September 26, 2013

How To Be A Drama Queen

            Or a drama king.  I don’t judge…
            When we left off, I’d just finished babbling about narrative structure, which is how my readers experience a story.  Before that was linear structure–how my characters experience a story.  This week, I want to talk about how those two structures come together within a dramatic structure to form the actual story.
            Warning you now, this is going to be kind of big and rambling, but I’ve also included a lot of pictures.  Go grab a snack now and hit the restroom.  No one will be admitted during the dreadful story dissection scene…
            Also (warning the second), the story I’m going to dissect is The Sixth Sense.  If you’ve never seen it and somehow avoided hearing about it until now, stop reading and go watch it.  Seriously, if you’ve made it this long without having someone blow it for you, you need to see that movie cold.  People love to give M. Night Shyamalan crap, but there’s a reason The Sixth Sense made him a superstar writer-director.  So go watch it and then come back.  The ranty blog will be here waiting for you when you get back.
            Seriously.  Go.  Now.
            Okay, everyone back?
            As the name implies, dramatic structure involves drama.  Not in the “how will I make Edward love me” sense, but in relation to the building interactions between the elements of the story.  In most cases, these elements will be characters, but they can also be puzzles, giant monsters, time limits, or any number of things that keep my protagonist(s) from achieving his or her goal.  Any story worth telling (well, the vast, overwhelming majority of them) are going to involve a series of challenges and an escalation of tension.  Stakes will be raised, then raised again.  More on this in a bit.  
            Now, I don’t mean to scare you, but I’ve prepared a few graphs.  Don’t worry, they’re pretty simple and straightforward.  If you’ve been following the ranty blog for a while, they might even look a little familiar.
graph #1
            On this first graph (and all the others I’ll be showing you) X is the progression or the story, Y is dramatic tension.  This particular graph shows nothing happening (the blue line).  It’s an average day at the office, or maybe that long commute home on the train.  It’s flat and monotone.  No highs, no lows, no moments that stand out.
            Boring as hell.
            Harsh as it may sound, this graph is a good representation of a lot of little indie art films and stories.  There are a lot of wonderful character moments, but nothing actually happens.  Tonally, the end of the story is no different than the beginning.
graph #2
            As a story progresses, tension needs to rise.  Things need to happen.  Challenges need to arise and be confronted.  By halfway through, the different elements of the story should’ve made things much more difficult for my main character.  As I close in on the end, they should be peaking. 
            Mind you, these don’t need to be gigantic action set pieces or nightmarish horror moments.   If the whole goal of this story is for Wakko to ask Phoebe out without looking like an idiot, a challenge could be finding the right clothes or picking the right moment in the day.  But there needs to be something for my character to do to get that line higher and higher..
            Now, here’s the first catch…
graph #3
            Some people start with the line up high.  They begin their story at eight and the action never stops (I’m looking at you, Pirates of the Caribbean: Dead Man’s Chest).  This doesn’t leave a lot of room for things to develop, but the idea is that you don’t have time to see that because we’re hitting the ground running and going until we drop.
            You might notice the line on this graph looks a lot like that first one up above.  It’s pretty much just a straight line because there isn’t anywhere for things to go.  And, as we established, straight lines are pretty boring.  They’re monotone, and monotone is dull whether the line’s set at one-point-five or at eleven.
Rising with setbacks
            That’s the second catch.  Dramatic structure can’t just be a clean rise like that second graph.  That’s another straight line.  And straight lines are… well, I’m sure you get it by this point.  In a good story, there will be multiple challenges and the hero isn’t going to succeed at all of them.  He or she will win in the end, of course, but it’s not going to be easy getting there.  They’ll face mistakes, surprises, bigger challenges, and determined adversaries.  For every success, there’s going to be some setbacks.  So that blue line needs to be a series of peaks and drops. 
            If you know your physics, you know that we don’t feel a constant velocity.  Think about riding in a car.  As long as it’s a steady speed, you don’t notice.  You can drink coffee, move around, whatever.  What we feel is acceleration—the change in velocity.  Those ups and downs are when things stand out, when we know something’s happening.
