September 12, 2019 / 1 Comment

Name Brand

Oh, hey, have I mentioned Dead Moon lately? It’s out. It’s available. You should check it out if you haven’t already. It’s got zombies on the Moon, and you know you like zombies on the Moon.
But moving on…

I wanted to blather on about names a bit, because I read something a few weeks back that kinda went overboard with them. It’s a recurring issue, I think. Pretty sure I’ve talked about this before.

There was a school of thought a while back that every character should have a name. Every single character in my manuscript needs a proper, given name. I read through and I know the given name of the cabbie, the intern, the homeless guy at the freeway exit, the woman  ahead of the main character in line at Starbucks, the barista at Starbucks.  It doesn’t matter how important—or unimportant—they are to the story  They get a name.

I don’t know if this was something somebody was “teaching” somewhere or if it was just telephone-game advice run amok and gaining life and sentience and trying to conquer the internet. I saw this “rule” show up often on general writing forums and a LOT on screenwriting boards. Essentially, it makes things more real. Gives every character a little more dimension and life.

Thing is… this isn’t a rule. It’s just awful advice. I should never do this. Seriously.

Names are a form of shorthand—in real life and in fiction. It’s a quick label we slap on that collection of motivations, dialogue quirks, and physical descriptions we call the social-web-intersectionsthat are Wakko. But like any sort of shorthand or label, too many can get confusing. Two or three post-it notes around my computer can be helpful. Two or three hundred probably means I can’t see the screen and anything I need to remember is lost in the chaos.

That’s the other way names are shorthand. They let us know which characters are important. Yes, everyone’s important and special in real life, but within my story—within this fictional universe where I am a wise and powerful God who controls everything—are they really that important? Does some aspect of the story rely on my readers seeing them and noticing them and remembering them?

My personal rule is this–a character’s name in my manuscript should be what my main characters refer to them by.  If my main character doesn’t know their name, has no reason to, and never will… it’s a safe bet my readers don’t need to know it.  If they’re just “the cute barista” then odds are pretty good we, the readers, don’t need to keep all those quirks and descriptions in mind. We can devote that mental space to other things.

Lemme give you an example. A little indie arthouse film came out this summer called Avengers: Endgame. Not a lot of people saw it. On the off chance you were considering it sometime in the future, I’ll warn you that I’m going to drop a few spoilers in the next paragraph or three. Well, the same spoiler spread out across them. One point, discussed to some degree.

You may want to skip ahead, that’s what I’m getting at. Everyone else…

There are a lot of people in the final scenes of Endgame. Hundreds, maybe even thousands. That big battle? I mean, pretty much every superhero we’ve ever met. A bunch of sorcerers. Several tons of Asgardians (seriously, think of the bone density those people must have). And that’s just on our side. The big bad has two or three different alien armies, plus his little inner circle of specialists

So… what were their names?

I mean, sure there’s Cap and Tony, Thor and Hulk. Valkyrie, Captain Marvel, T’Challa, Shuri, Ant/Giant-Man, Wasp, Winter Soldier, and yeah, okay, there’s a bunch of them.  Plus all of Thanos’s people.  Proxima Midnight and Ebony Maw and….Urban Sprawl, I think, was the big guy? We never really got properly introduced to them, did we?

But what about everyone else? Can you name all the sorcerers who open portals? Any of the Asgardians who come through? That big space worm thing that Giant-Man slams into the ground? Surely they call it something, right?

Thing is, we don’t know. And we don’t need to know. Cap probably doesn’t know most of them past “more folks on our side” and “all of those things with Thanos.”

Hell, can you imagine if every one of those characters got a close up and a quick chance to introduce themselves? Seriously, how long would that take? How many would we actually remember? It’d be like speed-dating, except you’d know from the start a lot of them were going to die. Okay, so it’s a lot like speed dating. You get the point.

How about a non-spoilery version. I’m betting most of us here have worked some kind of basic retail/food service job at some point in our lives. Something where we had to deal with customers. I did both.  That said, how many of those customers can we name? Or if somehow this doesn’t apply, we’ve all been to a store or restaurant. Probably in the past two weeks. How many of the clerks or cashiers can you name? How many of the other customers?

And the reason we can’t name any of these people (Asgardians to waitstaff) is because they weren’t important to our personal story.  They weren’t relevant to the main plot (which was our lives, naturally). In the end, if my main character doesn’t know who someone is, there’s nothing wrong with just calling them the second mechanic or the doctor in the lab coat or even just the cute barista.

This isn’t to say we (or our characters) will never, ever come across someone who stands out but ultimately has no real effect on our story. Someone with an interesting name or appearance that elevates them a bit above the crowd. But those folks are the few and far between. They’re the exception, not the rule.
Y’see, Timmy, giving every character a name may feel like it’s showing how well-thought-out my world is, but in the long run it just breaks up the flow of my story.  It’s making my readers juggle pages and pages of potential characters instead of letting them focus on the ones that are actually going to be important.
Next time… we’re all going to get our revenge. Finally. It’s going to be glorious!

