November 4, 2011 / 1 Comment

Changing It Up

            So, the back and forth thing really hasn’t gelled in my mind, so I’m taking the easy way out and just tossing up a quick tip.  A day late.

            Man, I’ve got to be honest.  The new Blogger is not working for me at all.  It’s such a radical change behind the scenes here.  It takes twice as long to do anything because they’ve needlessly spread everything out, and it’s just hard on the eyes.  Who thought orange on white was a good color scheme?
            Anyway…
            I don’t know about you, but I tend to write in Times Roman, single-spaced.  It flows a little easier on my eyes.  It also lets me have more of the story there on the page in front of me.  It’s just my thing.
            Now, speaking of change (as we were), there comes a time when it has to go into the correct format for submissions—Courier 12, double-spaced.  And I don’t do this at the very end.  I do it at the start of my last or second to last draft.
            Changing it like this forces my eyes to look at it differently now. Unlike Times Roman, Courier is a proportional font—it uses the same amount of space for every letter, so an I on the page uses the same area as an M or a W.  You could actually lay out a Courier page on a grid and it would all line up.
             When I reformat my manuscript, all the words sit differently on the page now.  Their spatial relationships shift.  Lines don’t end in the same place.  Because of the spacing, the words themselves look different.  Check it out.
See how different these two lines look?
See how different these two lines look?
            What this means for me is that I’ve got a chance to look at my writing fresh.  Which means another chance to look at it with a critical eye.  Since I’m not being distracted (so to speak) by the familiarity of words and sentences that I’ve seen a dozen times, it lets me catch things that could be tightened up or are a bit repetitive.
            Even after a ton of slashing, I cut another two thousand words out of -14-after I switched formats.  So many things stood out now as excessive verbiage or unnecessary descriptors.  I’d made a good five passes at the manuscript at that point, but none of them really popped until I looked at it like this.
            So try changing things up and see if it helps your next round of editing.
            Next time, I should have this other post figured out.
            Until then, go write.

October 14, 2011 / 4 Comments

God is My Co-Writer

So, a few years back one of my friends read for a religious-themed screenplay contest. And, when it got to the point that he was pulling his hair out, I pitched in and read a few scripts for him (I owed him money, anyway). It exposed me to a lot of stories about God, Jesus, various members of the heavenly host, and—to be terribly honest—a lot of really bigoted, small-minded people. Not all of them, by a long shot, but enough that it’s worth mentioning, unfortunately.

Two weeks back I asked for ideas, and one fellow (stand up and wave, Matthew) suggested the idea of approaching God, or any god, in a story. How can you do it without annoying readers while still doing justice to your chosen almighty?
And then, by yet another odd coincidence, on one of my favorite message boards, a few of us were recently batting around the film The Adjustment Bureau, which, in the big picture, is about… well, guess.
First off, a few grammar and spelling points. If we’re talking about the Judeo-Christo-Islamic deity, it’s always God. Capital G. This also holds if you choose to call him the Lord. It doesn’t matter if you or your character are an atheist or agnostic or whatever—this isn’t a religious point, it’s just standard, accepted spelling. This deity is considered the definitive article and as such his (if I may be so presumptuous) name is always capitalized. It’s a proper noun. The same goes for the Bible. If you’re referring to the religious text that encompasses the old and new testament, it’s the Bible. You only use lower case when you’re speaking about a generic book of absolute fact, like if I tell you that Stephen King’s Danse Macabre is my bible.
And, really, if you’re going to write about Biblical-era tales, check out the MLA Handbook, because there are a bunch of unique grammar and spelling rules that apply to these names.

All of which leads to point two. I’m not talking specifically about God in this week’s rant, because a lot of the folks reading this are just as interested in Greek gods, Norse gods, Egyptian gods, Chinese demons, and cosmic entities from beyond time. But when it comes to stories, they all deal with a lot of the same issues.

