Three weeks until San Diego ComicCon!
            As it happens. I’m actually a bit bogged down right now, trying to get everything set up for SDCC while also doing a ton of edits (and also trying to deal with a killer headache).  To be honest, I was half-thinking of skipping this week.
            Fortunately for all of us, Timothy Johnson stepped up and offered to scribble out some quick thoughts on editing as a tool for improving our writing.  Tim’s an editor based out of Washington, D.C., and he’s got a debut sci-fi/horror novel, Carrier, available right now from Permuted Press (go check it out).  All things said, he has a pretty good idea what he’s talking about.  You can find him regularly on Twitter or Facebook.
            Next week, I’ll be back to talk about sorting through feedback. For now, here’s Tim…
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            This post is not about commas. It’s not about mechanics or style. It’s not about verb conjugation or misplaced modifiers.
            I know many writers bemoan the editing process. I get it. It can seem unnecessary and even like a waste of time. But I promise you it’s not. Even though you wrote your story, it’s still a crudely formed lump of clay.
            So, I’m not going to get into the nuts and bolts of grammar. This post is about helping you, a writer, become better at writing. Through editing, you can take your writing to the next level. It’s about how you take the word stream of your writing process and turn it into a cyclical filtration system for distilling tight, compelling prose.
            It’s basically how to become a Brita filter for literature.
            If you came in here thinking, “Ugh, I don’t want to learn stuff. This is why I pay an editor to make my writing good,” stick around. As an editor, I can assure you I’m human, and that’s relevant because there’s a quality quotient that we can achieve based upon the work you present to us. That is to say, if you serve us crap, we might be able to make a crap casserole, but it’s still a crap casserole. Give us better ingredients to work with, and the end result will be better for it.
            So pick up your hammer and chisel, and let’s get to work.
Find your brain stutters.
            If you’re human, you probably say, “um,” more than any other word in a typical day. We say, “um,” when our brains search for the right word but our mouths want to keep going. Similarly, we have the same disconnect between our brains and our fingers, those overzealous bastards.
             Look out for “that,” “this/these/those,” and passive voice.
            “That” is simple. It’s the most overused word in the English language. If you see “that” in your writing, chances are it’s unnecessary and you can destroy it with zero regret.
            “This/these/those” are a little different. We often use “this/these/those” as demonstrative pronouns. That’s basically fancy grammar talk for “you know what I’m talking about, shut up.” And they’re perfectly acceptable, grammatically speaking. The problem is they’re vague, and if our objective is to get our language tight and compelling, they aren’t going to do the job.
           Find these (see what I did there?) and destroy them. Ask yourself what you’re actually writing about, and use a noun.
            Another stutter to look out for is passive voice. For many people, it can be difficult to recognize, and some will even argue it’s not that big of a deal. Well, to those people, I say it’s super popular in legal speak for a reason: passive voice is unclear and confusing.
            We often write passive voice because we have action-oriented minds. We consider more strongly the thing that is happening than the people who are performing the action. You get a pass as a human, but as a fiction writer, you don’t get to rest on your laurels. Writing active sentences will serve you better.
            To find your passive sentences, look for statements in which it isn’t clear who or what the subject is. Most times, you can find passive voice by looking for any form of the verb “be.”
            Let’s write a stupendously ridiculous example that combines all three of these brain stutters:
            “This is something that you are wanted to do.”
            Now, if we unsuck that, it becomes the following:
            “I want you to kill him.”
            See how this edited version is way more direct, clear, and powerful? If this stuff is a bit too abstract for you, let’s dial it back a bit.
Find your weak language.
            Generally, people write how they speak. There’s nothing wrong with that, but one of the points of thinking about your own writing critically is to construct storytelling prose that isn’t boring, mundane, everyday language as if you’re telling someone a story in a grocery store checkout line.
            You can certainly crank the wrench too far and edit the human quality out of your words, so the onus is on you to find a balance where your prose leaps off the page but still is identifiable as yours.
