July 12, 2013 / 4 Comments

Knowing Is Half The Battle…

            Wow.
            This is just ridiculously late, isn’t it?  I think this may be the longest I’ve ever gone without posting something here.  For all of you regular readers, I am so, so sorry (occasional, sporadic readers—I regret nothing!).  In the past couple weeks I’ve been trying to finish the fourth Ex book, plus traveling for cons and events.  This week the third book, Ex-Communication, came out everywhere so it’s just been kind of a whirlwind.
            But enough about my whiny excuses.  Let’s look into a new topic…
            A question came up the other day about research.  How much do you do?  How much do you need to do?  How much of it needs to go into your book?
            It’s tough to pin down how much research is right because—odd as it may sound—getting the facts right is such a subjective thing.  There are times I need to get things right and there are times I need to… well, make stuff up. 
            Here’s a couple of guidelines I use when doing my own research.
Story Always Comes First
            Truth to be told, when I sit down to write a first draft I don’t do a lot of research.  I don’t worry about what town George Washington was in on May 31st, 1769, what deck the first class galley was located on the Titanic, or how tall Alexander the Great’s favorite horse stood in cubits. 
            To be blunt, none of that matters.  Not in a first draft.  If I’m going to get hung up on page eight about whether or not Einstein’s maid was right or left handed, well…  I’m not going to get very far. 
            I also shouldn’t try to reverse-engineer stories to facts.  I don’t decide “wow, I’d like to do a story about the American Revolutionary War” and spend a month looking stuff up and waiting for anything to jump out at me. 
            I do research to add to the story, not to build the foundation with it.  So I need a story first, research second.
            Well, not really…
           
Character Comes Second
            I’m going to say something now that may annoy some of you, but it really needs to be said.    
            There are stupid people in the world.  A lot of them.  To be honest, there are matters we’re all stupid about.  There are aspects of religions, sciences, history that we know nothing about.  I know there’s lots of stuff I know nothing about, and the vast majority of folks are the same way.
            Some of these stupid, uneducated people are going to show up in our stories.
            It’s tempting to have everyone get everything right in a story.  They understand every reference, know the complete history of every nation on Earth, comprehend every bit of jargon or slang.  The truth is though, people get stuff wrong all the time.  There are people whose only knowledge of firearms comes from Schwarzenegger movies,and there are folks who got most of their medical knowledge from House. For the longest time, most of my investigative skills came from the Three Investigators and the Hardy Boys, with some fine tuning from Scooby Doo.  This is just human nature.
            As a writer, it’s important for me to understand what a character will know and what they won’t (and what they might “know” instead).  So there’s going to be a lot of times in my writing where research gets tossed aside.  I don’t want to discard it, but I need to understand there are times research just isn’t relevant.  Because if I want believable characters, some of them are going to have to be stupid characters.  Or at least, uneducated in several fields.
Fifteen Minutes or Less
            As a few thousand people have observed, one of the amazing things about the internet is just how much information is on it.  It’s hit the point that most of us are more amazed when we can’t find something online.
            Which probably makes for a good rule of thumb.  If I can spend a solid fifteen minutes searching for something online and find no sign of it (Cleopatra’s bra size, for example), there’s a good chance very few other people are going to know the answer to that, either.
            Keeping that in mind…
Know What You Don’t Know
            There’s an old chestnut that in any situation there’s what you know, what you know you don’t know, and what you don’t know you don’t know.  The last one is almost always what gets you into trouble.
            The trick here is that I at least have to have enough knowledge to know what I don’t know.  For example, any time I write about a field I’m not familiar with, I feel safe saying there’s a lot of slang and specialist terms used by people in that field.  So there’s a bit of figuring here about how many people will know that factoid I can’t find. 
            For example, I don’t know much about black-ops security password required lengths, but–by their very nature–neither do a lot of other people.  On the other hand, I also don’t know a lot of military nicknames for different ranks and jobs, but between active and reserve there are over two million people in the U.S. Armed Forces, so that’s a much larger potential audience who will know if I screw something up.
It’s A Trap!
            Probably the best guideline I can offer.  There’s a point where research becomes an excuse not to do any actual work.  Some people use “research” as an excuse to put off writing for another day or two.  Or a week.  Or a month.  I know a few folks whose writing has come to a dead halt because they need to do more research.  Some times it’s research into history or weapons or a certain town square.  Other times it’s research into better ways to structure their story or how to establish character.
            Just remember that first rule of thumb up above.  I need to have a story first.  Until I have at least a crude, bare-bones draft to work from… I don’t have anything. 
             Next time (and I promise, next time will be much sooner), I’d like to talk to you about this radio I made from six coconuts and some sand.  It’s incredibly fragile, though, so we’ll have to be careful around it until I call to get us rescued.
            Until then, go write.
            Pop culture reference.  I have no idea why, but that commercial always made me giggle like a little kid.