            Make sense?
            So, with that in mind, here’s a big graph.
             This is everything together.  X is narrative structure.  It’s the story progressing from page one until the end of my story, novel, or screenplay.  Y is dramatic structure. We can see the plot rising and falling as the characters have successes and failures which still continue to build.  And the letters on the blue line are the linear structure.  We’re beginning at G, but there are two flashbacks in there that go back to A and D.
            Notice that D-F flashback.  Even though it’s near the end of the story, it’s got more dramatic weight than G through K.  This is the big, easy trick to dramatic structure.  No matter what my narrative is doing, it has to keep increasing the tension.
            Y’see, Timmy, this graph is what pretty much every story should look like if I map it out.  They’re all going to start small in the beginning and grow.  We’ll see tension rising and falling as challenges appear, advances are made, and setbacks occur.  They’re not going to be exactly like this, but the basic structure—an escalating, jagged line—is almost always a given.  Small at the start, increase with peaks and dips, finish big.
            Simple, yes?
            Keep in mind, this isn’t an automatic thing.  This is something I, as the writer, need to be aware of while I craft my story.  If I have a chapter that’s incredibly slow, it shouldn’t be near the end of my book.  If a scene has no dramatic tension in it at all, it shouldn’t be in the final pages of my screenplay.  And if it is, it means I’m doing something wrong.
            Now, that being said, it should be clear that where things happen within a narrative is going to effect how much weight they have.  Again, dramatic structure tells us that things in the beginning are small, things at the end are big.  Something that’s an amazing reveal at the end of the story won’t have the same impact at the beginning.
            Let me give you an example.  It’s the one I warned you about at the top.  I’d like to tell you an abridged version of The Sixth Sense.  But I’d like to tell it to you in linear order.
            Ready?
            The Sixth Sense is the story of Malcolm, a child therapist who is killed by one of his former patients in a murder-suicide.  Malcolm becomes a ghost, but doesn’t realize he’s died so he continues to “see” his patients.  Several months later, across the city, a woman becomes jealous of her new husband’s daughter, Kyra, and begins to slowly poison the girl.  It’s about this time that Malcolm meets Cole, a little boy with the power to see ghosts, and decides to take Cole on as a patient, helping him deal with the crippling fear the ghosts cause.  When Kyra finally succumbs to the poison and becomes a ghost, she finds Cole, too—inadvertently terrifying him when she does.  Malcolm suggests to Cole that helping her might help him get over his fear.  Cole helps expose Kyra’s stepmother as a murderer and also helps Malcolm come to realize his own status as one of the deceased.  And everyone lives happily ever after.  Even the dead people.
            The happily ever after is a bit of an exaggeration, granted, but it should make something else clear.  When the narrative of this story follows the linear structure, a huge amount of drama is stripped away.  It’s so timid and bland it almost reads like an after-school special rather than a horror movie.  A lot of the power of this story came from the narrative structure.  The order Shyamalan told this story in is what gave it such an amazing dramatic structure (and made him a household name).
            This is what I’ve talked about a few times with flashbacks and non-linear storytelling.  There needs to be a reason for this shift to happen at this point—a reason that continues to feed the dramatic structure.  If my dramatic tension is at seven and I go into a flashback, that flashback better take it up to seven-point-five or eight.  And if it doesn’t, I shouldn’t be having a flashback right now.  Not that one, anyway.
            For the record, this is also why spoilers suck.  See, looking up at the big graph again, E is very high up in the dramatic tension.  It’s a big moment, probably a game-changing reveal, in a flashback.  If I tell you about E before you read the story (or see the movie or watch the episode or whatever), I’ve automatically put E at the beginning–it’s now one of the first events you’ve encountered in the narrative.   And because it’s at the beginning, it’s now equal to G in dramatic tension.  Because things at the start of the story always have very low tension ratings.
why spoilers suck
            The thing is, though, E isn’t at the start of the story.  It’s near the end.  So now when I get to where E really is in the story, it isn’t that big spike anymore.  It’s down at the bottom.  The dramatic structure of the story is blown because I didn’t get that information at the right point.  It even looks wrong on the graph when the blue  line bottoms out like that.
