July 16, 2010 / 6 Comments

It’s A Small World After All…

We’re fostering a couple kittens right now that we rescued from the alley alongside our building. They were Mathilda and Charlie Baltimore for a while, then they hit puberty, certain things developed, and we realized Greystoke and Tarzan might be better names. Then it was Gandalf and Sauroman. We’ve finally settled on Loud Howard and Charlie Gibson.

Bonus points if you know where all those names come from.

The downside is, we ended up with fleas in our apartment. Every time I thought we wiped them out a new wave surged up. I got bit at least once a day. They’re just tiny, annoying things. No one likes a flea.

No, not even the people who run flea circuses. Those things are all fake, anyway.

Do any of you even know what a flea circus is or am I just dating myself again?

Hey, look! The Flea!

Anyway, the thing is, my beloved is reading for a contest right now, and the flea problem made her come up with an analogy. She’d just finished her latest pile, which included (among others) a big cosmic-level story about universe-threatening monsters or something like that and also a more “indy” story about a character who sat and really did nothing while interesting things happened all around her. As my lady love put it, they were stories that focused on the flea on the back of the dog who was chasing the car that the bank robbers were escaping in from their heist.

Let me put it simpler terms. Who’s writing a story set in the modern-day, 2010 United States?

Okay, now how many of you are writing about the health care crisis? The bill passed but there are still arguments and debates and questions and the earliest bits of it won’t begin until next year. It’s a huge issue that affect everyone in this country on one level or another.

Which means it’s affecting your characters. So, who put it in their story? Anyone?

Anyone?

Bueller?

I’m going to go out on a limb and guess not many of you. I’ll step a bit further out and presume you didn’t include it because it wasn’t really relevant to the story you were trying to tell. Which is also why you probably didn’t include a lot about either the war on terror or climate change.

Does the flea have an effect on the bank robbers? Do the bank robbers have an effect on the flea? No, don’t talk to me about the butterfly effect or interconnectedness or any of that nonsense. They’re yes or no question, and if you’re going to be a halfway decent writer you have to be honest about answering them

The point I’m trying to make is that you have to know which story you’re telling. Am I telling the story of the flea, or the story of the bank robbers? Because there does come a point, by sheer sense of scale, that they’re not the same story anymore. In the same way health care or global warming are just too big to have them “casually” in my writing, odds are this phenomenal bank heist is way beyond the life of the flea.

In my experience, this issue comes up a lot in little “art” stories. Writers try to bring in big, complex issues to make their story more “real” and give it “scope” (d’you notice how many of these things I have to keep putting in quotes?). Alas, since the story is really about some introspective naval-gazing these issues are more a distraction that anything else. All they’re doing is wasting words that could be used for better things. This is the story of the flea where someone tries to keep talking about the bank robbery.

This is also why a lot of epic stories tend to fail, just coming at it from the other side. When a writer is focused on creating the most cosmic-level story they can, they generally don’t give the reader anyone to relate to, just people to be in awe of. A story needs a character to be our entry point, and world-changing, epic stories that overwhelm said character are just too big. It’s the story of the bank heist and the audience has all become fleas. One film critic (whose name, I hate to admit, escapes me at the moment) made the clever observation a while back that stories like Star Wars and Lord of the Rings succeeded despite their epic stories, not because of them.

I was going to put some examples of this sort of thing, but the more I thought about it (and kept going over this little rant) the more I realized how hard that would be. This is really just one of those things you get or you don’t. If you’re reading this and think I’ve kind of wasted this week’s rant on the obvious, you probably get it. If you have no idea what I’m talking about, or you’re already composing an angry retort, odds are you don’t. It’s just one of those things that makes sense after processing a given amount of storytelling. I wish I could be clearer about it, but the best I can do is point you in the right direction and give you a rough idea of what you’re feeling around for. One day it’ll all just click. It did for me.

If a story’s going to be small and intimate, then keep it small and intimate. If it’s going to be big, remember to give all us regular folks a gateway into that big story or we’ll just get lost in it. Odds are a manuscript can’t handle being stretched between the two extremes, so writers need to be clear what their story is about.

Next time, I’m going to make things as easy as possible to get through.

Until then, go write.

July 8, 2010 / 2 Comments

A Shock to the System

We all know this moment. It shows up in books and films.

Our heroine, Dot, descends into the darkened cellar with only a flickering flashlight to guide the way (or a torch, for our British readers). We hear a rustle of movement. Something gets knocked over behind her–a set of golf clubs. She pans to the light left and right, revealing so many places to hide. There’s definitely someone-or something— down here in the cellar with her. There’s more movement, more noise, a few cries from Dot and then

–HAH —

the cat leaps into her arms from the top of a nearby cabinet or stack of old newspapers.