            So… I’ve only got a couple of minutes, so let’s talk about right now.  Starting… now.
            When I used to read for a couple of screenplay contests, one of the most common mistakes I’d see would be writers loading the page with information that wasn’t being shown on the screen. 

INT: CAFE
Push in on PHOEBE, sitting at a table, sipping her coffee.  She’s young, blonde, and pretty in that girl-next-door way.  She’s also heartbroken because she just found out her boyfriend’s been sleeping with someone from his office.  They got in a fight when she confronted him and he told her to move out.  She moved here to Seattle to be with him, doesn’t have any nearby family, and has realized that most of her friends were his friends first.  So now she’s sitting here in a cafe, with all her belongings out in her car in the parking lot, trying to figure out what to do with her life.

          Now, in the scene I just scribbled out… what’s happening in the movie right now?  What do we, as the audience, see?  What actions are taking place? 

            Screenwriting is about right now.  Not a year ago, not last week, right now.  Nothing matters except what’s on the screen right now.  If it’s not on screen right now, it’s not important.  If it is important, it’ll come out on screen later (later, at that point, being right now).  If all the words on page one of my screenplay aren’t related to the first minute of my movie, I’m doing something wrong. 

            So, just to clarify, my script should only be talking about what’s happening right now
            Now, there are lots of screenplays out there by some amazing screenwriters that mention a character’s background, past relationships, all that sort of thing.  Thing is, if I really pay attention when I read all those scripts, I’d see that these elements are only brought up when they’re relevant to what’s happening on screen right now.  Because screenwriting is about right now.
            Here’s my quick little common sense analogy for you. Feel free to swap genders or locations as you like…
            If I’m out at a bar talking with Phoebe, she’s what’s important.  If I’m talking to Phoebe but thinking about Dot, it means I’m either A) a jerk or 2) focused on the wrong thing.  Because if I’m talking to Phoebe, I should be focused on Phoebe.  If I’m thinking about my boss, I’m doing something wrong.  If I’m on the phone talking with a friend, I’m doing something wrong.  If I’m thinking about my ex-girlfriend or the woman I met earlier in the evening, there’s something wrong.  And if I’m thinking about where Phoebe and I are going to be two hours from now… yeah, I’m probably still wrong.  Phoebe’s in front of me right now, so I should be focused on her. 
            Right now.
            When next week becomes right now, I think I may talk a bit about flashbacks.
            Until then, go write.
January 18, 2013 / 3 Comments

The Magical Mystery Tour

             Yes, the Beatles also gave writing advice.