Until then… go write.

September 5, 2019 / 1 Comment

It’s the Real Thing

So, I’m trying to plow through the end of some line-edits, which means I’m a bit short on time. But I really wanted to talk about something that’s come up once or thrice recently. It’s an old idea I’ve talked about a few times so… don’t be shocked if you smell a bit of recycling in here.
One thing we all (hopefully) work for in our writing is realism.  We want our characters, their dialogue, their worlds to feel real.  If my story’s set in the real world, I want it to have that level of detail you can only get with authentic knowledge and experience. If it’s a made-up world, I want every aspect to be as lifelike and believable as possible.
Because of this, we writers get a bit of a… a reputation. And it’s kinda earned.  We people-watch and eavesdrop and sometimes travel to weird places just to get an idea of what the air smells like. Some of us give our characters feet and ankles and knees of clay and overly-complex pasts.  Yeah, us.  I did this too.  We rewrite dialogue again and again to make it as real as possible. We sometimes add random events to the narrative—even major events—to give that broader sense of uncaring fate. Anything we can do to cover our story with a big, thick, oozing coat of reality.
There’s one problem with this, though.
Nobody wants reality. 

Seriously. 

Oh, they may say they do, but they’re lying. To me or to themselves.  My readers want fictional reality, not here-in-the-real-world reality.  They want characters who win (maybe not cheerfully or without scars, but they do win).  They want clean dialogue.  They want things to make sense and story threads to get tied up, preferably with a very neat, precise knot. Or maybe a bow, depending on how wide some of my plot threads are.

Let me give you some examples.

Before I wrote fiction full time, I interviewed a lot of people.  And one thing quickly became clear to me as I transcribed these interviews—real dialogue is a mess. When people talk in reality, they pause a lot and trip over their words and sometimes make false starts that they have to sort of go back over.  They can drone on for several minutes at a time.  They talk over each other.  If you’ve ever looked at an unedited transcript of a conversation, you know that real dialogue’s the worst possible thing for fiction.  Readers would claw their eyes out, and everything would take forever to say.
So we don’t write real dialogue. We write “real” dialogue, lines that seem like the kind of things real people would say. The dialogue gets cleaned up and tightened and measured out to make it sound authentic, even though it’s being crafted. And then people say,  “Wow, her dialogue felt so real.” 
You’ve heard that sort of thing before, yes??  The dialogue seemed real or  felt real or sounded real. Think of how often we all phrase things like this—which is pretty much quietly admitting we know it isn’t how real people talk.  Even though it feels like how real people talk. 
As I mentioned before—heck, I’ve mentioned it here a few times–I made this mistake.  When I was starting down my pro fiction path I copied real people’s real speech patterns into my first serious attempt at a novel. Then I had a couple of real editors mention that as a specific reason I was really being rejected.  It didn’t matter that it was real dialogue, because it wasn’t “real” dialogue.
Make sense?
Here’s another angle.  Weird, unbelievable stuff happens in reality all the time.  There are odd coincidences.  Unlucky circumstances.  Heck, humans have a bad habit of dying in freak accidents and leaving so many things incomplete and unresolved.

But we’re not talking about reality. We’re talking about fiction. And in fiction, all things are equal. I beat cancer, you got kidnapped by an Atlantean princess. It doesn’t matter if one of them is true or real, it just matters that it’s a good story or not.

Here’s another example I’ve used a bunch of times before (and will continue to use again)—Vesna Vulovic.  You remember her, right?  The flight attendant back in the ‘70s whose flight got bombed by terrorists so she fellsix miles to Earth. And survived. Not in the powderized bones/being fed through an IV sense—she walked—I repeat, WALKED—out of the hospital barely ten weeks after they found her, and lived into her sixties.

I mean, that story’s so amazing, look how many times I had to use italics.

The point is, though, what would happen if I tried to have this happen to one of my characters? It honestly doesn’t matter if it’s true, that it actually happened… does it? When it happens to Yakko, my readers are naturally going to call foul (“foul” if I’m lucky). That’s just ridiculous. Yakko got caught in an exploding plane and fell six miles… and survivedThat’s just nonsense. I’m writing nonsense at that point. Why not just put him in an old fridge and have him flung a mile or two through the air? That’s actually less ridiculous.

Y’see, Timmy, reality is a messy thing.  All of it.  The people, the way they talk, what happens to them.  And I don’t want my writing to be messy.  I want it to be clean and polished and perfect. To paraphrase Mr. Twain, the difference between reality and fiction is that fiction has to make sense. When I’m a writer I’m the God of my world, and if something doesn’t serve a greater purpose… well, I’m a really bad god.