            “To be” is the worst offender of being weak. I mean, “to be” is the worst offender of weak language. “To be” verbs can signify passive language (see above), but most often, they mark an opportunity to do something more interesting. Find all instances of “be/been,” “is/are,” and “was/were,” and see what else you can do with those sentences other than pointing out that the subjects of those sentences exist.
            Beyond existential quandaries, however, authors tend to filter actions unnecessarily. For example, they may relate how the main character felt a bullet hit his arm, rather than writing, “The bullet tore through his arm.” Similarly, authors tend to explain how the main character watched as a comet flew through the atmosphere instead of writing, “The comet blazed across the night sky.”
            Unless your point is the character’s internal experience with these happenings, you are creating a buffer zone between me and the visceral experience. This is akin to pulling your punches in boxing. Are you trying to lose the fight for your reader’s attention? Find all instances of “feel/felt” and “watch/watched/see/saw.” Chances are, you can hack the first part of the sentence off, and nobody will miss it.
            Moving on, Stephen King wrote that the road to hell is paved in adverbs. He then continued to use adverbs, but I digress. What are adverbs? They are essentially any word that ends in “-ly.” So, “happily,” “dangerously,” “doggedly,” “grimly,” and on and on. You get the idea. These words are useful, but they signal a weak verb. Like adjectives, which modify nouns, adverbs modify verbs; however, unlike nouns, verbs have the power to imply additional information. In other words, we don’t need no stinkin’ adverbs.
            Find them and destroy them. While you’re at it, take care of “very,” “almost,” “about,” and the like. They indicate inexact language and have no place in tight, powerful fiction. If we don’t get the idea from the word you’re modifying, you’ve used the wrong word.
            Let’s keep going. I’m good. You good? Good.
            Gerunds. Gerunds are the verb form that ends in “-ing.” Generally, gerunds describe a process that is ongoing, and while there’s technically nothing wrong with them, many authors overuse them and use them incorrectly. Seek them out, and see if the regular form of the verb will suffice. For example, what’s the difference between, “The hobbits were dancing at the Prancing Pony,” and “The hobbits danced at the Prancing Pony”? Five letters and a space, and stronger prose.
            As a final language-strengthening tip, look for repetitive words. It can be jarring to a reader to see the same word twice in a short amount of space, but also variety is the spice of life. If you find you’ve used the same word twice in the same paragraph (even the same page, if you want to be as anal as I am), it’s an opportunity to edit and make your writing more interesting. Seize that chance. Your readers won’t thank you, but that’s the point. They’ll never know your writing was worse. They’ll just be impressed at how good it is.
Oops! You learned something.
            By employing these tips, I promise your work will read better. And, by editing your work, you will force yourself to think critically about your prose. You will slow yourself down, focusing on the small ideas instead of concerning yourself with the big ideas. The small ideas are extremely important, because only through those ideas do we, as readers, understand your big ideas.
            If you keep at it, eventually, you will recognize these weaknesses while you write, and you will discover better versions of your sentences with progressively less effort. It will become automatic and ingrained in your writing. By using these techniques to improve the writing you’ve already done, you will improve your future writing before you write it. More important, you’ll look back and realize that, on a fundamental level, you’ve become a better writer.
June 23, 2016 / 3 Comments

Rejected by Inspector #12

            If I can shamelessly namedrop a bit,  I heard a great Richard Matheson quote from Jonathan Maberry a while back, which I will now paraphrase as such.
            Writingis the art of telling stories.  Publishingis the business of selling as many copies of that art as possible.
            If you break it down, this collection of rants is probably 98% about writing, maybe 2% about publishing.  This week, if I may, I’d like to step away from the straight writing stuff that I normally do and touch on an issue more on the publishing side of things.
            Nobody here likes getting rejected. Not for an apartment, not for a job, not for a date. Definitely not for our writing.  But that’s life. Rejection happens all the time, even to the folks who get considered professionals.  I had a short story rejected from an anthology last year.  I’ve been trying to pitch a book trilogy to my editor for two years now, and he’s just not interested. Heck, my agent’s not even that interested in it.  These things happen.
