November 10, 2011 / 3 Comments

Tone Deaf

           So, I wanted to talk to you a bit about G.I. Joe.

           Not the cool cartoon, mind you.  Or the toy line.  No, I’m talking about the completely God-awful, live-action movie.  It had problems.  Lots of problems.  Not the least of which was a  complete failure to remember sixth-grade science class.
            The big issue I’d like to address, though, is the weight.
            Doc Brown and his assistant Marty taught us that some things are heavy.  They have weight.  They have, if I may use a literary term (sorry), gravitas—a certain dignity and importance and bearing.
            Stephen King, on the other hand, taught us that some things are soft and squishy and bleed a lot when you shove knives or claws or fangs into them.
            And let’s not forget the Wachowski Brothers, who taught us that some things get shot.  A lot.  In slow motion.  While doing kung-fu.
            What do all these things have in common?  And what do they have to do with weight?
            Well, let’s think about it.  Doc Brown and Marty didn’t think everything was heavy, just a few key revelations that came to them across three movies.  Stephen King doesn’t kill everyone in his stories—all in all characters in his books have a pretty decent survival rate (The Stand notwithstanding).  The Wachowski Brothers might have pioneered “bullet time” and virtual camera array shots in film, but there’s also a lot of stuff in The Matrix that follows basic camera set-ups—master, overs, coverage, done.
            And then there’s the G.I. Joe movie.  Which was cool.  Super cool.  Cool action, cool characters, cool lines of cool dialogue uttered coolly in cool situations.
            Saying cool that many times is kind of lame, isn’t it…?
            Anyway, keeping that in mind, I’d like to perform a simple experiment.  Please pay attention to the next paragraph.  Take notes if you feel it might help you recall things.
            LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA!!!!
            So… what parts of that stood out to you?
            Odds are none of it did.  Well, maybe the fact that it ended.  In fact, you probably skimmed it, didn’t you?  Any sane person would’ve.  It was a bunch of LAs, that’s all.
            Here’s another example, one which will probably drive my point home.  Have you ever heard a tuning fork?  Have you ever felt compelled to listen to one for hours?  Tuning forks are perfect, y’know.  If you have a middle-C tuning fork, it will hit that note and hold it for ages.  Why wouldn’t you want to listen to constant perfection?
            Because it’s boring!
            A tuning fork plays one note.  That’s it.  It’s the musical equivalent of LA LA LA LA LA LA.  Middle C is great, and any musician will tell you it’s invaluable to performing almost any composition, from Ludwig Beethoven to Lady Gaga.  But it isn’t the only note.  It’s important because it’s part of a system of highs and lows that we call music.
            Stories work the same way.  A story that’s just all the same thing is the literary equivalent of a tuning fork.  It’s neat for about a minute and then it starts to wear on your nerves.
            Comical and serious.  Loud and quiet.  Horrific and reassuring.  Thrilling and mundane.  Failure and success.  If you look at any good story, you’ll see that it swings back and forth between extremes in a series of low troughs and high peaks.   
            Yeah, The Matrix had tons of kick-ass visuals and amazing action sequences.  It also had a scene of Neo getting berated by his boss, mocked by an old woman in a kitchen, and a lengthy discussion about the true nature of “Tasty Wheat.”  Some of these scenes were vitally important to the plot.  Others were just interesting character moments.  They all had different weight.
            This is what the creative folks behind G.I. Joe didn’t get.  You can’t have all cool lines and allcool action all the time in a story.  If everything is set to ten, it all has the same weight.  Another way of saying “all the same” is that it’s monotone.  And monotone is boring.  It’s boring whether it’s all set to three or five or ten or eleven.
            Y’see, Timmy, it’s the back-and-forth, up-and-down nature that makes for interesting stories.  A good story has a baseline that the reader can relate to.  It’s going to have pitfalls that sink below that baseline, and maybe some really tragic potential consequences.  And it’s going to have some parts that grab the reader’s attention, shoot high above the line, and make the heart start pumping.
            Because if it doesn’t have these back-and-forth elements, if it’s all the same, then it’s just a line.  It doesn’t matter how high the line is.  It’s just a flat line.
            And I’m sure most of you know what “flat line” is another term for…?
            Next time, I have three things I’d like to talk about.
            Until then, go write.
May 13, 2011 / 2 Comments

Sounds Good

I refuse to take the blame for being late. Blogger was down. Not my fault.