            If you want an example of this (without giving anything away), consider Star Trek Into DarknessI can’t help but notice that a lot of people who were demanding to know plot and character information  months before the movie came out were also the same ones later complaining about how weak the story was.  Personally, I went out of my way to avoid spoilers and found the movie to be very entertaining.  It wasn’t the most phenomenal film of the summer, but I had a lot of fun with it
            It’s dismissed as coincidence.
            Now, here’s one last cool thing about dramatic structure.  It makes it easy to spot if a story is worth telling.  I don’t mean that in a snide, demeaning way.  The truth is, though, there are a lot of stories out there which just aren’t that interesting.  Since I know a good story should follow that ascending pattern of challenges and setbacks, it’s pretty easy for me to look at even the bare bones of a narrative and figure out if it fits the pattern.
            For example…
            By nature of my chosen genre, I tend to read a lot of post-apocalyptic stories and see a lot of those movies.  I’ve read and watched stories set in different climates, different countries, and with different reasons behind the end of the world.  I’ve also seen lots of different types of survivors.  Hands down, the least interesting ones are the uber-prepared ones.  At least a dozen times I’ve seen a main character who decides on page five to turn his or her house into a survival bunker for the thinnest of reasons, filling it with food, weapons, ammunition, and other supplies.  But twenty pages later, when the zombies finally appear…  damn, are they ready.  Utterly, completely ready.
            In other words… there’s no challenge.  There’s no mistakes, no problems, no setbacks.  The plot in most of these stories just drifts along from one incident straight to another, and the fully prepped, fully trained, and fully loaded hero is able to deal with each one with minimal effort.  That’s not a story worth telling, because that story is a line.  And I’m sure you still remember my thoughts on lines…
            On the other hand we have C Dulaney’s series, Roads Less Traveled.  The series begins with The Plan, protagonist Kasey’s careful and precise strategy for surviving the end of civilization.  But almost immediately, the plan starts to go wrong.  One of the key people doesn’t make it, a bunch of unexpected people do, and things spiral rapidly downward.  Challenges and setbacks spring up as the tension goes higher and higher.
            That sound familiar?
            And honestly… that’s all I’ve got for you.  I know I’ve spewed a lot, but I wish I could offer you more.  Y’see, Timmy (yep, it’s another double Y’see, Timmy post), while the other two forms of structure are very logical, dramatic structure relies more on gut feelings and empathy with my reader.  I have to understand how information’s going to be received and interpreted if I’m going to release that information in a way that builds tension.  And that’s a lot harder to teach or explain.  The best I can do is point someone in the right direction, let them gain some experience, and hopefully they’ll figure it out for themselves.
            So here’s a rough map of dramatic structure.  
            Head that way.
            Next week, I’ll probably blab a bit about Watson, the supercomputer.
            Until then… go write.
April 18, 2013 / 3 Comments

Stripped Bare

            First, time for the shameless plug. Ex-Patriots, the second book in the Ex-Heroesseries, gets re-released on Tuesday from Broadway Books with a cool new cover.  It’ll be at bookstores, airports, your local PX… pretty much everywhere.  You can pre-order it over there on the side, or go visit your friendly neighborhood bookstore and ask them to get you a copy.

            Now for a quick tip.  Well, quick compared to last week’s ramblings.
            If you’ve been reading this collection of rants for a while, you’ve probably picked up that I’m a bit of a genre fan.  If you’ve read any of my books, it’s probably very clear.  Sci-fi stories, horror stories, fantasy stories… I love this stuff.
            Of course, a big part of loving something is recognizing the flaws in it.  Let’s be honest—there are a lot of horrible genre stories out there.  A real lot.  Depending on who you talk to, some of them are mine…
            Anyway, it struck me the other day that there’s a simple test for good genre stories.  Can I explain my story—and have it make sense—without any of those genre elements?  For example…
–Without the strange force field, Under the Dome is the story of an isolated town falling apart as different characters make different power grabs.