            I bring this up because there’s a meme, or sometimes an article, that floats around a lot, presenting a bunch of facts that go something like this… 
            “Famous writer X showed their manuscript Y to twenty-three editors before someone bought it.  Not only that, bestselling novel Y2 by famous writer X2 was rejected by forty-two editors. Can you imagine that? Forty-two people passed on Y2?  Ha ha ha, how many of them are kicking themselves now?”
            This list can be ten or fifteen authors/books long, and I see it get used a lot to show how A) I shouldn’t give up hope just because of all my rejections, B) editors don’t know anything, C) the publishing industry is a dinosaur that’s going to die out any day now, just wait and see, or D) all of the above.
            So, at first glance, this list can seem like a really awesome thing. It makes me feel more positive about rejection.  It makes me feel more positive about that stupid editor’s decision.  It validates my feelings about big publishing and their ongoing habit of ignoring my letters.  And this is good, right?
            Thing is, there’s three problems here.  And I think they cause more issues than all this positive affirmation solves.  Y’see, Timmy, this list isn’t as clear-cut as it seems…
            First problem is the false parallel that often gets drawn because of this list.  Carrie was rejected many times and my early book– The Suffering Map –was rejected many times.  Therefore, logically, my book must be just as good (and just as worthy of being published) as Stephen King’s breakout hit.
            We can all see the flaw there, right?  Just because an editor rejected a good book doesn’t mean all the books they reject are good. Some of them—let’s be honest—some of them are not good.  Some of them are bad.  We can all probably name one or two folks who aren’t as good at writing as they think they are.  And they can probably name two or three folks, too.
            I can freely admit, I’ve had books rejected by agents.  And they deserved to be rejected.  They were awful.  Honestly, in retrospect, I’m kind of ashamed I submitted one of them. 
            The next problem, to be blunt, is that writers don’t always send stories where they’re supposed to go.  Sometimes we get overeager or don’t do all the research we should.  If I’d sent Ex-Heroes to Harlequin, of course they would’ve rejected it. So would the Black Library (a very specific niche press), Razorbill (a young adult press), or Lonely Planet (a travel book publisher).  Getting rejected from these places would be completely understandable, but would it really say anything about the quality of my writing?  Or that editor’s ability to recognize good writing?
            So should I consider those when I say that my book’s been rejected half a dozen times?
            Heck, a while back I spoke with a woman online as she lamented that her story had been rejected four times.  Ignoring the fact that four times is nothing, it turned out she’d submitted to four radically different markets.  She’d tried marketing it as young adult, sci-fi, fantasy, and as a horror novel.  Which really meant she’d been rejected once.  Once as a young adult story, once as a sci-fi story, and so on.
            Is that worth calling it quits over?
            Also, there are some writers out there who… well, who can’t take a hint.  They’re the literary equivalent of the guy who thinks if he keeps asking Phoebe out every Friday night, eventually she’ll break down and say yes. When an editor rejects a manuscript… that’s it.  Unless they specifically ask to see it again, I shouldn’t try to sneak it back in their pile six months later. No, not even if I explain that I tweaked three of the chapters. My goal is to convince them I’m a professional, and that’s not how professionals work.  But some people do it anyway, often the folks who tend to do “carpet bomb” submissions of twenty or thirty editors at a time.
            If Phoebe rejects my advances twenty times, is that twenty rejections?  Or is it just one (and I’m really bad at taking a hint)?
            So rejection numbers don’t necessarily tell a complete story.
            Finally, this list implies a really big misconception, something a lot of beginners (or willfully uninformed folks) don’t get.  When they hear that bestselling author Wakko Warner was rejected thirty times, they make the assumption that Wakko sent out the exact same book with the exact same query letter thirty times.  Thirty editors all saw the same book that got published, letter for letter, and every one of them passed on it.
            As someone who’s made those rounds, I’d be willing to bet some serious cash that’s not true.
            After a given number of rejections, a good writer’s going to take note that something isn’t working.  It might be a low number, just two or three.  It might be as high as a dozen.  But only a really deluded person is going to keep doing the exact same thing again and again and expect the results are going to radically change.