And now back to our regularly scheduled rants and hair pulling…

As has been said many times before, by other people than just me, the key to great characters is dialogue. The way they communicate often tells us just as much about someone as the actual information they’re communicating. If you can’t pull off good dialogue, your career as a writer is going to be an uphill battle the whole way.

The most common way people mess up dialogue is by having, well, god-awful dialogue. Sounds silly, but there it is. Some dialogue just sucks. It’s wooden, on the nose, devoid of any emotion. All you have to do is read it out loud and you can tell it rings false. Making a cheeseburger with rotten meat and moldy cheese is bad—no further explanation is needed. If you can’t figure that on your own, there’s not much anyone can do for you.

The second most common way, believe it or not, is the complete flipside. It’s when people write dialogue that’s too real. Which sounds bizarre, I know, but let me explain…

If you listen to people a lot—people in the real world, not on television—you’ll see that they rarely use complete sentences. Oh, there are a few remarkable statesmen in the world (not all of them politicians) who can speak on any topic and make it sound like they’ve rehearsed their answers a hundred times. For the most part, though, people speak in bits and fragments. We split infinitives, backform verbs, and don’t always match those verbs to the correct number. We pause in mid-thought and try to pick up the threads a moment later. We beat around the bush and sometimes we stall so we can get the rest of our thoughts in order.

You can see this yourself by listening to a recorded conversation. Try it. Ask a friend or two if you can tape a conversation and then talk about anything. The game, politics, a movie you saw, that new pizza place down the street, the new girl at the checkout counter, whatever. They might be a bit stilted at first while they think about being recorded, but eventually you’ll both settle into normal speech patterns.

Now try to transcribe that recording—the whole thing. Write down every pause or false start in the conversation. You’ll probably be surprised how many times you stop in the middle of a sentence and then start over. Or how many times your friend makes a funny noise to fill space while he or she tries to assemble words in the right order.

Get more than two people and you’ll become aware how many random comments people make. And how much space those comments start to eat up, especially when they need to be attributed to someone.

Realistic sounding dialogue is not the same thing as real dialogue. As the saying goes, art imitates life. If art and life are the same thing, though, then you’ve just got life, not art (‘cause we’re not getting rid of life).

I’ve seen a few amateur screenplays that get this wrong in a key way. You know when you walk into a room and half a dozen people say “Hi” and there’s a little burst of small talk from all corners before things settle down again? Some people write that into scripts. So you get six or seven people saying “Hello” and the new arrival responds to all their greetings. Three or four of them ask one like questions like “What’s up?” or “How’ve you been?” or “How’s Wakko?” and the new arrival answers each with two or three words.

Yes, this is very, very realistic. It also means the writer has just taken two and a half pages (when formatted correctly) for what will possibly be thirty seconds of screen time. Unless it’s completely, 100% integral to the plot and half your story will just collapse without it, this kind of thing stands out like a flare for readers as “rookie mistake.” It’s also something that can be written off with “Wakko enters the party, greets a few people, and makes his way over to Phoebe.”

Now, there’s a second part to dialogue that’s too real. If you’ve ever worked in any sort of special field, you’ve probably noticed there’s a certain jargon that develops. Each grocery store, department store, or restaurant has their own behind-the-scenes, shorthand terms for things. If you’ve ever worked in a very intensive field that swallows up a lot of your life—say medicine, the military, or even the film industry—that jargon almost becomes another language. There’s a ton of specialized terms and phrases and abbreviations that get used by people in these fields.

Now, again, here’s the catch. People outside of these fields don’t talk like this and don’t know what these terms mean. Some writers, in the attempt to make their dialogue as realistic as possible, actually make it completely impenetrable. It’s so authentic no one can understand it except other professionals from that field.

The trick for writers is to make this dialogue sound authentic while still being accessible. Think of it like this—you’d never write a character talking with a non stop accent or thick dialect because it becomes difficult to read. You’d pick out a few key phrases and terms and just use those. Things like dropping in “all y’all” instead of “all of you” or saying “pop” instead of “soda.” These give a character a certain flavor without forcing the reader to sound out everything they say.

