April 2, 2009 / 2 Comments

What’s In A Name?

Yes, we’ve hit a bold new level here at the ranty blog. People are making requests for me to pontificate about things. Well, one person is. Still, there’s only about seven of you looking at this, so that still puts it up around 14% of the readership giving feedback and asking for specific topics to be covered.

Anyway, by request, let’s talk about nomenclature, as the fancy folk like to call it.

As a wise man once said, all things that men fear have a name. To expand off that, pretty much everything has a name, especially in the world of fiction. Try to write for more than a few pages without naming something and you’ll see how difficult it gets. The unnamed thing may be scary as hell, but it’s also very difficult to write about. So we give names to the things that scare us (even if that name is just ‘It’) and to the characters who fight those things, and even to the people who just stand on the sidelines, oblivious and unaware.

Now, one school of thought is that character names are specific and symbolic things. That a writer has a very specific reason for naming him John and her Elizabeth. They hint at a character’s true nature, or perhaps they’re grim hints at their ultimate fates. Said school is why that character has a Shakespearean name, this one’s named after a philosopher, and that guy’s name is an anagram for “other man.”

I’d also like to take this time to point out the fun of having characters be all-too-aware of their name and what it symbolizes. In the opening of Ex-Heroes, one of the characters laments the fact that his parents hung him with the name George Bailey. If nothing else, in these cases you can assure the audience that you’re well aware of the symbolism-laden name you’ve given your character. Allow me to demonstrate with a quick snippet from a story I’ve been poking at for a while.

—————

Some poor bastards are cursed from the day they arrive in the world. They’re born into a certain family, with a distinguishing feature, or perhaps get hung with a poorly-chosen name, and that’s really it for them. One such poor bastard, submitted for your approval, is Andrew Sleight.

With a name like that, you’d think his life had been planned from the start. On paper, it even reads like the start of a bad novel. Andrew was abandoned and never knew his parents, getting his name from the officer who amused him with shell games and coin tricks until child services arrived on the scene. He slid invisibly through the foster homes and orphanages, and had a brief brush with crime at the age of fifteen which is now sealed away and will not enter this story again. The other six, more recent brushes (more like broad strokes, really) weigh on him quite heavily. Two petty thefts for shoplifting, three larcenies for pickpocketing, and one grand theft auto, which is self-explanatory.

—————

The other school of thought about names is… well, you don’t do any of that. Just skim the phone listings or the authors of some books on your desk and there you go.

Odd as it may sound with all that I’ve just scribbled down, I’m not really for or against either method. I think having names with subtle layers and meanings behind them can add to a story. I also think it won’t subtract from a solid story if they’re not there. In my experience, there are times having extra meaning behind a name can add a beautiful level of nuance. There are also, however, times you just get tired of being beaten with the symbolism stick and want to get back to the story.

So, anyway, a few clever ways to find names…

Adjectives. Here’s an easy one. Just rattle off a dozen or so words that describe your character. Odds are you’ll hit one that’s close to a name. Think of Mary Shelley– she gave her character who figures out how to beat death the name Victor. George Lucas named his self-interested space pilot Solo. This can also be the chance for some grim irony, as well. In The Incredibles, there’s something subtle and touching about the man who can lift freight trains being forced to spend the rest of his life as Mr. Parr (or par, as in average).

Baby books. I think we’ve all seen those little books at the checkout counter offering diet tips, how to train pets, or common crossword clues. If you look, there’s usually one with a few hundred baby names and what they mean. Browsing through one of these is an easy way to find the perfect name for your character. Priscilla means dutiful. Oscar means “spear of God.” Yoko means determined or ambitious (no, seriously).

Established names. I mentioned poor George Bailey above. I went to school with a girl named Natalie Wood. Alien Nation features the poor Newcomer cop named Samuel Francisco squaring off against alien crime boss Rudyard Kipling. God only knows how many poor kids have been named after presidents. Sometimes it’s perfectly acceptable for a character to have the same name as a famous figure, either because they have similarities or they’re polar opposites. As I said above though, if you’re going to use this one, you have to acknowledge you’re using it in some way.