Now, speaking of definitive articles, I’d like to start with an analogy…
In Danse Macabre, King tells a wonderful story about hearing William F. Nolan (the writer behind Logan’s Run and the legendary Trilogy of Terror films) talk at a convention. Nolan explained horror in terms of a closet at the end of the hall in a creepy, old house. Maybe the hero or heroine can hear something bumping around in there from anywhere in the house, and every now and then it thumps as whatever it is in there knocks an item off a hanger or tips a box off a shelf. As he or she gets closer, perhaps they can hear it scratching on the inside of the closet door. Endless scratching, scratching, scratching…
Finally, despite all our silent urgings, the character reaches out, turns the knob, and yanks open the door to reveal a ten-foot tall cockroach!!!
Thing is, even with the screams and the hissing and the mood music blaring, it’s kind of a relief to see that oversized bug. A ten-foot cockroach is pretty scary, no question about it, but a twenty-foot cockroach… man, I don’t know about you but that’d make me wet my pants pretty quick. It’s kind of a defense mechanism. Once I know what X is, I can imagine a scarier Y and X is reduced by comparison.
In the same way that naming the unknown horror lessens it, deities are lessened by defining them. When a writer tries to explain or show the scope of a god’s power, more often than not they’re really just establishing the god’s limits. If you tell me your god burns with the light of a hundred suns, I can say mine burns with the light of a thousand. If yours is a thousand feet tall and moves mountains, mine is ten-thousand feet tall and moves continents. The more the writer tries to show me, the easier it is for me to imagine something bigger and better (or nastier).

A great example of this is The Omen. No, the original. We shall not mention the remake here. Without giving away too much (although, why don’t you know this story already?), The Omen is about a diplomat who adopts a little boy. The boy, Damien, might be the Antichrist. I say “might” because… well, the movie actually makes you wonder. There are definitely people who think he’s the Antichrist. There sure are a lot of accidents and disturbing events that circle around the little boy. But the thing is… he never does anything. His eyes never glow, he never speaks in a deep, stentorian voice, he doesn’t shoot flames or lightning from his hands. Damien comes across as nigh-omnipotent because it seems completely effortless for him to get to anyone, anywhere—and that what makes him all the more terrifying. Because he doesn’t actively do anything, how’s anyone supposed to stop him? And what will happen when he does start being active?
Y’see, Timmy, defining something in any way automatically minimizes it, because the moment it’s been defined we can think of something bigger. Think of the little kid who yells, “infinity” and immediately gets countered with “infinity-plus-one!”
That’s why it’s always best to leave such omnipotent beings in the shadows rather than dragging them out into the light.  By their very nature, they’re vast, undefinable beings.  Thus, the moment they get any sort of definition they’re being lessened.
So, here’s a few quick thoughts for including a deity in your story.

Don’t—The simplest thing to do. Is a personal appearance really required for this story to work? The members of Congress have a big effect on my life, but I’ve never seen a single one of them in person. Heck, the only messages I’ve gotten from them have been spam emails and robocalls. But it doesn’t mean they aren’t there influencing aspects of my existence, and it doesn’t mean I wouldn’t be impressed if one of their aides gave me a call to chat about something. Which leads nicely to…

Minions—Gods of any type are impossible to fight, so including them on either side of the story equation really unbalances things. But I believe someone could beat cultists or demons or maybe even an angel. These are the beings my characters should be encountering. Remember, you can almost never get to the CEO because there’s a wall of flunkies, advisors, junior execs, and bodyguards in the way.

Silence is Golden—They used this one way back in It’s A Wonderful Life, when Clarence the angel would have one-sided conversations with the sky. Neil Gaiman did it in both The Sandman and the wonderful Good Omens (with Terry Prachett). Kevin Smith did it in Dogma. Mere mortals can’t hear the voice of God and expect to survive, so the Lord speaks through a number of mediums… or not at all. Keep in mind, to pull this off—especially the one sided conversation—your dialogue needs to be sharp and you can’t fall back on clumsy devices like repeating everything the silent person says just to make it clear what your god hates.

Comedy—People are a lot more willing to accept divine intervention (of one kind or another) if it has a comedy element. If I had to guess, I’d say it’s because when the writer’s not taking the matter seriously, it’s hard for people to have serious complaints. That’s why George Burns and Christopher Moore get away with mocking the man upstairs and The Last Temptation of Christ gets months of picketing. But this tone has to spread through your whole story. You can’t have your deity be the only source of comedy, because then you’re mocking him or her in the bad way.