A great example of this would be television shows like House or NCIS or (dare I say it) JAG. These are shows about people in exceptionally specialized fields, each of which has its own terminology and jargon. In real life, if a handful of lawyers were discussing a case or four doctors were sitting around discussing possible diagnoses of a patient, odds are most of us wouldn’t understand a single sentence (and none of the doctors would look like Olivia Wilde). So the writers of these shows only pepper the dialogue with such terms and flesh out most of it with straightforward, easily-understandable terms. Think about it—when they’re in the middle of a diagnosis, most of their dialogue is explaining their ideas so they’d make sense to a layman.

“Tansey syndrome explains the aversion to light and pale skin. But if you write off the pale skin as a side effect of light sensitivity, not an actual symptom, chloroblastosis of the heart is a better match. It explains the aversion to light, elongated teeth, and the craving for blood… So start treatment for chloroblastosis.”

We don’t need to know what Tansey syndrome or chloroblastosis is because it’s getting explained to us. It’s not how doctors would actually talk, yes, but it still sounds good to the layman and it’s understandable to the layman. And it’s got enough facts right that hopefully doctors won’t be too annoyed or amused. Ignoring the fact that I just made up two medical conditions.

When I was writing Ex-Patriots I knew there was going to be a strong military presence in the book. While I don’t have any experience in that world myself, I was extremely fortunate to have a web of people I could call on. My best friend was in the Air Force. My dad was in the Navy. My step-sister was a Master Sergeant in the Army. I also know a couple other authors with a wide range of military experience.

But I also knew I was writing for a much broader audience than just the military. So I needed to have soldiers speak more like civilians at some points. If I didn’t, I’d run the risk of either alienating the readers or having to explain large swaths of dialogue. Neither prospect was all that exciting.

So don’t write what you know. Write like you know what you’re talking about.

Next time, writer challenge!

Until then, go write.

December 3, 2010 / 3 Comments

Going Over The Wall

This week’s title is one of those references that only works if you watch a lot of prison movies. Or maybe if you remember living with the Berlin Wall. Or if you’re a 1200 year old Mongolian.

Okay, I guess it works for a lot of people.

You know what gets skimmed over a lot? The paragraph. No, I’m not making a writer joke. Think about it. In school you learned about simple sentences, complex sentences, sentence components, sentence structure, and more. As someone who came pretty close to being a high school English teacher, it wouldn’t surprise me if you ran the numbers and found out half of all English and grammar instruction revolves around sentences.

Now, granted, the sentence is one of the basic building blocks of all writing. Words may be your electrons and protons, but until they’re in a sentence they’re not really doing anything (unless you have some sort of literary particle accelerator, but that would be dangerous and reckless to use). They’re vague abstractions on their own. Once you start linking them together, that’s when the fun begins. That’s when you get to express thoughts and ideas and memories and dreams. So learning about sentences and how to construct them is an invaluable skill. Without it we’d all be muttering “fire bad” or “Hulk smash” and gesturing a lot.

The next step up–in both construction and in skill–is the paragraph. It’s a group of sentences that have related ideas behind them and they come together to express bigger thoughts and more complex ideas on a given topic. As such, it’s kind of sad that the paragraph only gets a small amount of attention from most instructors. Heck, I’ve got a baker’s dozen of writing books that I’ve collected over the years and you know how many of them have “paragraph” listed in their index? Two.

Let’s go over a couple of the basics of paragraphs. Most of you probably remember these from grade school, but it’s probably not a bad refresher for all of us. Including me.

First off, as I mentioned above, a paragraph revolves around an idea. It’s almost always a single topic. Keep in mind “a topic” can encompass a lot of things. For fiction purposes, think of it as a single step or beat. Solving a mystery is a topic. So is realizing you’re in love. Kickboxing with the enemy, downloading MP3s, reading a book, getting eaten by one of the Elder Gods– these are all topics. Any one of these simple ideas can get fleshed out into a paragraph with more description and additional details (and sometimes into more than one paragraph)

This brings us to the topic sentence (yeah, your skin’s starting to crawl a bit, isn’t it? That fifth grade English class is coming back to you now). In simple terms, the topic sentence sums up the rest of the paragraph. It sets the stage, so to speak. The topic sentence gives me, the reader, an idea what the paragraph is about. For example, look back to the first sentence of this paragraph. It lets you know that this block of text is going to be about topic sentences. Make sense?