            Is there nothing they couldn’t do…?
            Back when I was in college, I submitted a story to a magazine.  It was loosely based on the myth of the Wandering Jew, and I’d had a character passing through time at a couple key events in history.  I later incorporated it into my college novel, The Trinity, which none of you have ever read.  For good reason.
            The story was rejected.  Not really a surprise, in retrospect, but the editor did send back a personalized response.  He congratulated me on my language, my characters, my dialogue, and my descriptions.  “However,” he said (paraphrasing a bit), “there isn’t much of a story here.  It’s a really neat magical mystery tour, but that’s it.”
            That term threw me a bit at first.  Wasn’t much of a story?  I’d written about an immortal passing down through the ages.  He was there for the Crucifixion.  The fall of Rome.  Magellan’s voyage around the world.  The Boston Tea Party.  How could this editor say there wasn’t a story?  Well, college-age me grumbled a bit and moved on, but I eventually figured out what that editor was talking about.
            Let me give you a few quick examples…
            (and these are just titles to get the point across—don’t read too much into them)
            Sometimes the tour might be the Non-Stop Laughs Roadshow.  We’ve all read these stories or seen these films, where every single line pushes for another laugh.  There’s never a pause to breathe, not even a moment.  Sight gags, puns, fart jokes, awkward pauses, absurd segues, funny voices.  Characters, plot, tone—nothing matters but getting the next laugh.
            Another version could be Merlin’s Wondrous Mobile Fae Emporium.  Every page has something else magical or supernatural to remind us what a magical and supernatural world this is.  I introduce the reader to ancient gods, spirits, supernatural creatures, and arcane mailmen.  Magical weapons, armor, jewelry, and household utensils.  Everything is magical.  Everything is from the dawn of recorded history. Except maybe the bathmat.
            No, sorry, the bathmat was woven on the loom of Fate with the silk of astral spiders.  But the washcloth is pretty mundane.
            The High-Tech Pan-Galactic Tour is sci-fi for the sake of sci-fi.  Because in the future or alien world that I’ve created, everything is different.  People wear clothes for different reasons.  They have robots that aren’t reallyrobots.  Things are powered in an entirely different way.  Transportation, food, the internet, entertainment… it’s all very alien and unrelatable.  Don’t even ask about sex.  In the future it’s so different you wouldn’t’ believe it.
            We could also call the tour, say, Captain Spaulding’s Traveling Horror Show.  It’s when people die one after another in horrible ways, usually after witnessing the gruesome death of the last poor bastard.  There’s blood and gore and some really nauseating dietary choices and a few nightmarish torture scenes.  Running someone feet-first through a meat grinder is tame compared to what happens in the horror show.
            In my case, it was the Historical Talent Show and Social Mixer.  If my story is set in the 1960s, my character will run into every single person you’ve ever heard of from that decade.  Fidel Castro, Andy Warhol, the Apollo 11 crew, the cast of Star Trek, Ed Sullivan, Harper Lee, Kurt Vonnegut, Kennedy, Nixon, Hendrix, Elvis, and (of course) the Beatles.  Most of them won’t do anything, but they’ll pass through and offer a few words here and there.  Maybe one of them will offer a helpful tip, but odds are they’re just there to get recognized.
            Y’see, Timmy, the mistake I made—one I still see lots of people make—is the assumption that a pile of plot points is the same thing as a story.  This is kind of like saying a pile of lumber is the same thing as a house, or there’s no difference between a palette of oil paints and the Mona Lisa.
            A lot of the time these stories will end up with a very episodic feel to them.  In the case of comedies, it’ll be a constant stream of setup-joke-setup-joke-setup-joke.  In horror stories, it’s victim-death-victim-death-victim-death.  The magical mystery tour almost always feels episodic because I’m using it to show you one thing after another with very little connection between them.  Oh, look, it’s the Crucifixion.  Oh, look, it’s Magellan.  Oh, look, it’s Paul Revere.
            All of these things I’ve listed above are great elements, no question about it.  If they’re not doing anything to advance the plot or the story, though, they’re just distractions.  There’s a point that this kind of thing is rich detail and there’s a point that it’s just padding.  And that’s the kind of detail that just slows down my story.
            Assuming I’ve even got a story.
            Any time you feel the need to drop a detail like this into your manuscript, stop for a minute and think.  This may absolutely be the greatest take on werewolves anyone’s ever put on paper, but if the werewolf’s only in the story to show this take… maybe I should save it for something else.  I may have scribbled the most elaborate death scene ever, but if absolutely nothing changes in the story when I swap out those six pages with “And then Phoebe killed Wakko,” maybe I should reconsider those six pages.
            And if I can just pull them out altogether without changing the story…  Well, I’ve got to wonder what they were doing there in the first place.
            Next time, I want to talk about your but for a little bit.  Especially yours.
            Yours… not quite so much.
            Until then, go write.
January 11, 2013 / 6 Comments

Guns. Lots of Guns.

            This is my rifle, this is my gun.  One is for killing, the other’s for fun.

