprised when your manuscript ends up in that large pile on the left and not the small one on the right.

So get off the internet and get back to writing.

Or, at the very least, go read something.

July 25, 2008 / 2 Comments

A Character-Building Experience

You can’t have a story without characters. They don’t need to be human. They don’t even need to be alive. But if the reader doesn’t have someone to focus on you’re going nowhere fast.

For all of us, the goal is to create characters that live, ones a reader can bring to mind and identify with. Most of us could picture what Harry Potter looked like long before we’d heard of Daniel Radcliffe. In Casablanca, without even seeing what happened in Paris, we know enough about Rick to guess why Elsa’s arrival is having such an effect on him. Even though we’ve never seen it, we can all extrapolate how Darth Vader would deal with someone having a loud cell phone conversation in a restaurant

However, for every character that leaps off the page or the screen to be remembered forever there are a dozen who languish in obscurity. And for every one of that dozen, there’s a couple dozen more who never even made the cut. They were so flat on the page they couldn’t catch anyone’s attention.

Characters will make or break your writing, which means they deserve attention. The mistake I see again and again, though, is writers who give their characters too much attention. Their characters never get off the page because they’ve been buried alive and crushed there.

Some rules-of-thumb and reasons I’ve pasted together over the years…

Don’t describe characters in exacting physical detail. Your audience doesn’t need to know someone’s precise height, weight, cup size, skin tone, inseam, hair color, nail polish, and eye pigment. They don’t need to be told the exact tie pattern he’s wearing, where her skirt hits her thigh, if he likes boxers or briefs, if she likes thongs over bikinis, how many fillings either of them have, or precisely what they’re having at the restaurant for lunch down to drinks, side dishes, and condiments.

You don’t need any of that in your writing. Honest.

Long descriptions bring the reader to a grinding halt. The longer the description, the louder the squeal of brakes. You’re performing, as some folks like to say, the infodump. The writer is throwing out a pile of information at a time the reader wants action and forward motion (which is—for the record—always). It’s wonderful to know that, as Jane steps into the street, everyone notices her Prada bag, Yves St.Laurent jacket, eel-skin boots, wedding band with matching engagement ring, the St.Christopher’s medallion she wears outside her midnight-blue silk blouse, her sapphire eyeliner, and her $300 hairstyle that’s starting to sag, giving her one loose blonde strand that hangs loose over her face in a kind of sexy way as she puffs and swipes at it with her free hand.

You know what’s far, far more interesting than all of that, though? Why is Jane stepping into the street? Is it a crosswalk? Is she avoiding someone? Getting into a limo? Throwing herself in front of a bus? She’s been frozen there in mid-movement while the writer (in this case, me) prattles on about her clothes and hair. Heck, by the time I got back to her you’d probably forgotten she was even outside.

There’s another reason to not spend time on physical descriptions, whether you’re writing a novel or a screenplay. Silly as it sounds, you don’t have much say in what this character looks like. When people read, they form their own mental images, and they’re usually pretty different from the ones that were written out. In Dan Abnett’s Ravenor books, I always see the character of Kara Swole looking like my friend Penny from college. Their descriptions don’t match up at all (well, they’re both female gymnasts, but that’s about it) yet this is how I picture Kara. For that matter, in the same books, I always see Harlon Nayl as Jett from Cowboy Bebop. As you refer back to your extensive description, you’ll jar the readers out of the flow of the story as they think What? Blonde? I thought Jane had black hair? Jar them one too many times and they’ll start to get resentful, and then they’ll start to read something else.

If you’re writing a screenplay, this is even more telling. It’s really cool that you’ve described Lynne as 6’3″ with raven hair, blue eyes, alabaster skin, the physique of a pro bodybuilder, and half a page of further description. Then Jessica Alba expressed interest in the part and suddenly Lynne was a 5’6″ tanned brunette with a body built along very different lines. So you just wasted half a page and messed up the timing of your script for nothing.

So… extensive, elaborate physical descriptions are a no-no. Use broad strokes and fill in details only where you need to. Pick three or four good descriptive words for the character (not their clothes), and stick with them. Their dialogue and actions will bring them to life and your readers will fill in the rest.