More often then not, the topic sentence is the first sentence of a paragraph. It doesn’t have to be, mind you. In more casual, conversational prose it can end up as the second or third sentence. If you’re presenting facts, it might even come at the end, like a lawyer summing up his or her case for a jury ( “…and that’s why Superman could beat Mighty Mouse in a fight.”).

You should also have some kind of a closer. It doesn’t need to be “Now I am done,” but it should be apparent that this particular bundle of information is now complete. As I mentioned above, sometimes your closer can be your topic sentence. The important thing is that a paragraph just doesn’t drift off at the end. One simple way you can prevent that is this.

Of course, the real question here is… so what? Are paragraphs really that important? If they were, more than two out of thirteen books would talk about them, right? They can’t be that big a deal.

Stop. Did you catch that two paragraphs back? Awkward as hell, wasn’t it? It stumbles because it ends with a sentence that should be leading directly into another one. Not only that, but said sentence is actually expressing a separate idea. The main paragraph is about the need for a closer, but the last sentence is about a method of preventing awkward endings. It should really be the first sentence of the next paragraph, with further explanation coming after it.

There is no simple method of prevention, by the way. Well, there’s “don’t do it,” but that seems like kind of a cop-out answer.

Anyway…

If you don’t have paragraphs, what you have is a wall. We’ve all seen them. In books, sometimes in scripts, and probably a fare share of time here online. Heck, I dealt with it here on the ranty blog just a few weeks ago. It’s when the page is simply filled with words. No breaks. No pauses to breathe. Every single line hits the left hand margin for as far as you can see. It’s intimidating. It makes us cringe back almost instinctively. The reader’s overwhelmed by this monster block of text that incorporates four or five or more topics.

Y’see, Timmy, paragraphs make a story easier to read. In the same way that punctuation slows and regulates the flow of words, making sure the reader gets the words at the pace the writer intended, paragraphs break the story up into bite-sized bits. You don’t want to eat all the food in a meal at once (which is why you have sentences) and you also don’t want to eat all your meals for the day at once (which is why you have paragraphs). The wall of text is one of those horrific force-feeding fetishes, where the author is just cramming more and more and MORE and MORE down the reader’s throat.

When used correctly, paragraphs help tease the reader on. One sentence leads into the next. Each paragraph leads into the next. Chapters complement each other (but never, ever compliment each other). This is what gets readers hooked on your writing, and once or thrice here I’ve referred to it with the term flow. Well-constructed paragraphs are a huge element of flow.

Paragraphs can also help with dialogue. In this case your topic is usually what Yakko is saying, and perhaps what he’s doing while he’s talking. When you cram multiple speakers (or thinkers, or action-ers) into a single paragraph, you become more dependent on descriptors, and that can slow things down. While there’s no hard rule that says every speaker needs a new paragraph of their own, in my experience it usually makes for a cleaner, easier read.

And that’s what we’re all going for. A clean, easy read that will keep our audience turning pages when they should be cooking dinner, folding laundry, or doing their homework. So the next time you sit down to fill a page, maybe you’ll think of some of this. And maybe you won’t actually fill the page.

I might need to miss next week while I finish up this draft. Once I’m back, though, I thought it’d be a great time to talk about drafts.

Until then, go write.

September 3, 2010

The Big Problems

So, let’s begin with a shameless plug…

You may have noticed the new button on the right for The Eerie Adventures of the Lycanthrope Robinson Crusoe. It’s a new novel I co-wrote with Daniel Defoe and H.P. Lovecraft. Pick it up today and watch as I break every single suggestion and rule I’ve ever given here on the ranty blog by writing in Defoe’s style. Plus you’ll have some fun with it and hopefully even find it a bit creepy and chill-inducing at points. You may even shed a tear or two.

But now, back to out regularly scheduled rant…

I’ve prattled on here a few times about writing dialogue. I’ve talked about descriptor issues, genre problems, and more than a few times about spelling. Oh, the rants about spelling. I can feel another one building even now…

What I’d like to blather on about now, though, is a few big things. These issues tend to not be limited to this character or that character. They usually extend across a writer’s dialogue as a whole.