This, my friends, is what we commonly call a cheap shot. It’s when you wind up tension and expectations only to pay them off with a shock that turns out to be completely innocent. Granted sometimes it isn’t innocent because

–HAH–

the cat leaps away just as the psychopath dives out and runs Dot through with the umbrella from the golf bag. This is still a cheat, however, because the psychopath is just relying on shock value. All that built-up tension got paid off early with the cat and, well, the cat is not the payoff we were hoping for.

In certain activities, this sort of thing is called “premature”…

Cheap shots and shock gags are popular in stories for two reasons. One is because they’re hard to screw up. Put a racing crescendo in the soundtrack, add a racing heartbeat, splatter some gore, let rip with an off-color fart joke, and the audience almost has to react a certain way. That’s the second reason. You can practically guarantee the audience will respond how you want because they’re the lowest common denominator of emotional stimulation.

Now, let’s be clear on one thing. These little shocks are great, either in horror or action or comedy or whatever. Anything that gives the audience a little jolt out of their complacency is always good.

The problem is when that’s all a given story has to offer. A lot of stories try to get by with lots of cheap shots and shock gags because they don’t have anything else. The comedies aren’t that funny. The horror stories aren’t that scary.

There was a little horror movie I saw a while back where the suspected killer (or is he…?) had a habit of appearing from nowhere. Someone moves or the camera shifts and there he is. Walk into the office reading your mail, look up, and there he is. Open the medicine cabinet for an aspirin, close it, and behind you in the reflection there he is. Have a talk with your friend about stress, say goodbye, turn around, and there he is. Go out to get something from the fridge at night, close the fridge door, and there he is.

Notice how the italics are getting boring? That’s shock value wearing out its welcome. It’s breaking the flow again and again by reminding you this is a constructed story trying to play on your emotions. At the screening for this particular movie, I realized halfway through that the other critics and I were all doing the same thing. We were conducting the film with our fingers, cueing the suspected killer’s appearances because they’d become so predictable.

Consider, if you will, the lesson of Monty Python.

For those pathetic few of you who don’t know, Monty Python was the name of a British comedy troupe back in the ‘70s. John Cleese was a founding member. So was writer-director Terry Gilliam. There’s probably a few other faces in there you’d recognize, but I didn’t really want to talk about them.

The whole point of Monty Python was to do off-beat, nonsensical comedy. It was absurdist humor taken to the extreme, with people arguing about book stores, dead parrots, and even arguing about arguments. Unexpectedly, Monty Python became a huge hit. Their show ran for several seasons. The group did international tours. They made a couple of movies.

And they became predictable.

People started taking about jokes and skits being “Pythonesque.” It was hard to be nonsensical when people were expecting nonsense. The absurdity became standard. And right about this time Monty Python started to be a little less funny. Then a lot less funny. And then they more or less broke up.

If you don’t want to think poorly on the Pythons, consider slasher films. They dominated the ‘80s because it was easy to shock audiences with more gruesome and gory deaths. Eventually, though, slasher films almost became another form of comedy. People were laughing at them more than cringing because they’d become bored by the constant cycle of extreme death. It’s just like what I mentioned a while back about endings that come out of left-field. They become so commonplace in bad indie films that people just expect them now. They lost what shock value they once had.

Again, as I said above, there’s nothing wrong with a shock or a cheap shot now and then. Shocks and surprises are good. We all enjoy them.

–HAH–

You need to have more than that, though, if you want to really connect with your audience. There needs to be real tension. Real suspense. Real payoffs.

Yeah, it’s tough and, yeah, some readers simply are not capable of understanding foreshadowing and suspense. A real uphill battle. So you need to decide if you’re going to aim high or if you’re going to go for the lowest common denominator.

Because you can only be premature so many times before other folks start getting frustrated with you.

And then you’re going to find yourself all alone.

Next time, I need to talk about the developing flea problem.

Until then, go write.

July 1, 2010 / 6 Comments

Now THAT’S Comedy

Bonus points if you know this week’s historical pop-culture reference.

We’ve all got our own ideas for what’s funny. Mine may not match up with yours and yours may not match up with hers. I loved (500) Days of Summer, but I also love Super Troopers and reading some of Woody Allen’s old essays. On the flipside, I was never that impressed by the Wayans Brothers movies, Beavis & Butthead, or the Three Stooges. Yeah, I don’t know why, but the Stooges just never did it for me. Maybe I got a bad first impression somewhere along the way or something.

Comedy’s a tough thing to define or give lessons on because of this. A few noted funny people have pointed out this little truth– tragedy is when I stub my toe; comedy is when you fall down a hole and die. Several pros say it’s one of the hardest things to pull off. As such, it’s good to be highly skeptical of anyone offering you simple rules and guidelines on how to be funny, because odds are they’re either a scam artist trying to make a buck off you or some idiot rookie who doesn’t know anything.