A Princess of Mars becomes a straightforward fish out of water story if you pull out the sci-fi elements.  John Carter could be anyone dumped in a strange, baffling culture where he doesn’t speak the language.
SuperTroopers is still a solid story about police rivalry and budget cuts even without all the comedy.  With the corrupt cops and drug smugglers, you could almost make it a crime drama.  Or a Romeo & Juliet-style love story.
–If you take the undead out of I Am Legend (any version of it), it’s a desert island story.  It’s one man alone (or sometimes with a dog) trying to balance staying alive with staying sane.
Without magic, the Harry Potter books are the story of an unpopular orphan as he grows up, makes friends, finds his way in life, and learns about the parents he never met.
Ghostbusters without comedy becomes a great sci-fi/ horror story about a Sumerian prophesy come to life.  Strip out the sci-fi/ horror and it’s a comedy about a bunch of guys trying to start a bizarre business who suddenly discover they’ve hit a gold mine and everyone wants to hire them.
IT without the horror is just a group of childhood friends who reunite to solve a puzzle from their childhood.
Pitch Black is the story of shipwreck survivors who find themselves dependant on their somewhat-misjudged prisoner to protect them from dangerous predators.
            Now, I’m not saying this as a jab at these books or movies.  The point is not that these tales can be boiled down to much simpler plots.  It’s that they have underlying plots which have nothing to do with their respective sci-fi/fantasy/horror elements.
            Y’see, Timmy, if I strip out the genre components of my story, I should still have a story.  Some writers depend so much on their genre stuff that they don’t grasp they haven’t actually developed any sort of real plot.  They’ve just got a pile of cool elements that doesn’t really add up to anything.  And if they looked at it without the sci-fi/fantasy/horror elements, they’d see that immediately.
           So, get your story out and start stripping.  Pull off all those layers, take a good look at what’s underneath, and… well, make sure you’ve got something worth looking at.
            Next time…
            Okay, I’m going to be honest.  Next time is a week before this new book is due on my editor’s desk, so I’m not going to be here.  I’ll be busy panicking.
            Week after that, though, I’d like to talk with you about the dreaded Scooby Ambiguity.  And I’ll probably be a day early because Thursday morning I head to Dallas for Texas Frightmare.
            Until then, go write.
November 24, 2012

The B Story

            Okay, one day late.  But I can blame it on a food coma…

            So, true story.  I watched the season three premiere of The X-Files with Rick Springfield.  Yep, that Rick Springfield.  He of “Jessie’s Girl.”
            I was dayplaying on a show called High Tide, and for that day’s filming the production had rented two big hotel suites in downtown San Diego.  My friend Alice worked on the show, and she and I were debating if we’d finish filming in time to catch the premiere ofThe X-Files that night.  We were huge fans, after all, and there was no Tivo or DVR at this point in ancient history.  I’m not even sure I owned a working VCR at the time.
            Then the locations manager pointed out the obvious—we were in a hotel suite that had three televisions in it.  Big televisions!  If we promised to keep a low profile, we could just stay late and watch in style.
            No, you perverts.  We were just friends.  In fact, I was friends with her boyfriend.
            Anyway, after wrap we flopped down on the king-sized bed, turned on the television, and prepared to find out what happened to Mulder in that half-buried train car that had been set on fire by the Cigarette-Smoking Man (remember that cliffhanger?).  And while we were waiting for the show to begin, Rick Springfield wandered in.  Yeah, that sounds crazy, but he was the star of High Tide, so the chances of him showing up weren’t that unlikely.  Rick climbed onto the bed between me and Alice and asked what was on.  We explained the X-Files premiere was about to start.  Rick confessed he hadn’t seen any episodes. 