Some of these I’ve mentioned before, and you may notice some common threads between them. I like to break them down like this because I know the little distinctions help me notice this stuff sometimes in my own writing.

Monologues – If you don’t know the term for some reason, a monologue is when a character gives a long speech. Here’s a hint. If a character has a block of dialogue which fills more than half a page, in either script or prose format, it’s probably leaning towards a monologue. If there’s no one else in the room with them when they do this it’s definitely a monologue. Unless your character is named Hamlet and your name is William, this is generally a bad thing.

People don’t talk in monologues in normal, everyday life. Or even in abnormal, once-in-a-lifetime life. They stand out because most of the time they’re either a character thinking out loud or dumping a boatload of exposition, and either of these things can be accomplished in better ways–assuming they’re needed at all. There’s a reason screenwriter Brad Bird made fun of this dialogue habit in his movie The Incredibles.

If one of your characters is giving a monologue, ask why they are. Is it really an inner monologue that could be expressed through action or subtext? Is it an info-dump for the reader that may not be entirely necessary? If there’s someone else there, could this person be breaking that block of dialogue up by asking for clarifications, offering corrections, or even making jokes?

Declamation – Here’s a term you don’t hear tossed around much anymore. It’s when someone speaks in very practiced, rehearsed statements. Have you ever noticed how a lot of politicians or salespeople sound like they’re declaring things even when they’re asking questions? There’s a degree of absolute certainty to their statements that just comes across as false or staged.

Believe it or not, declamation used to be considered a minor art form. No, seriously. Read I, Claudius by Robert Graves sometime and check it out. Or just pretend to buy a car and spend half an hour on the lot. Or watch some FOX News commentaries. It tends to happen in writing a lot when characters are just the mouthpiece for a message from the writer.

Remember that real people–and real characters–don’t have everything rehearsed. They don’t always have the perfect word on the tip of their tongue. They get caught flat-footed and can’t come up with something to say. And sometimes they say the wrong thing.

Here’s an easy trick. If you think some of your dialogue may be more declaimed than spoken, look at the page for a few moments, then look away and try to speak that dialogue from memory. Did you get it word for word? Or did you substitute different words and simpler structure? That’s speaking versus declamation. Same information gets conveyed, but one doesn’t sound rehearsed.

Wooden – If you are wondering, dear reader, what a person means when they refer to dialogue as wooden, it means the lines of dialogue which are presented in such a blunt and dry fashion that they do not sound natural. These sentences tend not to have an organic flow to them. They are difficult to read because of this.

A common sign of such dialogue is a lack of contractions, which, as you all know, are a natural part of speech and conversation. Without contractions, the dialogue becomes stiff, thus the sobriquet “wooden.” A strict adherence to the rules of grammar is not unheard of, as well. These are not the only signs of wooden dialogue, however they are two of the most common.

You may have noticed, dear reader, that the previous two paragraphs lack the usual tone and cadence you may have become accustomed to in these posts. They seem a bit lacking and awkward to read. This is because I am forcing myself to write in a stilted, stiff manner not unlike that which I have seen in the wooden prose of some manuscripts.

And I’m sick of doing that sooooooooo… moving on.

On The Nose – What does it mean when someone tells you you’re right on the nose? It means you’re absolutely correct. Spot on. Got it in one. Right on target. Which is great if you’re doing pub trivia, but not so good in dialogue.

On the nose dialogue has no subtlety to it. It’s when people say exactly what they mean without a shred of caution or concealment. This dialogue isn’t layered with meaning because it’s not even layered. It’s the sheet cake of dialogue. It gets the job done, but only just, and you’re kind of left wondering if it was even worth it.

In real life, people beat around the bush. They’re coy. They feel each other out, in a verbal sense. They use implications, and inferences and innuendoes.

You want a phenomenal example of not on the nose dialogue? Watch Four Weddings and a Funeral and look at the scene about 2/3 of the way through when serial monogamist Charlie tries for a solid minute to declare his love for Carrie before ever getting around to saying it.

So, there you have it. A quartet of dialogue problems that tend to blanket work rather than cropping up here and there. Give your writing a look and see if there’s anything that stands out.

Next time around I want to toss out a few tips for getting from A to B. It really isn’t all that hard. Honest.

Until then, go write.

Categories