And probably not much of a writer.

Even when I’m making it real.
Next time I’d like to talk about… well, look, it’s not really important who they are, okay? We’re just going to talk about them.
Until then, go write.
August 29, 2019 / 1 Comment

Software Update

Just a quick post this week. Sorry. I’m juggling final edits on one book and really picking up momentum on another

I got a random question on Twitter the other day, and while I answered it there I thought it was worth bringing it up here, too. Somebody wanted to know what writing software I use, and also (question part B) did I think it was possible to write a book using Microsoft Word.
The answer to this is… well, sure. Of course it is. I write in Word. I’m writing this in Word right now before I transfer it onto the ranty blog. I think everything of mine you’ve ever read was written in Word.
But…

The real issue here is this is like asking if I like ball point pens or rollerball or quills. Everybody has their own preference, for their own reasons, but it doesn’t really matter because we all understand the pen is just a tool. What matters is the manuscript at the end of the process. And seriously—are you going to try to write a novel with a goose quill? Really? Of course you’re not. Everybody knows peacock feathers hold a point better. Plus, you look much more authorly with that big plume waving back and forth while you write.

Yeah, I use Word.  But you know what? I actually wrote a lot of Paradox Bound on yellow pads in longhand. With a pen. In a coffeeshop. Because at the time, that’s what was working for me. It felt good. It let me hit my word count every day.
I know a lot of other authors who use Word. And there’s the free knockoff version, Open Office.  But I also know some who use a program called Scrivener that you may have heard of. It’s got a lot more bells and whistles than I like, but that’s just me–I know a bunch of folks who swear by it. Weird as it may sound, I know a couple screenwriters who actually wrote books in Final Draft, just because it was familiar to them and comfortable to work in. Heck, I know one writer who actually wrote her first few books on her Blackberry during her downtime at work.

Because that’s what all of this comes down to in the end. What I’m comfortable with. What’s going to let me write with the least amount of distractions. Whatever it is… that’s the correct writing program for me to use. Maybe it’s something with dozens and dozens of features. Maybe it’s something very stripped down and basic. Hell… maybe it’s something so ancient you have to keep an old computer just so you can run it.

Or maybe it’s just a pen and legal pad.

Oh, and hey, speaking of writing, did you know that my book Dead Moon is now available as an ebook for your reading pleasure. It’s been an Audible exclusive for the past six months, but that time has passed and now those of you who prefer reading to listening can enjoy the full horror of being hunted by zombies on the Moon. So… go enjoy it.

Next time, I want to get real for a few minutes.

Until than, go write.
August 22, 2019 / 2 Comments

Trilogy vs Series vs Universe

I got an interesting comment on the FAQ the other day. Well, on one of the social media sites where it’s pinned. Someone announced they were going to quit reading the Ex-Heroes books because they just learned “there was never going to be an actual ending.”  Which is true, but… it’s always been true. It’s one of the reasons pretty much every book in the series has ended with a quiet moment that could be “the end.” This was never a trilogy or heptalogy or something where it’d come to a neat, tidy, planned-out-from-the-beginning end.—and I’ve said this at least a hundred times in interviews, at cons, and just to random folks who’ve asked.

I wonder if this person’s gonna stop watching the MCU, too. Pretty sure there’s no “actual ending” planned for that. Or the James Bond franchise. I mean, how does somebody like that watch television? Did they wait seven years to make sure Elementary would get an “actual ending” and not be cancelled between seasons like so many programs?

It’s funny because we’d just been talking about this at the Writers Coffeehouse last week (or two weeks ago at this point, I guess). How do you approach writing multiple, connected books? And one thing we talked about a lot was how the books are connected. Because that’s going to have an effect on how I write them and the stories (or story) I end up telling..

…and then we spun off onto a bunch of usual segues.

Now, I’ll warn you right up front, there’s not going to be a lot of “how to” in this post. As I’ve said here a bunch of times, writing’s a very unique process.  You don’t write the way I do, I don’t write the way she does, she doesn’t write like you. So adding another layer on to that—find the best way to do this that works with the way you do that—is just going to be too much. It’s variables on top of variables.

What I’d like to do instead is throw some terminology at you and maybe some thoughts about how we can define some of those terms. Less instruction, a little more food for thought. Things I should keep in mind when I’m sitting down to smack my head against the keyboard.

All that said… let’s talk about stories and the different ways they can be connected. Because let’s face it, this is a big dream for a lot of folks–to have a group of characters, or maybe a world, that’s so cool people will pay us to write multiple books about them. For our purposes here, I want to break these multiple books down into three broad groups. I’m going to call them series, trilogies, and universes.

Also, let me be clear on something up front. I’m just saying “trilogy” for convenience. We could also say quadrilogy or hexalogy or any number of increasingly obscure words with that Greek-logos suffix. I’ll explain more when we get there.