Make it up. Cheating, you say? James Barrie made up the name of Wendy for the girl who accompanies his most famous creation. Edgar Rice Burroughs made up most of his character names, since so very few of them were either A) human, B) terrestrial, or C) both. In both cases, the important thing is that they sound right. Wendy reminds us of windy, and the “eee” sound is… well, a bit girly. It’s a young, fresh, happy name. Burroughs, on the other hand, used lots of hard consonants in his names. You never forget the peoples of Mars are all tough warrior races.

(Although—for the fantasy and sci-fi folks—I will toss out that if you make up a totally unpronouncable name, you’re going to be breaking the flow of your story. One of my favorite niche genre novels has a character named aM!xitsa, and it should tell you how good the story is that I could make it past that name a few hundred times…)

Again, despite all this stuff, I don’t think a lack of triple-layered names means you’re a bad writer, and it will not kill your manuscript. Catcher in the Rye would not have fallen apart if the main character was Fred Phelps. To Kill A Mockingbird would still be one of my favorite books if the narrator was nicknamed Chief instead of Scout. Odds are we all still would’ve cheered if the hero of Raiders of the Lost Ark was going by the name Irv Smith when he shot that swordsman in the marketplace.

In the end, the most important thing is just to give some thought before you name a character. Not deep thought. Not meaningful thought. But if you want to bring them to life, you’ve got to put something into that choice.

Next week, I’ve been thinking of a few things I wanted to say about having a few things to say.

Until then, get back to writing.

March 28, 2009 / 1 Comment

Kiss Kiss, Boom Boom

      An odd title, I know. Hopefully it’ll make sense by the end.

      So, everybody here knows a drama queen, right?
      I know there are two or three international readers here, and maybe they’re called something different across the ocean. Drama queens can be male or female and, as the name implies, they make drama. All the time. It’s what they release instead of the sweat and pheromones the rest of us let off. No matter how simple or mundane the situation, they’ll find a way to complicate it and over-emotionalize it. It’s what they do. I had a drama queen friend once who could make a dozen people going to the movies an operation on par with storming the beaches of Normandy. Operation Desert Shield was child’s play compared with getting all of us out to see the new Lord of the Rings.
      Now, people do behave irrationally sometimes, and we all have a buffer of sorts for it. There’s one time that you’ll accept someone’s insistence this is the worst thing that can ever happen, despite all evidence it’s pretty minor. We’re all decent enough to let a friend have one breakdown or emotional crisis for no real reason. That’s what friends do. Sometimes molehills really do look like mountains. We’ve all been there. If this happens once, it doesn’t make you a drama queen.
      Here’s the thing about these folks, though. The litmus test, if you will. They can pull their business once. That’s it. The second time someone tries to make a production out of a text message, or a trip to the grocery store, or a rumor they heard, you’re going to be taking it with a grain of salt. The third time it’ll be a spoonful of salt. And by the fourth time, you’ll already be focusing past them before the second word.
      Starting to see where we’re going with this?
      Some folks have a bad habit of creating false drama in their writing. They want to keep the reader’s interest, so they throw in something that they know is considered a good element for their chosen genre. Suddenly, for no reason at all, Bob and Cindy kiss passionately. With no warning, Emily starts to freak out over the message she just got. People start shooting at Dan. Out of nowhere, the car blows up. And then Cindy remembers she was molested as a child and starts shrieking at Bob.
      Let me use films as an example. Most folks have seen a movie that’s just loaded with action. Where there are gunfights, explosions, ninjas, and more. Non-stop ninjas, in fact. Cyborg ninjas. From the future. With nuclear self-destruct devices on timers. Short timers. And yet… the movie didn’t hold your attention. Bored you, even.
      On the other hand, maybe you’ve had to sit through an indie film. And by indie I don’t mean independent, I mean indie. That special sub-genre of film that’s grown over the past decade. Indie films usually have a lot of people talking. Or not talking. Maybe staring at walls, old photos, or trees. Staring deeply. Pondering. And all the while, they’re trying to deal with issues. Problems. Things that weigh heavy on their soul. And talking some more. Or screaming. Or crying. Or then Cindy remembers she was molested as a child and starts shrieking at Bob. And that’s not holding your attention either, is it? Bored again, aren’t you.
This is all empty material. It’s false drama. It’s unmotivated action. And like the drama queen we’ve all known, it doesn’t take us too long to start tuning it out.
      This is, for the record, a very, very common first draft problem. Someone comes up with an interesting idea on page 98 and drops it in, ignoring the fact that absolutely nothing in the 97 pages before it even slightly or remotely hint at this idea. It isn’t a bad idea mind you. It just comes out of nowhere, like me suddenly shouting out WHANGDOODLE for no reason. Might be eyecatching and funny once. Maybe. But wouldn’t it be better, and more keeping with the rest of the post, if I made an off-color joke about some of those cyborg ninjas traveling back in time even further and molesting Cindy when she was a child?
      So, the easiest ways to avoid all this emptiness…
      Motivation. If one of your characters is doing something, whether they’re one of the leads or that guy they bump on the street, they should have a reason for doing it. It should be consistent with what we’ve seen them do before. This includes people we don’t see at all, like the people who are setting bombs under cars or loading that song into the jukebox. If there’s no reason for someone to do it, that probably means no one should do it.
      Realism. It doesn’t have to be tied to our real world, but what’s happening in your story should be believable within the reality of your story. Cyborg ninjas are great in Bytestrike VII: Computron’s Revenge. They are not quite as impressive or fitting in To Kill A Mockingbird.
      Coherency. A sci-fi story shouldn’t turn into a gothic romance halfway through. Likewise, a chick-lit story about shopoholics shouldn’t decend into a bloodbath. And hardened soldiers on the battlefront shouldn’t break down in tears because war is so icky and their boots are too tight. If you come up with a neat idea, go back and make it a consistent idea thoughout your writing.
      Relevance. Okay, maybe Cindy was molested by time-travelling cyborg ninjas when she was thirteen. Does that really have anything to do with the story of her trying to save the historic movie theater in her town from demolition? Will it have any effect on that meeting she’s having with the developers and the town council? If not, why are you bringing it up? Yeah, it may be rich character development, but it’s also distracting from your actual story, and that’s what everyone’s here to read.
      So, look back over your manuscript and make sure everything’s actually got something behind it. No empty drama. No empty explosions. Make sure it’s all got some weight to it.
      Next week, by request, a few thoughts on names and what’s in them.
      Until then… go write.
March 21, 2009 / 1 Comment