            Now, in all fairness to him, it wasn’t THE X-FILES yet, it was still that geeky cult show on Fox.  Another thing Rick didn’t realize was that Alice and I were those cult geeks and we took The X-Files very seriously.  Very, very seriously.  It wasn’t uncommon for her and her boyfriend Greg to have folks over to watch episodes.  And one firm rule was that you did not talk during the show, because nobody wanted to miss anything.
            Needless to say, less than a minute into the episode Rick turned to Alice and asked who the Cigarette-Smoking Man was.  Alice shhhhushhed him.  Another minute passed before he asked about the setting.  She shhhhushhed him again and gave him a little slap on the arm.  Agent Scully showed up and he asked something else.  This is when I first backhanded him on the arm.  Not hard, but enough to emphasize Alice’s shhhhushhing.  She smacked him again at his next question.  I hit him on the one after that and we shhhhushhed him at the same time.
            So, aside from shameless name-dropping, what’s the point of this story?
            The point is that it’s very hard for someone to get into any tale that’s focusing more on the B story than the A story.
            As the name implies, the A story is the priority.  The A-Team.  Section A seating.  Getting an A on a paper.  The A story is the main focus of my particular tale, be it novel or screenplay.   If I pick up a copy of  The Hunger Games, the back cover’s going to tell me it’s about a girl fighting for her life in an arena as part of a decades-old tribute.  The A story is what should be most important, and it’s where I want the reader’s attention focused most of the time.
            The B story, of course, is secondary.  It’s the subplot or maybe a parallel story that just doesn’t have the weight or repercussions of the main story.  Maybe the supporting characters are dealing with something.  Perhaps it’s the main characters dealing with a less-important or less-pressing issue.  Or it might even be a bit more important than what they’re dealing with right now, but they still have to finish dealing with this issue right now.  Again, in The Hunger Gamesbooks, Katniss is torn between two boys she has strong feelings for.  But this doesn’t override the fact that she’s fighting for her life in a deathmatch.  There’s also a strong political element to the story, but this also lurks in the background rather than demanding attention.
            All seems pretty straightforward, yes?
            Now, I mentioned up above that the A story is where I want my readers to be focused.  It’s where I should be focusing, too.  However, in a lot of genre stuff—books, television, comics—the B story can get too powerful.  As the writers, sometimes we get too concerned with this big universe we’re building and all the back story and set ups and reveals that are going to come somewhere down the line.  And when we do this, we start to forget the A story—what’s going on right now.
            Now, we all understand that eventually the B story catches up with the A story and overwhelms it.  It becomes the A story, and probably a few new B stories have developed in the meantime.  This is the point where people start telling you “Well, you’ve got to watch it from the beginning if you want to understand what’s going on.” With an ongoing series—books or television—this almost becomes unavoidable.  Many long-running series eventually hit the point where people can no longer jump in, because all those setups are paying off and questions are being answered.  If you pick up the third book in the Hunger Games series, it’s pretty much all about the politics… and I can pretty much guarantee you won’t understand any of it if you haven’t read the first two books.  LOST didn’t pick up a lot of new viewers in season five.   Neither did Supernatural in season nine.  Not many people decided to start reading Game of Thrones with the fourth book.
            The question is, why would I want to start a story at this point?  Why begin at a place where most people are going to immediately feel alienated?  What benefit do I get by structuring a story in such a way that people immediately think it should be structured another way?
            This is a recurring problem I see again and again.  Some writers get so involved with their elaborate B stories that they forget they need to be telling an A story.  There’s tons of flashbacks to cool stuff that happened months ago or mysterious hints about things to come… but nothing’s going on in the here and now.  I’ve seen stories that focus on people who are essentially supporting characters in the story.  Not in a clever, Mary Reilly way—where Dr. Jekyll’s housemaid is the main character and the events in his home are the backdrop—but in a very boring way where the focus of our attention isn’t doing anything while other folks do all the cool stuff.
           That’s a good analogy, actually.  My A story is to my B story as my main characters are to my supporting characters.  In the same way that any character needs a real reason to be part of your story, a plot line needs a reason to exist, too.  If my A story serves no purpose except to be what I’m referencing the B story from… well, I really don’t need an A story, do I?  I should just be telling the B story as the A story.