            A while back there was a discussion on a page I browse semi-regularly.  A few folks were moaning about the overzealous use of firearms terminology in some stories.  It can get frustrating and distracting, I admit.  There are writers who feel a need to show off their knowledge by naming every single weapon, component and accessory their protagonist or villain is using.  Every time they’re seen.
            The term I’ve heard for this, which I have to admit I love, is gun porn.
            The real question, of course, would be… is this a bad thing or not? 
            The answer is one of those gray areas of writing.  It depends a bit on what the author’s trying to do.  It depends on the character.  Honestly, it’s a simple issue, but because firearms tend to be a very divisive subject—where some folks love and worship them to an almost obsessive degree and other folks hate and revile then to an equally obsessive degree—they get brushed into their own special category sometimes in writing, even though they don’t need it.
            See, a pistol or rifle is really just like any other object in my story.  It’s a name, and there’s a time for proper names and a time for pronouns.  To paraphrase the song, if every time Rufus Xavier Sarsaparilla walks into a room, Rufus Xavier Sarsaparilla makes a point of patting the holster of Rufus Xavier Sarsaparilla’s Sig Sauer Pro2340 pistol and considers that now maybe it’s time for Rufus Xavier Sarsaparilla to draw his Sig Sauer Pro2340 pistol…
            Well, Peter William Clines will be putting that manuscript down pretty fast.  Peter William Clines can tell you that much for sure.
            We’d all much rather read that when Rufus walks into a room he makes a point of patting the holster of his pistol and considers that now maybe it’s time for him to draw it. 
            Sometimes.
            On the flipside, I was watching an old giant monster movie the other day.  Not one of the classy ones from Japan, but a western attempt to cash in on the  craze.  At one point, the characters are gathered in the war room looking at a map of the city, trying to figure out if they’ll be able to stop the monster or not.  And the three-star general stabs his finger down on the map and says “We’ve got to get it out in the open so we can throw all our stuff at it!”
            All our stuff…?
            Y’see, Timmy, just like some characters, there’s going to be times it makes perfect sense to write out the full name of a pistol, and some when it’s perfectly fine to just call it “her pistol” or “his rifle.”  There will be times when the full name of a weapon is going to be a distraction more than anything else, but also times that it’s going to seem silly and out of character not to use it.  It’s important for me to remember that it isn’t always about what I know or what’s right—it’s about what the character knowsand thinks is right.  A trained assassin might see a Heckler & Koch G36, but a schoolteacher’s probably just going to see a big, scary-looking machine gun.
            In my own book, Ex-Patriots, Stealth is a deductive genius and a walking Wikipedia.  She’s Sherlock Holmes in spandex and body armor.  Early in the book, when she first encounters the soldiers from Project Krypton, she immediately identifies the exact model of rifles they’re using and realizes the unusual way the weapons are being used.  Yet in that same moment, it’s clear St. George—a former maintenance guy—has no clue what kind of rifles the soldiers are using.
            Watch The Matrix sometime.  Is that a love letter to gun culture or what?  And not a single weapon is named in the movie.  Not one.  The closest they get is when they talk about the EMP they use against the Sentinel robots.
            I just finished reading one of the Harry Dresden books by Jim Butcher, and at one point Harry and his friends end up with a few pistols and shotguns.  And that’s what they’ve got—a few pistols and shotguns.  Harry identifies one of the pistols as a 9mm when he gets it, but that’s all the explanation we ever get.
            Ash may have his double-barreled Remington 12 gauge, but most of us just think of it as his boomstick.  And that name really fits with a guy who’s not too bright and making a lot of stuff up as he goes.
            We all know Chekhov has a rifle hanging above the mantle, and we accept that as sage bit of writing wisdom.  Yet who among us has stopped to question what kind of rifle it is?  I’d bet a ton of money that nobody here has, because it’s just not important.
            As a small side note, I mentioned a ways back that this is a good rule of thumb for screenplays.  Unless it is life-or-death important to the plot that the bad guy is carrying a Glock 34 9mm with a custom rubber grip—I mean, the plot will collapse if he doesn’t have this specific weapon—then I’m not going to waste my words naming weapons.  When the movie gets made, there are going to be prop masters and armorers who know much more about this stuff than me, and they’re going to make good choices so we all look good.  Until then, my characters can just have pistols, shotguns, machine guns, and so on.
            And on another somewhat related note… a common criticism I see is folks shrieking, “They’re called magazines, not clips!”  This is kind of the same issue as above.  Sometimes I need to make sure that the weapons are loaded with magazines, but there are just as many times it makes more sense to call them clips—even though it’s inaccurate.  Yes, many folks who knows their weapons knows the difference.  If my characters don’t, though, then it wouldn’t be that surprising for them to call that thing holding bullets a clip.  It’s been a common mistake for almost eighty years, after all.  In fact, it’d come across a bit odd and fake if every non-soldier and non-gun-enthusiast in my story used precise firearms terminology.
            So here’s a little suggestion I’ll toss out for you.  Maybe this’ll work for you, maybe it won’t.  The next time one of your character pulls his pistol or swings up her rifle, ask yourself this…
            Would you be as specific and descriptive with the weapon’s name if it was a bow?
            There are lots of different types of bows, with many strings, grips, pulls, models, extra add-ons, and so forth.  That’s not even counting the arrows themselves, and the different shaft lengths, fletching, heads, and notching.  Professional archers are very specific about what they will and won’t use.  So at this moment in your story, if someone aimed their bow at your character… how much detail would you feel compelled to use?
            If the answer is “not much,” maybe that’s a sign to rethink how much detail’s going into that firearm.
            Next time, courtesy of the Beatles, we’re going to take a little trip.  Odds are you won’t enjoy it.
            Until then, go write.

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