No Exceptions. None. Usually.

A week or three back I was browsing over the responses I get here. Luckily there’s only six or seven of you reading this, and I’m sure you’re all busy writing your own stuff, so it didn’t take long.

Anyway, I noticed an interesting thing. One of the most common forms of response here was the “Ahhhh, but…” They weren’t as emphatic or strongly worded as some of the ones you often find on most message boards, but they were there. Salt and peppered throughout the ranty blog.

If you can’t figure it, the “Ahhhh, but…” response is when someone counters a point with contradictory information. For example, I could say “Writing a blog will never help you get a film deal,” and someone could leap forward and say “Ahhhh, but isn’t that just what happened to Diablo Cody, writer of Juno? Not so smart after all, are you, Mister-wise-writer-guy?”

In even simpler words, the “Ahhhh, but…” response is when people point to the exception in an attempt to disprove the rule. Usually, they’re doing this to show that someone else did it the easy way, so we can’t fault them for trying to do it the easy way as well.

Now, let’s be clear on one thing—there are always exceptions to the rule. Always. Anyone who tells you that something is 100%, never-question-it always wrong can be ignored. Especially if they shriek “no exceptions!!”

Here’s the catch… exceptions to the rule are very, very rare. Exceptionally rare, you could say. That’s why they’re the exception and not the rule. For every person who sold the first draft of the first novel they wrote, there are millions of people who did not. Yeah, Kevin Smith got into Hollywood with a successful, low-budget indie film, but tens of thousands of folks have tried the same trick with no results. And, yes, Diablo Cody made a screenwriting career out of her blog—and that’s one out of how many blogs on the internet? One out of ten million? Fifty million? More?