So, that being said, here are a few rules and guidelines on how to be funny. Please don’t forget to shop the great Amazon links to the right and down below once you’re done reading them.

That made you chuckle, didn’t it? I knew it would, but I couldn’t really tell you how I knew. I’m sure I could write out a few long paragraphs about comic theory and contradictory information and a bunch of other useless stuff that wouldn’t really tell you anything but earned some guy tenure somewhere.

That would be a bit pointless, though, wouldn’t it? I don’t want to write it out, you don’t want to slog through it.

Let’s see if I can give you something a bit more solid to work with.

A quick story…

Who remembers Captain Kangaroo? I grew up on the show. And, awful as Bob Keeshan would find it, one of my firmest memories of Captain Kangaroo was abject terror.

I can’t remember all the details, but there was a Captain Kangaroo special that had the Captain and his friends out of the studio and off on some adventure. There was a story, a mystery, the whole deal. I want to say it was set in Australia for some reason. Anyway, during the course of it, Captain Kangaroo gets sealed in a big oil drum and placed on the back of a truck. Said oil drum bounces off the truck and begins to roll down the largest hill in the world (it may have been Mt. Kilimanjaro, a well-known Australian landmark). Every few moments it would hit a rock or bounce over something and the Captain would let out another pitiful wail or cry for help. After what seemed like about nineteen and a half hours, the oil drum came to rest at the bottom of the hill and his friends pulled the unharmed-but-dizzy Captain Kangaroo free to wobble around on shaky legs.

Horrifying. Thirty five years later and I can still hear his screams echoing inside that drum.

Why was it horrifying, though? I mean, the same kind of gag happened on Scooby-Doo on a pretty regular basis. Abbot and Costello did it once, if memory serves. I’ve seen it on The Simpsons a few times since then, too. Granted, I was a timid little kid, but what about this particular instance made it so scary?

The catch (and the focus of this week’s little rant) is the setting.

Television has the term “situational comedy” better known as a sitcom. It’s the idea that these people in this setting will be funny. Truth is, though, all comedy is situational. It depends on the audience and it depends on the setting. There are jokes I’d tell my friends that I wouldn’t tell my parents. It’s funny when Kenny from South Park falls in a microwave and dies, but it’s a bit cringe-inducing in Kick-Ass. And while it’s laughable when Shaggy and Scooby get rolled away in an oil drum, it’s nightmarish when the same thing happens to Captain Kangaroo.

(insert long, uncomfortable silence here)

Y’see, Timmy, certain types of comedy work in certain types of stories. Once you’ve established the tone of the story you’re telling, you’ve also established what kinds of comedy will work with it. You can’t swap jokes back and forth between different material with no problem. If I try to lift a gag from The Office and drop it into Ferris Bueller’s Day Off or maybe one of Eddie Izzard’s routines, it’s not going to work. On a similar note, you can’t swap funny characters back and forth, either. A writer can’t just add in a bit with a dog or a fart gag and expect that their story is funny now. Granted, Hollywood’s determined to prove me wrong on this, but so far the evidence is stacked in my favor.

In my opinion, this is one of the big tricks to being funny, and also the reason most attempts at comedy fail. Writers set up one type of world and then pepper it with a different style of humor that clashes with that world. It’s mismatched ideas and tone.

Okay, I know I said I wouldn’t talk about comic theory, but let me dip my toes in it just for a moment…

Comedy needs to be believable, by which I mean within the context of the given world or story. Just like a good mystery or most genre stories, the audience has to believe in the situation and the characters–again, within this context– in order to relate to it. Something unbelievable isn’t funny. It’s just odd and it usually gets a very different response then what was intended.

This is when “humorous” bits become aggravating or disgusting or even terrifying. They’re alien forms of comedy for the established world, so they aren’t seen as comedy. A slapstick gag is awkward and out of place in a serious dramatic story. Likewise, a touch of wry, understated British humor isn’t going to go over well in an episode of Jackass.

Which is also what happened to poor Captain Kangaroo. He existed in a world of storytime, simple lessons about friendship, and Mr. Greenjeans stopping by to visit. It was a world where the biggest threat he had to deal with is getting a shower of ping-pong balls. When he suddenly gets stuffed in a BP oil drum and rolled down Mt. Kilimanjaro, that’s breaking the rules of that world. It’s not supposed to happen and so it isn’t funny–it’s just a pleasant, grandfatherly man being subjected to a horrific experience.

Know what type of story you’re writing and make sure the tone and type of jokes match the world you’ve set up. I’m not saying following this rule makes all writing funny. I do, however, feel safe saying that not following it will stack the odds against a story. Consider it more a rule of thumb that you’re probably safer going along with than not.

(insert second long, uncomfortable silence here)

(wait for laughs)

(even longer silence)

Next time, I’d like to introduce you to my cat, Cheap Shot.

Until then, go write.

