Year: 2017
August 31, 2017
Virtual Reality
So, recovery is going nicely, for those who care. My brain’s been working a lot better. I can actually eat food again (only went seventeen days without). It’s all sorts of fun.
Also, today’s the last day to sign up for a free galley copy of Paradox Bound. Head over to the PRH website and do that. Only takes a minute.
Anyway, I haven’t prattled on about characters in a while, so I figure we’re due…
I may have mentioned once or twice before that characters are key to a successful story. Non-stop action with flat stereotypes can be diverting in a film for a little while, but in a book (and in a good movie) characters are my bedrock. If a reader doesn’t have someone they like, someone they can relate to, a story can be dead in the water by page five.

Now, there are some common ways we all try to do this when they’re starting out. I say “try” because all three are based off a simple misunderstanding of why certain aspects of characters work. Let’s go over what they are, the problems with each one, and how you can work around it.
The first method is for me to describe these characters in amazing detail. I’ll introduce you to Wakko and tell you his hair color, eye color, height, and weight. Then I’ll give you descriptions of his hairstyle, body type, the shape of his face, all his tattoos (even the ones we can’t see). There’s a list of his measurements and shoe size. In the next few sentences we get the name of his aftershave, the personal grooming tools he uses, and the make of his watch (yeah, he still wears a watch). I describe Wakko in such exacting detail there’s no way you can picture him any way except how I envisioned him. And once that picture’s firmly in mind, they’ll seem as real as anyone else you know.
The second way is for me to give pages and pages of backstory on the character. I’ll scribble out lengthy flashbacks to Wakko’s first day of high school, his first job, his first fight, the first time he was dumped. Maybe he’ll randomly start talking to friends, family, or complete strangers about the last time he went to the gym, the last time he had sex (that cute woman from the bar, whatshername with the hair…), the day he finally started working at ConHugeCo International, or the day he realized all he really wanted was to tell stories through interpretive dance. Heck, sometimes these revelations won’t even be a flashback or dialogue–they’ll just be straight text in the narrative.
The third way people try to do this is the least common. But it happens enough I feel the need to mention it…
Real people have quirks. We sometimes speak in odd ways, do nonsensical things, and go against our best interests. We have blind spots. Sometimes we even up and die in awful, unexpected ways (statistically, most people do at least once in their life). It’s the way we’re wired. We’ve all seen people do things like this. We’ve all been the people doing these things.
The logic here is if the writer has the characters act illogically, they’re acting more real. If Wakko’s a bundle of weird and quirky behaviors, then he has to be believable. It’s almost like I’m daring my readers—“Real people do this, so how can you say Wakko doesn’t seem real when he’s doing it?”
Heck, if Wakko randomly gets hit by a car in the last few pages, that’s so much like life it almost counts as art, doesn’t it…?
Now…
Let’s talk about why these methods usually don’t work.

The other catch to this method is something I’ve mentioned before. A lot of the time, readers form their own mental images of what a character looks like. For example, if you look over the past few paragraphs you’ll see I haven’t actually described Wakko at all, but—even if you don’t get the reference—at this point you’ve probably got some mental image of him when I use his name, don’t you?
If you know what this character looks like with nodescription, then isn’t two pages of description… kinda excessive?
In a similar vein—when we’re talking about the second method–I can add in a dozen pages of personal trivia and anecdotes and it’s still not going to make a character seem real. More likely, the story’s going to suffer from the same expositional infodump I mentioned above, and it’s going to come to a crashing halt again. The problem is relevance. While there’s no question these past events shaped Wakko’s life and the person he is today, my readers are going to wonder what do they have to do with this story. No matter how good a particular element might be, if it doesn’t relate to the tale I’m telling it’s just noise.
The problem with the third method, quirkiness and randomness, is that fiction’s held to a much higher standard than real life. People do illogical, unbelievable things all the time in real life… but life isn’t scripted. When I pick up a book, I know there’s a writer behind it. There shouldn’t be any real randomness, because every word on the page was deliberately chosen. And that means any apparent randomness has to be serving an actual purpose in the story. Because if it’s not, well… why is it there?
So, with all that being said… is there any way to make these three methods work? I mean, yeah, there’s always an exception to everything, but are these methods overall useless or what?
The big trick to all of these, as I mentioned above, is relevance. Like adjectives or adverbs, if character elements aren’t serving a purpose they shouldn’t be there. Strip away all the noise and clutter and just give the reader what they need.
For example…
Let me tell you a quick little story…