In the novel I’m working on right now, for example, the antagonist I’ve just introduced is a pale man who’s bald with tattoos on his head. There’s hundreds of ways to interpret that description, but you’ve got a solid image in your head just off that, yes? Which means I’m now free to go talk about what he’s doing with that AK-47, the ultimatum he’s issuing for his boss… and he’s already a bit more interesting and solid than Jane up above, yes? In about half the space.

Now, as far as the mental/ historical side, if this stuff is important, of course it should be included. If our main man has lost everyone he’s ever cared about, if our heroine suffered from asthma as a child, or if an encyclopedic knowledge of rural New England history will be critical to resolving this mystery, then these things need to be in your writing. Again,though—no infodumps. If you introduce me to Robin and then explain how her hometown got its name, the name of her first pet, who she took to the prom, the state her parents grew up in, how she did on that second grade spelling test, and why she loves pink… there’d best be a damn good reason for all of that being in the first two pages, and it better all be important in the next 298.

That’s the best rule of thumb for all of this descriptive stuff. Is it critical to what’s going on within these pages? Your audience is going to assume if you’re giving all this information, it’s because they need this information. After the fourth or fifth exhaustive description of a character’s jewelry, lunch time eating habits, or genealogy, your reader is going to make the assumption none of this is going anywhere and start skimming. First paragraphs, then pages, and then over the television listings to see what else could be filling this time…

Now, you can make an argument that any event in someone’s past affects their present and every single decision shapes a person’s life to some degree. Thus, anything you choose to include is relevant to the story on some level, yes? Again, though—this is not real life (please look back a few posts to resolve any confusion). No one wants to read about a character’s personal history that does not have a direct bearing on what they’re experiencing right now.

Again, for example…

I hate ketchup (and catsup). Honest and for true. Cannot stand it. Loathe it. Not for any flavor or texture issues, but for color. When I was five I was eating French fries and saw my dog, Flip, hit by a car outside the dining room window. Happened more or less right in front of me on Rt 1A in Cape Neddick, Maine. I could show you the spot today. I still remember his scream. And my screams. My mom and my little brother freaking out. And I remember the blood. And I’ve never been able to deal with ketchup since.

A formative event that still affects me to this day? Absolutely. I’d never deny it. Does it have anything whatsoever to do with the hints and suggestions I post here?

Nope. Not in the slightest.

It has nothing to do with my writing here, for CS Publications, or my own fiction, which is why most people reading this have never heard of it before. It has no business being in any of this. In fact, unless someone’s writing a story where I’ve been replaced by an undercover agent/ alien shape-shifter/ android double and my girlfriend catches said doppelganger when he puts ketchup on his scrambled eggs– this is a completely pointless bit of information about me.

Oh, but it builds character, you say? Expands the vast tapestry of my life? Tells everyone a little bit about me in so many ways? Makes me more human?

(Feel free to read that out loud in a Stewie Griffin voice)

So what?

You’ve got an actual story, don’t you? If you want to focus on one thread in the tapestry of my life, choose one that shows the reader how my life relates to that story. Don’t waste their time with something that has no bearing on the book/ screenplay/ short story they’re reading.

Let the audience know how annoyed I was at thirteen when a doctor told me during a physical that writing wasn’t “a real job.” Explain how thrilled freshman-college-me was when he got a personal letter from Tom DeFalco rejecting my Marvel pitch but with hints and tips about how to improve and try again, plus a full copy of one of his Thor scripts for reference. Give them the visual of me in a panicky, cold sweat sitting outside Ron Moore’s office, waiting to pitch a few Deep Space Nine stories I’d come up with that had impressed a long string of script readers and story editors.

See? That’s all relevant. You’re reading and saying “Wow, this guy’s been serious about writing for a while now, hasn’t he?” That’s the kind of stuff that should come out in your writing.

And you’ve already forgotten my dog’s name, haven’t you? And the name of the road he was hit on? No worries. He’ll always be important to me, but I understand why he’s not important—or relevant—to you. Honest, I do.

Now, go write.

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