Think of Bruce Campbell and you’ll have an idea what the title–and this week’s rant–refers to.

So, imagine flipping open a book or a script and reading that Ognaron took his airepulsor carriage out for a twenty wobosa drive along the neerwoks of Qin’nixxia on the Crossing of Terafils.
Does that even mean anything? I mean, you could probably sit down, diagram the sentence, and get some very rough ideas of what one or two of these words refer to. Maybe. More or less. How often do you want to do that, though? Can you imagine weeding through a whole paragraph like that? Or multiple pages?
Of course not. How could you keep track of any of it? You’d probably go mad. I know a few script readers who have. Heck, there’s a reason most professional readers will tell you their least favorite kind of screenplay is the dreaded sci-fi/ fantasy script (well, maybe tied with the “based on a true story” script). A large percentage of them take hours to slog through for reasons just like this.
No, we’d all rather just read that Ognaron took his hover car out for a twenty minute drive along the ocean cliffs on Father’s Day. The fact that the writer isn’t wasting time with silly or pretentious words tells us they’re more interested in getting to the story. As I’ve mentioned once or thrice before, what every reader wants to see is forward motion. It doesn’t matter if it’s a short story, a script, or a novel, the last thing the reader wants is to get hung up on something that just doesn’t matter.
Here’s a helpful hint. Try to sum up your story in two pages. You don’t need to do it on paper or anything, just get the whole thing organized in your head so you could jot it down or explain all of it to someone in five or ten minutes.
Got it?
Okay, if at any point you find yourself simplifying some of your terms for the summary– referring to your character’s airepulsor carriage as a hovercraft, for example–then just use that simpler term in the actual story. Don’t use interlobal trans-psion pulse communication when you can just say telepathy. There’s no need to overcomplicate a term people are already familiar with. Let’s just call a pistol a pistol and be done with it. You’ve got better things for your readers to spend their time on, right?
Likewise, if at any point you find yourself saying or thinking something like “In this dimension, X is called Y,” then just use X. Why force the reader to remember an awkward name for something common? Like using said, it’s more likely they’ll skim past something common than ponder its use on an alien/ alternate world.
I’ve mentioned this little tidbit before. In the preface to his novel Nightfall, Isaac Asimov explains that he uses miles, hours, and years not because the planet his story is set on is somehow related to Earth, but because he didn’t want to overcomplicate things. Sure, he could’ve made up new names for everything but, seriously, what would be the point?
Another related problem in fantasy or future worlds is when the writer attempts to create their own slang or idioms. I read one book that decided a few hundred years in the future no one would say God and Jesus–everyone used Yahweh and Kristo instead. The problem with this is that I went through the first 50 pages of the book thinking Kristo was the name of one of the main characters (who would sometimes refer to herself in the third person).
Y’see, Timmy, if I don’t know the name you’re using, or the ideas behind it, I have to assume it’s the name of a character. Let’s take a look at a few simple sentences.

–“Christ, what are you doing here?”
–“We’re going to have another child, if God is willing.”
–“Jesus, it’s good to see you.”
–“God knows what Marc’s up to this time!”
These all make sense, right? No confusion about what any of these sentences mean. However, what if I switch the names like this?

–“Sarah, what are you doing here?”
–“We’re going to have another child, if Catherine is willing.”
–“Tim, it’s good to see you.”
–“Gillian knows what Marc’s up to this time!”
See what happens? The sentences are conveying different information. With these more “casual” names, the bits of dialogue shift from expletives or figures of speech to people being directly addressed or referenced. And if you don’t know which category the names fall into…

–“Tokar, what are you doing here?”
–“We’re going to have another child, if Neeva is willing.”
–“Grothlaxia, it’s good to see you.”
–“Ostarix knows what Marc’s up to this time!”
Do you have any idea what these sentences are saying now? They’re almost impossible to decipher without a frame of reference for those names. Is Neeva someone’s wife, husband, or deity? Heck, Tokar and Ostarix might not even be names at all. What if they’re alien curses or swear words that are only capitalized because they start the sentence?
So, as readers, when we come across something like this it usually does one of two things. It either brings us to a grinding halt as we try to figure out what this word means, or we make assumptions about what the word means and the story comes to a grinding halt later when we figure out we’re wrong. On very rare occasions, we make the assumption, guess right, and the story flows on without incident.
Really, though… Why would you risk drawing attention to yourself like that? As a writer, do you want your story to hinge on the reader possibly making a correct guess? Are you so certain the reader will keep going afterward that you’ll risk bringing the narrative to a dead stop?
I didn’t think so.
Don’t overcomplicate your story with details that are just going to slow it down and drive readers away. If you don’t need to make up a word or a phrase or a term… then don’t. Just keep it simple and they’ll love you for it.
Next time, I think I’ll either prattle on about something funny or try to shock you all somehow. Not sure which yet.
Until then, go write.

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