          Personally, I’d rewrite my cover letter after every fourth or fifth rejection.  Sometimes it would be to update it with a new sale or credit.  Other times I’d come up with a cleaner, slicker way to get a point across.  All too often, it was to fix the typo that had slipped past three revisions and didn’t get noticed until after I sent things out.   Whatever made me do it, it was rare for more than a handful of editors to get the exact same letter from me.  And  different people interpret those letters different ways

            Not only that, if I was lucky enough to get any sort of feedback… I listened to it.  I didn’t always follow it word for word, but if the people who were in the position to buy my stories offered suggestions, I considered them.  The Suffering Mapwent through a pretty decent revision halfway through my submissions, and then another one right after I attended the SDSU Writers’ Conference. 
            Out of its dozen or so submissions, I’d guess at least three different versions of it went out under three or four different cover letters.
            So, with all of this in mind…  is it that amazing a particular book was rejected forty-two times? 
            It seems kind of, well, normal, doesn’t it?
            It’s always fantastic to look back at the people who inspired us and how they got their start.  If I want to walk that same path, though, I need to look at that start without any blinders or preconceptions. Which is going to make the path look a lot tougher.
            But it’ll also make it easier to follow.
            Next time…
            I don’t know. Between the ranty blog and the Writers Coffeehouse, it feels like I’ve been going on and on about so many things, it all feels a bit repetitive to me.  Is there an appropriate writing topic anybody’d like to hear me babble on about?
            If not… I’ll put something together…
            Until then, go write.
June 16, 2016

Single Purpose Ideas

            Whoa!  Two weeks in a row.  Haven’t managed that in a while…
            One of my favorite television shows is winding up, and while I absolutely love it overall, I’ve been looking back on it with a bit more of a critical eye.  Specifically one season where it felt like the show went off the rails.
            No, it’s not important which show.
            The thing is, it struck me that at one point the basic idea of the show changed, but the show itself didn’t.  It kept telling the same kind of stories—stories that didn’t fit this new idea.  And that’s where it fumbled.  A similar show I was watching had the same problem—its stories didn’t fit its basic premise.
            This isn’t an uncommon problem.  I’ve seen it in books, too.  Heck, as my editor just pointed out, I got my feet a bit wet in it with one of my recent drafts (which kind of sparked this).
            So, let’s talk about ideas.
            I’ve talked in the past about limited and unlimited concepts. I think about 99.99% of all stories fall into one of these categories.  Which one I’m using should have an effect on how I structure my story.
            A limitedconcept is one that comes with a clear, specific goal. Yakko wants to get home. Dot wants to get the girl.  Wakko wants to save the farm.  Phoebe wants to stop the bad guy.  My character has an objective, the story is about them achieving it.  A to B.
            At its heart, this is probably the simplest kind of story, and one of the most common.  A self-contained book is a limited concept.  So are most movies.  There may be more steps involved than just A to B, but really it boils down to discover goal, accomplish goal.
            The flipside of this is an unlimited concept. This is where my characters have less of a goal and more of a general mission, if that makes sense. Wakko is trying to raise his kids as a single dad in the big city.  Yakko solves complex medical cases.  Dot and her team of specialists protect the country—and sometimes the world—from supernatural and alien threats.
            An unlimited concept is a bit more complex because it’s a much broader idea.  Most ongoing television shows (the thought-out ones, anyway) are unlimited concepts.  So are most book series.  The reason for this is because an unlimited concept, by its nature, can go on and on for a long time without feeling stretched out.  They don’t have a clear end point.
            Now, we’ve all seen what happens when these things get swapped. A writer may have a very solid limited concept that they decide—or are told—to do as an unlimited one.  It doesn’t matter if you have a very solid three-season story about people trying to get off this weird island, the network says it needs to run for four seasons.  Sorry, we meant five.  Okay, make it six.
            This is when things start to fall apart.  The story starts to feel padded because we all recognize that it’s… well, padded.  Forward movement has stopped, because forward movement would mean hitting the end of the story.