Minimal Miracles—D’you ever hear the old saying about being so tough you don’t need to fight to prove it? More to the point, have you ever watched a movie where the bad-ass hero just fights and fights and fights and fights and fights? It gets boring, no matter how often he wins. Your omnipotent beings shouldn’t be expressing their power just to prove they can, because that power will start to get boring and take all the challenge out of the story one way or another. If everybody who dies gets brought back to life, what are people even fighting for?
Simply put… gods are the ultimate “less is more” when it comes to writing. The more a god—or demon, or cosmic entity—gets defined, the easier it is to name god-plus-one.
Next week… well, I’m going to miss next week. I’m one of the guests at ZomBCon up in Seattle. But when I come back, I’m sure I’ll have all sorts of scary and horrific things to talk about.
Until then, go write.
July 21, 2011 / 1 Comment

Tastes Like Chicken

There’s about a hundred jokes in that title. Hopefully one or two of them will fit with this week’s little rant…

Sorry about missing last week, by the way. I’ve been trying to stay ahead on the new project and prepare for Comic-Con, and the blog somehow slipped right past me. Shouldn’t happen again. Well, not for a little while, anyway.

My dad is a phenomenal cook. Have I ever mentioned that? For a guy who refuses to retire and spends his working hours writing up safety protocols, his cooking skills are just fantastic. There was a time when my mother and brother and I were all trying to convince him to open a restaurant, but he wasn’t interested. Cooking was the fun thing he did to relax. He didn’t want to take that extra step and make a job out of it.

We were all fine with it. Mostly because it worked out great for us. My dad can turn Thanksgiving leftovers into a sandwich you’d gladly pay twelve bucks for, so I’m definitely not going to complain. Not as long as I keep getting invited to Thanksgiving.

No, really, this is all relevant. You’ll understand why soon.

As it happens, I’ve had several different friends and acquaintances ask me for writing advice over the past few months. Granted, they all had different skill levels, but none of their questions were really about writing. They were about improving by buying the right books or starting blogs or catching the interest of publishers. I tried to answer as politely as I could, but I’m pretty sure none of them were really listening. I know at least two weren’t.

So, here’s a better way to look at it.

Should you go to cooking school?

I’m sure a lot of you are shaking your heads at that one, but let’s stop and consider it. Cooking is a great metaphor for writing, on a bunch of levels. It’s an art. The end product has to hit certain benchmarks but it also, to a fair degree, is a matter of personal taste. A few rare people have a natural knack for it but most of us need lots of practice. It’s something most of us do every day, but we know only a small percentage of people are good enough at it to deserve recognition or make a living off it.

So, if you want to get better at cooking, should you go to cooking school?

Right up front, let’s be clear. Any cooking school is going to expect that you have a minimum degree of experience and knowledge right off the bat. They’ll assume you can tell flour from sugar on sight and that you know the difference between basil and oregano. The point of cooking school is not to teach you how to make peanut butter sandwiches. If you’re still struggling with these things, cooking school is really a waste of your time and money.

Now, if you plan on making a living off food, cooking school is almost a necessity at some point. Not everyone needs to take classes on desserts and soups and seafood. We’re just never going to use them. There’s about a hundred better, cheaper things we could be doing to improve our cooking skills. There are free recipes online and on the back of most staple ingredients. There are tons of cooking shows and podcasts where we can learn little tips.

And of course, the easiest thing we can do—what hopefully most of you have already seen as the obvious thing I’ve skirted around—is cook stuff. Just get in the kitchen and cook. If I want to be a better cook, the most useful way to spend my time is cooking. Makes sense, yes?

Y’see, Timmy, if you want to be a chef, there’s a point that you need to take some classes, and you’re probably going to keep skimming through cookbooks forever. But it’s all going to come down to spending time in the kitchen. That’s how you become a good cook. Going to Harvard doesn’t automatically make you a great journalist and going to MIT doesn’t guarantee you’ll be a phenomenal engineer. At the end of the day, it all comes down to just doing the work and how hard you’ve been doing it.

In fact, there’s a fair argument to be made that cooking school won’t help you become a great chef. It can make you into a good chef, but the greatness comes when you go out and start doing stuff on your own. You don’t hear about Wolfgang Puck or Gordon Ramsay taking classes. Neither of them probably has in over a decade, at least. If you just keep going back to cooking school and never really stepping into the kitchen, it should be clear you’re dooming yourself to a life of mediocrity (at least, on the food-preparation front).

You’ll always learn more by doing the job than you will by reading books about doing the job. Doing the job is almost always more educational than taking classes about doing the job.

So, with all that being said… should you go to cooking school?

A bit clearer now, isn’t it?

This pile of rants is cooking school, in a way. Not one of the great French academies, but a bit higher up than the Home Ec class you might’ve taken in seventh grade (if you’re of a certain age). Probably better than those cookbooks aimed at recent college grads.