            Y’see, Timmy, your A story should always be what’s going on right now.  Your B story, as the name implies, is secondary.  It hangs out in the background.  It doesn’t do as much.  It’s not as important, because it’s the B story.  If it was important, it would be the A story.
            So figure out which story you’re telling.  And tell it.
            Next time, I’d like to talk about subtlety and a very obscure old movie called Chain Gang.
            Until then, go write.
September 27, 2012

Fleshing Things Out

            That’s right.  Taking requests and playing the hits you ask for.

            Probably one of the most common thing writers hear is people asking about turning ideas into stories.  “Oh, I’ve got a really great idea, I just need someone to help me turn it into a book.”  I get messages like this four or five times a year.  When it’s from friends, I try to be really polite and explain why it doesn’t make much sense for me to help with their idea when I’ve already got far too many of my own to work on.  When it’s someone I don’t even know…
          I usually just ignore those messages. 
          Still, the unspoken question there is a valid one.  How do you go from clever idea to full-fledged book or screenplay?  How does a writer go from “bugs in amber have dinosaur DNA in their bellies” to Jurassic Park?
            Let’s talk about that.
            Now, as usual, nothing I’m about to say is a hard-fast rule.  A lot of it comes from a talk I had a few Christmases back with writer/director Shane Black (best known for Lethal Weapon, The Long Kiss Goodnight, Kiss Kiss Bang Bang, the upcoming Iron Man 3, and a string of really awful dirty jokes in the movie Predator).  He had a few thoughts on how to assemble a story that I thought were very insightful, and I’m going to use his general framework to address this week’s topic.
            Having said that, just to make things less confusing, from here on in I’ll be referring to our collection of words as “a novel.”  It’ll be clear why as we move on.  Depending on what you want to write, feel free to swap “novel” out for screenplay, short story, epic poem, or whatever. 
            If I’ve got an idea for a novel, I want to look at it in terms of plot and story.  Can it expand into a full plot?  Does it lend itself to a strong story?
            Let’s go over each of these terms.
            Okay, first we need to understand what the plot is.  If I’m writing a book, the plot is what’s going to be on the back cover.  If I’m writing a screenplay, it’s going to be what they put on the back of the DVD.  Simply put, the plot is the chain of events that make up the novel.  It’s what makes readers need to turn the page so they can find out what happens next.
            It’s important to remember that one idea does not make a plot.  “There’s a haunted castle,” is not a plot.  “My partner is a robot,” is not a plot.  “I want to go to the prom with a cheerleader/ quarterback,” is not a plot.  A lone idea is just a plot point, and basic geometry tells us we need multiple points to make something worth looking at.  That something being a novel (or screenplay, epic poem, etc.).
            If I’m describing a plot, I’m going to use a lot of conjunctions.  I’ll be using and, but, and orto string all those plot points together.  Take a look at this example…
            Indiana Jones is an adventurer who finds ancient treasures and he’s a professor of archaeology at a university.  The government hires him to find the Ark of the Covenant before the Nazis, butthe Nazis have a head start.  Indy goes to find his old mentor, but finds out that Abner has died and his daughter has a grudge against Indy.  The Nazis show up and Indy and Marion fight them off.  They travel to Cairo and meet Indy’s old partner, Sallah, but learn the Nazis already have their excavation well under way.  The Nazis try to have Indy killed in the marketplace and he fights them off again, butMarion is killed when the getaway truck explodes.  Indy and Sallah get the medallion deciphered butit turns out there are two parts to the inscription and the Nazis only have half of it.
            See what I mean?  Lots of points, and I’ve barely written out half the movie.   It’s also worth re-noting then none of those ideas on its own is a novel.  It’s when they start joining up that we get something that interests us. 
            This is where a lot of people mess up the whole idea of “expanding an idea into a novel.”  Y’see, Timmy, an idea doesn’texpand.  The plot expands as more ideas are added into it.  It’s impossible to expand “Indy and Sallah get the medallion deciphered” without adding a new element to the mix.  Seriously, try it.  Any attempt is just going to be some artificial wordplay and padding until I bring “it turns out there are two parts to the inscription” into it.