            Everybody loves to talk about prequels, but every prequel inherently has to be a limited concept.  A is where we begin, B is the story we already know. There’s only so much that happens between them.  Every prequel automatically starts with a limited amount of time to tell a story in.  As a writer, I can’t keep putting off B.  Eventually we have to get there, because if we don’t, it’s going to become clear I’m putting off B for no reason except to put off B.  This is a big problem a lot of prequels have.
            Let me give you an example.
            In case you forgot, Smallville was the story of high school student Clark Kent growing up in the titular town, developing the powers and learning the lessons that will eventually make him the greatest hero ever.  The producers joked early on that when Clark learned to fly, the series would be over. After all, at that point he’d be Superman.  We began with Clark already strong, fast, and invulnerable.  Heat vision and X-ray vision showed up before season two was halfway done, then super-hearing (all usually just in time to counter a specific problem).  And then…
            Well, Smallvilledid really well in the ratings.  So it kept getting renewed.  The network and the producers didn’t want the show to end, so they had to keep coming up with reasons for Clark to not become Superman.  Because Superman was point B.  Once we’re there, the show’s over.  So Clark developed every Kryptonian power there was and then spent eight more years not learning to fly and notbeing Superman.  Heck, the last four seasons pretty much took place entirely in Metropolis.  And while a good chunk of it was still interesting… a lot of it just felt like stretching things out.
            The other issue with a limited concept is when the characters just start to ignore their goal.  Like when the whole point of my story is to save the farm, but I’ve just spent six chapters on Wakko going to an art gallery opening and buying something by a hot new—wait a minute!  He’s trying to save the farm but he’s dropping money on outsider art?  What the hell?
            Once I’ve set a goal for my character—and it should be a big one—this needs to be their focus.  They can head in another direction for a little bit, but their attention really needs to stay on that end point of B.  Veering too far off course and getting distracted will just have my readers rolling their eyes.  I can’t say Dot only has until tomorrow to stop Armageddon and then have her take an afternoon at the spa and dinner out with the cute guy from marketing because, hey, life is short, right?
            That fantastic show I mentioned up top—the one that’s ending—it had this problem.  It started as an unlimited concept, a very procedural-type show.  But halfway through season three, the show shifted (very beautifully and organically) into a limited concept.  Thing is… it kept doing procedural, one off stories all through season four.  There’s a bomb ticking away somewhere, ready to take out half the city, but our heroes keep stopping in their search to hand out speeding tickets and chase down drug dealers.  It became teeth-grindingly frustrating as the protagonists continued to get bogged down in minor side stories while that huge B goal loomed over them.
            Another problem I see a lot with limited concept stories is when people try to go pastB. Because in an A to B story… B is the end. We’re done.  Anything after this is just… well, excess.  Trying to force the story on past B to C just becomes awkward.  Once the crew of the Federation starship Voyager makes it home to the Alpha Quadrant, the show’s over.  Sure, we could’ve had another season of everyone being debriefed, getting accustomed to life back on Earth, maybe getting assigned to new ships or new missions… but that’s not what Voyager was about.
            A great example of this you may have heard of is the Moonlighting Curse, named after the old show with Bruce Willis and Cybil Shepherd.  The idea is, basically, once my two main characters sleep together, my show is doomed.  And I think there is some truth to this… in certain cases.
            Y’see, Timmy, a lot of television and book series will have a plot built around an unlimited concept (two zany, mismatched partners solve crimes).  The story, however, is a limited concept about these two characters—will they fall in love, or at least fall into bed?  And when that happens, when they’ve hit point B, their story is over.  It doesn’t matter if the plot is unlimited—there’s nowhere else for the characters to go except past B, and that’s fumbly, unexplored, and usually uninteresting territory (when compared to that original A to B).
          Whenever I get an idea, I try to take a good look at it.  Is it limited or unlimited?  What am I thinking of doing with it?  Does my idea match up with the story I’m hoping to tell?
            Because if it doesn’t… something’s going to need to change.
            Next time, I’d like to alter the mood a bit and talk about rejection.
            Until then… go write.

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