And I’ve just told you a lot about him, haven’t I? More than just the words on the page, too. You’ve got a sense of who Wakko is and where his priorities are. Maybe even a mental image of him. All in just three lines.
See, I don’t need a lot of details, just the rightdetails. Did I need to tell you about Wakko’s thigh tattoo or how tall he is for that little character sketch to work? I just need to pick the right details to create the image and imply the person I wanted you to see.
Even the randomness issue is easy to deal with when you look at it in this light. It’s okay for seemingly random things to happen in my story. Key word—seemingly. At the end of the day, I’m god in this world, and these events are happening for a reason which benefits my story.
My new book, Paradox Bound, recently got a review from Publishers Weekly (a starred review, he said with glee), and one of the thing they specifically mentioned was how great it was that so many seemingly early, minor things I’d added for flavor came around to be important plot points. They all seem like random details and events at first, but each one ends up driving the plot and character development in a certain way and in a specific direction.
That’s the kind of “randomness” we want in our stories—the kind that serves our purpose as writers. In the same way, we don’t want our characters to be “real,” but to make them virtually real.
So make your characters real. But really make them real
Next time… well, I’ve chosen something interesting (and a bit frustrating) for next time
Until then, go write.
August 28, 2017 / 5 Comments
Instructional Promotional Spectacular Spectacular!!
Okay, so…
One of the marketing folks at Crown, Roxanne, just set up a sweepstakes for my new book, Paradox Bound (out in hardcover just four weeks from today). I happen to think it’s a pretty cool book, and it’s gotten starred reviews from Kirkus and Publishers Weekly, sooooo… Who knows.

Now, what does this mean for you, occasional browser of the ranty blog?
Well, you may remember we did something similar about two years ago with The Fold. This is a chance to see an earlier draft (the first layout, essentially) and the final draft side by side. You can read the book, then go through the earlier version and find all the places my editor and I changed things. Every tweak and adjustment as we prepared the book to go to the printer. And there’s a fair amount of them, so it’s a worthwhile exercise. And all it costs you is…
Well, nothing.
Just go sign up before Thursday. Granted, there’s only a hundred copies to be won, yeah. But let’s be realistic—I’m not J. K. Rowling. I can’t picture your odds getting any lower that a 1 in 3 chance of winning. Really, I’ll be thrilled if it reaches a 50-50 situation.
Also worth mentioning that I’ll be doing a ton of signings that release week. Borderlands in San Francisco, Books Inc. in Mountain View, Pages in Manhattan Beach, Mysterious Galaxy in San Diego. Please preorder a hardcover from them and then come by so I can scribble in it for you.
Go sign up!
And go write!
August 24, 2017 / 4 Comments
The Genre-Device Mnemonic Caper
Very sorry I missed the last two weeks. Lots going on, which I’ll get to in a minute
I wanted to toss out a couple of quick, easy genre/device mnemonics for you. These are a couple of things I’ve heard over the years. Sometimes—when I’m struggling with something in a story—I’ve found them helpful for getting my head wrapped around things.
So, what is it you’re working on right now. Maybe keep in mind…
Suspense is about what’s going to happen
A thriller’s about what is happening
A mystery is about something that already happened

It’s not a bad thing to double check what I’m writing about and what I think I’m writing about.
Now, let’s flip this and talk about devices.
A mysteryis when my characters are actively searching for a piece of information they don’t know.
Suspenseis when my readers—or the audience, in a larger sense—knows a piece of information that my characters need to know but don’t.
A twist, is when we’re talking about a piece of information that nobody even suspects exists (readers or characters), but once we learn it, it’ll change how we view a lot of what’s already happened in the story.
I think we all mess these up a lot when we’re starting out. We’re trying to use a device or write in a specific genre, but we fall into the patterns of another one. Or we’re so focused on having, for example, a cool mystery that we don’t realize we’ve actually set up a twist. And it’s kind of a weak twist because… well, we’re still trying for a mystery.
Worse yet, sometimes we learn these mistakes. They become that thing we’re convinced is right because we never learned anything different. And so we stick with these mistakes for years, focusing on other things instead fo the one clearly-wrong thing.
Make sense?
That’s why I like a lot of these little mnemonics. They’re easy things to keep in the back of my mind and check my work, so to speak, every now and then. Good for starting out, good for later on, too.
Next time…
Okay, truth is, I had surgery last Tuesday. Nothing super-serious, don’t worry, but it was pretty intense and the painkillers have really knocked me for a loop (and really messed with my sleep). Heck, this post was mostly done last week and I couldn’t pull it together long enough to get this up on the site. Barely got that cartoon up the other day.
Long story short—no idea if I’ll have a coherent post done for next week. August might be my lame month.
At the least, I’ll put up another cartoon. At the best… well, we’ll see how close I am to reality at the given moment.
As always, please feel free to toss any requests or suggestions in the comments below. Or any handy mnemonics of your own.
Until then, no matter what… go write.