Let’s start with a series. Simply put, this is an ongoing, open-ended collection of books or stories, almost always involving the same protagonists. If you think of a television series, that’s pretty much the same idea. I want every book to end with the potential of another book. It’s also not uncommon for these books to restore the status quo for our characters at the end, leaving them pretty close to where they began on a personal level. It’s why a lot of series get scoffed at as “plot-driven”–because not a lot happens with the characters on a story level.

You may have heard me mention that term before—series potential. That’s what we’re talking about. Each book could have—but doesn’t need to have—another book after it. If you stopped reading with this one, you’d probably be fine and feel like you’d read a complete story. But if I told you there’s another one, your first reaction shouldn’t be “What? How?!?” Editors love books with series potential. Seriously.

The trick here, of course, is it means I have to wrap up this story while also leaving space for another story. There’s a reason we’ve never seen a Bond movie that ends with “and peace reigned forever after.” And why we always see Jack Reacher wandering out of town at the end of every book.

Next up would be the trilogy. This is when my story’s set across a very specific set of books, rarely hitting double digits. And it’s been planned this way, in the same way I plan where the beginning and end of a book may be. Yeah, I’m saying trilogy for convenience but it could be four books or five—but I know how many there’s going to be when I start and it rarely changes. The Harry Potter books were always meant to cover his seven years at school, one year per book. Chuck Wendig’s Aftermath books are a trilogy (an actual one), as were both the Newsflesh and Parasitology books by Mira Grant a.k.a. Seanan McGuire.

One of the key things here is even though this may be three or five or seven books, there’s only one main story running across them. It’s not uncommon for the individual books to have lots of dangling threads, or maybe even a full cliffhanger ending. And that’s okay in this case because we know there’s going to be another book. Again, cause this is all one story.

The other key thing, I think, is the story itself. I don’t want to plan out a trilogy when I really only have enough story for one book. Or plan on seven when I’ve only got enough for three. You get the idea. Despite the multiple books, we’re talking about a set, self-contained story, so I need to be honest with myself about how much story I’ve really got.

Again—sorry to be repetitive—I’m just using trilogy as an umbrella term for a single story told over a set number of books. I want to be clear because it’s a term that gets slapped on to a lot of different things and, to be honest, I don’t want to read someone’s six paragraph spiel in the comments about how valid duologies are or that, no, that ISN’T what a trilogy is because abcxyz.

Finally we have a universe. This is when a number of books have a shared background and common elements, but don’t necessarily connect in any way past that.  There are a lot of popular media-tie in ones, like Warhammer 40,000, Star Wars, and the Marvel Cinematic Universe. Heck, lots of comic publishers work with shared universes where their characters coexist, like Marvel, DC, or IDW’s Hasbroverse (where Rom the Spaceknight once bodyslammed Optimus Prime after killing some GI Joe team members who were secretly Dire Wraiths). You may have read a few books set in Paul F. Wilson’s Secret History of the World. All of these different universes include multiple plotlines and story arcs that stand completely independent of one another, even if we see some connective tissue here and there.

The important thing to remember here is that story universes rarely start out as such. They usually begin with a single series or trilogy, but then popularity demands a sequel or a prequel or a spin-off or what have you.

Another key thing in a universe is the world building. I just talked a few weeks ago about what’s possible within the reality of my story, and it’s important that the different stories within my universe don’t contradict each other. I can’t say magic doesn’t exist here, then have a sorcerer there. Aliens can’t attack the city but people one block over in another book are still insisting aliens aren’t real. When I get to the point of universe-building, consistency is key.

One last thing. Now that we’ve got these three broad definitions, let’s talk a little bit about exceptions. Well, about why I’m not really going to talk about them.

While there are times these three groups might overlap, the simple truth is it’s a much-later-in-my-career sort of thing. We have to acknowledge these exceptions happen after I’ve established my norm.  It’s just not something to be thinking about at an early stage of my career. Believe me, if I walk in to my first (or second, or third) meeting with a publisher saying “it’s a trilogy of trilogies set in a shared universe with…”

Well, honestly, I can probably say whatever I want at that point because the odds are pretty good everybody’s already tuned me out. I’d written ten fairly successful books before I got to say “I think this one’s going to be set in the same universe, but isn’t really going to be part of the same series.” And even then, it kinda made some people uneasy.

So if I want to start thinking those bigger, grander multiple-books thoughts… go for it. But I should try to keep a couple things in mind and be clear about what I’m really trying to write. Especially so I can be clear to interested parties.

Speaking of writer-thoughts, if you missed it, earlier this week I did a mini interview with my friend Craig DiLouie where we talked about his new book Our War, his writing process, and stuff like that.

Next time, I want to address a software issue real quick.

Until then, go write.

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