That’s why most people trying to give you useful information, like myself, tell you to stick with all the established rules. It’s a longer, harder, and more frustrating path, but it’s still your best bet at success. Sure, I could sound a lot more positive and cheerful a lot of the time. I could say everyone’s a special snowflake, don’t worry about doing things wrong, and we should just do what feels good because we’ll all get published or produced some day. The overwhelming odds are, though, that I’d be doing all of you a disservice with such statements.

So, here’s my bit of advice for you, and it’s one I hope you’ve seen underlying most of the stuff I’ve said here since the first post you may have read.

The best thing you can do is assume you are not the exception to the rule. No matter how clever, how witty, how perfect your writing is, do not think of yourself as the one person who gets to ignore all the established standards. The absolute worst thing you can do is scoff at the rules and think they don’t apply to you. No matter how vastly superior your work is, always consider yourself working from the same level as everyone else.

The reason you should assume this is because the person reading your work is going to assume it. Nobody goes to a Friday the 13th film thinking it’s going to have an Oscar-winning metaphor for the Israel-Palestine conflict in it. You don’t pick up a Stephen King book for a tearjerker romance. And, personally, I’d be a bit shocked if Charlie Gibson decided to perform the ABC Evening News as an opera some night. We all have certain expectations we’ve built up, and these expectations all tend to fall in line with the rules.

Does that mean all these things won’t happen or can’t be done? Not at all. Your writing may be so utterly, mind-bogglingly spectacular that no one notices the abundant typos. The structure could be so rock-hard the reader will forgive and forget those atrociously dull opening pages. It’s even possible the idea is so fiendishly, unbelievably clever that nobody will pick up on the fact that every character is a paper-thin cut out carbon-copied from the cast of Heroes (not first season Heroes, mind you… I’m talking about fourth season Heroes)

However, here’s the one thing you can absolutely count on. The moment we notice that Jason Voorhees is now dressed in the colors of Hamas, see that Camp Crystal Lake has been bought out by a wealthy Hassidic group as a spiritual retreat, and read all this through a forest of misspellings and misused words… oh, at that moment we’re all going to groan. Our collective eyes will roll and the thought will cross all our minds—Dear God, I should probably just give up on this right now.

That’s what you’re fighting against when you want to be the exception to the rule. Your audience. They’ve seen attempts to break the rules again and again and again, and the overwhelming majority of these attempts have been simply awful. Remember, the exceptions are rare. Very rare. So when you veer away from the rules, everyone is going to go with the numbers and assume your work is simply awful, too.

In which case, it’s only throwing gas on the fire if you just swaggered in, tossed down your manuscript, and announced it to be a work of staggering genius. Those two things combined will pretty much guarantee your manuscript goes in the large pile on the left, regardless of how good your writing may get around page thirty or so.

A nice, simple rule of thumb. If at any single point you find yourself questioning if something matters—assume it does. Does my main character need to be developed more than this paragraph? Will a reader care that I misspelled forty or fifty words? Do I need to make that part of the story clearer? Should I bother to look up the exact format rules for this?

Your default answer for all of these questions needs to be yes.

Again, this doesn’t mean it can’t be done, and there’s always that chance someone might sit through Friday the 13th Part XII: Dredel of Death and walk out saying “Wow… you know, I never looked at the Middle East in those terms before. It’s so clear now how foolish we’ve all been.” I mean, forget Oscars, we’re talking about a Nobel Peace Prize for Jason this time around. It’s hard for established writers to pull off that sort of thing, though, so aspirants really need to be aware of the very, very steep climb ahead of them if they go in thinking the standards don’t apply to them.

You shouldn’t be scared to do something new, because if you break the rules—break them well, mind you—you’ll get noticed and rewarded for it.

Just remember that a lot of people break the rules because they don’t know what they’re doing… and you don’t want to get lumped in with them.

Next week, we’ll discuss the fact that not all explosions are exciting, and a great deal of drama is not dramatic.

Until then, go write.

We’re all familiar with that title reference, yes? Even if you never played as a kid (or a semi-drunken college student), you’ve probably seen or heard about it. Clue is the classic mystery game, where you have to determine the murder weapon, the scene of the crime, and (of course) the killer.