A few people who are reading this right now desperately want advice on getting agents and publishers interested, but they haven’t bothered to learn how to spell. They’re convinced they’ll learn some magic structure or word (mellonballer…) that will make it all easy for them. They’re so desperate to learn the secrets of a good Hollandaise sauce they haven’t bothered to learn how to boil an egg.

I’m guessing most of you can use about half of the various tips and suggestions I throw up every week. There’s weeks that you learn a clever trick or new approach to an issue in your writing. There’s also those weeks you just skim because it’s something you’ve got a good grip on.

And a few of you… well, you’re probably just killing time here, aren’t you? There isn’t much I go over that you don’t already know. You’re just putting off doing some actual work for half an hour or so.

Learn the basics first. Don’t worry about level five before you’ve mastered level one. If you aren’t sure what the basics are, that’s probably a good sign you haven’t mastered them yet. I’m not being glib. If you’re reading this rant with the goal of becoming a better writer, you should already know what it means when someone says “the basics of writing.”

And then, once you’ve hit that level, start thinking about cooking school.

Next time, just for something different, let’s chat about slasher porn and why it’s not as bad as you may think.

(Yeah, I’m probably misleading you a little with that title…)

Until then, go write.

July 8, 2011 / 2 Comments

Can You Describe the Problem?

First off, a bit of shameless self-promotion (because I haven’t done any in weeks now)…

Ex-Patriots, my third novel and the sequel to Ex-Heroes got a slightly early release this week from Audible.com. It’s coming out in paper/e-book format in September, but if any of you are impatient you can go grab it now. There’s also a bunch of videos for their ZombieFest promotion where a bunch of folks wrote in with questions for the authors of all the featured books. So if you’ve ever wondered just how goofy I sound in real life (or look, or act, or dress…) , here’s your big chance to find out.
And now, back to our previously scheduled pontification…
So, if you’ve been reading this pile of rants for a while, you know there was a point a few years back when I helped to run an online fantasy MUD. If you’re not familiar with the term, a MUD is a multi-user dungeon. Because the game is entirely text-dependent, it was a lot like writing or reading a story. In fact, it was a great tool for polishing your writing, because if you got too long-winded with your words people wouldn’t be able to read them—the description would just scroll up the screen and vanish as other things continued to happen. You had to describe things, but you couldn’t get bogged down in useless details. People would either ignore it or lose their forward momentum as they went back to read it.
One of the things staff members had to monitor was the descriptions players wrote up for their characters. We checked for basic spelling and grammar (“His dark hair compliments his thin lips” was a common phrase). We also checked to make sure the style and wording, by way of the game’s narrative nature, wasn’t forcing actions or reactions on other players (“This scarred man may be the most terrifying person you have ever seen, and the mere sight of him makes your stomach churn with fear.”)
Now, I told you all that so I could tell you this little story…
One day, a staffer called attention to the description of a new female character. Y’see, when the game was originally built the coders left some stuff at default settings, and one of those things was the range for the description string. It was ridiculously high, but no one had ever bothered to set it because… well, there were more important things to do. And, really, who would ever fill it, right?
Well, this player had figured out the high-end range and written a description that was yards and yards and yards of purple prose. On a rough guess, their character description was around five or six hundred words. Maybe more. When you accessed it, the first dozen or so lines automatically scrolled up and off the page because it was so long.
I’m sure some of you are already thinking of character sketches you’ve done that are far longer, but keep in mind, this is all just physical description. It isn’t personality quirks or dietary preferences or anything like that. By nature of the game, it’s not clothes or weapons or equipment, either.
Needless to say, we pointed out that it was excessively long and asked her to trim it. She refused. By her reasoning, since the buffer allowed such a long description, it had to be game-legal. And if people didn’t want to see it, they didn’t need to scroll back.
We pointed out that those first dozen lines contained all the gender and age information for the character. This wasn’t “optional” material, it was stuff other players needed to know.
Still, she refused.
Now, stepping away from my tale, let’s think about this for a moment. A writer is refusing to edit a description, while at the same time admitting most people are going to skim over it or ignore it altogether. Even when authorities on the topic are explaining why it doesn’t work, said author is steadfastly refusing to change.
Does this sound remotely like a writer who’s interested in having an audience?
A common problem for all writers is when description gets too excessive. We get caught up in giving all the details and nuances of this character or those rooms or that magnificent sword which seems to be stuck in a stone… a jagged, raw stone, although one could see hints of granite and shale and flecks of white quartz that gleamed like the teeth of ancient dragons, the likes of which the world had not seen in long millennia. So perhaps calling it “a” stone was a misnomer, for it seemed to have a rich ancestry and heritage written through its structure. This was, perhaps, several stones that had come together untold eons ago, perhaps even then sensing the greater purpose they would serve and the rough bed they would form for the sleeping blade. Or perhaps it was just a coincidence that the gleaming sword had found itself in this particular malformed mound of misshapen rock, and in truth any of the many stones scattered around this subterranean chamber could have been oh dear God I think I’m making myself sick.
As I was saying…
We go one and on and sometimes lose track of the fact that somebody’s going to have to read all this. And since most readers are more interested in the story, that active element of your writing, odds are they’re going to start skimming after the fourth or fifth flowery description which they’ve come to realize has no bearing on the story. At which point, any decent storyteller should question why they’re including stuff that people are just going to skim over.