            It’s also worth noting another key thing.   For most good novels, the plot is the attempt to do something.  Not necessarily succeeding at something, mind you, but attempting to do it.  Beat the Nazis, save the girl, beat the system, save the clock tower, and so on.  Plot is active.  In that little summary up above, ten of the eighteen points are characters physically doing things. 
            Listing these points out can also be a hint that my story is getting a little thin on plot.  If I’m really stretching to come up with individual points, or falling back on a lot of inactive, internal points, that could mean my novel is veering into more of an artsy-character range.  If a lot of my points don’t really tie back to the main thrust of the novel, that’s another good sign.  There’s nothing wrong with that, provided I knock the character stuff out of the park.  Which brings us to our next point.
            Now, if plot is what goes on around the characters, the story is what goes on inside the characters.  Plot is big and external.  Story is small and intimate and internal.  It’s the personal stuff that explains why the characters are interested in the plot.  And if it’s why the characters are interested, it’s also why the reader is interested.  Plot makes us need to turn the page, but story makes us want to turn the page because we’ve come to like these characters. 
            A great example of plot vs. story is Silence of the Lambs.  The plot is the search for a missing girl, and some of the desperate decisions and deals the FBI will make to find her.  The story is about Clarice Starling trying to make up for what she sees as an awful failure in her childhood, and how much of her life is shaped by the need to balance that failure.
            I’ve said a few times here that characters are key to a successful novel, and that’s because without good characters you can’t have a lot of story.  I can have a ton of plot, but not much else.
            Now, because of this, developing an idea into a novel is a little tougher from the story side, because it involves developing characters.  How the characters react to the idea depends on who they are and how this idea interacts with their personality and history.  Which means they need to have personalities and histories.  And a lot of this can just come down to asking and answering questions that relate back to that original idea.
            Let’s go with the one I mentioned up at the top—my partner is a robot.  Let’s say my character is Bob.  Did Bob know this partnership was coming or did it get sprung on him?  Does he like being partnered with a robot?  Does he like robots in general?  What kind of partnership do they have?  Is Bob the junior or senior partner?  Why?  Do they work well together?  Does Bob have weaknesses the robot will compensate for (or vice versa)?    
            The answers to all of these questions expand the story.  Odds are that some of the answers will lead to more questions, too.  And more questions means the plot is expanding.
            As above, this can also be a hint that my novel is a little weak on the story side of things.  If I just give quick, inconsistent answers to these sort of questions, my characters are going to end up pretty flat.  Character arcs are a big part of the story, so if my character never changes in any noticeable way, it probably means my novel is emphasizing plot over everything else.  There’s nothing wrong with that—there are plenty of fantastic plot-driven  books and movies—but it does mean I need to have a really solid, engaging plot.
            It’s important to notice that story is why so many novels can use the same plot but still be very different.  Alan Moore’s Watchmenhas the exact same plot as the classic Outer Limits episode “The Architects of Fear,” but they have different stories.  The same with Never Let Me Go and The Island.  While the basic idea is the same, the character tweaks make each of these into unique stories.
            Consider this—how much does the story of Raiders of the Lost Ark change if I just do a gender swap on Indy?  Start way back with her relationship with Ravenwood’s underage son.  Would this still cause a falling out between the two professors?  How would the son view this past relationship?  And in the late 1930s, what would it be like for a female professor?  The male students hitting on her in class is a very different image, and would the government men be as enthusiastic when they learn Dr. Jones is a woman?  Our basic plot wouldn’t need to change too much, but all these story elements become very different.
            So when you’re looking to take an idea all the way to a full blown novel—or screenplay, epic poem, opera, or whatever it is you write—start with the basics.  Consider your idea as part of a larger plot.  Think of how it could fit into a character’s story.
            This week was kind of long and rambling, so next week I might just do something quick.  Whatever pops into my head.
            Until then, go write.

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