A game of Clue isn’t much of a mystery, however. It’s more of a puzzle you just need to solve though the process of elimination. We never find out why the good professor felt the need to cave in Mr. Boddy’s skull. Was it an act of revenge, long-overdue justice, or just a heated argument that boiled over into violence? Similarly, Plum never offers any sort of defense or alibi. He just ends up being the only person who can’t account for his location at the time of the murder, so we cart him off to life behind bars.

Motives and alibis are what really separate a mystery from a puzzle. They’re the human element that makes things either a little more complicated or a lot more difficult, depending on your point of view.

The motive is why someone does what they do– the personal reasons behind the action. Why does the Monster (sometimes called Adam) kill Victor Frankenstein’s bride-to-be? Why does Lando betray Han? Why does Romeo kill Tybalt?

If you really think about it, though, most characterization comes down to motives. Knowing why someone’s doing something—anything, not just criminal acts– tells you a bit about them. We learn a lot about the good Doctor Jones simply because of his desire to go looking for the Ark of the Covenant, but also because he mocks the ideas behind the fabled treasure. You can ask these sort of questions about most great characters. Why is it so important to Atticus Finch that Tom Robinson receive a fair trial? Why is young Edmond Dantes so determined to escape from prison? Why does Dot keep hitting Yakko with that hammer when he’s not looking?

You can even look at motives in a negative light to help define characters. Not why characters do something, but why didn’t they do something else? Sometimes people make difficult, troublesome decisions that are going to cause problems, and that can tell your audience something about them as well. Why won’t Nick Andros abandon Tom Cullen (M-O-O-N spells Tom) so he can travel faster to Denver? Why doesn’t Louis turn Rick over to the Nazis for shooting Major Strasse? Why won’t Prince Hal acknowledge his friendship with Falstaff?

Motives don’t need to be big, elaborate things, mind you. “Bob doesn’t want to get beaten up,” is a perfectly acceptable motive. So is “Beatrice wants to sleep with Larry” or “Pinky is hungry.” Not everyone has to be hiding a dark secret, keeping themselves out of the electric chair, or protecting the Holy Grail.

The real failure comes when characters do things not for their motives but for the writer’s. If you ever look at a character action and the reasoning behind it is “because X needs to do Y,” that’s false motivation. The writer is looking forward in the story rather than back at character development. And character development is where all your motivation is going to come from.

Now, in mystery stories, the alibi often walks right alongside the motive. Simply put, the alibi is the reason you couldn’t’ve done the crime, even if you had a reason to. It’s contradictory evidence. We know Miss Scarlet was in the greenhouse and Colonel Mustard can’t lift anything over his head since the war, so they’re off the hook for Boddy’s murder. We may find out later Scarlet was in the bedroom with Mrs. White and Mustard’s medical records were faked, but that just makes the mystery a little juicer.

In fact, alibis make most stories a little more tasty, because keeping something hidden makes other characters (and the audience) think twice. It’s when you want to deceive your audience and keep a little something from them to improve the story. Most romances wouldn’t be as interesting if at least one of the two parties involved wasn’t completely denying an attraction. Stu Redman must die in that ravine, because none of his friends ever see him again. And there’s no way those robots can do anything wrong, because the Three Laws will keep them on the straight-and-narrow path every time, right?

Note that in many of these examples, the writer isn’t even lying to the audience. If the reader chooses to interpret things a certain way (a wrong way), that’s hardly our fault is it? Well, okay, it is, but we’re doing it for a good reason. The key thing is, none of these alibis are cheats. There’s a good reason none of Stu’s friends ever see him again. The robots really are following the Three Laws (as best as their little positronic brains can, anyway). And, come on, who’s really going to admit they’re attracted to a guy like Chuck, right?

So, even if crime doesn’t pay, you can still get something useful out of it. If your characters always have honest motives, they’ll be real. If they always have compelling alibis, they’ll be interesting.

Next week, since it’s been brought it up once or thrice, we’re going to talk about the rules. To be more specific, we’re going to talk about being the exception to the rule, because that’s what most folks are more interested in.

Until then, get yourself motivated and go write.

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