Elmore Leonard famously said that when he writes he leaves out all the parts people would skip anyway. Alfred Hitchcock said drama is life with all the boring parts taken out. And I’ll tell you that a six hundred word description of how a character’s hair hangs over her ears is either wasting time or is going to bring things to a crashing halt.
As I’ve mentioned once or thrice before, this kind of overwriting is a deadly mistake in screenplays. Screenwriting is a very concise, minimal form of storytelling. One of the most common complaints I hear from professional readers is when the writer puts in piles of description that just doesn’t need to be there.
That, of course, leads to another issue with massive over-description. We all tend to form our own mental pictures of people and objects in stories. My lovely lady and I were chatting the other day about Lee Child’s character Jack Reacher and realized we both had very different ideas about what he looked like. That’s part of the joy of books. We can all have our own view of different characters like Taran Wanderer or Harry Bosch or St. George or Stu Redman. And nothing’s more distracting or disruptive than to be constantly reminded of all the many details the author’s putting in that don’t match up with that mental picture we’ve already formed.
Now, there’s another side to description, and that’s when writers never actually describe anything. Sometimes this is an attempt to invoke mystery or suspense (check out that dark figure across the street watching our main character). Other times it’s a way to evoke an emotional response with a clever metaphor or simile (when the knife sinks into your back and it’s like every painful sensation you’ve ever had in your life got balled up, hammered flat, and slipped beneath your shoulder blade).
And sometimes… well, sometimes it’s just a cheat. I can try to avoid the monster for as long as possible, which helps build suspense and dread, but eventually I need to say what it is. It’s not uncommon for a writer to try to find a way around an actual description at this point. After all, I’ve been hyping X for three-quarters of the manuscript now, and an honest description may not live up to all that hype.
I got to interview David Goyer (screenwriter of Blade, Batman Begins, and many others) a few years back. He’d just taken a turn in the director’s chair and I asked him if doing so had affected how he approached writing scripts. He laughed, admitted it had, and then told me a very funny story about working on a script with Guillermo del Toro. At one point, it seems, Goyer had “cheated” in the script and just described something as “a complete nightmare.” As they went through, del Toro pointed out this bit, shook his head, and said “What does that even mean? That’s boollshit.”
Which, Goyer admitted, it was. He’d dodged writing any sort of description because he knew it was something the director and art department guys would deal with. But he’d given them nothing to work with. Which was fine… until he was the director and under the gun to figure out what the hell it was that writer-Goyer couldn’t be bothered to put down on paper.
So, here’s an easy tip. It’s so easy I bet half of you will shake your head and ignore it. And some of you are probably already doing it without thinking about it.
If you’re going to describe something, have a reason to describe it. Thats’ it. Not only that, have a reason for the level of detail you’re using. A soldier in a war zone, a housewife, and a forensic examiner can all see a bullet hole in a person’s head, but they’re all going to treat it differently. And if it takes three or four paragraphs to explain what the housewife sees, where does that put the forensic examiner?
If you’re going to describe a person, have a reason for doing it. I’m betting nobody here can list off all the people they crossed paths with the last time they were pushing a cart through the grocery store. Oh, one or two might stand out in some small way, but let’s face it… there were probably close to a hundred. They just weren’t important in the long run. You can’t describe the police officer who gave you your last ticket, but you can probably give a lot of details about the last person you went out to dinner with.
Give descriptions the same weight you’d give characters or dialogue. Y’see, Timmy, if you waste them on the little things, they won’t have any strength when you get to the big things.
And then… well, then you’ve got nothing.
Next time, I’d like to ramble on about cooking school.
Until then, go write.

Categories